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Dragon Age DLC Coming to the Mac!


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#1
Victor Wachter

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Check out the full story!

#2
dualie11

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Yay!

#3
Bratt1204

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Well, yes it is good news but I'm already playing RTO on my Mac thanks to the newest version Modazipin : )

#4
FRIEDCHIKKIN

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*cries*

#5
dualie11

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Yes but it will also be patched to v.1.0.3

#6
txa1265

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[edit] Oops ... I mistook my inability to find a manual patch with something more nefarious - once I booted the game I was prompted to update :)

Edited by txa1265, 21 July 2010 - 12:05 AM.


#7
jopsomer

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Good news, thanks!

#8
Marvin_Arnold

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Sooo... anyone already tried running Awakening with his/her newly patched version??

#9
Jhime

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Not Awakening, but Darkspawn Chronicles seem to work. I did have a crash, so not completely sure, but it might've been unrelated.

#10
Bratt1204

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Look like RTO is now available for Mac users to purchase and download on the Dragon Age site : )

#11
JollyR0g3rs

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Yes!!! Patched to 1.03 last night. They in fact FIXED the sound issue with my Bose USB Speakers!!!



PLayed last night for a couple hours and everything works!. Might actually PURCHASE RTO just to say thanks :)

#12
Quisition

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What's the easiest way to get a list on what is actually changed/fixed with the new patch? The Readme supplied is still the old one as far as I can tell.



I am primarily interested in the game changes. Spells nerfed, beefed up, that sort of things.



/Quisition.

#13
JollyR0g3rs

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Isn't that listed in the patch info for 1.03 windows version. Hold on let me take a look?

It is in fact there:

1.  Right click on your Dragon Age Mac executable icon and select "show package contents"
2. navigate to contents/resources/transgaming/c_drive/program files/Dragon Age/Docs/PatchNotes_en.txt

Oh wait. You haven't installed it!!! I am not sure what version the original release was for Mac... but here is what is listed for 1.02 & 1.03:

------------------------Dragon Age: Origins 1.03------------------------
- Various changes have been made to code and resources to support the DragonAge: Origins - Awakening expansion pack. Most of these changes do not affectOrigins itself.- Some players were experiencing increasingly long load times. A major cause ofthis problem has been fixed.- At higher levels, non-player characters now receive a bonus to armorpenetration. This mitigates an unintentional imbalance with well-armoredhigh-level characters, since armor penetration previously did not scale asaggressively as armor itself did.- Elite-rank enemies (lieutenants) can no longer be shattered. This preservesthe intended tactical design of many combat encounters.- Portraits for summoned creatures (like a ranger's wolf) were displayingimproperly while in the party camp. This no longer occurs.

------------------------Dragon Age: Origins 1.02------------------------
Many of the fixes affecting balance, gameplay, or plot scripting are alreadyincluded in the Xbox 360 and PlayStationÆ3 versions of Dragon Age: Origins. 
BALANCE- Daggers now apply 0.5 points of damage per additional point in dexterity and0.5 points of damage per additional point in strength, as originally intended.This increases dagger damage for high-dexterity characters.- During combat, mana or stamina reserves now correctly regenerate more quicklywhen reserves are low. This allows players to occasionally use an talent orspell in the later stages of lengthy fights.- When exploring, mana and stamina now regenerate more quickly at highercharacter levels. This reduces downtime between fights.- The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now haveshorter durations and/or longer cooldowns. This ensures that combatants can nolonger stun-lock each other by repeatedly casting the same spell.- The cooldowns for several low-level sustained abilities are now shorter. Thisensures that players are not penalized for accidentally deactivating them.- Certain battles were not scaling properly, resulting in excessively difficultfights. They now scale as intended.- Enemy corpses now drop health poultices and money more appropriately,resulting in less clutter in the player's inventory.
GAMEPLAY- In rare cases, enemy corpses were selectable when they contained no loot.This no longer occurs.- Party members whose combat tactics were set to defensive behavior nolonger stop attacking after using a spell or talent.- In rare cases, combat tactics conditions could fail to determine whether acharacter had enough mana or stamina to use an ability. This no longer occurs.- The Rally talent no longer repeats its audio effect if it is active duringcertain conversations.- The Rally talent no longer deactivates upon area transitions or conversations.- The Shimmering Shield spell now deactivates when the character is out of mana.
PLOT (SPOILER WARNING)- Promotional downloadable content items now remain in the player's inventorywhen standard items are removed at the end of the dwarf noble origin.- Repeatedly talking to Duncan after gathering the vials in the Korcari Wildsbut not the treaties no longer provides duplicate experience.- Leliana's personal plot can now be completed if the player substantiallyincreased her approval (through gifts) before talking to her.- During the siege of Redcliffe, enemies are no longer able to spawn inlocations that would break the plot.- Bann Teagan no longer disappears when he is supposed to be accessible duringUrn of Sacred Ashes.
PC-SPECIFIC- Controlling a summoned creature (like a ranger's pets) during certain specialarea transitions no longer results in odd behavior.- Creating a character in a custom module did not create a folder for saves.This could result in corruption of main campaign saves. This no longer occurs.- In some cases, the class icon was set incorrectly for characters importedfrom the downloadable Character Creator. This no longer occurs.- The options menu now includes a setting to automatically download previouslypurchased content that is not currently installed.- After installing new downloadable content, the game now always reminds theuser to restart the game.- The icons for some promotional downloadable content items were missing. Theynow appear correctly.- Various issues could occasionally cause uploads to the online player profileto fail unexpectedly. This no longer occurs.

Edited by JollyR0g3rs, 24 July 2010 - 01:11 PM.


#14
JollyR0g3rs

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BTW, I was in fact able to get Awakenings to work by using the windows version installed on my bootcamp partition and copying over some files and editing my addins.xml. It really isn't hard to do IF you have the windows version. I have over 4 hours of play time and it has worked fine on my 08 Mac Pro w/ ATI 4870.

#15
Avac Davison

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Okedokie Jolly, care to illuminate the rest of us as to how to accomplish this feat?... :)

#16
JollyR0g3rs

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First you need a legal copy of DAO and Awakenings already installed on windows (mine is upgraded to 1.03 but don't think this makes a diff). I am sure there are other ways to extract the data, but I didn't do that. I have purchased DAO & Awakenings for windows and also DAO for the Mac.

Upgrade Mac DAO to 1.03 and then Back up your Applications/Dragon Ages somehow. (just in case).
1. Copy Yourwindowspartition/Program Files//Dragon Age/addins folder to your Mac side (inside of that folder is the expansion folder dao_prc_ep_1). AND also copy .../Dragon Age/Packages/core_ep1  from the windows install to the Mac.
2. I copied my My Documents/Bioware/Dragon Age/Settings/AddIns.xml to my Mac and replaced the Addins.xml on my Mac Documents/Bioware/Dragon Age/Settings/AddIns.xml, however this could effect your addins if you don't have the same DLC on both windows & Mac, SO BACK IT UP, I just made a copy and called it AddInns.xml_back incase I ran into problems.. Alternatively you can open that file and find the xml data from the file for awakenings to put into your Macs Documents/Bioware/Dragon age/Settings/AddIns.xml.  Either way should work, but back it up first.
3. Locate Applications/Dragon Age/Dragon Age Origins Mac application. Right click on it and select Show Package Contents. Navigate to Contents/Resources/transgamingc_drive/Program Files/Dragon Ages/  and copy the addins folder you copied from the windows game. Navigate to .../Dragon Age/packages and copy the core_ep1 to the .../Dragon Age/packages folder on your Mac side. 

Hope I didn't miss anything!

Start the game and the campaign option should be available with Awakenings as one of your campaigns.
I am not responisible if you get this wrong or if it borks your game. I told you to back it up for a reason. I may have missed something because I did this back on 22Jul and wrote this from memory. However, I have over 10 hours of game play with zero issues.
My worry is the with next update to DAO for Mac, as I think a checksum is done by the installer/updater. So that is why I am keeping a backup Dragon Age Origins Mac app around. If I need to I can run that instead to update and then setup my expansion by hand again.

I purchased the expansion and am running it on one computer. I don't think I am violating any EULA. However, if I am, please just PM me and let me know and just delete this post.  Honestly I was a little apprehensive about letting anyone know. But hey, Macheads can play the expansion with out actually booting into windows!

#17
Avac Davison

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Awesome, Jolly, soon I'll have to test it out on a proper copy. :)

#18
Ackell

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Darkspawn Chronicles works, but the reward doesn't transfer over once you finish it (i.e. no Blightblood).

#19
Avac Davison

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OK, status report. Made a clean install (including RtO), upgraded to 1.03, did as Jolly laid out, and Awakening indeed loads up. Made an Orlesian GW for testing purposes, and will have to re-adjust the graphics setting to work at least semi-well (Unibody MB late '08, so you all know what that means...)



Sooooo... so far, so good. Great work, Jolly! *cheers*

#20
JollyR0g3rs

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@ Avac- UR Welcome. I am running on an 08 Mac Pro with a ATI4870. Plays very nicely together. BTW, I finished my first play through of Awakenings on my Mac, and had no problems. On travel now, but the wife is home playing through the whole game from start on the MP.

#21
Marvin_Arnold

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(nagnagnag) BioWare/EA could spare a lot of porting (Transgaming) money if they just included a Mac installer into their products, (or left the game files outside the Windows installer, together with instructions for Mac users) since they seem to fit into the Mac version perfectly...



amirite?

#22
ilkelma

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JollyR0g3rs wrote...

First you need a legal copy of DAO and Awakenings already installed on windows (mine is upgraded to 1.03 but don't think this makes a diff). I am sure there are other ways to extract the data, but I didn't do that. I have purchased DAO & Awakenings for windows and also DAO for the Mac.

Upgrade Mac DAO to 1.03 and then Back up your Applications/Dragon Ages somehow. (just in case).
1. Copy Yourwindowspartition/Program Files//Dragon Age/addins folder to your Mac side (inside of that folder is the expansion folder dao_prc_ep_1). AND also copy .../Dragon Age/Packages/core_ep1  from the windows install to the Mac.
2. I copied my My Documents/Bioware/Dragon Age/Settings/AddIns.xml to my Mac and replaced the Addins.xml on my Mac Documents/Bioware/Dragon Age/Settings/AddIns.xml, however this could effect your addins if you don't have the same DLC on both windows & Mac, SO BACK IT UP, I just made a copy and called it AddInns.xml_back incase I ran into problems.. Alternatively you can open that file and find the xml data from the file for awakenings to put into your Macs Documents/Bioware/Dragon age/Settings/AddIns.xml.  Either way should work, but back it up first.
3. Locate Applications/Dragon Age/Dragon Age Origins Mac application. Right click on it and select Show Package Contents. Navigate to Contents/Resources/transgamingc_drive/Program Files/Dragon Ages/  and copy the addins folder you copied from the windows game. Navigate to .../Dragon Age/packages and copy the core_ep1 to the .../Dragon Age/packages folder on your Mac side. 

Hope I didn't miss anything!

Start the game and the campaign option should be available with Awakenings as one of your campaigns.
I am not responisible if you get this wrong or if it borks your game. I told you to back it up for a reason. I may have missed something because I did this back on 22Jul and wrote this from memory. However, I have over 10 hours of game play with zero issues.
My worry is the with next update to DAO for Mac, as I think a checksum is done by the installer/updater. So that is why I am keeping a backup Dragon Age Origins Mac app around. If I need to I can run that instead to update and then setup my expansion by hand again.

I purchased the expansion and am running it on one computer. I don't think I am violating any EULA. However, if I am, please just PM me and let me know and just delete this post.  Honestly I was a little apprehensive about letting anyone know. But hey, Macheads can play the expansion with out actually booting into windows!


Jolly do I have your permission to include this in the FAQ? I'm going to redo it in light of recent developments and such and this is a big deal that people might like to see.

#23
Lujoel

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Great. Will be Golems and/or Witch released also for Mac?

#24
Marvin_Arnold

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I wonder why the "downloadable content" available for the Mac doesn't show up as auch in-game (as "available content")? Does EA need a marketing adviser, by any chance??

#25
SirFelix

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Lujoel wrote...

Great. Will be Golems and/or Witch released also for Mac?


Man I am hoping that Witch Hunt does.  I went straight to the bioware content page when I heard about witch hunt coming out and was crushed when i saw it wasn't coming on day one.  But It seems like they bring dlc to mac shortly after  it comes out on PC so I will keep my fingers crossed.

Actually I should go download Leliana's Song right now for Mac to show my support!