Still Worth Playing?
#26
Posté 18 juillet 2010 - 08:14
www.forgottenwars.com/dudleyfix/index.htm
#27
Posté 18 juillet 2010 - 08:31
I was referring more to the type of choice it is*. If you know you like banter and romance (and unless BG is your first CRPG you probably do know) there is no conceivable reason for why you have to play unmodded the first time. If you then want to try the BG1 engine the experience is not diminished by first having played the game in a slightly different format; one that more people are likely to find more appealing, consequently making it a superior recommendation to new players.cipher86 wrote...
This analogy implies that playing Baldur's Gate unmodded is like purposely putting yourself in copious amounts of pain. Are you sure that's the message you're trying to convey?Irrbloss wrote...
That's a silly argument (and I'm directing this towards anyone who fields it). By the same reasoning you'd have your first tooth pulled without anaesthetic so you could fully appreciate the effects of the anaesthetic the second time.CoM Solaufein wrote...
If you haven't played them before, don't install any mods, play it as is first. After playing it, install mods and see how much of a difference they make to the original game.
*But is a sense purposely playing unmodded BG1 can be like purposely putting yourself in pain. Many, maybe even most, of the people who play unmodded BG1 then switch over to Tutu/BGT and never look back. I often hear this rationalised as along the lines of "now I have done that and can now play the game as I really want to play it." I suspect this is also behind every recommendation for playing BG2 before BG1. When you are "used to the game" (read: less likely to be scared off) you can subject yourself to BG1, but play BG2 first.
If you know you like banter and romance, why should you wait? One has banter and romance and the other has no banter and no romance. Which are you more likely to enjoy?I'm not normally a purist, but in this case, the original vision is so damn good that adding mods is only necessary if you feel the need to do it after you've made an effort to witness the base product. Only once this effort has been made should a person seek out mods.
Which ties into the other kind of mod I would recommend you do not play without the first time: bug-fixing mods. Do you like bugs? No? Then exactly what is you incentive to play a more buggy game instead of a less buggy game? Is you game experience somehow enhanced by having Gorf kill bystanders in loop? Maybe the game's better when you can't de-charm Glaicas (like was intended) because of a bug? No, everyone should install bug-fixing mods, first time playing or otherwise.and download the latest patch.
Commence undirected rant: The G3 Fixpack is not more or less "true" than Baldurdash, other than maybe in the sense Baldurdash fixes a lot less bugs and consequently have a lower absolute number of ambigous cases. In fact, Baldurdash contains a lot of stuff rejected by the G3 Fixpack because of its arbitrary nature (such as the rogue stone). People say this either because they "grew up" with Baldurdash and that's what they are used to (so Baldurdash gets carte blanche whereas the G3 Fixpack is scrutinised) or because their intent is malicious.Dante2377 wrote...
Irrbloss wrote...
For the record, G3Dante2377
wrote...
Balderdash or G3
>> Baldurdash.
I agree with that, but some
people find some of the G3 fixes to be more than "fixes" but
misinterpretations of developers intent and so they find the Baldurdash
"truer".
Modifié par Irrbloss, 18 juillet 2010 - 08:41 .
#28
Posté 18 juillet 2010 - 08:37
Irrbloss wrote...
*snip*
Meh. No use word-for-wording another post - it's pretty obvious where I stand. Though I don't consider unofficial patches mods, sorry if it came across that way.
#29
Posté 18 juillet 2010 - 09:51
#30
Posté 18 juillet 2010 - 10:02
#31
Posté 18 juillet 2010 - 10:29
Gorthaur X wrote...
Since EasuTutu leaves the original BG1 on your computer, there's no reason you can't just install your desired mods on BG1TuTu, play it side by side with the vanilla BG1 for a bit, and see which you prefer. Personally, I find that being able to play with a 1680 x 1050 resolution rather than 640 x 480 is pretty much reason enough to go with TuTu in itself, but tastes do vary.
That would be correct if Tutu or BGT would be a genuine replica of BG but with better resolution and interface, and we can say it is - for more than 90% of the game, but unfortunatelly there are inconsistencies that spoils the original game. From bad monster random spawns to the faster movement speed (in BG1 you could not outrun a wolf), or the pause in inventory screen (which is ridiculous, when characters are in melee to pass potions from one to other), and to entire chunks of dialogues simply gone (when killing the Karoug on Balduran Island).
#32
Posté 19 juillet 2010 - 10:49
gunman78 wrote...
and to entire chunks of dialogues simply gone (when killing the Karoug on Balduran Island).
Huh? Karoug has some dialogue when you first meet him but nothing more. He has the same dialogue in Tutu and BGT.
#33
Posté 19 juillet 2010 - 08:24
What exactly do the romance mods do exactly? Do they just take the romance from BG2 and put it into BG1? Or are they completely new, fan-made dialogue? I may download the romance and party banter, but do you need the tutu for that? Because if you do, and it's true what gunman78 is saying about randow enemies and other screw-ups the original game, then I suppose I'll just go modless.
#34
Posté 19 juillet 2010 - 08:40
Personally, I would say the advantage of having party banter outweighs any disadvantage of not seeing the game in its original form (what's the point of that if you aren't going to enjoy the silence?). But that's just me.
