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Hawke Rage? No. What we have is Plot Rage. (DA:O Spoilers)


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#26
odiedragon

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David Gaider wrote...

DanteCousland wrote...

Davids comment got deleted....

I deleted them. I've addressed this too many times already, and In Exile did a much better job of it.


Through personal impressions and fabrications.  I see.  Well that's great to know.

#27
David Gaider

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Sleepicub09 wrote...
but what you said before  made it sound like we will be importing our decisions into DA2. Tis is true.Yes?

Yes, it is. I thought this had already been established, no?

Your decisions are imported-- naturally they don't all have relevance to Hawke personally (as it's a new character) but they do affect the world. In many ways, Dragon Age is about Thedas and how it changes as much as your characters' place in it.

#28
DR4GNballz

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All i care about is that dragon age2 will be animproved version of dragon age 1,ill bee happy with tha. All the extra story stuff is just bonus!

#29
Bugzehat

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odiedragon wrote...

The game I played was clearly being set up to be Chapter 1 of a much larger story.  Or at least the events that were not resolved were being set up to be what affected the next installment.  If it hadn't been a success, I could undertand not continuing on.  But it was, very clearly it was, succeesful.


Yet I, and other people, played the exact same game as you and didn't get that feeling. Bottom line is, you read something into the game that was never explicitly promised, and you got it wrong. It's a shame you've been disappointed, but BioWare can't help that you interpreted the first installment in a way they never intended.

#30
errant_knight

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odiedragon wrote...

Dammit.  Even though I'm an elitist who's opinions don't matter, I can't get this out of my head and move on.  It's okay if you think my opinion is bunk though. 

I've done some heated lambasting of the changes from Silent Player-Created PC to Bioware-Created Hawke in the past week or so.  I've been irrationally angry about the changes that have been made for DA2.  I still believe that the game will be The Cinematic Adventures of Sword!Shep rather than a true RPG.

But you know what?

I realized last night that's not what I'm so mind-numbingly angry about.

I'm angry because Origins was set up as the beginning of a greater story.  Sure, it was epic in its own right.  But we need look no further than the title of the game for confirmation of this.

The game was called Dragon Age: Origins.  Not Dragon Age: The Fifth Blight or Dragon Age: Ferelden.

It was supposed to be the first chapter.  The beginning of something greater.  A game in which our choices would have long-reaching consequences.  A story with it's own arc and resolution, but with a lot of loose ends and plot points that are begging to be followed up on.

And now, instead of that, we're getting a wholly new story with a new non-unique PC.

This sets Hawke up to be the obvious scapegoat.  The whipping boy for our deeper concerns and disappointments.  And it makes people who are not happy with the new direction look like a bunch of complainers who will never be happy.

It's not Hawke that's upsetting most people, I think.  It's the fact story that was clearly set up to be continued is no longer going to be told.

I mean, look at all that was put into motion and will now never be resolved.

  • God-baby (or not)
  • Finding Morrigan. 
  • The fact that no matter WHO you put on the throne, Ferelden is poised for another civil war because there will most likely not be an heir.  Except maybe god-baby.
  • Your decisions in Orzammar, and how that affects the dwarves going forward. 
  • Relations with the elves, depending on whether or not you killed Zathrian. 
  • What will happen with the Circle of Magi, depending on whether or not you saved or killed the mages, and especially if the Circle gets its freedom in the end.
  • Empress Celine being spurned for her proposal of a "permanent alliance" with Ferelden.  Even if events lead to her offer no longer being applicable (such as putting Anora on the throne) she still would be miffed about it.  Even more so in the cases of Alistair/Anora, Alistair/Warden, or Anora/Warden.
  • The Architect and the effects of letting him live or killing him
  • The Warden's disappearance several years after the end of Awakening (and Alistair's too, in some cases... I for one still really want to know why King Alistair would be willing to run off with his Warden mistress but not his Warden queen, but that's just me)
The most galling however?  The fact that both the Origins and Awakening epilogues imply that our Warden's story is not finished.  Sure, you could say that Awakening is the futher story of our Warden.  But all Awakening does is bring up MORE plot-points.  There is no resolution of the outstanding ones.  It's a side story that takes place after the Blight which only brings up more questions.

