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#51
Fester Pot

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Just wanted to touch base and let you know I did end up finding the portal but I still feel it should be in the first area or simply have it automatically remember when logging back in.



Thanks for your help.



FP!

#52
TSMDude

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Tales of the Silver Marches has a bit of recent in flux of players while we have lost a Staff to real life and another to a longer than thought real life job. Dang jobs and money....anyhow...with this we need some dedicated Staff who are intrested in maybe pursuing a leadership role or builder role.

We do expect a lot but we are also a very close knitted Community and as such give and enjoy alot as well.


If you have any intrest go ahead and read through our DM Code of Conduct and see if mayhap you would be intrested in joining us. We would ask any potential person that is intrested know that we will either

A/ Expect you to have led a similiar postion on another role play server
or
B/ play on our server for a bit so you know what to expect
or
C/being willing to run a small adventure for some folks with a Staff looking over your shoulder.




Hopefully we hear from some good folks to join our Hall of Fame Server.

The following are the expectations TSM holds for it's DMs. It's posted here for full community view so it's understood that DMs are held to a standard, not just the players.

DM Code of Conduct

Though each member of the crew is important in it's own way, there is no more influential position then that of a DM. Being the ones who interact the most with the player base either through quests, general day to day help, or dealing with issues, it's the DMs who are on the forefront of any server. Even the best built places can fall apart due to a negligent, rude, selfish, self centered or a non-existent DM crew. With this in mind, the following guideline was written in the spirit for the continual harmony of the TSM community.

Conduct 1 - Responsibility

- As a DM it is your responsibility to make sure that you are open and available as often as possible. If you know that in your real life that you don't have the time to devote to being on the server as a DM, then do not volunteer for the position and do not continue to hold on to the position. There is no shame in dropping out if you know for certain other obligations will hold you back. It's better to have just 2 reliable and present DMs, rather then a list of 5 or 6 absentee DMs.

- If you've made the decision to become a DM and still intend to be on as a player as well, you need to do two things.

One is to make sure you log more hours on as a DM, then you do as a player. By accepting the title of DM you are also accepting the fact that you now have a responsibility to the community as a whole. This means being on and being present in your DM form. Taking a break from being a DM to be a player every once in a while is fine, however mind how many hours you are spending as one or the other.

Second is to make a solid separation between you as a DM and you as a player. Being part of the DM crew does not give you allowances to give you access or benefits to your PCs that other PCs (players) do not have. This can include, but is not limited to:




Posting as your character IC in a guild forum that your PC does not belong to.


Using your main PC that you play on a regular basis as an NPC to start a quest, then switch over to a DM to see to the quest.


Giving your own PC XP, gear, or gold to compensate for your time "lost" being on as a DM.


Begging, asking, or expecting more XP, gear, or gold for your PC, just because you're a DM.


Logging off as a player, then back on as a DM in order to raise the party you were with that got wiped out.


Using the IC information you read in a forum to the benefit of your own PC, giving him/her knowledge they normally would not know had you not read it (a.k.a. metagaming).


Giving the guild your PC belongs to unfair advantages, perks, gear, or attention when another player/DM is in charge of seeing to the guild already. -Or- making your own PC part of a guild that you are already in charge of in order to take full advantage.





Always mind that you as a DM and you as a player need to be kept as separate entities. Be fair to the player base by playing fair as a player.

- Don't forget the responsibility to yourself so you continue to enjoy being a DM. To prevent burning out, take time off occasionally from being a DM. Approximately a week out of each month where you concentrate on being a player or just walk away from the server for a bit. When you are on as a player, do your best to concentrate on being a player, not a DM.  This means, when asked for DM attention, you must weigh whether it is vital or not as to whether you should become involved as a DM.  For example, if a player needs help with a problem that can wait till another DM can do it (next day, after a skype shout is sent, etc...) then let the player know that you are on break and will try to ensure a DM knows about it to come in and help them.  However, if the problem is immediate (ie., player is stuck, portion of the map is broke, etc...) then do what needs to be done to allow everyone to continue, but keep it to the minimum necessary. If a player must wait for a bit, let them know that you are on break, and will help guide them to find another DM. There are other DMs who can assist them and they should speak to them. Just enjoy playing and make the most of it. This can also help with seeing things from a player's standpoint and refresh your own DM creative juices.


