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Good and evil auras, Come on!


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#51
AlanC9

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Tooneyman wrote...
Yes and no. Its still a fun idea. I mean why not? It was fun in ME 2. I wonder how long it took them to make the regenade meter for the scar and the red cool evil looking eyes.


I didn't think it was fun. I thought it was annoying and stupid. But better than KotOR, since at least you can get around it. I kind of expect that sort of nonsense in the SW universe, but not in ME and absolutely not in DA.

Modifié par AlanC9, 16 juillet 2010 - 06:32 .


#52
_- Songlian -

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Nozybidaj wrote...

Hey it was good enough for ME2 right? All that was missing were little horns sprouting from you head.


Zing. Those Renegade scars were probably my least favorite feature of ME2.

The less apparent differences between opposite moralities, the better.

#53
bjdbwea

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Tooneyman wrote...

Yes and no. Its still a fun idea. I mean why not? It was fun in ME 2. I wonder how long it took them to make the regenade meter for the scar and the red cool evil looking eyes.


Not much time is needed for that. But the issue is, they took away your freedom to choose a scar (or none), and instead forced it on everyone. A terrible thing to do.

#54
Tooneyman

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tmp7704 wrote...

Tooneyman wrote...

Why? not it would be fun wouldn't it?

Honestly, what is fun about game deciding for you what your character looks like?


Wait did you say forced. Noo, noo, noo. No one forces your character to be evil. No one forces your character to be good and no one forces your character to look a way you want them too. You force your character to do that. Image IPBImage IPBImage IPB

#55
fchopin

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I hate the white is good and black is bad rubbish.



If they implement evil i have no problem but none of the white teeth and scars rubbish please.



Evil has nothing to do with good looking or being ugly.

#56
C9316

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fchopin wrote...

I hate the white is good and black is bad rubbish.

If they implement evil i have no problem but none of the white teeth and scars rubbish please.

Evil has nothing to do with good looking or being ugly.

Image IPB
XD

#57
Tooneyman

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bjdbwea wrote...

Tooneyman wrote...

Yes and no. Its still a fun idea. I mean why not? It was fun in ME 2. I wonder how long it took them to make the regenade meter for the scar and the red cool evil looking eyes.


Not much time is needed for that. But the issue is, they took away your freedom to choose a scar (or none), and instead forced it on everyone. A terrible thing to do.


I do agree, this is why I like your idea earlier with the whole optional or was it someone else? I loved the fact they had scar customization in the first game. I hope you can add scars in this new game., but I don't know I loved fable 1 it was a game worthy of joy. I liked the idea my character looked truly evil and I loved the idea my good character looked good and I'm good at customizing my characters so whether they are good or bad. They still looked cool.  

#58
AlanC9

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Adding scars? Fine.



Tying scars to morality? Sucks.

#59
Tooneyman

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C9316 wrote...

fchopin wrote...

I hate the white is good and black is bad rubbish.

If they implement evil i have no problem but none of the white teeth and scars rubbish please.

Evil has nothing to do with good looking or being ugly.

Image IPB
XD


Good!
Image IPB

This is for anyone who said Good should be ugly. Here you go!

#60
tmp7704

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Tooneyman wrote...

tmp7704 wrote...

Tooneyman wrote...

Why? not it would be fun wouldn't it?

Honestly, what is fun about game deciding for you what your character looks like?


Wait did you say forced. Noo, noo, noo. No one forces your character to be evil. No one forces your character to be good and no one forces your character to look a way you want them too. You force your character to do that. Image IPBImage IPBImage IPB

I didn't say it's forced. I said the game is making the decision for you -- you can't have a good looking "bad" character or bad looking "good" character. What is so fun about being limited like that?

#61
winter troll

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instead of good or evil , introduce mutations as you tap more into the fade and more you interact with demons more like one you would become . A corruption system similar to chaos rising would be cool , using certain powerful abilities will increase you corruption and making you more powerful , side effects would include becoming more twisted, less human . Balance you growing dark power you would only be have one companion in a party and overall decreased popularity from morally just people . Yes game has still concept of right or wrong , its just that there wasn't morality meter attached to it .



Although freedom of how those mutations will look on you should be left to the player, make them work like level in which you can spend corruption points on number of different upgrades . Bioware was merged with mystic , who has done some attempts with mutations for marauders , you could grow talons , crab claws and blades , also occasionally you would spur blue tentacles from your body . I dont see why as a corrupt mage you cant have talons on your hands that you can use in a battle . Although they failed to make marauders look cool , the idea is still holds some seriously cute potential .

#62
fchopin

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Tooneyman wrote...

This is for anyone who said Good should be ugly. Here you go!



Making someone who is evil look ugly is for children IMO but you don't have to agree.

#63
C9316

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fchopin wrote...

Tooneyman wrote...

This is for anyone who said Good should be ugly. Here you go!



Making someone who is evil look ugly is for children IMO but you don't have to agree.

I don't know this Image IPB is pretty convincing of otherwise

#64
Alexander1136

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Tooneyman wrote...