THAT'S why people are railing against the changes.  Hawke is the embodiment of all these issues, so he gets lambasted and scorned.  But his existence, his VO, the dialog wheel... these are all extraneous to the true underlying problem.

New stories are fine.  Great, in fact.  But I know I was hoping for some resolution/continuation of that which was set up to be continued.  Not getting that continuation feels like betrayal, irrational as that may be.  It also makes me not even want to play DA:O again, for all that I enjoy it.  Where before it felt like we were being set up for something even bigger and more epic, now all I can think is "What's the point?"  Aside from killing the Archdemon, the story is incomplete.  And now that we know the story will not be continued... Maybe someone else can get past that.  I can't.

That's where, I believe anyway, the true source of the rage lies.  Not in Hawke.  Not in whatever cosmetic changes Bioware makes.  It's the fact that we're left hanging, with no hope of resolution left.

When I read the line in my sig below, I had one of those epiphany-like moments.  I literally stopped reading and stared at it for several moments.  This, I thought, THIS is the theme of the entire series.  Dealing with difficult matters, and how our choices therein affect our outcomes.  Now... now it all feels meaningless.

And none of that is Hawke's fault.

Well, you're going to get picked apart on this, but I agree. That's exactly how I feel. (note that I said 'feel', not 'know') They may tie those things in, but it still leaves our characters, and their companions, twisting in the wind, except as a side note.

#31
Addai

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Narreneth wrote...

Addai67 wrote...

I would like to see an official confirmation that there is no more content forthcoming, including DLC, where we will play our warden PCs. You do get that feeling from the announcements, but it would be nice to see it in stone that Awakening was the last we will see of the Warden.


They've already confirmed there will be more DA:O DLC's.  So there's still a chance you'll get to play your precious Warden again.

I didn't ask if there would be more DLC.  I know there will be.  I asked if we will be playing our "precious" Wardens in one of them.  When asked why there is no post-game save in Awakening, a dev said that we wouldn't need one for future DLC and would understand why when we saw the DLCs.  So I would like to hear definitively one way or another (preferably from someone who actually knows, rather than the peanut gallery) if Awakening was the end of the road as far as playing our Warden PCs.

#32
Sleepicub09

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David Gaider wrote...

Sleepicub09 wrote...
but what you said before  made it sound like we will be importing our decisions into DA2. Tis is true.Yes?

Yes, it is. I thought this had already been established, no?

Your decisions are imported-- naturally they don't all have relevance to Hawke personally (as it's a new character) but they do affect the world. In many ways, Dragon Age is about Thedas and how it changes as much as your characters' place in it.

I'm not sure if it was established honestly, though I have heard rumors, but rumors are called rumors for a reason. I needed a dev to tell me so I can know for sure if this was true or not. Thanks for clearing that up for me 

Modifié par Sleepicub09, 15 juillet 2010 - 04:35 .


#33
Brockololly

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In Exile wrote...

Why? To begin with - whether or not the child grows up to be anything other than human is up-in-the-air, and there needs to be at least a good 20 year span to actually have an adult to do anything about. Beyond that, it isn't entirely clear that the child is an abomination. If you buy what Morrigan is saying, they're trying to preserve an old god because there is something special about being an old god - but depending on your story choices that never happens.


All I'm saying is this: BioWare has said repeatedly that Morrigan's story isn't over and that we haven't seen the last of her. Now for those of us that  had our PCs go through with the DR, it would make for a much more compelling story IMO to have the Warden who did the DR be the one dealing with Morrigan should she surface in a future story.

I'm not saying you go to hunt down and kill Morrigan and the OGB; I'm not saying you hunt down Morrigan to live happily ever after- I'm saying that if BioWare wants consequences for actions to be the heart of what Dragon Age is all about, should Morrigan resurface it makes sense for the Warden, who has a prior history with her, to be the one dealing with whatever she is up to , OGB or otherwise.