- Communication is key on any server and this goes doubly so for a DM. They can be a communication hub between players, admins, builders, and other DMs. If you don't make a crew aware of what you have been up to, then it's possible another DM may end up stepping on your toes or you may step on theirs. It's the responsibility of a DM to keep in contact with the rest of the crew either via forums, Skype, or PMs.

If there is a major quest that takes a few days to accomplish, then it's best to let the crew know that it's taking place. You do not need to give details, but a simple heads up of "Please don't use NPC so-and-so until this quest is over and limbo him if the server resets" or even a "Please don't use the cave in area X as I'm still finishing a quest with players A, B, and C." By doing so you won't run into trouble if another DM comes along and decides to use that area/npc for their own quest and you end up with a roleplay conundrum that leaves the players and DMs confused.

If a player needs to be monitored for certain behavior, then make the rest of the crew aware. If the player was caught doing something they shouldn't have (such as ninja looting, running though town, or talking excessively in OOC) then let the rest of the DM crew know that the player had been warned once already and to just keep an eye on him/her. As much as we don't want the TSM crew to become a bunch of cops, there are times where some players have to be guided accordingly. This can't be done if the player is being warned three times by three different DMs and none of the DMs are aware of the other warnings.

Conduct 2 - Self Interest Set Aside

- When helping make server decisions regarding rules, guidelines or mechanics, do not base it on how it will benefit your PCs or the PCs of players who are your favorites. Always keep in mind that various players with all sorts of playstyles are playing on the server. Ask yourself how the decision is going to affect the whole server, from the players, to the builders, to the DMs, up to the Admin. Ask how exactly it is going to benefit a server that is striving to make a true roleplaying environment.

- In keeping with fair play across the board, don't give out extra benefits to players just because they are on the crew, happen to be a "friend", or is a favorite player of yours. Do not give them free raises or refund their XP to avoid a death penalty, especially if they were not involved in a DM run quest. Do not give custom made or high quality items with little to no roleplay involvement. Make the players work for what you give them. Do not worry about them not "liking" you for not being overly generous as this isn't a popularity contest. Remember that fun does not equal loot or XP, fun equals interaction and that you can give to all.

Conduct 3 - Issues and Maturity

One of the harsher lessons that every crew and individual DM ends up learning is that there will always be issues no matter how well put together a place may be. There will be trolls and dinkwads (the naked PC running around, the voice emote spammer, the l33t LOLer who's purposefully being a l33t LOLer) just as there will be issues between various members of the community. All of which can end up being stressful to deal with for a crew.  It lands on the DM to usually be the first to run across such issues and it's a DMs responsibility to be mature when dealing with it.

- The immediate reaction of anger can come up suddenly and without warning for everyone. Be they DM or player, they're all human and can be subject to some very negative emotions, even in a gaming environment. The main key is to recognize when you are getting angry and when it may be time to step back from the computer until you cool off. The term "cooler heads prevail" very much applies to this. Often a volatile situation becomes explosive because one person or another didn't take the time to back away from those feelings of anger. As a DM, it's even more important to remain calm and rational as yelling and screaming when an issue comes up does little in the way to solve the actual issue.

Don't be afraid to give a message to the players you are overseeing that you need to step away for a little while and to be patient while you figure things out. Walk around for a bit, get a glass of water or maybe a little to eat, try and analyze why it made you angry and if it was logical or just a knee jerk reaction, greet those other strange vaguely familiar people living in your house with you known as "family" and interact with them for a moment. When you feel you've calmed down enough, come back and rationally deal with the situation.

- If the issue happens to be between two players and you find yourself playing referee, do not immediately take sides with one player or another. Often, issues come up due to misunderstandings or miscommunications. Players can get angry as well and in that anger they can get information wrong or assume a lot. It is the DMs roll to calm the players down, gather all the facts, and then make a judgment based on reason. More often then not a DM becomes a councilor in order to mediate things between the two and smooth everything over, especially when it was just a misunderstanding.

- Even if the issues isn't with one of the genuine players, but with a troll (someone who only comes on a server to create chaos, get attention, then get banned) you still need to be mature about the situation. There is no quicker way to deflate a troll when they realize they have failed to make you angry. Address them politely, even if they are rude or belligerent. Use light humor when speaking to them. Often trolls do what they do because they are bored. If you happen to amuse them or show that you (and thus the server) are good sports, they will often leave on their own.

