New DA2 screenhots
#176
Posté 17 juillet 2010 - 06:59
#177
Posté 17 juillet 2010 - 07:29
octoberfire wrote...
Why is everything so...triangular-y?
Low poly models and new design. The horns on the big boy are even all 1998 jaggy.
If higher poly model with DX11 tesseilation like Metro 2033, round thing look round.
img9.abload.de/img/4347541100_6fdc1a520d_iof5.jpg
Modifié par Rubbish Hero, 17 juillet 2010 - 07:32 .
#178
Guest_slimgrin_*
Posté 17 juillet 2010 - 07:47
Guest_slimgrin_*
#179
Posté 17 juillet 2010 - 07:55
slimgrin wrote...
Why does the dragon's head look insectoid?
ASSUMING DIRECT CONTROL.
#180
Posté 17 juillet 2010 - 08:03
Rubbish Hero wrote...
octoberfire wrote...
Why is everything so...triangular-y?
Low poly models and new design. The horns on the big boy are even all 1998 jaggy.
If higher poly model with DX11 tesseilation like Metro 2033, round thing look round.
img9.abload.de/img/4347541100_6fdc1a520d_iof5.jpg
Whoa, whoa, whoa this is Bioware we're talking about!
Higher poly? DX11? (They probably can't even pronounce tesseilation...
Maybe in 2015... before then don't count on it... after all Dragon Age tech is 2005...
#181
Posté 17 juillet 2010 - 08:03
#182
Posté 17 juillet 2010 - 08:05
octoberfire wrote...
Why is everything so...triangular-y?
We don't want SW graphic style look bad, do we? So many resources there... "I just got a great $$$ idea" said the marketing guy... far?
#183
Posté 17 juillet 2010 - 08:06
And btw, am I not saying just OBVIOUS things?
Edit : another obvious fact : the dragon is helping. In one hand you can see a hurlock.
Modifié par dark-lauron, 17 juillet 2010 - 08:07 .
#184
Posté 17 juillet 2010 - 08:08
dark-lauron wrote...
Btw, skipped 8 pages, don't bash me, anyone else noticed the dragon's "paw" is the same color AND form of the lady with white hair? And the dragon has the same 4 horns?
And btw, am I not saying just OBVIOUS things?
Edit : another obvious fact : the dragon is helping. In one hand you can see a hurlock.
I don't think paw is the right word bro.
#185
Posté 17 juillet 2010 - 08:09
#186
Posté 17 juillet 2010 - 08:10
Saibh wrote...
slimgrin wrote...
Why does the dragon's head look insectoid?
ASSUMING DIRECT CONTROL.
I knew it!
#187
Posté 17 juillet 2010 - 08:11
hk47_ wrote...Whoa, whoa, whoa this is Bioware we're talking about!
Higher poly? DX11? (They probably can't even pronounce tesseilation...
Maybe in 2015... before then don't count on it... after all Dragon Age tech is 2005...
Yea, at the very least, support Nvidia 3d. Doesn't work right with Dragon Age or Mass Effect. Crosshair buggered up and 2d character icons in DA.
Modifié par Rubbish Hero, 17 juillet 2010 - 08:11 .
#188
Posté 17 juillet 2010 - 08:27
dark-lauron wrote...
Btw, skipped 8 pages, don't bash me, anyone else noticed the dragon's "paw" is the same color AND form of the lady with white hair? And the dragon has the same 4 horns?
And btw, am I not saying just OBVIOUS things?
Edit : another obvious fact : the dragon is helping. In one hand you can see a hurlock.
The dragon is Flemeth you can check it out in game informer web site
#189
Posté 17 juillet 2010 - 09:17
I think it was Buxom McBusty next to Gerry there.
#190
Posté 17 juillet 2010 - 09:43
I bet they can spell it though... Unlike you and Rubbish.hk47_ wrote...
Rubbish Hero wrote...
Low poly models and new design. The horns on the big boy are even all 1998 jaggy.
If higher poly model with DX11 tesseilation like Metro 2033, round thing look round.
Whoa, whoa, whoa this is Bioware we're talking about!
Higher poly? DX11? (They probably can't even pronounce tesseilation...
#191
Guest_theorin_*
Posté 17 juillet 2010 - 10:04
Guest_theorin_*
#192
Posté 17 juillet 2010 - 10:07
Hakmon wrote...
Haven't seen these posted on these forums, but maybe I could have missed them. Don't even know where they are from, just saw them posted over at gametrailers.com. (link) Open the link for slightly larger images.
Is that Natalie Portman I see there?Heh. Either way, the characters look great to me, but the environment and lighting might need a bit of work yet. Seems a bit empty. The Darkspawn looks something like Brom's (the artist, google him!) creatures - great design there.
This is from the just released game informer DA2 article that you get if you pre ordered or something.
#193
Posté 17 juillet 2010 - 10:14
Still, it looks good, imo, the ground could do with improving and Hawke's beard makes his face look like a huge square, but if you can control if he has a beard, that's not too much of a problem.
#194
Posté 17 juillet 2010 - 10:23
Bad: Environment, Character models,
#195
Posté 17 juillet 2010 - 10:31
#196
Posté 17 juillet 2010 - 10:35
#197
Posté 17 juillet 2010 - 10:37
Pretty sire that theese are screens taken from the new handeld version of dragon age ahhahahaa
Really ps1 games like final fantasy 8 look better than this...
From a marketing point of view it is a suicide.
The game mechanics are more consolized to sell to a wider audience but at the same time you downgraded graphics....the first element that wider audience take into account before buying a game.
So...i have discovered your evil plan to get rid of EA.
Bring out a terrible game that will generate bioware bankruptcy so....Ray and Greg can buy it from EA for 100$
Modifié par Rixxencaxx, 17 juillet 2010 - 10:38 .
#198
Posté 17 juillet 2010 - 10:40
Rixxencaxx wrote...
So...i have discovered your evil plan to get rid of EA.
Bring out a terrible game that will generate bioware bankruptcy so....Ray and Gref can buy it from EA
If they wanted to do that wouldn't they just make Jade Empire 2?
#199
Posté 17 juillet 2010 - 10:46
what the hell
is it cartoon s-h-i-t or final phanatahzy9 ?
dao grahpic is a lot better than this
#200
Posté 17 juillet 2010 - 10:48
Second, people seem to overlook the fact that this is still an early build.





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