In Exile wrote...
So now you're saying DA3 should tell everyone: if you were a Male Warden you slept with Morrigan. No choice about it. If this wasn't your playthrough ever, we've re-written your choice. If you were a female Warden you convinced Alistair to do it (maybe you watched - kinky...).


I'm not saying that at all. They should recognize the choices as appropriate. What I'm saying is that if you did the DR I'd think it would make for a more compelling narrative if the Warden was the one to deal with Morrigan should she come back into DA's stories. Even if you refused the DR but still had your Warden live, if Morrigan came back I think that Warden would possibly be able to have a greater insight into Morrigan than some other hero PC like Hawke.

In Exile wrote...
Also - why should the Warden have normally died? Certainly the taint could have killed him good, but plausibly Alistair or [Secret Character] could have taken the final blow instead. Which just means that in 20 years time you go insane from the taint.


I'm saying that without Morrigan's Ritual, A warden will have to die- it doesn't necessarily have to be your Warden as it could be Loghain or Alistair. My point is that by possibly taking up the Ritual, NO warden needs to die and that is something that has never happened before. Given the whole emphasis on the Grey Wardens living with a death sentence over their head, I'd personally have liked to have seen this consequence of the DR explored more. For all we know, the DR may have affected the Warden in some other way- not unlike how Fiona reacted after being subject to magical influence in The Calling.

#34
odiedragon

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Bugzehat wrote...

odiedragon wrote...

The game I played was clearly being set up to be Chapter 1 of a much larger story.  Or at least the events that were not resolved were being set up to be what affected the next installment.  If it hadn't been a success, I could undertand not continuing on.  But it was, very clearly it was, succeesful.


Yet I, and other people, played the exact same game as you and didn't get that feeling. Bottom line is, you read something into the game that was never explicitly promised, and you got it wrong. It's a shame you've been disappointed, but BioWare can't help that you interpreted the first installment in a way they never intended.


Because clearly I'm the only one that got that impression or feels that way, based off the reactions people are having to this "sequel". 

Why is wanting to learn more demonized so much here?  Why is caring about the stories we've been given looked upon as being wrong?

My point in starting this thead was trying to say that I see the error in blaming the fact that people are upset on the PC changes.  It goes much deeper than that.

But aparantly all we get in response was "You're an idiot, but thanks for playing!"

#35
Mycrus Ironfist

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after reading all the DA books and playing the games i get the feeling that the universe got painted into a corner ( with the calling and the awakening ending) and the only way to introduce new story branches is to start afresh with hawke.



i don't mind if:

1.) choices from DA:O/A gets plugged into DA2 in a meaningful way - no "e-mails" only on the Normandy, please.

2.) i still get to customize hawke's face

3.) another DA:O expansion is done to tie some of the loose plot points from DA:O/A <-- or this gets resolved in a very meaningful way in DA2


#36
Mycrus Ironfist

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odiedragon wrote...

Bugzehat wrote...

odiedragon wrote...

The game I played was clearly being set up to be Chapter 1 of a much larger story.  Or at least the events that were not resolved were being set up to be what affected the next installment.  If it hadn't been a success, I could undertand not continuing on.  But it was, very clearly it was, succeesful.


Yet I, and other people, played the exact same game as you and didn't get that feeling. Bottom line is, you read something into the game that was never explicitly promised, and you got it wrong. It's a shame you've been disappointed, but BioWare can't help that you interpreted the first installment in a way they never intended.


Because clearly I'm the only one that got that impression or feels that way, based off the reactions people are having to this "sequel". 

Why is wanting to learn more demonized so much here?  Why is caring about the stories we've been given looked upon as being wrong?

My point in starting this thead was trying to say that I see the error in blaming the fact that people are upset on the PC changes.  It goes much deeper than that.

But aparantly all we get in response was "You're an idiot, but thanks for playing!"


agree 100% - you are not the only one who thought that "origins" meant just the start of your custom's characters great adventure.