- Be mindful of what is said to players OOCly. Often there are issues that the DMs must deal with that can contain sensitive information in a tense situation. Do not speak of these issues outside of anyone who is not on the DM crew. This act tends to do little more then create rumors and assumptions within the community. What is said and decided in the DM circle needs to remain in the DM circle until the Admin makes a general announcement concerning it. Do not give in to ranting at a "friend" about it or giving in to a player that wants to know it all.

- Overall, your position as a DM is a privilege and not a right. The crew here has trusted you enough to warrant you a spot as a DM. Do not break that trust by being immature, selfish, or thinking yourself above others on the server. As a community, you are part of it. Without the players, there is no server. Treat them and your fellow crew members with respect and do not use your position to "get back" at someone you dislike. Griefing a player is unacceptable. It's a breaking of trust not only with the player base, but the crew as a whole.

Conduct 4 - Make It Fun, Make It Fair

The first priority for any DM is to make things fun for the player base. Fun equals interaction. Interaction should range widely from a long quest to see an evil slain to a two hour rambling conversation with an NPC to a simple funny emote made by a chicken. There is no end to how many different ways a DM can interact with a PC and should at least try different ways at least once. All the while, that same DM needs to keep in mind that the fun needs to be balanced with what is fair.

- Sometimes when interacting with PCs (IC) and players (OOC) they can end up doing things you were not expecting. Remember, there is no book or script that the players are going by and you as a DM should be prepared for any contingency. Occasionally they will even do things that starts to give the whole situation a "bad" feel to it or turn it so chaotic that you can't get the quest back on track. Do not think of yourself being jilted for not being able to see to the quest as you envisioned it. Think of it as a learning experience instead.




If a player is continuously running ahead and getting the rest of the party in trouble, drop a spawn or a nasty trap on him/her to get them to slow down. If by the third time they do not learn and die from the situation, do not resurrect them. If they start to complain, tell them exactly why the traps and/or spawns were done.


If a player is not giving you enough time to type a response and is interrupting the conversation with question after question or inane babble, have the NPC react In Character that they are getting irritated by the interruptions. Even threaten to end the conversation if they are not willing to listen. There is no quicker way to get a person to slow down their typing then the chance of a quest not happening at all.


If a player or a group of players obviously didn't listen to a word your NPC said and starts treating the situation like any other hack-n-slash quest, start removing the combat encounters from the area. When they see nothing is spawning, they may just concentrate on talking about the situation and why the "expected" creatures are not there, which may lead them to talking about the plot itself.


If a player is insistent on pressing things with an NPC that you only possessed for a moment to make an idle comment (and didn't intend to have any quest or plot connected to it) take the moment to make them realize that not every NPC interaction will lead to some grand quest. Have a bartender get them to take out the trash or a farmer tell them to catch all the chickens that got out of the pen. After it's done hand them 1 gold and 10 XP for the "quest".





Some of these methods may sound 'cruel', but if done with the intent to try and better the player it's better then the alternative of simply getting angry and letting the situation turn into an Issue.

- Try not to corner all your quests and attention to just one set of people or one particular play style. Just running things only for evil characters or only for a single race or guild will make other groups or players feel neglected. It can also stymie your own growth as a DM if you never branch out and experience different styles of play. When thinking up quests, try to not have it that only good characters can come along or that only dwarves can be part of the fun. In a multi-player environ it's always good to compensate for the fact that you might have a Lawful Good Elf and a Neutral Evil Gnome in the party. Granted, there will be times where, due to plot devices, only one alignment, race, or guild can see to the quest. This is fine and to be expected. However, do not make a constant habit out of it.

Also, do not constantly cater to only the highest leveled or longest lived characters on the server. Give some of that DM love to new folks and PCs of lower and mid levels as well. Run quests or interact specifically with them for a while so they also feel part of the community, even if it's just a level 3 PC. By spreading your attention around you help the players avoid the mentality of "needing" to level up fast just because they know only the high level characters get quested.

And don't leave the non-combat PCs out of it either. Not all quests have to be based around combat. Puzzle quests, mysteries, intrigue. There are many different non-combat situations you can get the PCs into. Even players of PCs with low Intelligence can have fun with it as they can roleplay their character stumbling over their own brains.

- When it comes to dishing out rewards try to be fair to each and every PC participant. If you're looking to give a small RP XP reward give the same amount to all the PCs involved, regardless of level. When it comes to treasure, give something nice, not overpowering for their level. Don't get egged on by "is that all we get" comments. If the PCs were only on your quests for the end rewards then they've missed the point.

