WilliamShatner wrote...
If you don't find looting or managing inventory fun, you do know you DON'T HAVE TO if you don't want to.
It can be fun, certainly. It makes you think about what resources to take and which to throw away. Also, it lets you keep items for particular situations, based on what you need.
All I'm saying is that there's no reason we can't get rid of the superfluous elements that aren't fun. What is the point of hauling lots of weak daggers/swords around that we'll never use? The only reason we keep them is so we can drop them off to a merchant - and I don't like playing the hauling game.
Making loot rarer, but perhaps more valuable would make things more interesting. You'll have to deal with managing your resources more because since more of your items are valuable, parting with them to make room for more might be difficult. It presents an interesting trade-off that you don't get with "Ugh... now I have to get rid of these blank vellums and tier 3 maces so that I can make room for this other stuff I found" Also, you'll have armors/weapons that are special and feel hard-won because you had to do something challenging to get them.