Now that I've thought about it, I've probably been using Simulacrum the wrong way. Obviously one could duplicate scrolls like protection from magic(infinitely) and defeat any kind of wizard but I consider it far too...well lets just say its flat out cheese. No, there are other more less cheesy ways to use simulacrum, such as loading the thing up with potions of heroism and other stuff to make it an empowered beast of battle. I find this method much more appealing.
Hope gets to Brynlaw and gets the wardstone from Perth. For the book of infinite spells, Hope goes with spell turning. True Sight would be nice, but for I've gave up on it with the third reload, there wasn't really any point to get true sight after several reloads as that just makes the realism that much more distant. Besides I think that the enemies in the final battle cast spell immunity anyways so there's really no doubt in my mind I can live without it.
The asylum is completed and Hope finds some arrows of dispel(5) in one of the rooms, an interesting find. Hope gets on a stolen ship and gets to a fish island, where she finds merchant whom will buy her goods at good prices. She sells all the spell scrolls and certain unnamed items which she did not need to begin with. At the end of this selling spree, Hope has more then 80k gold in her inventory.
The Spectator beholder is guarding the tooth, so Hope attempts to convince the beholder to leave but he doesn't so when Hope attempts to get at the tooth, the beholder attacks her and she is forced to GWW and kill him. After helping the rebels kill the king, Hope leaves with around 100k worth of gold thanks to the unselfish merchant. Hope makes it to the Underdark in due time, she begins her quest by killing elementals from the portals, and some minor drow party which she attempts to silence using the horn of silence. The underground dwarves to the north have a situation with a demon. This demon is taken care of with Simmy and Hope both wielding tansheron +3 and having kitthix as a meatshield for the stuns and both GWW the demon. The demon manages to fear Hope, but not the Simmy(who drank potions of heroism...not sure if this matters) in any case it is Simmy with GWW who pulls this one through.
Hope meets with the dragon Adalon and gets into the drow city. While on a mission to save one of the drow handmaidens, Hope is ambushed by a party of adventurers. Hope gets backup from Simulacrum and the duo GWW there way out of danger. The mage is able to cast maze on Hope, however Hope kills the mage before the maze hits her, thus stopping the maze(I'm not sure how this works so don't ask).
After finishing up some of the quests sent by Phaere, Hope decides to tangle with the Kuo-Tuan Prince(sp). Hope uses their own stun bolts against them, stunning several of them and stalling enough for her to finish each of them off including the prince. GWW with stun bolts is magic in itself.
The escape from the Underdark is rather uneventful. Hope does take a trip to the Beholder city and dawns the cloak of mirroring. (Have not used this item since ever!) The item Hope needed, the greenstone amulet namely, is acquired. Upon coming back to the surface, Hope immediately assembles Crom Faeyr. This weapon gives her -15 THACO when equipped, pretty cool I'll say.
Quest for the Gaxx Ring
The Shade Lich which gave Hope some trouble earlier, Hope has come back to slay. Armed with magic resisting potions, Hope can hopefully deal with the magic the lich tosses out. But it will not be Hope chugging these potions down, but her simulacrum, which wastes not want not...the potions will remain safe while Simmy buffs up and takes the lich down, which she does. One GWW does the lich in and the duo celebrate.
The elemental lich falls in a similar fashion. This time however, he cast a pit fiend which he horrid welting and mazed for some odd reason. Simmy took care of him easily.
Then it finally came to kangaxx. Hope used the same strategy, buffing up Simmy with saves and magic protection, but to no avail, Kangaxx ended up imprisoning them both. In another run, Simmy became unsummoned because the battle was long, so Hope simply used one of the protection from magic scrolls on herself and GWW kangaxx to death. I didn't see any viable alternative to this but whatever the case it worked. Ring of Gaxx is rather awesome.
Watcher's Keep
First two levels are completed in due order. In the second level, to defeat the chromatic demon, Hope and Simmy both GWW at the same time and used Ibratha to mirror image.
In the third level, Hope was dominated by a succubus(or alu-fiend?) whichever, shield of harmony is equipped the next time. She is meeting an exceedingly difficult battle against the baatzu. I had defeated them once but did not save and was killed by resting in one of the rooms(not really a smart thing to do but without the option of portaling back to the stronghold in ToB this will have to do).
Hope finally was able to defeat the baatzu by essentially running around and killing off stranglers of the group. Hope had Simmy equip defender of easthaven and crom faeyr while she equipped shield of harmony and crom faeyr. One of the spellcasters(there were a ton of them) had a charm spell and this would end the game on the spot if cast. A GWW would usually cripple or kill one of the enemy however, with so many lightning bolts and other spells going about, it was difficult to find a strangler here or there to kill. The cornugans and the one wielding a trident were most difficult to deal with and had to be dealt with immediately. Luckily they would pause to cast a spell every now and then. The last ones left standing were the bone fiends, the ones Hope purposely ignored for the most part, they were the weakest link.
Interesting note: On the fourth level of Watcher's Keep there is a trap which mazes, and I used the HLA resist magic on Hope and it allowed her to resist the maze(I'm assuming it is maze). Another thing, there is a demi-lich in watcher's keep similar to kangaxx, I looked up the spell 'imprisonment' which is the wizard version of whatever the demi-lich throws out with range, there is no save or magic resister allowed, which means the only way a solo fighter(not a beserker or barbarian mind you) can get through this is with the pro magic scroll or perhaps something else(cloak of mirroring?) in any case, just wanted to point it out.
So the last globe to get in the fifth level, summons up two liches and Hope prepares with Simmy. I think that a tough battle will be ahead, but amazingly, the elemental lich helps me kill the other lich and the pit fiend that it summoned! Amazing. I forgot to equip the short bow dropped by one of the hobgoblins for simmy to shoot arrows of dispel. Turns out this was unnecessary.
An interesting encounter with a green dragon has lead me to believe that the dragons in Tob may not have been altered by tactics. Hope simply cast mirror image and let GWW rip, killing this green dragon who only bothered a paltry stoneskin on him(or herself). The nameless dragon died to the assault.
I'm having difficulty with the enemy party(one of the seals to demogorgon) but I'll let you know whats up later.
Here's a link to the album
social.bioware.com/1984019/albums/820238
Modifié par Shadow_Leech07, 15 juillet 2010 - 03:16 .





Retour en haut







