To be honest, that is not all about the matter of loyalty, of course it also is, but I thought this is the best, too.
For me it is most important that I don't know at all what the next game needs, which game companies and other companies here seem to naturally know. And also I have to say it tooks me several hours to read the Chanter's board. My English ability is still that awful.
I hate to say this but, I thought, Bioware discribed what was going on truely luscious, beautiful, sure, but sometimes I had a doubt, a little of course, but was serious eventually, that if Bioware sees or even values the reasons behind events. There would be the matter whether the reasons should be exhibited or not, but I'd be doubtful sometimes if I was a player, also without reasons there hardly be the other reasonable options, and regardless of those, the reason exists. It could give a story a world. Might be a trash, though.
If DA2 story goes around the events, I thought, the reasons are the first what they would need. Might be wrong, of couese.
And for me, telling some reasons to someone skilled at pulling out it, and I owe too, seems adequately easy. True, not easy than I thought, because of whatever, I'm sorry, really.
Now I have read the board, I really felt I have to do my best, as I have so far, to be fastest and responsive for unknown... being not sure what I could...
Modifié par mildmort, 18 juillet 2010 - 08:42 .