We have been around for a long time and are constantly improving things. The settings takes place on a factitious island around the years 500-700. The primary setting is norse mythology but there is plenty of magical beings and races that extend beyond it. Midgard is a very hostile island where conflict is never ending, ravaged by wars many if not all are still bitter, none more than those that lost, the dark races living deep underground with only thoughts of revenge and destruction.
Features (Please check of the official website for more in depth information or our FAQ on the forums: http://midgardsaga.m...php?f=29&t=2738
- A unique crafting system
- A unique resting and food system that can give you bonus exp
- A persistent chest system that utilizes a mysql database so it's pretty fast
- Recently added an automated role-playing exp reward system (still in experimental stages)
- Pixie, vampire and werewolf races. The vampires do get hurt by sunlight and the wears are nasty beasties but one does need a bit of AP to unlock the special races which is acquired through roleplaying
- We use our own exp system that I dare say is rather lenient allowing younger adventurers to travel with seasoned ones.
- We have an interesting death system that allows you to bleed and recover while bleeding, or be resurrected by your deity should you be so lucky. If not though, there will be a consequence paid in blood (exp) and gold.
- And well the rest you'll just have to discover or forge yourself
Players do have influence over the worldly events, though things tend to move rather slow at times, and while we don't have too many players around at the moment you all can change that if of course this is something you can enjoy.
Modifié par dethia, 15 juillet 2010 - 01:02 .





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