Tirigon wrote...
I don´t know why there is the Redcliff bashing. I mean, why should you NOT be able to go to the mages and ask them for help?
Is everything you do in Real Life such an utter fail that you can´t imagine NOT sacrificing someone?
Sometimes, things just turn out well. That´s possible, you know.
Also, remember that there ARE consequences to your decision: What do you do if you cleansed the Circle and killed the mages?!!
And to be honest, the Circle isn´t even my favourite result. I find it much better to kill Isolde and leave the demon in Connor. THAT´s my favourite course of action.
Your opinion is perfectly right, the problem is...DA:O specifically was meant to be Dark Fantasy. Their chief inspiration was the ASoIF novel series, Dark Fantasy which only got more morally clouded and dark as you read on. The problem people have with the Redcliffe's third option is that its a 'Get out of Jail' free card that you receive without any consequences (if you cleanse the Circle, oh well the option isn't available, you can take it as a consequence, but it really just aids to the bad guy image you don or a tragic mistake of character you performed). In fact, that decision is ultimately the best for party approval but comes off as being Deus Ex Machina. I'll quickly explain.
Example:
I arrive in Redcliffe and successfully stay to protect the villagers from their fate. I rallied them without casualities and stepped into the castle expecting anything to happen. But I, as a morally-right person, went out of my way to rescue the blacksmith's daughter, further establishing that I'm that 'hero in the dark'. Then I discover the truth.

Without the Circle option, you are faced with two moral paradoxes that unmines the 'heroic' character in a very intriguing and engaging way. It also gives 'evil' characters a choice of which is the greater of the two evils and just how devilish they are. Finally, 'Gray' Wardens, bad pun meant, are faced with a difficult choice that they have to weight carefully. This is WHAT Dark Fantasy is, shades of gray and the fact that things rarely go off without a price to pay.
The Circle option throws the moral choice out the door. Its not a question of if you cleansed the Circle or not, its the fact that this one offers a consequence-free option to escape something that may be too dark for others. People who regard this with distain see it as a Deus Ex Machina that honestly shouldn't exist in a Dark Fantasy world. Other people appeciate it because they get to save everyone. This stark divide of opinions is why people bash the Redcliffe chain, it's proper Dark Fantasy until you get the Circle option.
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Obviously there are consequences to deleting the Circle, but in my opinion, they should mostly stay in the Circle chain. Should they have an effect on Fereden? Yes. Should they give you an 'escape' route to a choice in another chain? I think not as it ultimately feels like lazy writting, no matter how you try to spin it.
Btw, I'm a guy who has gone every route in the Redcliffe chain. I'll tell you (in my opinion) the moral choice at the end is a 100 times better when you have no easy way out of it.
Modifié par TheGreatMoustacheo, 16 juillet 2010 - 11:09 .