Back to topic. On the page three. I gave a good example of how the problem could be solve. I'm wondering what people think of the idea. I could work if done right/.
Modifié par Tooneyman, 16 juillet 2010 - 07:35 .
Modifié par Tooneyman, 16 juillet 2010 - 07:35 .
Tooneyman wrote...
Anyway, no its a simple mechanic which would give us the option if we wanted to see our characters get the look of good and evil. It could work see my example above if done right. I'm not a video game designer, but would love to make one someday. This is genuine idea which could work and it doesn't take any control away from the player. The example adds depth to the game play while keeping it optional.
fchopin wrote...
Narreneth wrote...
You wouldn't happen to be a midget, would you? Because the point just went WAY over your head.
The only midget hear is you from what i see.
Gegenlicht wrote...
Mind you, I don't have any stake in your quarrel, I just needed to pass on the observation.
Modifié par fchopin, 16 juillet 2010 - 07:52 .
Modifié par Hayllee, 16 juillet 2010 - 08:58 .
Lord Aesir wrote...
Sten says No
Tooneyman wrote...
Yes, yes we know the game is supposed to not include the feature, but still. It would be cool to still have an evil look of the character evolving if they do go down a scary path. I mean make my character look more ugly or make the character's teeth look cleaner if they have a morale stand, but it would still be fun.
Why? not it would be fun wouldn't it?
Say hawke gets darkspawn blood in him and the more evil decisions he makes the more the taint takes over. Or say the more good nature morale choices the character makes the whiter the teeth look.