There has been a lot of talk about romance DLC among fans like me who were overjoyed at the idea of a romancable Tali, but very unhappy we couldn't experience it with our primary or in my case, only character. Lots of people are having to make new characters just to get the romance they want... and it's frustrating. Not wanting to restate the same argument everyone's made, I'd just like to make some brief and compelling points towards my own feelings on the matter and offer some solutions.
Firstly to drive home a point, strict sexuality for characters will ONLY generate negative play experiences where none were needed. It may create more depth according to some people (though I'll contest that point of view in a moment), but what enjoyment that depth brings is highly overshadowed by the frustration of not being able to pursue a romance you would like to see unfold. That is the only possible outcome is that people will be annoyed. Especially when your love interest from the last game is now threatening to flay people alive and your only other romance option is gonna give you scale itch (We all know it was you, Kelly.)
As I promised a moment ago I'd like to address the people who feel strict sexuality deepens a character or a reality. People with differing sexual preferences more often than not act just like other people. To be able to easily say 'This character must be straight because of the way she acts' is not only a horrible assumption to make, it's also an extremely insulting one. If anything, the option to have an alternative sexual preference adds a new dimension to a character. Now to be fair it doesn't seem that such a huge number of people in a single ship would be bisexual... which brings me to my next point.
The best way to impliment something like this is to make the Player Character express interest, then lock out further relationships after. It's not rocket science. With the rest of the crew acting the same the potential for other sexuality isn't there. In fact the point could even be stated in divergent dialogue options after the player has set a romance into motion.
Or you know... say DLC where people can choose which characters they would like to be options...
The logic in the argument against is flawed. It's saying that 'we can't enjoy our game unless you can't enjoy your's'. No one is forcing anyone to pursue homosexual relationships in Mass Effect, and if all the option to begin one rests on the Player Character's shoulders it's no different than any other decision made in the game. The option left unused simply never happened. If you don't want Tali to be bisexual or lesbian in your story, the solution is simple. Don't play a female and make the choice to try to initiate a relationship with Tali. Prior to doing that, she's as likely straight. There, problem solved. There is no set canonical story. To me, my story is canon, to you, your's is. Mass Effect is a story made for you and you alone, that's why everyone has a different one and makes different choices in the game. By that same logic why should two people's Tali's have to be identical? Why can she not be sexually inexperienced and open to experimenting in one person's game and a product of a culture that likely discourages homosexuality to better maintain population in another?
For every argument against, there's an argument for, but when it comes right down to the core of it, only one side generates a negative play experience for the players who disagree. My game is for my enjoyment, and your game is for your's. Simple as that.
Modifié par M1tt3ns, 17 juillet 2010 - 01:34 .




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