Bryy_Miller wrote...
Go back and read your original post. Find where it says that they are starting off on console. You are trying to find something - anything - to prove that Dragon Age 2 is going to be a failure. So either you are a troll (because you seem to find joy in saying DA2 is going to suck), or you are extremely paranoid.
"We learned the hard way in Dragon Age: Origins how hard it is to work
initially on PC and then convert the game back to console. In the case
of Dragon Age II we're doing all versions simultaneously but we're
definitely ensuring the features we put in work well on console as well
as PC, because it is typically much easier to convert them back to PC.
The PC has a wider range of potential control options and can thus
accommodate differetn designs easier in many cases than consoles can." -
Ray Muzyka.
The implication here is that, yes, parallel development BUT the features are first designed with the consoles limitations (and strengths, sure) in mind, and THEN adapted to PCs because that process is easier than the reverse since the PC can do more than a console.
So port of a finished game, no. Port of developed components, yes.
GI: Has Bioware's success with the Mass Effect
series affected the studio's approach to Dragon Age?
Greg Zeschuk:
... it's fair to say that Mass Effect has had an influence on Dragon
Age.
And there's the other head of BioWare telling you DA2 is turning ME with swords, more or less.