Good and evil auras, Come on!
#26
Posté 16 juillet 2010 - 06:01
#27
Posté 16 juillet 2010 - 06:02
#28
Posté 16 juillet 2010 - 06:03
Lord Gremlin wrote...
I do. I've already suggested that we'll use them to disarm traps.Mary Kirby wrote...
Toggles and alignment in the same thread? There go the kittens... No one ever thinks of the kittens.
I suggested that we'll use them as tinder for fireplaces.
#29
Posté 16 juillet 2010 - 06:03
valleyman88 wrote...
Posioned wrote...
I'm pretty sure evil people still brush their teeth.
No we don't.
No they start to get taken over by taint. Now I will also have another option. IF the teeth don't get whiter. What about having hawke's beard sparkle?
#30
Posté 16 juillet 2010 - 06:03
#31
Posté 16 juillet 2010 - 06:04
javierabegazo wrote...
If ANYTHING, in most narratives, the evil characters are the ones that look GOOD. They're always stylish as well
And Fable was a good game. I'm just saying no horns sense its been done. How about something new?
#32
Posté 16 juillet 2010 - 06:04
Tooneyman wrote...
No they start to get taken over by taint. Now I will also have another option. IF the teeth don't get whiter. What about having hawke's beard sparkle?
Why would Hawke be taken over by the taint?
#33
Posté 16 juillet 2010 - 06:05
Is that what you want? Less freedom and more things forced upon you?
Modifié par bjdbwea, 16 juillet 2010 - 06:06 .
#34
Posté 16 juillet 2010 - 06:06
Gill Kaiser wrote...
How would this feature even be possible without a morality meter? Either way, I'd rather it not be. I like being able to dictate the appearance of my characters, and I don't like when I have to change my playstyle just to keep them looking like I want them to.
This why it would be optional. If Bioware wouldn't mind, but they have good and evil as well. Or maybe they are the neutral type. Who knows?, but if it was optional I think it would be cool to see your hawke change. i mean unless they have an aging system in place already for your 10 year journey.
#35
Posté 16 juillet 2010 - 06:07
#36
Posté 16 juillet 2010 - 06:08
bjdbwea wrote...
In case you don't know, in ME 1 you could add scars to your character. In ME 2, you can't. But your character automatically gets (very ugly) scars if you happen to follow the "renegade" path.
Is that what you want? Less freedom and more things forced upon you?
I want both needs balance. I wanted my scars back, but didn't happen. MAyb just maybe we might get scars in this game? Which would be cool, but I'm not counting kittens.
#37
Posté 16 juillet 2010 - 06:08
#38
Posté 16 juillet 2010 - 06:09
#39
Posté 16 juillet 2010 - 06:10
javierabegazo wrote...
If ANYTHING, in most narratives, the evil characters are the ones that look GOOD. They're always stylish as well
I blame Star Wars.
then again, I blame Star Wars for a lot of things.
#40
Posté 16 juillet 2010 - 06:11
Tooneyman wrote...
Gill Kaiser wrote...
How would this feature even be possible without a morality meter? Either way, I'd rather it not be. I like being able to dictate the appearance of my characters, and I don't like when I have to change my playstyle just to keep them looking like I want them to.
This why it would be optional. If Bioware wouldn't mind, but they have good and evil as well. Or maybe they are the neutral type. Who knows?, but if it was optional I think it would be cool to see your hawke change. i mean unless they have an aging system in place already for your 10 year journey.
So you want the morality police to evaluate every action in the game for an optional system?
As awful as changing your character's appearance is, adding a morality system is an even worse idea.
Modifié par AlanC9, 16 juillet 2010 - 06:12 .
#41
Posté 16 juillet 2010 - 06:13
AlanC9 wrote...
Tooneyman wrote...
Gill Kaiser wrote...
How would this feature even be possible without a morality meter? Either way, I'd rather it not be. I like being able to dictate the appearance of my characters, and I don't like when I have to change my playstyle just to keep them looking like I want them to.
This why it would be optional. If Bioware wouldn't mind, but they have good and evil as well. Or maybe they are the neutral type. Who knows?, but if it was optional I think it would be cool to see your hawke change. i mean unless they have an aging system in place already for your 10 year journey.
So you want the morality police to evaluate every action in the game for an optional system?
Hmm, maybe. Sense time and doing so would cost Bioware more money. I would say. Something simple. Like very big decisions. This could be done and very easily with progress. Maybe. I'm not saying if fully, but there is always a chance.
#42
Posté 16 juillet 2010 - 06:17
#43
Posté 16 juillet 2010 - 06:22
Tooneyman wrote...
Hmm, maybe. Sense time and doing so would cost Bioware more money. I would say. Something simple. Like very big decisions. This could be done and very easily with progress. Maybe. I'm not saying if fully, but there is always a chance.
I'm not quite sure I'm following your English there.
But yeah, it's the time and money that's the issue. As long as the morality does nothing except change character appearance and I can turn the appearance change off, I've got no objection to Bio doing this except that it's a waste of development time on something that's completely useless.
#44
Posté 16 juillet 2010 - 06:23
The more important decisions specifically have no clear-cut "good" and "evil" choice. That's kind of the point of, you know, the whole effing game?
#45
Posté 16 juillet 2010 - 06:23
In ME2, I spent the time and platinum to keep my cute-as-a-button Renegade femShep looking cute-as-a-button and not turn into the scarred version of the Wicked Witch just because she wanted to set a few hundred people on fire or shove mouthy, annoying jerks out of windows.
I spend a long time (relatively speaking) designing my characters to look a certain way. I don't want that appearance to change. I want to dress up my dollies and then use them to kill things, and maybe save the world or whatever. I don't want to be forced into being nice just to keep the same face.
#46
Posté 16 juillet 2010 - 06:24
AlanC9 wrote...
Tooneyman wrote...
Hmm, maybe. Sense time and doing so would cost Bioware more money. I would say. Something simple. Like very big decisions. This could be done and very easily with progress. Maybe. I'm not saying if fully, but there is always a chance.
I'm not quite sure I'm following your English there.
But yeah, it's the time and money that's the issue. As long as the morality does nothing except change character appearance and I can turn the appearance change off, I've got no objection to Bio doing this except that it's a waste of development time on something that's completely useless.
Yes and no. Its still a fun idea. I mean why not? It was fun in ME 2. I wonder how long it took them to make the regenade meter for the scar and the red cool evil looking eyes.
#47
Posté 16 juillet 2010 - 06:25
Daewan wrote...
You know, I hated having my eyes turn yellow in the Star Wars games. I was okay with everything else, but the yellow eyes were just ugly.
In ME2, I spent the time and platinum to keep my cute-as-a-button Renegade femShep looking cute-as-a-button and not turn into the scarred version of the Wicked Witch just because she wanted to set a few hundred people on fire or shove mouthy, annoying jerks out of windows.
I spend a long time (relatively speaking) designing my characters to look a certain way. I don't want that appearance to change. I want to dress up my dollies and then use them to kill things, and maybe save the world or whatever. I don't want to be forced into being nice just to keep the same face.
You did realize you could get rid of it right?
#48
Posté 16 juillet 2010 - 06:26
< Fable aura- no thanks.
Modifié par Chairon de Celeste, 16 juillet 2010 - 06:30 .
#49
Posté 16 juillet 2010 - 06:26
Honestly, what is fun about game deciding for you what your character looks like?Tooneyman wrote...
Why? not it would be fun wouldn't it?
#50
Posté 16 juillet 2010 - 06:28





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