By giving out extremely high powered items or lots of XP/gold for your quests, you are only encouraging the players to expect to receive that from you every time. They will purposefully seek you out for quests (a.k.a. DM Quest Farming) because they know they will get good items from you after it's over. By being fair and even realistic to the quest (such as a beggar NPC will not have much to give in the form of a reward) you make them realize that high prizes should not be expected each and every time. This also keeps it fair to the other DMs on board. Remember again that this isn't a popularity contest. Giving players bribes in the form of quest rewards so they will like you is no way to run a server.

- All items made by a dm for a specific reward must have the DM name in the description so that everyone on the team is aware of the item.  Because of the limitations on the magic items allowable, you need to show the item to another DM to get their opinion on whether or not the item is within the magic level range and is appropriate.

#53
TSMDude

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We have had four new additions to our Staff;

Itty, a long time player has become a Player Advocate.

Whitefeather has become one of our Devolpers.

And we have two new Quest Leader/DMs that have come from out of the blue.
DM Veneficus 
DM Mutatio

Also, with the loss of two of our main fellows to the ravages of real life and work you get paid for we have two new Admins/GMs to complete our GM Team to help keep us a team again of four Admins to keep the place running. Of course Moul and Stoney are still around but holy high rollers, Batman...the game is afoot once more!

#54
TSMDude

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Just a note, in order to help out the PW Community who have been dealing with a little group of hakers/griefers we have set up a small section to share tier CD Key Codes. Even if you have not been the victim YET I have no doubt this small ****** ant group will come your way. Please join together to help protect our Community.

#55
TSMDude

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Server will be down for a few hours March 18th at about 1230 to 2 for scheduled maintence Eastern Time Zone.

#56
TSMDude

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All right...Big Announcement time.

Next weekend we are going to 2.4 which is out and ready to go BUT to make sure you all are ready for it we are giving till the weekend of April  15th which is not too far away.

This will also be the date of our NEXT update. (What?!? Two updates in a month?!? Holy Crudfish, Batman! Moul is back!)

One of the reason we are doing this sooner rather than later is the new mounts and new clothing options which I know many of you have been asking for.

You can actually dl this anytime you want as long as you still have the other junk IN your folder/hak place it should not be a bother.

Once again

DO NOT USE THE UPDATER ANYMORE!


http://nwvault.ign.c....Detail&id=7849

Or a direct link

http://nwvault.ign.c...d.php?id=159229

CEP 2.4

Includes ridable creatures:
Boar(red,Grey and Black),
Camel,
Dog(Mastiff),
Emu,
Diatryma,
Raptor/Lizard(Green and Orange),
Elephant,
Bear,
Deer,
Gorgon,
Lion,
Lioness,
Juagar,
Jirilith,
Rhino,
Wolf(Grey and Black),
Gryphon,
Hipogriff,
Skeleton Horse,
Shark,
Drake(Green and Orange),
Pegasus and
Unicorn...
The Gryphon,Hipogriff Drakes and Pegasus all have wings showing when mounted
Thanks to draygoth, The Goblin Queen, Fantu and other creators of the models:


Also,
These changes add material for the yule season:

red nosed deer
stockings
yule trees
wraped gifts
candles
cookies
cookies on tray
snowman (which Barry_1066 made into a creature)
yule table with tree and gifts
Piano
Cello
to name most of the new materials by:
Nethy
 

LOTS OF NEW CLOTHING

Please VOTE for these creations the authors have so generously made for the NWN community - some listed here, some ONLY in CEP.

DO NOT USE THE UPDATER!!!

The updater will destroy some of 2.4 you downloaded and you will have to reinstall.

The latest material is ONLY on the NWNVault!!!

DO NOT USE THE CEP UPDATER - the person who did the updater is no longer active in the CEP and the Updater is retro - not up to date and will NOT BE USED!!!

Modifié par TSMDude, 25 mars 2011 - 04:48 .


#57
TSMDude

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We are changing a lot of this around server side only.


