Aller au contenu

Photo

Final Day for Dragon Age 2 at Comic Con - Mass effect drops by


443 réponses à ce sujet

#401
Champion1

Champion1
  • Members
  • 461 messages
Erm, not to be a detail-freak, but that's a Grunt costume in the blog, not Wrex. I know, details :P

#402
Guest_follis2_*

Guest_follis2_*
  • Guests
Amazing costumes made by those ME2 fans!! The winners of that competition must have been really awesome since these just came second...

#403
Beerfish

Beerfish
  • Members
  • 23 847 messages
Great costumes, really well done. The Grunt head is just amazing. (We did need a front shot of the Morrigan one however, which looked super good from behind.)

#404
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

Mike Laidlaw wrote...

Bryy_Miller wrote...
But the presentation was flawless. The speaker could sell me the keys to Hades.


Oh really? Because I have an amazing deal on this bridge, you see....

Glad you enjoyed it. I gave that demo 55 times over the course of the Con, and it was great to see the reactions. Finishing moves on large creatures for mages was a huge, huge hit. I think people just love ogre gibs.

Thanks for coming out!


I didn't even know that was you. Or maybe you mentioned it and I just was all "Comic Con... need food.... must play video game first ..."

I look forward to playing the finished product on PC.

#405
JettaD

JettaD
  • Members
  • 4 messages
Oh when are you guys going to post the brawl video hmmm?
Ps. Anora was  there as well, but all high and mighty didn't want to spoil her dress (Actually, she had to go get ready for the Masquerade, had a fantastic costume)

Modifié par JettaD, 26 juillet 2010 - 11:41 .


#406
marquiseondore

marquiseondore
  • Members
  • 1 293 messages

Lucy_Glitter wrote...

Cailan = young adult, upper middle class,  english. Deep but with a lilty accent on it.

Cailan's voice was good, his manner was cocky and I think that's what people disliked.

I am happy.


Lucy you nailed he description of Hawke's voice.  I was taken aback when I first head him. I thought for sure he would sound older and/or his voice would be much deeper. 


JettaD wrote...

Oh when are you guys going to post the brawl video hmmm?

Ps.
There was Anora there as well, but all high and mighty didn't want to
spoil her dress (Actually, she had to go get ready for the Masquerade,
had a fantastic costume)


Anora's costume was well done.  I wish I could have stayed for the brawl, looked like fun, but I had a two hour drive back home. :(

#407
marquiseondore

marquiseondore
  • Members
  • 1 293 messages

marquiseondore wrote...

Lucy_Glitter wrote...

Cailan = young adult, upper middle class,  english. Deep but with a lilty accent on it.

Cailan's voice was good, his manner was cocky and I think that's what people disliked.

I am happy.


Lucy you nailed the description of Hawke's voice.  I was taken aback when I first head him. I thought for sure he would sound older and/or his voice would be much deeper. 


JettaD wrote...

Oh when are you guys going to post the brawl video hmmm?

Ps.
There was Anora there as well, but all high and mighty didn't want to
spoil her dress (Actually, she had to go get ready for the Masquerade,
had a fantastic costume)


Anora's costume was well done.  I wish I could have stayed for the brawl, looked like fun, but I had a two hour drive back home. :(



#408
marquiseondore

marquiseondore
  • Members
  • 1 293 messages

Lucy_Glitter wrote...

Cailan = young adult, upper middle class,  english. Deep but with a lilty accent on it.

Cailan's voice was good, his manner was cocky and I think that's what people disliked.

I am happy.


Lucy you nailed the description of Hawke's voice.  I was taken aback when I first head him. I thought for sure he would sound older and/or his voice would be much deeper. 


JettaD wrote...

Oh when are you guys going to post the brawl video hmmm?

Ps.
There was Anora there as well, but all high and mighty didn't want to
spoil her dress (Actually, she had to go get ready for the Masquerade,
had a fantastic costume)


Anora's costume was well done.  I wish I could have stayed for the brawl, looked like fun, but I had a two hour drive back home. :(

Modifié par marquiseondore, 27 juillet 2010 - 01:18 .


