filaminstrel wrote...
Brockololly wrote...
marquiseondore wrote...
That was the impression I got from the podcast. What might have been said was that the 360 was the main design platform for the consoles only. I'll be there tomorrow so I'll get to hear this for myself. I'll try not to get to distracted by all the newness.
I just find it hard to believe they're making a PC version and a console version - the comabt may be different between the 2, but from the article where Muzyka mentions its much easier to port from console to PC, thats why people are freaking out.
Be sure to grill Laidlaw and company about the PC version!
Yeah, and if they confirm they're focusing on the 360 version... grill them on a grill!
But don't you think they're focusing on the 360 version, because it's the platform that need most of work, and not the easier in the same time.Why focus on the PC if it doesn't need as much work as the 360.The more works it need, the more time it demands.And DA2 is coming in only in a few months, so I understand why they choose to work first on a platform that demand lot of work and time.
The gameplay on PC, as it was said, will not be changed in comparaison with the console, so why focus on the PC.
For me, it seems to be a logical thing





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