fchopin wrote...
Khavos wrote...
Now it's even more official. They said the same thing with ME2's laughable skill progression.
DA2's getting the ME2 "streamlining" treatment. I really don't understand how anyone could possibly argue otherwise at this point.
Sorry but we don’t know that that is the case, when we know more about the game hopefully in the near future we will have a better idea on what changes are made.
I have hope that DA2 will still be an rpg with an open world.
Uhm - either the PR department is asleep on the job, or the BioWare reps are "stretching the truth" to appeal to a certain demographic.
Pulling from what I quoted before:
"give Dragon Age a shot of adrenaline (effectively) amping up everything that maybe was a little lacking" - Mark Darrah
"just as Commander Shepard provides a compelling anchor for the Mass Effect series, the Champion of Kirkwall will be..." - Joe Juba
"how hard it is to work initially on PC and then convert the game back to console ... (i)n the case of Dragon Age II ...we're definitely ensuring the features we put in work well on console ... because it is typically much easier to convert them back to PC." - Ray Muzyka.
GI: Has Bioware's success with the Mass Effect series affected the studio's approach to Dragon Age?
Greg Zeschuk: ... it's fair to say that Mass Effect has had an influence on Dragon Age.
The rest of the GI article is chock full of references to ME this and ME that, as well as repeatedly referring to "classic RPG elements" as being "dated" and "needing replacement" while constantly referring to ME.
You. Play. Connect. The. Dots.
In reality these conclusions may be wrong, but if they are wrong then EA and BioWare's PR and/or Marketing people need to be fired.
Modifié par MerinTB, 17 juillet 2010 - 05:14 .