Prestige NeverWinter Nights classes



[*]Arcane Archer
[*]Assassin
[*]Blackguard
[*]Champion of Torm
[*]Dwarven Defender
[*]Harper Scout
[*]Pale Master
[*]Purple Dragon Knight
[*]Red Dragon Disciple
[*]Shadowdancer
[*]Shifter
[*]Weapon Master  [/list] 


Changes that we are doing for sure;

Shifter;
  class; Druid, Mage or Sorceror (Mage will need to be 10th and Sorc 12th.)

Changes that players suggest;
???

Changes in discussion;  

 Arcane Archer;
  Race; Human, Elf, Halfling, Half Elf
  Weapon; Sling (for Hins) and Bows
  class; 5th level Mage or Sorceror/5th level Ranger or Fighter

 Blackguard
  Remove Hide required skill set replace with?

Champion of Torm
 Feat: Weapon Focus in a melee weapon

Link to current requirements for PRCs on TSM
http://www.talesofth...php?topic=716.0


EDIT: I will contuine to update this list as we all talk about it. Please post anything here you wish. This is JUST for PRCs as do anything to the normal classes will require something for you all to download to even log in with that class.

#58
TSMDude

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http://www.talesofth...hp?topic=4090.0







Alignment...Is it needed?
« on: Today at 11:14:44 pm »



Well? Should we have alignments? You can vote and post that would be awesome but even just voting is enough.

Heck offer up ideas.

Be you guest, player, Staff, or just one of our hundred lurkers.

Even if your name is Kait or Anna you can even offer up a thought on it for all I care. I want to know.

Modifié par TSMDude, 26 mars 2011 - 11:19 .


#59
TSMDude

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To all the new players as of late......


Posted Image

#60
NWN DM

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Good looking PW... will see if I can find some time to try it out.

What level of DM involvement can a new player expect?

#61
TSMDude

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NWN DM wrote...

Good looking PW... will see if I can find some time to try it out.

What level of DM involvement can a new player expect?

Depends...if you play a freaking long eared elf then one of the other 8 dms can take care of you but if you play a noble Stout, as much as you want.Posted Image

Honestly it depends on what times you play. Lately we have been pretty heavy handed with some dm attention and players have been digging it. We have 4 very active QLs and 3 of the other Staff had to step back a bit to get a large update ready.

Apprently though we have been pretty good compared to some servers but that could just be players kissing up, lol.

#62
NWN DM

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TSMDude wrote...

NWN DM wrote...

Good looking PW... will see if I can find some time to try it out.

What level of DM involvement can a new player expect?

Depends...if you play a freaking long eared elf then one of the other 8 dms can take care of you but if you play a noble Stout, as much as you want.Posted Image

Honestly it depends on what times you play. Lately we have been pretty heavy handed with some dm attention and players have been digging it. We have 4 very active QLs and 3 of the other Staff had to step back a bit to get a large update ready.

Apprently though we have been pretty good compared to some servers but that could just be players kissing up, lol.


Usually a Human - I'm most likely to be available in the evenings in CST (GMT -6).

#63
TSMDude

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Having a few more Staff to round out our ever present playerbase would be quite awesome. What we normally do is have 2 Staff per area to our PW as kind of like the Main Plot Persons in that area. If you feel very knowledgable in any of these areas then please by all means hit us up by folling the White Rabit in my signature below.

We have several Staff already from Quest leaders (aka DMs) to Builders but could always use some more.





[*]Evermoors Includes Nesme


[*]Moonwoods Includes Moonvine


[*]Moonlands Quar and The Standing Stone


[*]Nether Mts Includes Khelb/Lhuv


[*]Rauvin Vale Includes HighHold, Holly, & RWK


[*]Silverwood Includes Silverymoon


[*]Frost Hills Includes Mithral Hall/Fell Pass 


[*]Underdark Grakstulgh & Meno as well[/list]

#64
muvs32

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 Hello all..T.S.M. Dude, I just wanted to express my thanks to you and the TSM community for welcoming me back around. I logged in under another user name (Harrytroll) but ejoyed playing my 'stout' Orli enough that I will probably continue to do so. (Have a Bard on the muvs32 account too:blush:

 I just wanted to give my thoughts, as a new/returning player on what to expect from TSM : when you log in as a newcomer you will get some greetings by the player base and offers of assistance if needed. You will be able to get started fairly easily even if on your own at first. You can expect DM interaction even at Lvl 1, as I received last night when my PC discovered a crime scene. Always cool when one can become involved at early level...and it wasn't cheesy either :)
I ended up in a party and felt right at home RPing with the others, no "who are you" stuff, a quite natural RP developed, and that is always a good sign.

