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#76
NICKjnp

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It is fun to do stuff besides warp explosions with biotics.... too much of the same thing gets boring (for me at least).
@Pacifien... thanks for calling me out as a Morinthmancer. Image IPB

#77
Pacifien

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NICKjnp wrote...
@Pacifien... thanks for calling me out as a Morinthmancer. Image IPB

I don't know how anyone can miss the massive Snu Snu banner anyway.

#78
I Tsunayoshi I

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Pacifien wrote...

I used Dominate recently, and it is nice to see enemies turn on each other. Same with AI Hacking. However, it's simply not my preference to play that way. I'll go with the Combat Drone if that's an option. Think the other class with AI Hacking is the Infiltrator, and I will concentrate on every other power before I look to AI Hacking.

Anyway, I think Nick already uses Reave for his own character, so Samara isn't a must-have just for that ability. Plus, you're not going to get very far arguing with someone who belongs to Morinth's fanclub.


None of the hacking skills really work for me either and I tried using them by extension with Legion and Tali and ended up cursing as I would kill them just for being in a line of fire.

I would guess that he had some preference in his choice, but to be honest, I just hate the hacking skills for being so useless incomparison to other skills that most characters have.

#79
Guest_mrsph_*

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Doesn't help that the hacked enemies tend to stand around and not do anything (and sometimes won't even draw fire) Which is why I never give Tali AI hacking and just put the points necessary in Legion to unlock his drone.

#80
I Tsunayoshi I

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mrsph wrote...

Doesn't help that the hacked enemies tend to stand around and not do anything (and sometimes won't even draw fire) Which is why I never give Tali AI hacking and just put the points necessary in Legion to unlock his drone.


Same for me. Hacking is more or less useless since worse case scenario will have you killing the zombie before they can have a chance to do something.

#81
ajayatfringefx

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A Miranda (passive, unstable warp and area overload), Garrus (area overload, SR user, passive and 3 AP ammo), Samara (AR user with 6/6 AR damage, area reave, pull field and 3 passive), Kasumi (flashbang grenade, passive and shadow strike)
B Thane (50% damage passive, SR user and unstable warp), Zaeed (50% damage passive, AR user with 6/6 upgrades, squad disruptor and 3 inferno grenades), Legion (widow, combat drone and GSB)Mordin (full cryo and incin. blast, 20% damage omni tool), Grunt (charge, passive and fortification)
C Tali (energy drain and drone)
D Jacob, Jack  (I never use them)

This is for my Vanguard anyway. I sorted out by their abilities (powers), weapons and passive.

Modifié par ajayatfringefx, 18 juillet 2010 - 12:26 .


#82
I Tsunayoshi I

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ajayatfringefx wrote...

A Miranda (passive, unstable warp and area overload), Garrus (area overload, SR user, passive and 3 AP ammo), Samara (AR user with 6/6 AR damage, area reave, pull field and 3 passive), Kasumi (flashbang grenade, passive and shadow strike)
B Thane (50% damage passive, SR user and unstable warp), Zaeed (50% damage passive, AR user with 6/6 upgrades, squad disruptor and 3 inferno grenades), Legion (widow, combat drone and GSB)Mordin (full cryo and incin. blast, 20% damage omni tool), Grunt (charge, passive and fortification)
C Tali (energy drain and drone)
D Jacob, Jack  (I never use them)

This is for my Vanguard anyway. I sorted out by their abilities (powers), weapons and passive.


Not a bad assessment based on a class type. How would you rate them on their own as stand alone characters?

#83
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Am I the only person who absolutely hates using a squaddie's sniper rifle (I haven't downloaded the incisor yet)? Seriously, everytime I tell Garrus or Thane to use theirs they seem to miss or shoot their own cover. It is really frustrating.

#84
ajayatfringefx

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Sora Kitano wrote...

ajayatfringefx wrote...

A Miranda (passive, unstable warp and area overload), Garrus (area overload, SR user, passive and 3 AP ammo), Samara (AR user with 6/6 AR damage, area reave, pull field and 3 passive), Kasumi (flashbang grenade, passive and shadow strike)
B Thane (50% damage passive, SR user and unstable warp), Zaeed (50% damage passive, AR user with 6/6 upgrades, squad disruptor and 3 inferno grenades), Legion (widow, combat drone and GSB)Mordin (full cryo and incin. blast, 20% damage omni tool), Grunt (charge, passive and fortification)
C Tali (energy drain and drone)
D Jacob, Jack  (I never use them)

This is for my Vanguard anyway. I sorted out by their abilities (powers), weapons and passive.


Not a bad assessment based on a class type. How would you rate them on their own as stand alone characters?


Well if you mean "stand alone" as in a character such as Thane's AI taking on the blood pack by himself...

A  Legion, Samara, Kasumi
B  Thane, Zaeed, Garrus, Grunt
C Jacob (because of barrier and inferno ammo), Miranda, Mordin
D Jack, Tali

I have dropped down some or brought some back up because I judged them on terms of survivability.
(ie Miri was dropped to C because even though she could warp and overload, she's just a support squad member, and won't have enough power to actually clear a zone without dying)

I'm actually thinking of writing a squad guide for ME2 soon, so let me know if this is helpful.

Modifié par ajayatfringefx, 18 juillet 2010 - 08:07 .


#85
Samurai_Wahoo

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ajayatfringefx wrote...

A Miranda (passive, unstable warp and area overload), Garrus (area overload, SR user, passive and 3 AP ammo), Samara (AR user with 6/6 AR damage, area reave, pull field and 3 passive), Kasumi (flashbang grenade, passive and shadow strike)
B Thane (50% damage passive, SR user and unstable warp), Zaeed (50% damage passive, AR user with 6/6 upgrades, squad disruptor and 3 inferno grenades), Legion (widow, combat drone and GSB)Mordin (full cryo and incin. blast, 20% damage omni tool), Grunt (charge, passive and fortification)
C Tali (energy drain and drone)
D Jacob, Jack  (I never use them)

This is for my Vanguard anyway. I sorted out by their abilities (powers), weapons and passive.


This is probably the best way to hand Tier Lists.  I approached my Tier List by looking at the squad member's utility, ability close out an enemy, durability, and how well they mesh with all the Shep classes.  It is hard to organize. 

IMO, it is much better to approach a Tier List with focus on a specific Shep. class.

#86
I Tsunayoshi I

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ajayatfringefx wrote...

Sora Kitano wrote...

ajayatfringefx wrote...

A Miranda (passive, unstable warp and area overload), Garrus (area overload, SR user, passive and 3 AP ammo), Samara (AR user with 6/6 AR damage, area reave, pull field and 3 passive), Kasumi (flashbang grenade, passive and shadow strike)
B Thane (50% damage passive, SR user and unstable warp), Zaeed (50% damage passive, AR user with 6/6 upgrades, squad disruptor and 3 inferno grenades), Legion (widow, combat drone and GSB)Mordin (full cryo and incin. blast, 20% damage omni tool), Grunt (charge, passive and fortification)
C Tali (energy drain and drone)
D Jacob, Jack  (I never use them)

This is for my Vanguard anyway. I sorted out by their abilities (powers), weapons and passive.


Not a bad assessment based on a class type. How would you rate them on their own as stand alone characters?


Well if you mean "stand alone" as in a character such as Thane's AI taking on the blood pack by himself...

A  Legion, Samara, Kasumi
B  Thane, Zaeed, Garrus, Grunt
C Jacob (because of barrier and inferno ammo), Miranda, Mordin
D Jack, Tali

I have dropped down some or brought some back up because I judged them on terms of survivability.
(ie Miri was dropped to C because even though she could warp and overload, she's just a support squad member, and won't have enough power to actually clear a zone without dying)

I'm actually thinking of writing a squad guide for ME2 soon, so let me know if this is helpful.


Well not count AI quirks because that has a very radical effect on ever character and even makes jacob suck less.

#87
Malanek

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A lot depends on whether your character has an ammo power. If not certain characters go well up the rankings for different missions. A lot of characters also transform once you unlock their bonus powers. Samara for instance is probably the weakest until you unlock reave (which is quite late) which then makes her very powerful for the last mission.

I think Miranda and Kasumi are good throughout the game and in any mission. Kasumi probably a bit too good. I also think Mordin is underrated. Incinerate is one of the best powers because it shines in the trickiest areas. All of the characters are at least decent though, quite well balanced overall.

#88
PseudoEthnic

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Just to let you know, I'm not into power gaming as a lot of you are. However, I will still post my Party Tier list(even though piebaker killed this thread for me.)

(Note: This is from a POV of Solider/Inflitrator/Vanguard class Shepard.)



class - A

Garrus - Probably the most reliable squadmate on your team. After his loyalty mission, Garrus can obliterate anything with Tungsten ammo. Even before his loyalty mission, he's a beast. Thanks to the Aegis Pack, I can now give Garrus the Incisor rifle, and he cleans house with it. It's best to upgrade his Overload over Concussive Shot. A rank 2 CS is good enough. If you're a Sentinel or Engineer however, you can go ahead and skip Overload, and go straight for Concussive shot. My preferred weapon set-up is: Vindicator Battle Rifle/Incisor Sniper Rifle.