#37
Addai

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Brockololly wrote...

In Exile wrote...

Why? To begin with - whether or not the child grows up to be anything other than human is up-in-the-air, and there needs to be at least a good 20 year span to actually have an adult to do anything about. Beyond that, it isn't entirely clear that the child is an abomination. If you buy what Morrigan is saying, they're trying to preserve an old god because there is something special about being an old god - but depending on your story choices that never happens.


All I'm saying is this: BioWare has said repeatedly that Morrigan's story isn't over and that we haven't seen the last of her. Now for those of us that  had our PCs go through with the DR, it would make for a much more compelling story IMO to have the Warden who did the DR be the one dealing with Morrigan should she surface in a future story.

Agreed.  I'm not inordinately tied to my PCs- I don't have a "canon" PC, for instance- but I think it makes for a more compelling story to have the Warden(s) who made the decision to do the DR have to deal with its consequences.  Not just a male PC who was in a romance with Morrigan, but a female PC who had to rope [someone] into doing it.

Modifié par Addai67, 15 juillet 2010 - 04:43 .


#38
Bugzehat

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odiedragon wrote...

Bugzehat wrote...

odiedragon wrote...

The game I played was clearly being set up to be Chapter 1 of a much larger story.  Or at least the events that were not resolved were being set up to be what affected the next installment.  If it hadn't been a success, I could undertand not continuing on.  But it was, very clearly it was, succeesful.


Yet I, and other people, played the exact same game as you and didn't get that feeling. Bottom line is, you read something into the game that was never explicitly promised, and you got it wrong. It's a shame you've been disappointed, but BioWare can't help that you interpreted the first installment in a way they never intended.


Because clearly I'm the only one that got that impression or feels that way, based off the reactions people are having to this "sequel". 

Why is wanting to learn more demonized so much here?  Why is caring about the stories we've been given looked upon as being wrong?

My point in starting this thead was trying to say that I see the error in blaming the fact that people are upset on the PC changes.  It goes much deeper than that.

But aparantly all we get in response was "You're an idiot, but thanks for playing!"


Nothing's wrong with wanting to learn more. But:
a) We don't know that DA2 won't tell us more about the things that were set in motion. The fact that we can import saves implies that something more is going to be done with our choices. This might not be done well, in the end, but that can't necessarily be blamed on the fact that we won't be playing as the Warden -- look at ME2, you kept the same character but many people are unhappy with the (lack of) impact choices from ME1 had on the game.
B) The real problem is the sense of entitlement some people have. The vibe I'm getting from your posts isn't "I wanted to do more with the Warden, now I'm disappointed", it's "BioWare owed me another game with the Warden, now I'm angry!" That's why you're getting picked apart -- it's not because you're saying you care about the events of Origins.

#39
Brockololly

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odiedragon wrote...

Because clearly I'm the only one that got that impression or feels that way, based off the reactions people are having to this "sequel". 

Why is wanting to learn more demonized so much here?  Why is caring about the stories we've been given looked upon as being wrong?

My point in starting this thead was trying to say that I see the error in blaming the fact that people are upset on the PC changes.  It goes much deeper than that.

But aparantly all we get in response was "You're an idiot, but thanks for playing!"


No you're not alone in your thinking with respect to Origins. The whole Origins subtitle was never fully explained away and as such people attributed it to mean different things: Is an Origin as in the origin of a franchise? The Origin of the Grey Warden PC? The Origin stories themselves? The Origins meaning a throwback to BioWare's origins with a fantasy setting and BG style gameplay?

There are clearly a decent number of loose ends with the Warden- probably not all of them will be resolved, but like you mentioned, if we knew what was going on with BioWare's plans for the Warden (if any) going forward, people wouldn't feel such vitriol or feelings of betrayal towards the fresh start in DA2.

Modifié par Brockololly, 15 juillet 2010 - 04:51 .