Modifié par miss_daydream, 19 juillet 2010 - 08:41 .
#35
Posté 19 juillet 2010 - 08:53
There are NPCs in BG1. They do not consist of more than a few voice clips in the unmodded game. What the BG1 NPC mod does is to flesh out the characters by adding dialogue and characterisation. The romances are extensions of this. It's all new and fan-made.EmStar202 wrote...
What exactly do the romance mods do exactly? Do they just take the romance from BG2 and put it into BG1? Or are they completely new, fan-made dialogue?
You do need the BG2 engine (i.e. EasyTutu or BGT). The BG1 engine is too primitive for anything but the most rudimentary mods.I may download the romance and party banter, but do you need the tutu for that?
I have no complaints about Tutu vs vanilla BG1. There are a few minor differences, but I would hardly call them "screw-ups". I would say that you only mind Tutu if you are used to BG1 and want things to be the same. Edit: Obviously it is possible to prefer the BG1 engine on rational grounds; I'm not saying it has to be mule-headednessBecause if you do, and it's true what gunman78 is saying about randow enemies and other screw-ups the original game, then I suppose I'll just go modless.
Modifié par Irrbloss, 19 juillet 2010 - 09:23 .
#36
Posté 19 juillet 2010 - 09:19
With that in mind, I'm still against modding the game your first time through, but that's because it's what I did first and I found the original experience much better. However, if you really want to add a lot more personality to your BG1 characters, you will need either Tutu or BGT. Again, I'd recommend BGT.
To install BGT, you must do a full install of BG1 and the expansion pack, then apply the latest official patch. Do not apply any mods to your BG1 install.
Then, do a full install of BG2 and ToB. Apply the latest official patch. If you want more bugfixes, apply one of the unofficial patches afterwards (I use the one from G3, found here.
Information on BGT (as well as the download link) can be found here. One you've done all of the above, you install BGT.
Once BGT is installed and working (I'd run it once and start playing the game for a few minutes to make sure it's stable, just in case), you can add the NPC banter pack to BG1. The banter pack is found on the G3 website. It has two packages - the required one being the banter and romance pack, the optional being music to accompany the new banters.
Make sure you read everything about each mod, what it's doing to your game, and how to properly install it. I've given you the proper order here, but sometimes one mod will do something another mod does as well so having the later mod overwrite it (or having the previous mod install it instead of the later one) can cause problems. I don't think you'll have an issue with the suggestions I've listed here, but better to be safe. Also make sure you're educated on the "Beregost Bug" - it comes with running BGI on the BGII engine, which means if you use Tutu or BGT, you need to know about it.
I wouldn't go any further than that your first time through. Just take note of things you'd like to see improved for your next playthrough (because it will happen), and then check if there's a mod for it.
#37
Posté 19 juillet 2010 - 09:55
As I said in whatever other thread the matter was brought up in, the Beregost crash bug today only happens with Tutu. The issue is fixed in BGT.cipher86 wrote...
Also make sure you're educated on the "Beregost Bug" - it comes with running BGI on the BGII engine, which means if you use Tutu or BGT, you need to know about it.
On Tutu you can avoid the bug with careful saving, but if accident should strike, there is this utility for fixing corrupted save files.
(Strictly speaking, the bug does not come from running BG1 in the BG2 engine. The bug is because of some illegal data in the Beregost area which leads to a cascading problem resulting in save corruption. The root cause of the problem exists in BG1 as well, but there is likely some safe-guard against it in the BG1 executable that keeps it from causing problems. Since the BG2 executable lacks this safe-guard you only observe the problem when you use one of the engine conversion mods. The fix that is included in BGT fixes the root cause.)
Modifié par Irrbloss, 19 juillet 2010 - 10:06 .
#38
Posté 19 juillet 2010 - 09:56
For what it's worth, I've always been immensely satisfied with Tutu, and I don't regard the set spawn number as an issue.
Also, just to clarify a few issues with a BG1 full install. You will have to select "Custom" and check all the boxes. A little box will pop up saying that your computer doesn't have enough space. Simply ignore this and proceed with the install. BG was made in a time where 500MB HDD were still common, so it can't calculate space for whopping 320GB HDDs :-D Ahh, nostalgia.
-PPP
#39
Posté 19 juillet 2010 - 10:00
Could you link me to something that verifies this? It's the sort of thing I'd need to hear from the horse's mouth.Irrbloss wrote...
As I said in whatever other thread the matter was brought up in, the Beregost crash bug today only happens with Tutu. The issue is fixed in BGT.
#40
Posté 19 juillet 2010 - 10:03
I did that here.cipher86 wrote...
Could you link me to something that verifies this? It's the sort of thing I'd need to hear from the horse's mouth.Irrbloss wrote...
As I said in whatever other thread the matter was brought up in, the Beregost crash bug today only happens with Tutu. The issue is fixed in BGT.
#41
Posté 19 juillet 2010 - 11:59
#42
Posté 20 juillet 2010 - 09:15
#43
Posté 24 juillet 2010 - 01:38
Modifié par EmStar202, 24 juillet 2010 - 04:57 .
#44
Posté 25 juillet 2010 - 02:52
#45
Posté 30 juillet 2010 - 10:22
#46
Posté 31 juillet 2010 - 12:37





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