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Question regarding Kasumi's combat proficiency...


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#1
Tyrant Wrex

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Hey all. I'm replaying ME2 on insanity, and I'm considering whether or not to purchase the Kasumi DLC. I've read her stats on Mass Effect wiki, and by far the most ocmpelling aspect of her character to me is Shadow Strike, which on the surface seems to be the strongest single combat power in the game when fully leveled; the flashbang loyalty power is a very attractive bonus as well.

However, as I understand it, Shadow Strike can only be deployed against enemies which are within maneuverable vicinity to Shepard, which raises a few questions for me, namely, is it thus rendered useless against the big bosses of the game, such as the thresher maw or the final battle against the Human Reaper? 

If this is the case, and consequently one of her signature moves and seling points is rendered null-and-void against the some of the biggest battles of the game, how ultimately worthwhile is she as a character? Is it worth the purchase, or am I approaching this from the wrong angle?

(Just for the sake of context, I completed my first playthrough on veteran most of the way through with Zaeed and Thane.)

Modifié par Tyrant Wrex, 16 juillet 2010 - 05:16 .


#2
Pacifien

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Yeah, her Shadow Strike isn't going to help you much with a Thresher Maw any more than a Vanguard's Charge would. But nevermind that, it's going to kick the ass of 99% of the other enemies in the game. I even send her out repeated against a YMIR mech.

Flashbang Grenade is one of the more versatile powers of the game. Stumble, disorient, damping of multipe targets. 's nice.

Her loyalty mission is rather fun also.

#3
Enfuego

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Shadow Strike is useless against Gunships, The Thresher Maw, and the Human Reaper Larva.  It's really strong against virtually everything else though.  You can kill a Ymir mech very quickly by comboing Overload into Shadow strike into Incinerate (depending on your class and composition), and then either hack or CC it.

The best aspect of the Kasumi DLC is the ability to learn Flashbang grenades yourself (quite good for those who lack strong CC like Soldiers), and the Locust SMG (quite good for those who are restricted to pistol/SMG at the start). Shadow Strike is indeed quite powerful, but Kasumi is quite fragile as well, so for the most part you're better off just doing her loyalty mission and then forgetting about her.

Also, the loyalty mission itself is fun.

Modifié par Enfuego, 16 juillet 2010 - 05:39 .


#4
Tyrant Wrex

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Pacifien wrote...

Yeah, her Shadow Strike isn't going to help you much with a Thresher Maw any more than a Vanguard's Charge would. But nevermind that, it's going to kick the ass of 99% of the other enemies in the game. I even send her out repeated against a YMIR mech.
Flashbang Grenade is one of the more versatile powers of the game. Stumble, disorient, damping of multipe targets. 's nice.
Her loyalty mission is rather fun also.


I see. And in regards to flashbang, what's the range in terms of enemies being susceptible to it; are synthetics also capable of being shut down by it?

#5
Tyrant Wrex

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Enfuego wrote...

Shadow Strike is useless against Gunships, The Thresher Maw, and the Human Reaper Larva.  It's really strong against virtually everything else though.  You can kill a Ymir mech very quickly by comboing Overload into Shadow strike into Incinerate (depending on your class and composition), and then either hack or CC it.

The best aspect of the Kasumi DLC is the ability to learn Flashbang grenades yourself (quite good for those who lack strong CC like Soldiers), and the Locust SMG (quite good for those who are restricted to pistol/SMG at the start). Shadow Strike is indeed quite powerful, but Kasumi is quite fragile as well, so for the most part you're better off just doing her loyalty mission and then forgetting about her.

Also, the loyalty mission itself is fun.


As I understand it, the Locust is technically weaker than the Tempest, but is more effective than armor?

#6
Jade Elf

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Yes, synthetics will also get stunned. The range (for Kasumi) is the same as for most squad-mate abilities.

#7
Pacifien

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Tyrant Wrex wrote...
I see. And in regards to flashbang, what's the range in terms of enemies being susceptible to it; are synthetics also capable of being shut down by it?

