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Sigh...action gameplay -- am I a customer they're choosing to do without?


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#1
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This is the thing that's most distressing to me about the DA2 news (Well, this and the ridiculously short development time they're allocating to the game. Less than a year! For new graphics, new gameplay, new ten-year-spanning plot! Are they replaying the KotOR2 debacle on purpose? But, sorry, that is not the topic of this thread.)

The topic is: I aint got no fancy PC machine. I can only play new, high-end games on an XBox 360. I do not enjoy and cannot play action games -- I have never completed (or purchased a copy of) either ME game although I enjoy the RPG aspects. That's because I find the battle system irritating at high difficulty and boring at low difficulty.

Now I hear that the gameplay on the XBox version of DA2 will be moving in that direction.

The version of DAO I played on the XBox was in many ways obviously inferior in gameplay to the PC version. The implementation of the tactical side of combat was clumsy. But I would much rather that tactical combat were implemented less clumsily in the sequel than that it be switched to an action style like that of the many other games I can't play and don't buy.

DA was the only series that was giving me tactical RPG gameplay on the XBox -- the game seemed to be aimed right at my niche. And now ... not. Is my niche simply too small to sustain a major game series? Do they think the extra action gamers they'll pick up with the new gameplay in the sequel will so far outnumber gamers like me that it's worth it to switch courses in midstream?

I'll be very disappointed, if so.

Modifié par distinguetraces, 16 juillet 2010 - 06:47 .


#2
AlanC9

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DA hardly requires a fancy PC. I suppose it's possible to still buy one that won't run it, but you really have to work at it.



And DA2's development cycle isn't all that short, assuming they started sequel thoughts about the time they delayed the release for the console port to catch up.

#3
Gegenlicht

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I can't help you with your XBox stuff. I'm a PC gamer through and through.



However, regarding the 'short' development cycle, I think you're overlooking something.



There is a process in creation, starting from a draft, through scripting the story to turning out the finished product. The bulk of writing for DA:O needed to be done before you could even start with art direction, because there's no point in an artist running off and doing a cool pyramid full of undead and traps when the game's plot doesn't call for one. As a result, the writers will likely be done with the bulk of their work before the artists and level designers. Which leaves them free to move on to other projects.



In other words, development on at least the story part of 'DA2' didn't start the day DA:O was released but easily half a year if not more before that. Moreover, 'DA2' won't need a wholly new engine, models, animations or textures. It hopefully aims to upgrade all these features, but it doesn't need to build them from the ground up. It's more than a sequel but less (work) than an entirely new game.

#4
winter troll

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Blasphemy !! last thing we need is another blizzard making safe games that crappy machines can run , but with overall bad graphics and no innovation .



Just like rpgs are future for FPS , the action is future for rpgs . Im tired of putting list of commands and then watching my party of "heroes' standing still while beating on monsters with their generic attacks . There is plenty of tactics to be found in action rpgs

#5
javierabegazo

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Go buy the GameInformer issue and see what they say about combat combinations

#6
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AlanC9 wrote...
And DA2's development cycle isn't all that short, assuming they started sequel thoughts about the time they delayed the release for the console port to catch up.


What we were told around Awakening's release is that from the time the PC version of Origins was ready, Awakening was the focus of the main dev team.

If that's the case, Awakening is a measure of what they can get done in a year.

#7
Rubbish Hero

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Dragon Age work on mid end pc. About the same price, if not alittle more than a Playstation 3.
Game shouldn't have been on console anyway, just extra money maker.

Modifié par Rubbish Hero, 16 juillet 2010 - 06:55 .


#8
Wishpig

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Lol, holy crap disting... your avatar is UGLY!

#9
javierabegazo

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A much more impressive thread about combat is going on as we type

http://social.biowar...1/index/3138767