#40
Barrendall

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I'm seriously confused about everyone's negative reactions. Yes there are unanswered questions and subplots left unresolved but that doesn't mean somewhere down the road they won't be addressed. It's a huge world with endless possibilities to be explored. I myself find this a refreshing change of pace. I can say that not being able to pick your race is a little disappointing but I'm going to withhold judgment until I play the game. Patience I think, is key here.


#41
odiedragon

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Bugzehat wrote...
Nothing's wrong with wanting to learn more. But:
a) We don't know that DA2 won't tell us more about the things that were set in motion. The fact that we can import saves implies that something more is going to be done with our choices. This might not be done well, in the end, but that can't necessarily be blamed on the fact that we won't be playing as the Warden -- look at ME2, you kept the same character but many people are unhappy with the (lack of) impact choices from ME1 had on the game.
B) The real problem is the sense of entitlement some people have. The vibe I'm getting from your posts isn't "I wanted to do more with the Warden, now I'm disappointed", it's "BioWare owed me another game with the Warden, now I'm angry!" That's why you're getting picked apart -- it's not because you're saying you care about the events of Origins.


No, it's not a matter of "owed".  It's a matter of setting something up and then not following through on it, or at least, that's what that which we know about DA2 is pointing toward.  Maybe I'm wrong.  They don't HAVE to follow through, of course, but it's sure dissapointing that they're seemingly not doing so, or at least, not very much.

I want to do more with the story that exists.  Even if it doesn't involve the Warden.  It would be nice if it did, but if they can do that without involving the Warden, more power to them.

The attitude that people who think like me are idiots is coming through loud and clear though.  So thanks for that.

#42
Wishpig

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In Exile wrote...

The game was called Dragon Age. That was the title it was designed under. That was the title it was announced under. That was the title that we who followed the game for four years.

It was changed to Dragon Age: Origins. Bioware never explicitly said why. We debated whether it was because it was the start of the Dragon Age story, an emphasis on the gameplay feature, etc.

But at no point was the game designed under the auspices of "Origin" as an origin story for the Warden.


Godd*** this thread is full of so much failure it hurts my skull.

Quick side note though- It was called Origins because a major selling point was the multiple origins at the start of the game. Jesus... it's not any deeper then that.

They told us before the game was released that Dragon Age: Origin's was not the start of some continueing story line like in ME... or at least not necessarly. They told us not to expect a constant single story like.

This thread is full of failure because you have no freakin idea what will happen in DA:2. Infact some of your points are flat out incorrect. Such as Morrigan... they told us her story WILL BE ADRESSED. They told us characters WILL RETURN from DA:O. Jesus put 2 and 2 together would you. If she doesn't appear in DA:2 she will appear at some point.

It's clear you've done little no no research on what information the devs have been telling us. Most of your conclusions are either unknowible at this point or false.

Stoping wasteing space.

Other side note- OP, I love how your picking and chosing what you respond to so as not to admit how horribly wrong you were/are.

Modifié par Wishpig, 15 juillet 2010 - 05:14 .


#43
dheer

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Brockololly wrote...
There are clearly a decent number of loose ends with the Warden- probably not all of them will be resolved, but like you mentioned, if we knew what was going on with BioWare's plans for the Warden (if any) going forward, people wouldn't feel such vitriol or feelings of betrayal towards the fresh start in DA2.

Well, I don't feel any vitriol or betrayal. I'm just sad we don't get a riding off into the sunset moment or some ofther fitting ending for the Warden's story. The end of Awakening felt it got cut off mid story. None of the DLC that's been released so far has involved him/her and I don't expect any new DLC to either, even though I think it'd be fantastic.

Continuing the Warden's story, like in the Baldur's Gate series, is what I was hoping for. That's it. It doesn't make me or others who wanted it as well some kind of horrible people to shout down like a majority on this forum seems to think.

#44
CarlSpackler

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odiedragon wrote...

Because clearly I'm the only one that got that impression or feels that way, based off the reactions people are having to this "sequel". 

Why is wanting to learn more demonized so much here?  Why is caring about the stories we've been given looked upon as being wrong?

