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DA2's MC, my first Impressions...followed by yours.


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#1
TheGreatMoustacheo

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Hey, Hey, Hey

Before I begin, I don't care about the arguement if Hawke should be marketed as male or female.
What I state is merely an opinion on the possiblities are newest hero can add.

Ok, voiced Main Character, I have to say I was happy to hear it. Why? Well, ultimately I like seeing my character move and animate while speaking, instead of that...stare my DA:O character gives. With a voiced main character, I feel more attached to my main character, which can't be given by simply creating an avatar that is only a representation of one half of your character. Of course I despise the ME-style conversation wheel, but that is worthy of a thread in its own right.

The single origin story made me cringe a bit, but Hawke is from Lothering, which adds mild attachment already. From what Gameinformer's article indicated, our character begins in the doomed village of lothering, and escapes during the Darkspawn siege, choosing to flee rather than fight. That adds huge potential for the origin story to play out. Hawke fled rather than fought...question is, why did Hawke do this? Was the battle just too intense to stand in. Did you flee like a coward. Were you too young to mean a difference? I mean that single event is a massive vault of possiblities, and hopefully will be mined. Just think, your Hawke decided to flee the village with fear gripping his or her heart, only to regret it for the rest of his or her life. Or perhaps, you fought bravely to no avail. Hell, maybe you just grabbed your sister and flashed the New York Salute to the rest of Lothering. I would like to see just how Bioware handles the 'Champion of Kirkwall Origin'. I, for one, will be blown away if they actually prefer an open-ended approach with an end result that's the same on paper, but not in your mind.

The central plot surrounding your character sounds excellant from the offset. Despite it being a 'narration', it does away with that 'Defeat Great Evil <insert number>'  which can lead to an extremely character-driven experience. Many games generally force together a motley crew of adventurers, only gathered together by the common saying 'the enemy of my enemy is my friend', and expect them to kill an ageless god or some manner of tyrant.  I would like to see what choices and twists Bioware has in store for Hawke's journey in the Free Marches; especially if they make the plot more personal to your MC this time around.

Very long-winded post in my opinion. I have other concerns, regarding many things about Hawke and the Lothering setup in general, but none of them are noteworthy for 'first impressions'.

I would like your opinion on the new character. Whether you dislike the appearance of him or you have concerns about the plot itself. Please no, 'I want my Warden back." I feel the same way, but ultimately I think the 'Story of Thedas'  should revolve around more than just a single elf, human, or dwarf.;)

P.S: I believe the name to be generic, but I tend to like something simple for a protagonist rather than a name like Mikalieus Kerstanizatan des Deserteur.

#2
Massadonious1

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s

Modifié par Massadonious1, 16 juillet 2010 - 09:02 .


#3
Grey21

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My first impression is that I hate everything I've heared so far. I like Mass Effect for what it is and Dragon Age for what it is. Why do they have to transform DA into ME?
Mass Effect so very simplistic, one hero, one name, one voice and you gain your followers, do their quest and they are loyal. Dragon Age was more complex, for example you had followers with different ideas and if they were too far away from yours then they might leave.
Now your followers stick with you no matter what after you recruited them, it feels as if talking to them wont have any effect anymore. Maybe we can't even talk to them anymmore just like in DA:Awakening!
We now have one hero, one name, one voice and I already hate him/her... Hawke is even more generic then Shepard. Shepard was a soldier from earth or a colonist or a spacer. Exactly what he did there is unknown. But Hawke has a set origin, he si from one place and he even has family that moves with him. Everything is decided for you. I can't help but feel EA is slowly killing Bioware :(

#4
Grommash94

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Grey21 wrote...

My first impression is that I hate everything I've heared so far. I like Mass Effect for what it is and Dragon Age for what it is. Why do they have to transform DA into ME?
Mass Effect so very simplistic, one hero, one name, one voice and you gain your followers, do their quest and they are loyal. Dragon Age was more complex, for example you had followers with different ideas and if they were too far away from yours then they might leave.
Now your followers stick with you no matter what after you recruited them, it feels as if talking to them wont have any effect anymore. Maybe we can't even talk to them anymmore just like in DA:Awakening!
We now have one hero, one name, one voice and I already hate him/her... Hawke is even more generic then Shepard. Shepard was a soldier from earth or a colonist or a spacer. Exactly what he did there is unknown. But Hawke has a set origin, he si from one place and he even has family that moves with him. Everything is decided for you. I can't help but feel EA is slowly killing Bioware :(


That is not what the GI article actually said. It just said you wouldn't have to worry as much about having to do a quest this way just to have your companion stay with you. I think it actually adds a lot of depth to have a character who you clash with. 