For yourself, the range isn't going to be any better than Zaeed's Inferno Grenade. For Kasumi, if you can see it, you can hit it. It'll work on synthetics pretty much the same way it does organics.

#8
Pacifien

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Tyrant Wrex wrote...
As I understand it, the Locust is technically weaker than the Tempest, but is more effective than armor?

It's more accurate than the Tempest and makes for a good mid-range weapon for those who don't have access to Assault Rifles. I'd give the Tempest to the squadmates, though. In any case, Kasumi's loyalty mission is pretty much available from the start, which mean so is the Locust. You have to wait until Tali's recruitment after Horizon to get the Tempest.

#9
Tyrant Wrex

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So, if I were to unlock her loyalty mission and acquire one of her powers and then dump as a squad fixture, what would be most advisable between SS and FB? I'm definitely leaning towards SS just for its sheer power. Or is she useful to hold her own a squad member?

#10
II Sl4sh3r II

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I didn't bother to read all the posts so I'm sorry if you've already decided.



Kasumi is definitely one of my favorite characters now that I bought her. I used her in my last play through on Insanity and she did more than any other squad mate has ever done. Her comments are also very funny at times and her voice is pretty awesome. The only time she annoyed me was on the SM when she was in the ventilation shaft, but whoever is in there annoys me because they're constantly complaining.

#11
Tyrant Wrex

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Pacifien wrote...

Tyrant Wrex wrote...
As I understand it, the Locust is technically weaker than the Tempest, but is more effective than armor?

It's more accurate than the Tempest and makes for a good mid-range weapon for those who don't have access to Assault Rifles. I'd give the Tempest to the squadmates, though. In any case, Kasumi's loyalty mission is pretty much available from the start, which mean so is the Locust. You have to wait until Tali's recruitment after Horizon to get the Tempest.


I already have the Tempest from my last playthrough; ME wiki implies that AI-controlled characters auto-aim correct for the tempest, so yeah, it would make more for Sheperd to equip the Locus and the other two to have the Tempest.

#12
Tyrant Wrex

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II Sl4sh3r II wrote...

I didn't bother to read all the posts so I'm sorry if you've already decided.

Kasumi is definitely one of my favorite characters now that I bought her. I used her in my last play through on Insanity and she did more than any other squad mate has ever done. Her comments are also very funny at times and her voice is pretty awesome. The only time she annoyed me was on the SM when she was in the ventilation shaft, but whoever is in there annoys me because they're constantly complaining.


Did you have her in the final battle against the Human Reaper? If so, how useful is she, as I presume SS is useless against it?


(Thanks for all the comments everyone, afk for a few minutes, will return.  :) )

#13
II Sl4sh3r II

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I didn't use her but I'd imagine her still being useful. There are still Collectors that attack and SS basically destroys any enemy that she can reach. Honestly none of the squad mates do much to the Human Reaper, they just shoot Collectors. I don't think I ever saw any of them shoot at the human reaper even when I used Q and E to target the Reaper.

Modifié par II Sl4sh3r II, 16 juillet 2010 - 05:59 .


#14
Pacifien

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Do all your weapons import when you do a NG+? I haven't tried NG+ since a disastrous attempt going straight from Normal to Insanity NG+.

Anyway, Kasumi has a gun like anyone else during the final battle, and the squadmates do appear to work more as Collector control than going for a direct assault on the Human Reaper. Did notice they will shoot on the Reaper if you run right up in front of it, though, as I tried to get it to kill me while on Casual difficulty once and my Garrus and Thane sniped it to death before it could.

Kasumi will also own any mission with shields in effect. She really is worth two of any other squadmate.

#15
Kronner

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Pacifien wrote...

Do all your weapons import when you do a NG+? I haven't tried NG+ since a disastrous attempt going straight from Normal to Insanity NG+.
Anyway, Kasumi has a gun like anyone else during the final battle, and the squadmates do appear to work more as Collector control than going for a direct assault on the Human Reaper. Did notice they will shoot on the Reaper if you run right up in front of it, though, as I tried to get it to kill me while on Casual difficulty once and my Garrus and Thane sniped it to death before it could.
Kasumi will also own any mission with shields in effect. She really is worth two of any other squadmate.