Yes, yes we know the game is supposed to not include the feature, but still. It would be cool to still have an evil look of the character evolving if they do go down a scary path. I mean make my character look more ugly or make the character's teeth look cleaner if they have a morale stand, but it would still be fun. 
Why? not it would be fun wouldn't it?
Say hawke gets darkspawn blood in him and the more evil decisions he makes the more the taint takes over. Or say the more good nature morale choices the character makes the whiter the teeth look. Image IPB


thats why is one of many reasons i hate fable. there are no "evil" choices. there is what is what seems right and what is more efficient. just because i have an army of golems and werewolves doenst make me evil it makes me smart.:bandit:

Modifié par Alexander1136, 16 juillet 2010 - 06:52 .


#65
AlanC9

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fchopin wrote...


Making someone who is evil look ugly is for children IMO but you don't have to agree.


Actually, that's exactly the sort of nonsense we don't want to be teaching children.

#66
Tooneyman

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winter troll wrote...

instead of good or evil , introduce mutations as you tap more into the fade and more you interact with demons more like one you would become . A corruption system similar to chaos rising would be cool , using certain powerful abilities will increase you corruption and making you more powerful , side effects would include becoming more twisted, less human . Balance you growing dark power you would only be have one companion in a party and overall decreased popularity from morally just people . Yes game has still concept of right or wrong , its just that there wasn't morality meter attached to it .

Although freedom of how those mutations will look on you should be left to the player, make them work like level in which you can spend corruption points on number of different upgrades . Bioware was merged with mystic , who has done some attempts with mutations for marauders , you could grow talons , crab claws and blades , also occasionally you would spur blue tentacles from your body . I dont see why as a corrupt mage you cant have talons on your hands that you can use in a battle . Although they failed to make marauders look cool , the idea is still holds some seriously cute potential .


Actually thats a great idea and it would be optional in a lot of ways. It would be interesting to see a mage who gets more corrupted by using blood magic start to shift into an abomination! I would definitely like this. To see my hawke get corrupted by a demon from the fade, but gain more power in certain points.
They could use the leveling point per level to do this. Say you gain a level, well bioware could impliment a Corrupt and enlightened class. This way its totally optional. This would solve the problem. You could level up the meter to look a certain way.

Ok, Say I put 4 skill points into my Corruption skill. It would effect the way my character looks then I could get my scary looking hawke or say In the enlightenment. I could get my hawke's teeth whiter!Image IPB

#67
Chairon de Celeste

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If I wanted something like that alignment stuff, I'd still play NWN oc + xp
instead of enjoying DA O and awaiting DA 2

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#68
Tooneyman

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As to stay the idea better than I did.



Characters level. You gain a level. Well some times it starts with the choices.

Survival

Herbing

Trapmaking

Poison making

Etc...



Ok. Bascially all they would have to do is put in



Corruption

Balance

Enlighten

You would get 1 point for each box. There would only be four. Just like the DA:O tree.

Which ever one you choose would give you a new kind of ability for something. Say instead of having persuation or intimated. You have these and your Hawke's appear would change. This would give the player the option to do Auras. It would also make the NPC a reason to fear hawke. Because not only does hawke walking around with a big sword, but HAwke also looks the part. Or say a NPC would see how white Hawke's teeth are and would be sure I'll let you pass.



Any options on this system? This would work and won't take long to make.



Because y

#69
Gegenlicht

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Define 'corruption' and 'enlightenment'.

Does Hawke achieve Nirvana at four ranks of Englightenment and realizes that he is only a fictional character who kills, loves and suffers for the amusement of others and the game abruptly ends as the puppet decides to cut its strings now that it has transcended being a video game character?

Modifié par Gegenlicht, 16 juillet 2010 - 07:17 .


#70
Narreneth

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fchopin wrote...

Tooneyman wrote...

This is for anyone who said Good should be ugly. Here you go!



Making someone who is evil look ugly is for children IMO but you don't have to agree.


You wouldn't happen to be a midget, would you? Because the point just went WAY over your head.

#71
joriandrake

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looking at the thread, for me it seems like the OP troll won

#72
Gegenlicht

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joriandrake wrote...

looking at the thread, for me it seems like the OP troll won


I think he's just really really excited, judging from the other posts of his I've seen.

But hey, jumping to conclusions is very much en vogue on these boards, so... your mom!

#73
Tooneyman

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Gegenlicht wrote...

Define 'corruption' and 'enlightenment'.

Does Hawke achieve Nirvana at four ranks of Englightenment and realizes that he is only a fictional character who kills, loves and suffers for the amusement of others and the game abruptly ends as the puppet decides to cut its strings now that it has transcended being a video game character?


No, but if you would like that maybe you could ask for it.

Anyway, no its a simple mechanic which would give us the option if we wanted to see our characters get the look of good and evil. It could work see my example above if done right. I'm not a video game designer, but would love to make one someday. This is genuine idea which could work and it doesn't take any control away from the player. The example adds depth to the game play while keeping it optional.



and he called me a "Troll."
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#74
Tooneyman

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Gegenlicht wrote...

joriandrake wrote...

looking at the thread, for me it seems like the OP troll won


I think he's just really really excited, judging from the other posts of his I've seen.

But hey, jumping to conclusions is very much en vogue on these boards, so... your mom!


Thank you. You get a cookie!
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#75
fchopin

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Narreneth wrote...

You wouldn't happen to be a midget, would you? Because the point just went WAY over your head.



The only midget hear is you from what i see.