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Final Day for Dragon Age 2 at Comic Con - Mass effect drops by


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#276
ENHbrometheus

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Brockololly wrote...

LovelyLittleLeprechauns wrote...

Hopefully it means they are just improving the console game not changing the PC game


The problem is that whatever changes they make with the consoles as lead will just be ported over to the PC, with little optimization- or at least not a ground up design focus for PC like you had with Origins. I'd like to believe its not true, but sadly every design choice and change from Origins to DA2 seems catered to rectify weaknesses of the console version of Origins, not make the PC version of DA any better.

I'm hoping I'm wrong, but given the woeful state of console to PC ports, this sucks if true and may just be a deal breaker for me.

I'm with you on that, I think I'd consider myself no longer officially on the bandwagon for DA2. Up until now I had the notion that, hey, maybe all of these changes will be for the better, it is bioware (Still somewhat jaded as to the changes, but the fact it's bioware has kept me from forsaking DA2 altogether). But if this tidbit is true, I may not even purchase the game, let alone allow myself to feel hyped for it.

I'm hoping evil Chris and co aren't that evil. Evil enough to abandon the PC platform altogether for some larger, more mainstream market.

#277
Brockololly

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If they'd just show some PC gameplay many concerns could be either laid to rest or verified. But the longer we hear and see nothing of the PC version while the console version gets all of the attention, the wearier and more disinterested I get.



The ME2 PC port was a joke and especially how amazing DAO was on the PC, being a PC game from the ground up, I hope BioWare isn't this foolish.

#278
xrs09

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i will actually be gutted if they fail to present pc users with anything lol, dragon age was such a good game, and the fact it was slightly better on pc was kinda nice. now all it will be is xbox fanboys going oooo the xbox is a far better machine than the pc, to which i simply say without half these pc's you wouldnt have your precious consoles lol

#279
epoch_

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I want to see pc gameplay so if the gameplay really has taken the turn everyone fears, I can stop following this game. Why showcase your sequel to a game that sold best on the pc with console gameplay?

Who the **** is calling the shots over there?

Modifié par epoch_, 24 juillet 2010 - 01:52 .


#280
rexil

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I hope a dev can come here and tell us that it's just a misunderstanding... or not D:

#281
lord berwick

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I think everyone is panicking here. The devs have said repeatedly that the PC gameplay is not going to change. It's the console versions they're altering since the overhead tactical gameplay didn't quite work as well as the PC. Listen to the DA2 podcast for verification.

#282
xrs09

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u better be right :P cos if ya not , there will most likely be a witch hunt for you haha

#283
Brockololly

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lord berwick wrote...

I think everyone is panicking here. The devs have said repeatedly that the PC gameplay is not going to change. It's the console versions they're altering since the overhead tactical gameplay didn't quite work as well as the PC. Listen to the DA2 podcast for verification.


Not changing the PC gameplay isn't the point. Its the fact that by having the 360 as the lead platform you're catering to all of the weaknesses and idiosyncrasies of the consoles and merely dumping every thing back to the PC. The major design focus, from having a dialogue wheel, to a simpler art style less taxing on the engine, to any potential revisions to the inventory or abilities are being made with the 360 in mind first and foremost. Which wouldn't be so bad if Origins wasn't built from the ground up on the PC.

And don't even get me started on this gem of an interview from BioWare:

Bioware has told CVG that the PC is "made for gaming" - and that there is "no question" over whether it will continue to lead development of its games on the format.

Bioware designer and writing director Daniel Erickson said that the PC's interface was "less restrictive" than
console equivalents. "There's a reason the lead SKU for Dragon age was PC as well. When we're developing an RPG, it's a natural place to be."


You know, except for DA2,,,,cause you know just the MMO gets PC oriented development now....:(

Modifié par Brockololly, 24 juillet 2010 - 02:29 .


#284
Legion 2.5

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lord berwick is right. I heard that in the gameinformer magazine.

#285
mr_luga

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Where do I read this blog? I dont see a link in the OP

#286
rexil

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mr_luga wrote...

Where do I read this blog? I dont see a link in the OP


http://blog.bioware....con-blog-day-1/

#287
Lucy Glitter

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Xbox 360 is main design platform.



Great. Wonderful.

#288
DPB

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Brockololly wrote...

The ME2 PC port was a joke and
especially how amazing DAO was on the PC, being a PC game from the
ground up, I hope BioWare isn't this foolish.


I've seen worse, but some of the things it was missing were just baffling. They didn't include really basic things PC games have as standard, like shortcuts to the different menus, and double-clicking and mouse wheel control in menus. It was still a good game, but despite what Bioware claims I'll never be convinced that this version was anything more than an afterthought.