No, you have to regain the Locust.
Kasumi's grenade is gamebreaking, it makes Harbinger totally incapable of any attack.

#16
Pacifien

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I've heard her grenade is gamebreaking with Harbinger, but she's usually not my go-to squadmate for Collector missions. Guess I'll experience it when I take her to Horizon, though. Still, Singularity and Combat Drone will render Harbinger useless, though not so permanently as I've heard Flashbang Grendade does. Perhaps I'll just refrain myself from using it on him, much as I refrain from using Reave because I found it to be overpowered.

#17
Tyrant Wrex

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What's her stamina at level 30? Can she hold her own on the more difficult missions (Horizon/IFF/Collector homeworld)?

#18
Pacifien

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Same as any other squadmate.

#19
II Sl4sh3r II

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She can go invisible and basically teleport 20-30 feet away in a split second lol. She has better survivability then most.

#20
CroGamer002

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She is great character and great for combat but on Insanity I don't recommend her using her since she drops like a brick pretty fast like most squad mates.

#21
SilasWolfe

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Kasumi is one of the best characters in the game.



Both in terms of character and combat ability.

#22
I Tsunayoshi I

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SilasWolfe wrote...

Kasumi is one of the best characters in the game.

Both in terms of character and combat ability.


If we have to start tiering characters again, I would rank her up with Garrus as an A+ or S with Miranda. Honestly there is never a reason to not have her using Shadow Strike unless you need another Overload in your team.

#23
yuckygeo

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You also get an additional Tech Upgrade during her Loyalty Mission and there are quite a few additional Credits, Medi-gels, and some Heavy Weapons ammo.  Plus, her LM is a lot of fun even without all the extras.

I've found Shadow Strike useful not only for its attack, but because it distracts the nearby enemies attention away from Shepard for a few seconds leaving you time to advance/retreat/heal.  Also, if you evolve it to Rapid SS (level 4) it has an 80% faster cooldown if Kasumi gets a kill with it.

#24
I Tsunayoshi I

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yuckygeo wrote...

You also get an additional Tech Upgrade during her Loyalty Mission and there are quite a few additional Credits, Medi-gels, and some Heavy Weapons ammo.  Plus, her LM is a lot of fun even without all the extras.

I've found Shadow Strike useful not only for its attack, but because it distracts the nearby enemies attention away from Shepard for a few seconds leaving you time to advance/retreat/heal.  Also, if you evolve it to Rapid SS (level 4) it has an 80% faster cooldown if Kasumi gets a kill with it.


I've almost never seen SS not kill something so next time through for me, I might just move her over into Rapid instead of Deadly since SS will kill almost anything in Casual or Normal at the very least and kill almost everything in Hardcore.

#25
yuckygeo

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Sora Kitano wrote...

yuckygeo wrote...

You also get an additional Tech Upgrade during her Loyalty Mission and there are quite a few additional Credits, Medi-gels, and some Heavy Weapons ammo.  Plus, her LM is a lot of fun even without all the extras.

I've found Shadow Strike useful not only for its attack, but because it distracts the nearby enemies attention away from Shepard for a few seconds leaving you time to advance/retreat/heal.  Also, if you evolve it to Rapid SS (level 4) it has an 80% faster cooldown if Kasumi gets a kill with it.


I've almost never seen SS not kill something so next time through for me, I might just move her over into Rapid instead of Deadly since SS will kill almost anything in Casual or Normal at the very least and kill almost everything in Hardcore.


I haven't tried SS on Casual or Normal, but I imagine Rapid would give one hit kills on those difficulties.  Even if Kasumi doesn't get the kill the cooldowns and incapcitation durations are the same, though dealing less damage with Rapid SS, so you don't really lose a lot.  I try to make sure I use it against enemies with only health to get the 80% cooldown benefit, and even then it sometimes leaves them with a sliver of health (on hardcore).