David Gaider said, somewhere, that the system used with talking to followers would be both DA:O and DA:A, but that they aren' t willing to talk about that further.



ME wasn't the first time you had a fixed character. KoToR...

Plus, they have said you will have a lot more freedom. Just wait and see.

#5
HighMoon

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Massadonious1 wrote...

s


Bravo, a sophisticated analysis if I ever saw one. Detailed to a point! I think you managed to hit the nail on the head with this one, my friend. Never have truer words been spoken, I agree 100%.

Modifié par Golden-Rose, 16 juillet 2010 - 10:17 .


#6
pc_wizard

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My first impression was a bit wtf-ish. But, although a fixed character may be an indication of the game being dumbed-down, I can't judge the entire game based upon just that. As long as they can keep DA2 at least at the same level of complexity of DA:O in spite of a fixed character, I'm happy. I can also see the potential of better story-telling, though for me the level of immersion is lower if I can't personalize my character completely.

Massadonious1 wrote...

s


But your point is valid too, good sir!

#7
iTomes

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Grey21 wrote...

My first impression is that I hate everything I've heared so far. I like Mass Effect for what it is and Dragon Age for what it is. Why do they have to transform DA into ME?
Mass Effect so very simplistic, one hero, one name, one voice and you gain your followers, do their quest and they are loyal. Dragon Age was more complex, for example you had followers with different ideas and if they were too far away from yours then they might leave.
Now your followers stick with you no matter what after you recruited them, it feels as if talking to them wont have any effect anymore. Maybe we can't even talk to them anymmore just like in DA:Awakening!
We now have one hero, one name, one voice and I already hate him/her... Hawke is even more generic then Shepard. Shepard was a soldier from earth or a colonist or a spacer. Exactly what he did there is unknown. But Hawke has a set origin, he si from one place and he even has family that moves with him. Everything is decided for you. I can't help but feel EA is slowly killing Bioware :(



srsly im slowly gettin  annoyed by the "DA2 will suck" comments. i mean k, in the beginning it really seemed as it would be an Dragon Effect 2, but that were the first 3 ours. the most of youre arguments are simple bull****, for they already were neglected. and, to be honest, if you don't have enough faith into the guys who made DA1 that theyll still make a great game and say everythings screwed up after a few lines of info, i guess nobody can help you at all.

#8
TheGreatMoustacheo

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In my opinion, a central main character can be as intriguing as one the player creates.



Why? well you can still customized him or her to be your interpretation of Hawke. You have characters call you by a name instead of the endless 'you' or 'we'. Which becomes quite off-putting after a few conversations. The Bioware's 'Shepard' never was mine (mine is actually quite fugly). The lack of race selection is something that grinds my gears, but Hawke isn't Medieval Shepard, you have plenty of choices as to how Hawke will act...DA2 is going to be written by the DA:O writers so obviously we won't open our "Squad menu" and see a level 30 Hawke with a paragon and Renegade bar that bullrushes us into a generic stereotype.You should fully expect a engrossing Dark Fantasy plot from Bioware...and if you don't, well you're just giving them leave to stagnant.



Hawke will have four things hammered into ground about him or her(as of now):

Will be VO'ed

Will have a shared surname

Will be human

Will come from Lothering



I see nothing limiting there, perhaps because I don't feel like I'm being forced to buy the game or use the Bioware version of everything.

#9
Darkieus

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I have nothing against a strong central character; but why does this mean we can't create our own strong, central character? The world of Dragon Age: Origins essentially revolved around you being one of the last Grey Wardens in Ferelden, whether you were Dwarven, Elven, or Human made a huge impact in the story with how conversations started (and how people referred to you), especially with your origins.



Now we just have some cookie-cutter hero with a story that mimics Fable 3 (Though personally Fable 3 looks atrocious right now).

#10
ganstamaori

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I think Fable 3 looks good D=

#11
Grommash94

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Darkieus wrote...

I have nothing against a strong central character; but why does this mean we can't create our own strong, central character? The world of Dragon Age: Origins essentially revolved around you being one of the last Grey Wardens in Ferelden, whether you were Dwarven, Elven, or Human made a huge impact in the story with how conversations started (and how people referred to you), especially with your origins.

Now we just have some cookie-cutter hero with a story that mimics Fable 3 (Though personally Fable 3 looks atrocious right now).


How is he a cookie cutter hero if you can choose what you aim for, and how you manage to achieve it? Mary confirmed that the character is a lot broader in terms of choices and personalities than Shepard, who was a marine who had to do this and this and this.

#12
knighteffect

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My first impression was that the game kinda sounded like Fable III. First half, rise to power, second half, deal with consequences. At the moment, I'm going to give BioWare a chance. They kinda deserve it after ME, KOTOR and JE. By the end of this year we should have a better understanding of this game.

#13
TheGreatMoustacheo

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Darkieus wrote...

I have nothing against a strong central character; but why does this mean we can't create our own strong, central character? The world of Dragon Age: Origins essentially revolved around you being one of the last Grey Wardens in Ferelden, whether you were Dwarven, Elven, or Human made a huge impact in the story with how conversations started (and how people referred to you), especially with your origins.

Now we just have some cookie-cutter hero with a story that mimics Fable 3 (Though personally Fable 3 looks atrocious right now).


The world of Dragon Age 2 revolves around you being Hawke, a legend whose story is told through narration. Lol no offense meant by that. Yes, your choice to be Dwarven, Elven, or Human made your Warden feel unique to the world of DA:O, to the point where I was more engrossed in the origins and their tied chains to one of the four main quests of the game world, than the generic 'We have to kill this big bad guy' chain. This isn't DA:O though, your character's actions are carried through by importing, but you play as a new face in Thedas. One who has a story to tell that we neither can assume will be continued in sequels or even referanced in a future title. Bioware's only limiting you by race and origin, which I firmly believe won't subtract from the Dragon Age feel that your choices actually matter. Plus the fact your Hawke will be similar to mine in name only. If that isn't enough for you, well it's your opinion after all :)

Also cookie-cutter people aren't all that bad. Loghain is a cookie-cutter villian until you decide to learn about him. And any parallels DA2 shares with Fable 3 I know little of, as I haven't bothered to track that game.

#14
Grey21

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iTomes wrote...

Grey21 wrote...

My first impression is that I hate everything I've heared so far. I like Mass Effect for what it is and Dragon Age for what it is. Why do they have to transform DA into ME?
Mass Effect so very simplistic, one hero, one name, one voice and you gain your followers, do their quest and they are loyal. Dragon Age was more complex, for example you had followers with different ideas and if they were too far away from yours then they might leave.
Now your followers stick with you no matter what after you recruited them, it feels as if talking to them wont have any effect anymore. Maybe we can't even talk to them anymmore just like in DA:Awakening!
We now have one hero, one name, one voice and I already hate him/her... Hawke is even more generic then Shepard. Shepard was a soldier from earth or a colonist or a spacer. Exactly what he did there is unknown. But Hawke has a set origin, he si from one place and he even has family that moves with him. Everything is decided for you. I can't help but feel EA is slowly killing Bioware :(



srsly im slowly gettin  annoyed by the "DA2 will suck" comments. i mean k, in the beginning it really seemed as it would be an Dragon Effect 2, but that were the first 3 ours. the most of youre arguments are simple bull****, for they already were neglected. and, to be honest, if you don't have enough faith into the guys who made DA1 that theyll still make a great game and say everythings screwed up after a few lines of info, i guess nobody can help you at all.


Simple bull**** eh? Neglected? Care to eleborate?

And I have faith that DA2 will be a great game, one that I will buy on day 1, and probably the collector's edition. But that doesn't mean I have to like everything they've shown so far. Really everything feels like a step back, and I hate it for that.

And just because it's Bioware doesn't mean I have to worship it. Besides Dragon Age was in production before EA got involved. Since EA they've made Mass Effect 2 and Dragon Age: Origins: Awakening. Both very streamlined and dumbed down RPG. Not bad ones, Bioware keeps improving upon combat and graphics but the Bioware formula seems to get simplified too much.

#15
DKJaigen

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Grey21 wrote...

iTomes wrote...

Grey21 wrote...

My first impression is that I hate everything I've heared so far. I like Mass Effect for what it is and Dragon Age for what it is. Why do they have to transform DA into ME?
Mass Effect so very simplistic, one hero, one name, one voice and you gain your followers, do their quest and they are loyal. Dragon Age was more complex, for example you had followers with different ideas and if they were too far away from yours then they might leave.
Now your followers stick with you no matter what after you recruited them, it feels as if talking to them wont have any effect anymore. Maybe we can't even talk to them anymmore just like in DA:Awakening!
We now have one hero, one name, one voice and I already hate him/her... Hawke is even more generic then Shepard. Shepard was a soldier from earth or a colonist or a spacer. Exactly what he did there is unknown. But Hawke has a set origin, he si from one place and he even has family that moves with him. Everything is decided for you. I can't help but feel EA is slowly killing Bioware :(



srsly im slowly gettin  annoyed by the "DA2 will suck" comments. i mean k, in the beginning it really seemed as it would be an Dragon Effect 2, but that were the first 3 ours. the most of youre arguments are simple bull****, for they already were neglected. and, to be honest, if you don't have enough faith into the guys who made DA1 that theyll still make a great game and say everythings screwed up after a few lines of info, i guess nobody can help you at all.


Simple bull**** eh? Neglected? Care to eleborate?

And I have faith that DA2 will be a great game, one that I will buy on day 1, and probably the collector's edition. But that doesn't mean I have to like everything they've shown so far. Really everything feels like a step back, and I hate it for that.

And just because it's Bioware doesn't mean I have to worship it. Besides Dragon Age was in production before EA got involved. Since EA they've made Mass Effect 2 and Dragon Age: Origins: Awakening. Both very streamlined and dumbed down RPG. Not bad ones, Bioware keeps improving upon combat and graphics but the Bioware formula seems to get simplified too much.


You don't have enough information to make such conclusions so your argument are indeed bull**** . can you at least wait till trailer shows up before you start ****ing? that would be great

#16
TheMadCat

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You don't have enough information to make such conclusions so your argument are indeed bull**** . can you at least wait till trailer shows up before you start ****ing? that would be great




I don't get it, he's commenting on things that are already described and/or confirmed to be in what more information would he require to draw a conclusion that he doesn't like it?

#17
DKJaigen

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TheMadCat wrote...

You don't have enough information to make such conclusions so your argument are indeed bull**** . can you at least wait till trailer shows up before you start ****ing? that would be great


I don't get it, he's commenting on things that are already described and/or confirmed to be in what more information would he require to draw a conclusion that he doesn't like it?


So you can judge the story and character development from several lines of text?

#18
Games4ever

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Posted Image




#19
10 Steps Back

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As long as I can make the same look as my Mage and pretend in my own deluded world that they were twins separated from birth because one can do magic.



Otherwise my first impression of Hawke was a bit negative because I for one never really cared that my character didn't have a voice the real problem for me was the fact that I really enjoyed the Origin stories all of them (except the Dalish Origin). But as time goes on the early negativity I give out always becomes indifference then when more info comes out over excitement followed by indifference.



So now I'm reserving judgement until I get as much info as I can just like any sensible person.

#20
Grey21

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DKJaigen wrote...

You don't have enough information to make such conclusions so your argument are indeed bull**** . can you at least wait till trailer shows up before you start ****ing? that would be great


I don't have enough information? I only commented on that which has been revealed so far. You may disagree with my opinion of it but that doesn't take away that Bioware released this information. It may change, but this topci is about first impressions. And my impresison is that I hate every change they made. But since I love DA1 the changes made to it won't immediatly make it a bad game.

I repeat I hate every change (not the game itself). From the option to only play as a human, to the name and the fact that you have family traveling with you. Your not in charge of your origin anymore, you only get to decide male/female, your looks and your class. This is a real shame in my opinion, you may disagree but I'm not making any conclusions, this are cold hard facts given to us by Bioware.

#21
Naughty Bear

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I'm fine with everything at the moment, when it was announced i was exicited. I don't like the art style and it looks bland but i guess it is in a early stage.

I prefer Origin's art style, what was so bad about that? Apart from the long fingers, it fitted the mood fine.

Modifié par Naughty Bear, 17 juillet 2010 - 02:42 .


#22
Heimdall

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My first impression wasw excitement. I have no problems with any of the changes they've told us about thus far.

Race + Origin: having only one doesn't bother me much as I felt matters of race and origin lost relevence fairly quickly after Ostagar with only fairly inconsequential changes when the origin area was revisited. Now I get to play the missing origin from DA:O the Human Commoner!

Dialogue Wheel: Issues some people have had with this in ME, like not getting the response they wanted from Shepard, I rarely had and that issue looks to be fixed with the intention symbols. It is also not bound to the Paragon/Renegade system so I expect a greater variety of responses compared to Shepard. I don't like the idea of reading the whole line and then hearing Hawke say it so paraphrasing is good.

Hawke: Honestly? I actually prefer a voiced character. I also didn't really expect DA2 to involve a Warden import so I had no problem with the idea of a new character.  The surnames in Origins were set so I don't have an issue with Hawke, and actually this is a good point to me because my character seemed to feel a bit seperate from the world when nobody could call him by name.

Combat: I expect to get it for my 360 so I'm glad they're making changes to the combat system. As long as it doesn't become a straight out hack'n slash I probably won't have issue with it.

Modifié par Lord Aesir, 17 juillet 2010 - 02:41 .