 The place has changed soooo much since last I'd been there (last spring) Now that I am back I expect to be lurking the server on a regular basis. Thanks for the hand-crafted and genuin effort of the TSM staff, it is a fine server and much worth an investment of a few hours to check it out. By then you will likely have met a couple fellow players and had some fun exploring the city and some of the awesome surronds.

Also, seems like lot's to do for all classes here, which I highly support and tip hat to! Being that players can and will change the look and story of the server (regularly) gives it a life of it's own..another tip! Don't know too much about it but the economy seems to make sense as well, world is very detailed and thought out. Good stuff!

 Hope you don't mind me posting this TSM Dude, just wanted to leave some feedback and thanks. You'r pashion for NwN (D&D) shows in your contributions to the community and especially you server! I feel compelled to give my endorement (not that I carry much weight 'round here:) as the server is very well built and run.

TSM is definitely  worth the investment of time to check out, or check back in to see how the world has ghanged and grown!

#65
TSMDude

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1/ Thank you for the kind words, Muvs and glad to see you back. I passed it on to the QL who ran that episode.


Now on to a quick announcement;



Please answer the poll TSM and let me know what you all think.


On Monday this Poll closes and we will tally the votes. Then open up another smaller discussion in Skype to discuss this or IM or whatever you all want to do. We can even use the Chat here.

This is a HUGE thing for TSM and not something we want to take lightly. Please let us know what you all think before then.
Poll is found here;
http://www.talesofth...23.msg25678#new

#66
TSMDude

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After hitting 50 votes and seeing the results it seems many people were for at least some type of hak. Moulinous has stated it is now or never with this build and after discussing it at length in Skype we have come to agree that is finally come to the time to jump ahead and do the hak for the server.

This will be done as easily and as painlessly as we can for the May 15th update. We will let Moulinous go ahead and decide the haks and what not and then put them up in once again, in the easiest format for us as a Community to download. There is no plans for 37 haks so no worries there.

Most will be tilesets, an optional music hak, and a hak to adjust a few of the classes as well as some spells and race choices.

We would like to thank you all for your input and we look forward to seeing you all here for the next few years.


#67
TSMDude

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I just received a message and I am a bit hurt...I am posting it here and on our forums as our server has always been the friendly one and the fact we excluded a player...ANY player bothers me quite a bit. I know it sounds quaint and I am seen as some old gaming hippy eager for a One Community feel but I wanted to let you know that I have posted this exact thing to our forums and I am posting it here.

The Silver Marches will always be a Community based server or it will not be a server. Simple as that and I apologize to any player who found us to be less than forthcoming on inclusion.
----------------------------------------------------------------------------------------------------------------------------------
Quote
I've had polite welcoming tells from a few people, but when I actually get anywhere near other characters to rp, I can tell they're not really interested in what my pc has to say. Usually I chalk this up to 'established playerbase in tells with each other/they figure I'm not here for the long haul so why bother?'.
End Quote

I just received this on the BioWare boards... 
That aint us is it? Are we now that type of server?
I think we need to go back and reread this thread.
We were a server who prides itself on greetings and hellos. We welcomed new players. We included them in our rp.
We are not some elitist server. We want to attract players sure...but more than that we want to include them and keep them.
You high level people...you playing those damn subraces...log out if a new player comes on and log in with a low level if you can.
Inspire and role play and smile and greet.
 http://www.talesofth...p?topic=2582.30

#68
NineCoronas

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I'm inclined to disagree with that. While I've lurked the forums for a long time, I haven't really put in that much gametime. Last night was the first time I've stepped foot in the server for a couple months - every face (except one) was new to me. I walked out of the inn and didn't make but 300 feet towards the main gates before running into a group of people already knee-deep in their own roleplay.
Instead of 'being disinterested' in me, they sucked me in. I believe that persons experience to be an isolated incident.

#69
TSMDude

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Okay...I am not going to have the TSM Special Hak ready with the spells/class/race fixes done by the 15th. I want it to be. I feel like I can do it before this weekend...but then reality is setting in that though on paper I might have the time I dont think i will.

There is still the Update this 15th and then another on the 16th with tilesets but no, I will not have the major life affirming changes (lol) done by the 15th.

I just cannot do it.

So yes you all do need to download the tilesets haks and I will post the links to those TODAY/TONIGHT but you do not need them till the 16th.