#289
xrs09

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i am gonna stop bashing now, i dont know whats happening so i cant say anything i suppose. for all we know they have said they are focusing on the consoles because they were worse gameplay style. i will be annoyed if we got conformation that they were purely focusing on the consoles so that it could basically be ported to pc. but i have faith that they will , focus on pc but that they aim to improve consoles combat system.

#290
Firky

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We do have requests from press groups to show it to you from here, we even had Geoff Keighley stop by the booth to check things out, but no dice.
 


You mean "no dice" because he can't show video? Is he writing up a preview somewhere? Or perhaps more accurately ... impressions? 

Modifié par Firky, 24 juillet 2010 - 03:02 .


#291
Grommash94

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Hmm. Are you sure that they exactly said that the xbox 360 is the main design platform for DA2? Could have sworn they said they were making all the versions side by side, or some such.



This is worrying. I will, however, reserve my judgment until BioWare comes out and says something however. From my experience with MMOs, I have found that something is only true if it is formally announced by the dev team.

#292
marquiseondore

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Grommash94 wrote...

Hmm. Are you sure that they exactly said that the xbox 360 is the main design platform for DA2? Could have sworn they said they were making all the versions side by side, or some such.


That was the impression I got from the podcast.  What might have been said was that the 360 was the main design platform for the consoles only.  I'll be there tomorrow so I'll get to hear this for myself.  I'll try not to get to distracted by all the newness. :P

#293
Brockololly

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marquiseondore wrote...

Grommash94 wrote...

Hmm. Are you sure that they exactly said that the xbox 360 is the main design platform for DA2? Could have sworn they said they were making all the versions side by side, or some such.


That was the impression I got from the podcast.  What might have been said was that the 360 was the main design platform for the consoles only.  I'll be there tomorrow so I'll get to hear this for myself.  I'll try not to get to distracted by all the newness. :P


I just find it hard to believe they're making a PC version and a console version - the comabt may be different between the 2, but from the article where Muzyka mentions its much easier to port from console to PC, thats why people are freaking out. 

Be sure to grill Laidlaw and company about the PC version! :ph34r:

#294
Immortal_Titan

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Lucy_Glitter wrote...

Xbox 360 is main design platform.

Great. Wonderful.


This was my imression too and I couldn't be happier with it.

#295
LovelyLittleLeprechauns

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lord berwick wrote...

I think everyone is panicking here. The devs have said repeatedly that the PC gameplay is not going to change. It's the console versions they're altering since the overhead tactical gameplay didn't quite work as well as the PC. Listen to the DA2 podcast for verification.



I agree. I have heard that too. We should all just calm down and wait to see some PC gameplay. We can create a lot of negative speculation on little snidbits of information and- well anything really. Bioware is a good company, sure they have made some mistakes, but I don't think they will betray us PC gamers in the end. It would be a bad move on their part.

All we can do is stay hopeful.^_^

#296
Fraevar

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Deviija wrote...


Huh. I hope that is indeed a sick joke.


As do I - if this is true it would essentially ruin everything that made Origins such a great game.

#297
Bugzehat

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Grommash94 wrote...

Hmm. Are you sure that they exactly said that the xbox 360 is the main design platform for DA2? Could have sworn they said they were making all the versions side by side, or some such.


They did say they were making them side-by-side. People are panicking -- again -- and making wild assumptions.

#298
TheMadCat

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Bugzehat wrote...

Grommash94 wrote...

Hmm. Are you sure that they exactly said that the xbox 360 is the main design platform for DA2? Could have sworn they said they were making all the versions side by side, or some such.


They did say they were making them side-by-side. People are panicking -- again -- and making wild assumptions.


BioWare isn't developing two versions of the same game simultaneously, which is what "side by side" implies, that would be an immense waste of resources. There is one platform being used for development and once that's done it will be ported to the rest with whatever alterations they see fit.

Modifié par TheMadCat, 24 juillet 2010 - 09:23 .


#299
Hulk Hsieh

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I thought judging the game based on limited gameplay information is bad enough.
I never thought there can be something even worse - judging the game based on a sentence of "which platfrom is the 1st one it is developed".
As long as the game itself delivers, I don't mind if it is developed on Wii and ported to PC/PS3/Xbox360.

Modifié par Hulk Hsieh, 24 juillet 2010 - 09:34 .


#300
Guest_Puddi III_*

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Brockololly wrote...

marquiseondore wrote...

That was the impression I got from the podcast.  What might have been said was that the 360 was the main design platform for the consoles only.  I'll be there tomorrow so I'll get to hear this for myself.  I'll try not to get to distracted by all the newness. :P


I just find it hard to believe they're making a PC version and a console version - the comabt may be different between the 2, but from the article where Muzyka mentions its much easier to port from console to PC, thats why people are freaking out. 

Be sure to grill Laidlaw and company about the PC version! :ph34r:


Yeah, and if they confirm they're focusing on the 360 version... grill them on a grill! :devil: