1. Housing. Yes, I know the first DLC offering (Warden's Keep) includes a "base of operations" with storage capabilities. I hope it is more than just an outhouse with a hat rack. I really enjoyed the housing aspect of Elder Scrolls: Oblivion. Being able to display spoils and weapons (in display cases) really added to the game. Would be nice to have mannequins to display armor and maybe stuffed statues of various animalia kills.
2. In keeping with the housing concept, it would be nice if there was an "achievement tavern." By that, I mean a tavern or pub that dynamically changes as you accomplish certain feats in the game. Defend a town or castle and a crested shield appears on the tavern wall. Vanquish a beast, and it's head appears mounted. Rescue a province, and ale from that area becomes available for purchase. Mmmm.. ..mead.. ..that reminds me...
3. Booze! There should be alcohol in the game and it should impair you. Maybe even make you pass out and wake up next to a moose. Seriously, though, drinking should be included.
4. Tabards. Make them completely customizable by the players. As I understand it, all of the armor designs will be uniform for all players. Tabards make the in-game experience a little more personable.
5. Bards (non-playable) should start performing songs throughout the land as you pass certain milestones. Enter a town tavern after completing a part of the main story arc and you'll hear bards performing songs that recognize your accomplishment.
6. Permanent scarring? Not sure about this one. Maybe have it as an option in the config panel. Anyone ever play Fable? If your character takes a lot of damage as they progress through the game, their avatar develops permanent scars. By the end of the game, your toon's face could end up looking like a road map if you got hit a lot during the journey. Maybe have this as an option for your armor (if you wear the same set long enough). Have armor show permanent battle damage.
7. Real camp environments. If your party decides to rest, a makeshift camp (fire, tents maybe?) appears.
8. Sets of armor that involve multiple quests to complete. Get the helm from one area, the breastplate from another, etc..
9. (Add your suggestion here)
NOTE: I "know" that many of my suggestions are aspects of games that already exist. It doesn't mean these things couldn't exist in DA:O too.
Modifié par Baelin Firestorm, 22 octobre 2009 - 03:44 .





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