I just will not have it done with the TSM hak for the other stuff because to be honest there is a ton of different 2das to look through and testing to see what you guys need and what JUST the server needs is taking longer than I thought.

Once again, the class/spell/race hak complete with portraits and loadscreens and all that as well as some music will not be done till June 1st because I am slower at this than I thought.

The tilesets and may 15th/16th will have several HUGE updates to our modules still like Mithral Hall, Everlund and the Underdark. These will be done for sure as they are actually done now.

On top of that, next week i will be moving the server itself over to a new server box at my house while Stone moves and settles in. I need to buy and set it up and am waiting till after the 16th to do this.

When he moves to Florida though he is sooooo getting it back.

So please bear with me guys and gals...

#70
TSMDude

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We have finally gone ahead and added the hak requirement ot our Server. This has allowed us to expand on severa features we used to do through scripting alone. I think you will find this will greatly enhance your please on our server as it has reawakened in our Builder Team a new sense of pride.

First and foremost we still use CEP 2.4 at the moment. We would like to thank them for all they have done and when you download it giving them a thumbs up would be a nice thing to do.

CEP 2.4 Hak



This will be the tilesets that we are adding.

Complete City Rural

Senemenelas' Underdark Tileset

Versatile Dungeon

classic Dungeon  


You will not be needing the Den of Assasins Rural Set as it was added into the Builder Mod by mistake and is already PART of the Complete City Rural so no reason to download at all and it will be taken out asap.


We also will be adding in the Community Music Pack as well. There is several ways to download this and at the moment I have not decided whether to make it optional or not and am very much leaning towards it being optoinal but I have listed for you all to download if you want. It is highly recommonded and does very much enhance a lot of things.

It does have options to be dled by dial up or faster means. once again this will NOT be needed to join the server and is optional. If you are in anarea where we use it you just will not "hear" the music is all.

Community Music Pack - CMP



There will be later on another hak that is JUST for our server.

This will be called the TSM Hak.

It will have changes to classes both mundane and prestige as well as changes to spells, crafting, races, monsters, and even add in about 40 spells, 30 domains, and make deity selections very fun.

#71
TSMDude

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I am not going to lie. I do not want to wait. I really do not. I feel it is unkind to players as well to ask them to wait on their storylines so I took a long time of thinking last night what to do…

I listened to music, talked to the wife….drank a few beers and then like all great decisions in my life I went surfing. The salt water scrubs all the worries and trepidations from my body like a balm of plus 10 healing kits.

Here is what I have come up with;

On the Staff side;
We will finish the War plot line as it is nearing its conclusion I think. We will put on hold the next two Major Server Story Arcs till the updates hit. We will push forward on regualr PCs storylines.

On the Player Side;
We will not force anyone to wait here and will continue with the five player stories going on which includes the Orphans of War, the Redemption of the Shortness and The Shadowy Network and several others I need not mention.

On My Side;
I will be doing a update on the 16th which is Monday still that will update a lot of areas and some scripts. It will also address some bugs and a few other things. It will nto do anything to Crafting which is now different but it will address summons/familiars/compainons and SubRaces.

The main reason why we are going to wait a few days is I need to set up a new server box, finish the Forgotten Realms hak, and my son has his play these next couple of weeks and my daughters birthday is this month so adding all that in makes these last few days very hectic for me and I do not want to do this half-arse especially with setting/buying the new server box.

So;
 

[*]There will be a update but not the full haked update yet. It still will be quite large.
[*]Storylines will not be stopped except the Major Arcs on Staff side and those have not really started.
[*]We will be finishing the War one way or another in the next few days.
[*]The Main Server Changing Update is pushed back to about June 1st so I have time to get the new server box up as well.
[*]We will start training our two new Quest Leaders now.
[*]Did I miss anything?[/list]

#72
TSMDude

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Something someone posted on our forums today.
----------------------------------------------------------------------------------------------------------------------------------------
I have been playing DnD for 'a long count of years' and nwn off and on for about 7yrs and tonight ranks as some of the most fun and exciting rp I've had in tabletop games and RP PWs. Huge thanks to DM Kerym and DM Venificus for the event. It was probably one of the best coordinated scenarios for combat I've ever seen, and the way people responded to each other and the situation was (imho) realistic and wholly dynamic. It's one thing to fight in a group of 4-7 adventurers, its quite another to take in a large-scale battle with 30 on either side, give or take! Not to mention the appearance of a few Realms legends. I took a lot of screenshots of Bavragor fighting alongside the Eighth (and Tenth) king of Mithral Hall, don't ye doubt! When the shout text appeared that there was another force approaching from the north my first thought was 'Man it'd be great if those were dwarves.' I was certainly not disappointed!