My point in starting this thead was trying to say that I see the error in blaming the fact that people are upset on the PC changes.  It goes much deeper than that.

But aparantly all we get in response was "You're an idiot, but thanks for playing!"


First of all, as has probably been stated above (can't attest because I didn't read every single post,) there are some of us here who really do not have a serious problem with a completly new story.  While I am certainly attached to my warden and would love to revisit him someday (if Bioware would do so) I am not entitled to that.  Bottom line is that I enjoyed DAO immensely.  They delivered the game they promised to deliver and sometimes plot threads are left unresolved purposefully either to revisit at a later date or to imply that life does indeed go on in the fictional world.  There are things still happening, just like a good timeline or history can give depth to a story so can unresolved plot points.  It stirs the imagination.  I am sorry that you feel differently, truly.  Not trying to be condescending here, because you obviously loved the DAO world to take this so personally.  So while many of us have complained about the possible new direction; it really has nothing to do with the unresolved plot for DAO, they want to tell a new story? Rockn!!! They want to tell it in a different manner than DAO that sounds a little like the manner in which they tell the ME stories?  Well, let's just say skeptical.  Hopeful and skeptical in the same breath.

Secondly, who knows, maybe DA2 is going to be a side story impacting Thedas in a significant way leaving more unresolved plot points so that they can merge the unresolved plot points from DAO with the ones from DA2.  Perhaps they are planning on revisiting the warden towards the end of his life, getting ready to go to his calling.  And BAM! Morrigan shows up again after being gone 16-20 yrs with a new difficult "Loophole."  Perhaps DA2 and even DA3 will tell alternate stories making everyone think the warden's tale is done before they come full circle!

I have no basis for any of the above paragraph and likely won't happen, but still Bioware excels at telling stories, I'll give them the benefit of the doubt in this department.

#45
Bugzehat

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odiedragon wrote...
No, it's not a matter of "owed".  It's a matter of setting something up and then not following through on it, or at least, that's what that which we know about DA2 is pointing toward.  Maybe I'm wrong.  They don't HAVE to follow through, of course, but it's sure dissapointing that they're seemingly not doing so, or at least, not very much.

I want to do more with the story that exists.  Even if it doesn't involve the Warden.  It would be nice if it did, but if they can do that without involving the Warden, more power to them.

The attitude that people who think like me are idiots is coming through loud and clear though.  So thanks for that.


If you don't feel you were owed anything, why are you angry? I can understand being disappointed -- I'm not, personally, but I get that there were things people wanted for DA2 that aren't going to happen. But anger -- yes, that does imply that you feel BioWare have somehow wronged you for not developing the sequel the way you wanted.

I don't think you're an idiot; like I said, I can understand disappointment. But being angry that you aren't getting the game you wanted is a whole different kettle of fish.

#46
Lord_Saulot

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Addai67 wrote...

Narreneth wrote...

Addai67 wrote...

I would like to see an official confirmation that there is no more content forthcoming, including DLC, where we will play our warden PCs. You do get that feeling from the announcements, but it would be nice to see it in stone that Awakening was the last we will see of the Warden.


They've already confirmed there will be more DA:O DLC's.  So there's still a chance you'll get to play your precious Warden again.

I didn't ask if there would be more DLC.  I know there will be.  I asked if we will be playing our "precious" Wardens in one of them.  When asked why there is no post-game save in Awakening, a dev said that we wouldn't need one for future DLC and would understand why when we saw the DLCs.  So I would like to hear definitively one way or another (preferably from someone who actually knows, rather than the peanut gallery) if Awakening was the end of the road as far as playing our Warden PCs.


I missed that.  That does make it sound like no more DLCs that would take place after Awakening.  I have to admit, I'm a bit disappointed there was no post-game save in Awakening.  I mean, even without any plans to use it, they could have made one to use "just in case"...

#47
Wishpig

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Oh just noticed this little comment to

odiedragon wrote...
The attitude that people who think like me are idiots is coming through loud and clear though. So thanks for that.


Yes very much so. Listen the game may suck. I don't know. Naysayers MAY be right on some/many things. I don't know. What I do know is people are jumping to far fetched fact-less guessing. Now that in it's self is nothing wrong. Thats what early game forums are like. People who literally attack and insult off fact-less conclusions ARE wrong. That is not right and it worsens the forums and wastes space.

So in short:
-Pointing out worries based off predictions is fine and even GOOD.
-Declaring these predictions true without little fact and being a d*** (saying your cheated/bashing bioware) about it is WRONG.

PS- Bashing bioware for doing something you dislike is fine. Don't like a voiced character, fine, insult them. I don't think you should (they are slaving hard I'm sure and I think many of the devs truly want to make a good game and please fans), but hey, your free to do it. Just don't insult them over crap like this which holds no truth or that your pulling outta your ***.

Modifié par Wishpig, 15 juillet 2010 - 05:20 .


#48
Grommash94

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Said it before, and I'll say it again. Dragon Age is a franchise, not a series. I believe EA stated that somewhere, when they announced they were working on a new DA game.

#49
odiedragon

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Wishpig wrote...

Godd*** this thread is full of so much failure it hurts my skull.

Quick side note though- It was called Origins because a major selling point was the multiple origins at the start of the game. Jesus... it's not any deeper then that.

They told us before the game was released that Dragon Age: Origin's was not the start of some continueing story line like in ME... or at least not necessarly. They told us not to expect a constant single story like.

This thread is full of failure because you have no freakin idea what will happen in DA:2. Infact some of your points are flat out incorrect. Such as Morrigan... they told us her story WILL BE ADRESSED. They told us characters WILL RETURN from DA:O. Jesus put 2 and 2 together would you. If she doesn't appear in DA:2 she will appear at some point.

It's clear you've done little no no research on what information the devs have been telling us. Most of your conclusions are either unknowible at this point or false.

Stoping wasteing space.

Other side note- OP, I love how your picking and chosing what you respond to so as not to admit how horribly wrong you were/are.


I did admit that I was wrong.  Wrong about being angry about the changes to the PC.  That was kind of the whole point.

I've heard that Morrigan's story will be continued, but that's been more rumor than anything.  I haven't heard anywhere that the other characters will come back.

I know what I need to know about DA2.  It will be a new story.  Some of our decisions will impact it, but not in any meaningful way.

And no one ever replies to Every Single Point made in a thread, so I think the implication that I should do so (and roll over and say that my impressions about the game were wrong and that I'm a complete moron) is a bit extreme.

#50
odiedragon

odiedragon
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Bugzehat wrote...

odiedragon wrote...
No, it's not a matter of "owed".  It's a matter of setting something up and then not following through on it, or at least, that's what that which we know about DA2 is pointing toward.  Maybe I'm wrong.  They don't HAVE to follow through, of course, but it's sure dissapointing that they're seemingly not doing so, or at least, not very much.

I want to do more with the story that exists.  Even if it doesn't involve the Warden.  It would be nice if it did, but if they can do that without involving the Warden, more power to them.

The attitude that people who think like me are idiots is coming through loud and clear though.  So thanks for that.


If you don't feel you were owed anything, why are you angry? I can understand being disappointed -- I'm not, personally, but I get that there were things people wanted for DA2 that aren't going to happen. But anger -- yes, that does imply that you feel BioWare have somehow wronged you for not developing the sequel the way you wanted.

I don't think you're an idiot; like I said, I can understand disappointment. But being angry that you aren't getting the game you wanted is a whole different kettle of fish.


You can be angry over not getting what you want without feeling that you were owed it in the first place.  I even said in my original post that it was irrational.  It's still how I feel, however.

I was hoping for somethign different than what we're being told about the direction DA2 is leaning.  I can be angry about that without having entitlement issues.

What really angers me is, as I've touched on already, is the "Sorry, but you're an idiot" that's so prevalant on this forum.  I'm not even sure why I'm still posting here honestly.  An inability to just let go I suppose.