#409
Kenrae

Kenrae
  • Members
  • 681 messages

Mike Laidlaw wrote...

Since there seems to be some concern about lead platform, I can dispel a myth for you: it's not actually that hard to develop on all three platforms once you have an engine that actually works on all three platforms. It's just a matter of ensuring the bug fixes and optimizations work on all three, and then generating assets that are both scaleable (as in they can move to be optimized across all three platforms) and functional.

And since we already HAVE an engine that works on PS3, PC and 360, we can, in fact, develop on all three. Dragon Age II is "built," tested and run every day on all three.


Tested? Do you use TDD development? Can that be done on a game? Am I asking something too technical and nerdy? :P

#410
joriandrake

joriandrake
  • Members
  • 3 161 messages

Champion1 wrote...

Erm, not to be a detail-freak, but that's a Grunt costume in the blog, not Wrex. I know, details :P

Yeah, the one who wrote that seems never even played ME =]

#411
Mike Laidlaw

Mike Laidlaw
  • BioWare Employees
  • 765 messages

Kenrae wrote...

Mike Laidlaw wrote...

And since we already HAVE an engine that works on PS3, PC and 360, we can, in fact, develop on all three. Dragon Age II is "built," tested and run every day on all three.


Tested? Do you use TDD development? Can that be done on a game? Am I asking something too technical and nerdy? :P


Not quite TDD in a pure form, but we do have test plans and daily builds that have to pass a degree of play-ability as well as technical "hardening" before they're rolled out as "verified" for development. The senior leadership team (myself, lead artist, lead programmer, exec producer) do daily playthroughs of upcoming major milestones (demos, etc) in the morning, and there's an open hour-long playthrough in the afternoon of different story arcs, gameplay chunks and so on where we try to ensure the writers, artists and tech teams working on them are present for feedback.

It's a very iterative process, and while it does eat a bit of time every day, it also pushes the game along and keeps us focused on moving parts of the game to finished and balanced sooner.

#412
Ulicus

Ulicus
  • Members
  • 2 233 messages

marquiseondore wrote...

and [Hawke] sounded similar to Cailan.

*twitch* Please, no.

#413
marquiseondore

marquiseondore
  • Members
  • 1 293 messages

Ulicus wrote...

marquiseondore wrote...

and [Hawke] sounded similar to Cailan.

*twitch* Please, no.


Similar, it wasn't the same voice actor <_<

#414
Tinxa

Tinxa
  • Members
  • 1 548 messages

marquiseondore wrote...

Ulicus wrote...

marquiseondore wrote...

and [Hawke] sounded similar to Cailan.

*twitch* Please, no.


Similar, it wasn't the same voice actor <_<


Or it could have been a placeholder voice. Morrigan wasn't voiced by Claudia Black in the first gameplay video of DAO. Did anyone mention if Hawke's voice was what he's going to sound like in the final game?

#415
marquiseondore

marquiseondore
  • Members
  • 1 293 messages

Tinxa wrote...

marquiseondore wrote...

Ulicus wrote...

marquiseondore wrote...

and [Hawke] sounded similar to Cailan.

*twitch* Please, no.


Similar, it wasn't the same voice actor <_<


Or it could have been a placeholder voice. Morrigan wasn't voiced by Claudia Black in the first gameplay video of DAO. Did anyone mention if Hawke's voice was what he's going to sound like in the final game?


No, but David mentioned that they voice acting had already been recorded.

#416
Anarya

Anarya
  • Members
  • 5 552 messages
Wow that Grunt mask is blowing my mind. Amazing work, on all the costumes really. Winning 2nd place at Comic-con's masquerade is nothing to sneeze at. The overall caliber of costume that gets submitted there is pretty high.

#417
Ulicus

Ulicus
  • Members
  • 2 233 messages

marquiseondore wrote...

Ulicus wrote...

marquiseondore wrote...

and [Hawke] sounded similar to Cailan.

*twitch* Please, no.


Similar, it wasn't the same voice actor <_<

... yes? Similiar to Cailan is a bad thing in my books. Hence my reaction. I sincerely hope my ear doesn't pick up such similarities.

Modifié par Ulicus, 27 juillet 2010 - 05:17 .


#418
Kenrae

Kenrae
  • Members
  • 681 messages

Mike Laidlaw wrote...

Kenrae wrote...
Tested? Do you use TDD development? Can that be done on a game? Am I asking something too technical and nerdy? :P


Not quite TDD in a pure form, but we do have test plans and daily builds that have to pass a degree of play-ability as well as technical "hardening" before they're rolled out as "verified" for development. The senior leadership team (myself, lead artist, lead programmer, exec producer) do daily playthroughs of upcoming major milestones (demos, etc) in the morning, and there's an open hour-long playthrough in the afternoon of different story arcs, gameplay chunks and so on where we try to ensure the writers, artists and tech teams working on them are present for feedback.

It's a very iterative process, and while it does eat a bit of time every day, it also pushes the game along and keeps us focused on moving parts of the game to finished and balanced sooner.


Thanks for the answer! I'm quite intereseted in unit testing and other types of testing lately, and trying to implement as much as I can in my job. We do games too, but small iPhone games, nothing comparable to the games you develop. Since you mentioned it my curiosity took over me, I don't have experience on AAA titles development.

Thanks for your time :).

#419
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages
A bit off-topic, but... Preview Night 2011 passes for SDCC sold out on Sunday,

Mike Laidlaw wrote...

Not quite TDD in a pure form, but we do have test plans and daily builds that have to pass a degree of play-ability as well as technical "hardening" before they're rolled out as "verified" for development. The senior leadership team (myself, lead artist, lead programmer, exec producer) do daily playthroughs of upcoming major milestones (demos, etc) in the morning, and there's an open hour-long playthrough in the afternoon of different story arcs, gameplay chunks and so on where we try to ensure the writers, artists and tech teams working on them are present for feedback.


This is actually great info. Thanks.

#420
Anarya

Anarya
  • Members
  • 5 552 messages

Bryy_Miller wrote...

A bit off-topic, but... Preview Night 2011 passes for SDCC sold out on Sunday,


Argh are you serious? It just gets more ridiculous every year. The passes aren't even on sale online yet!

#421
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

Anarya wrote...

Bryy_Miller wrote...

A bit off-topic, but... Preview Night 2011 passes for SDCC sold out on Sunday,


Argh are you serious? It just gets more ridiculous every year. The passes aren't even on sale online yet!


I'm serious, and there's confirmation of passes going on stale in AUGUST.

#422
marquiseondore

marquiseondore
  • Members
  • 1 293 messages

Bryy_Miller wrote...

Anarya wrote...

Bryy_Miller wrote...

A bit off-topic, but... Preview Night 2011 passes for SDCC sold out on Sunday,


Argh are you serious? It just gets more ridiculous every year. The passes aren't even on sale online yet!


I'm serious, and there's confirmation of passes going on stale in AUGUST.


:( awww I was hoping to get tickets.  Is there a mailing list to know when the rest of the days go on sale?

#423
Kail Ashton

Kail Ashton
  • Members
  • 1 305 messages
lol wtf how did the mass effect 2 cosplayers lose? bullscheet~! it's the bush election scandal all over~! someone slap that cheeseburger & massage therapists boob outtha Al Gore's hands and get him on this asap~!

#424
Bryy_Miller

Bryy_Miller
  • Members
  • 7 676 messages

marquiseondore wrote...

Bryy_Miller wrote...

Anarya wrote...

Bryy_Miller wrote...

A bit off-topic, but... Preview Night 2011 passes for SDCC sold out on Sunday,


Argh are you serious? It just gets more ridiculous every year. The passes aren't even on sale online yet!


I'm serious, and there's confirmation of passes going on stale in AUGUST.


:( awww I was hoping to get tickets.  Is there a mailing list to know when the rest of the days go on sale?


I made a SDCC topic in Off-Topic.
http://social.biowar...3/index/3120553

#425
joriandrake

joriandrake
  • Members
  • 3 161 messages

Ulicus wrote...

marquiseondore wrote...

and [Hawke] sounded similar to Cailan.

*twitch* Please, no.

Why? It would be glorious! :happy: