Mac Version
#1
Posté 17 juillet 2010 - 02:12
#2
Posté 17 juillet 2010 - 06:16
Well, at least that's what I did with DA:O before attempting to reinstall the partition and encountering an error that wouldn't allow me to re-allocate partition space.
Modifié par Celticon, 17 juillet 2010 - 06:17 .
#3
Posté 19 juillet 2010 - 03:19
#4
Posté 17 août 2010 - 04:03
Here's hoping for a Mac version of DA2. Even if it's only available digitally on services such as Steam.
#5
Posté 25 août 2010 - 06:19
My home is now becoming a MAC only home. I keep my last Vista machine alive and it's powerful enough to handle DA:O and likely DA2. But I now have MAC's that are more powerful then this old PC.
If Bioware doesn't start to release their games on the Mac and support them as a major platform soon then DA2 might be the last game from them I play. I'm not willing to buy a PC just for playing games and I don't see switching back from apple anytime soon.
So Bioware please consider following Valve's footsteps and release on OSX as a 1st party platform. Valve's pioneering work has made the graphic drivers more robust and faster on the MAC
#6
Posté 25 août 2010 - 06:29
TXSean wrote...
I was just wondering if a Mac version will be coming as well
[img]http://t3.gstatic.com/images?q=tbn:xy_Lcv5wFf_m0M:http://www.funnypictureblog.com/wp-content/uploads/2010/04/NotSureIfSerious.jpg&t=1[/img]
#7
Posté 25 août 2010 - 08:33
Valve has shown that it's possible and Valve is pushing apple to release decent video drivers. My dream would be for Bioware (and EA) to release through stream and make it dual license so that when I buy DA2 for the PC I can play the Mac port when it comes out
#8
Posté 25 août 2010 - 10:54
Valve hasn't shown anything- it adapted to the reality that's been staring us in the face for years.
Which isn't to say Valve isn't smart- they are. But if you want to talk feats of pioneering- go back a decade to Diablo II. The mac money has always been there- for anyone that took the risks.
#9
Posté 25 août 2010 - 11:09
gnomon7 wrote...
I just want to make one minor quibble. It's not the obvious one either.
Valve hasn't shown anything- it adapted to the reality that's been staring us in the face for years.
Which isn't to say Valve isn't smart- they are. But if you want to talk feats of pioneering- go back a decade to Diablo II. The mac money has always been there- for anyone that took the risks.
Blizzard did it first indeed, but being the "god" of computer gaming, some companies may have attributed its success in the mac market to gold-like abilities.
Valve proved demigods can do it as well and provided a distribution platforms for humans to sell if they chose to do it.
Torchlight showed humans can do it as well.
What the hell Bioware is waiting for? no idea but I hope they start making their games for mac as well. -I mean native, in-house ports-.
#10
Posté 25 août 2010 - 11:10
#11
Posté 25 août 2010 - 11:19
ProudNegro wrote...
They re waiting for you to buy a pc
back to your troll-pit now.
#12
Posté 26 août 2010 - 04:54
Rimfrost wrote...
Cute picture. But I think it's a serious question/plead. Bioware have released half decent ports of most of their games 1-3 months after general release. I'm hoping that they could make the mac a first tier platform and release it at the same time and make it a native app instead of a cider port.
Valve has shown that it's possible and Valve is pushing apple to release decent video drivers. My dream would be for Bioware (and EA) to release through stream and make it dual license so that when I buy DA2 for the PC I can play the Mac port when it comes out
I hear mac steam users this weekend have a special for a free Trial of Pong
#13
Posté 28 août 2010 - 01:38
Troll or not, I'm starting to suspect that this is indeed Biowar/EA's strategy.Lyssistr wrote...
ProudNegro wrote...
They re waiting for you to buy a pc
back to your troll-pit now.
ProudNegro of course doesn't know (how should it) that we don't need to actually buy a Windows PC, since Windows can run flawlessly and even simultaneously with OSX on our machines, too (and Mac computers are also, by definition, PCs, btw) but anyway, with the advent of BootCamp, and the sometimes poor performance of Cider ports, I suspect developers don't see the necessity to put efforts into a mac port.
WINE might be another option.
Modifié par Marvin_Arnold, 28 août 2010 - 01:39 .
#14
Posté 28 août 2010 - 02:19
#15
Posté 28 août 2010 - 05:07
Marvin_Arnold wrote...
Troll or not, I'm starting to suspect that this is indeed Biowar/EA's strategy.Lyssistr wrote...
ProudNegro wrote...
They re waiting for you to buy a pc
back to your troll-pit now.
ProudNegro of course doesn't know (how should it) that we don't need to actually buy a Windows PC, since Windows can run flawlessly and even simultaneously with OSX on our machines, too (and Mac computers are also, by definition, PCs, btw) but anyway, with the advent of BootCamp, and the sometimes poor performance of Cider ports, I suspect developers don't see the necessity to put efforts into a mac port.
WINE might be another option.
Bootcamp > cider, no doubt, anyhow cider ports are so overpriced that I'd rather give my money to microsoft, which I love as a company for Visual Studio, than to people who do price fixing, which I despise as a practice.
However, native ports are a different story, I've posted a thread, where I show a link that studies mac market, there are money to be made and of course I mean good returns (bigger than time+investment).
There are big companies who have successfully made profit from the mac market through native ports, so it's not like we're asking the devs to defy gravity, just point out a way to increase profits that they could potentially consider.
#16
Posté 26 septembre 2010 - 10:58
#17
Posté 26 septembre 2010 - 10:59
#18
Posté 13 janvier 2011 - 05:56





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