I was particularly thrilled that people emoted the tension and the battling itself, it wasn't just people using voice commands and autoclicking their way through the fight. Battle rp does not get revered the same way that interpersonal rp does, but sometimes the best way to see a characters true colors is witnessing how the player has them behave in a large scale fight.

So in no particular order here are the characters involved. Sometimes it's as simple as a well-written emote or an action taken, but tonight proved for me this server has some really stellar rpers. I hope I fit in and don't disappoint.

Daisy (Go go Team Trebuchet!)
Nienna
Autumn
Banril
Cham (Go go Team Trebuchet!)
Von Ercarth (Apologies as I think I misspelled that)
Iluris
J'brith
Fynlar
Tyree (Thanks for all the healing:)
Kathelia
Shin
Varoli

And for the people who showed up to the 'Epic Name's-strewn honor ceremony. Seeing Alustriel brought to such regal life had me grinning a bit like a fanboy. Seeing Taern and Jorus makes me eager to see more of them portrayed. I figure Methrammar and Sernius were off in another part of the city helping with reconstruction efforts

Fynril (I know I butchered that, my apologies. And thanks for the conversation earlier too.)
Fordin! A fellow Stout! (Sorry, I'm biased)
Hawkeye (Another very friendly person oocly, it's been appreciated)

To anyone I forgot or names I misspelled I apologize profusely but tis late and I must sleep.

In general another thank you to those who have welcomed me to the server. I've been hesitant about throwing myself into a new server after my old one collapsed on the weight of too much ego, but I do not see that being an issue with TSM.


Modifié par TSMDude, 14 mai 2011 - 10:51 .


#73
Metaldwarf

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Oye I know who wrote that ;) Tis all true.

#74
TSMDude

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Posted Image


“Tantam!”
How is it going my fellow, orcsnacks? The most obvious news is that once again our inept builder/scripter has had to push the update back to June 1st. Some quick highlights;

The War has finally ended with Silver Marches beating back the horde. May the True Gods watch over their souls. It was quite a epic adventure lasting I was told well into five hours of bravery, treachery, and enjoyed by no less than 15 players and 3 Quest Leaders. Bravos!

Another not so well known quest also took place but it too has equal Big Time Epic Impact on our server…the Seldarine have acted in unison causing all Drow with the vaguest possibility of becoming good to be turned into Dark Elves, as they were before the Descent. Those who remain ebon-skinned and white-haired are the truly guilty and wicked among the Drow, without redemption possible, so ingrained are they in either Lolth's protection or influence.

Because of this and some notable Players and their actions a new SubRace the Dark Elf is formed and can be read about on the SubRace thread under the Elf Heading. These Dark Elves are not Drow but it remains to be seen how well they are treated. This race along with drow will be available June 1st.

Some rumors though have bubbled up in our realms as well that Dragons have become increasingly seen flying about. That a war is brewing in the Underdark as the Drow and Lolth herself find the meddling of Eilistraee a bit unsettling. And there is even talk that the Red Wizards of Thay have asked to build an enclave in Everlund!

Haks;
I need you all to make sure to dl the haks listed on the forums asap. I will list them again and continue to develop a hak just for us to make this much easier as soon as humanly possible.

On the Staff side;
We welcome not one, not two, but four new Staff including TWO Quest Leaders and TWO builders! There is also rumors of a scripter joining but at the moment that is unsure. We will keep you posted.

On the Host PC;
Moul will be purchasing a new PC next week and will start the move over asap. This is hopefully a temporary thing until Stoney makes way to the Land of Sun and Geriatrics. If it becomes longer I will see about making sure to get something purdy powerful to keep things running awesomely awesome.


“Oakfather keep the earth firm beneath your feet and the sun warm on your face ‘till next we meet.”

#75
Angelo Sovereign

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Omgad I made logo on this thread :D. Love this RP server, so much fun.

Also... I am looking for a few good Torm folk for an Order... I'd say 'a few good men' but I'm an equal opportunity employer :P