Kasumi - I've said this before on the Kasumi fan thread, and I stick by it when I say that this chick is worth six squadmates. Sure, she's a squishy, but she's the most reliable squishy. Shadow Strike is a monster on the battlefield, and the flashbang grenade is great crowd control. I say don't bother with Overload, especially if you have Garrus or Miranda already on your team. My preferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.

Grunt - Nearly unstoppable thanks to his health regeneration and unique health upgrades, he's the ultimate soldier on the battlefield(besides you, of course.) He's great at crowd control, and with his weapon set-up, he'll do fine in any situation. Plus, his armor will help him fight geth and mechs since he doesn't have shields(outside of Fortification.) My preferred weapon set-up is: Vindicator Battle Rifle/Claymore Heavy Shotgun.

Miranda - I don't know why BioWare gave this broad special treatment over all others, but oh well. Anyway, yes, her powers and squad bonuses giver her the edge over all the other squadmates. The problem however, is that she is as suicidal as any squadmate who has a shotgun. That's her biggest downfall. My perferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.



This is my class - A list. I'll have my class - B and class - C list made up later.

#89
I Tsunayoshi I

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PseudoEthnic wrote...

Just to let you know, I'm not into power gaming as a lot of you are. However, I will still post my Party Tier list(even though piebaker killed this thread for me.)
(Note: This is from a POV of Solider/Inflitrator/Vanguard class Shepard.)

class - A
Garrus - Probably the most reliable squadmate on your team. After his loyalty mission, Garrus can obliterate anything with Tungsten ammo. Even before his loyalty mission, he's a beast. Thanks to the Aegis Pack, I can now give Garrus the Incisor rifle, and he cleans house with it. It's best to upgrade his Overload over Concussive Shot. A rank 2 CS is good enough. If you're a Sentinel or Engineer however, you can go ahead and skip Overload, and go straight for Concussive shot. My preferred weapon set-up is: Vindicator Battle Rifle/Incisor Sniper Rifle.
Kasumi - I've said this before on the Kasumi fan thread, and I stick by it when I say that this chick is worth six squadmates. Sure, she's a squishy, but she's the most reliable squishy. Shadow Strike is a monster on the battlefield, and the flashbang grenade is great crowd control. I say don't bother with Overload, especially if you have Garrus or Miranda already on your team. My preferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.
Grunt - Nearly unstoppable thanks to his health regeneration and unique health upgrades, he's the ultimate soldier on the battlefield(besides you, of course.) He's great at crowd control, and with his weapon set-up, he'll do fine in any situation. Plus, his armor will help him fight geth and mechs since he doesn't have shields(outside of Fortification.) My preferred weapon set-up is: Vindicator Battle Rifle/Claymore Heavy Shotgun.
Miranda - I don't know why BioWare gave this broad special treatment over all others, but oh well. Anyway, yes, her powers and squad bonuses giver her the edge over all the other squadmates. The problem however, is that she is as suicidal as any squadmate who has a shotgun. That's her biggest downfall. My perferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.

This is my class - A list. I'll have my class - B and class - C list made up later.


I can agree pretty much with this. I have to ask why no Eviserator though? Its pretty accurate for a shotty and has almost as much power as most shottys up close at borderline short/mid

#90
numotsbane

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Sora itano wrote...

I can agree pretty much with this. I have to ask why no Eviserator though? Its pretty accurate for a shotty and has almost as much power as most shottys up close at borderline short/mid


I like both, but the claymore really shines on hardcore and insanity. that is for personal use though... are you talking about Grunt? cause I don't know whether he'd use it to its best effect, and hence whether its worth 5 minutes of my time scanning planets.

#91
Samurai_Wahoo

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PseudoEthnic wrote...

Just to let you know, I'm not into power gaming as a lot of you are. However, I will still post my Party Tier list(even though piebaker killed this thread for me.)
(Note: This is from a POV of Solider/Inflitrator/Vanguard class Shepard.)

class - A
Garrus - Probably the most reliable squadmate on your team. After his loyalty mission, Garrus can obliterate anything with Tungsten ammo. Even before his loyalty mission, he's a beast. Thanks to the Aegis Pack, I can now give Garrus the Incisor rifle, and he cleans house with it. It's best to upgrade his Overload over Concussive Shot. A rank 2 CS is good enough. If you're a Sentinel or Engineer however, you can go ahead and skip Overload, and go straight for Concussive shot. My preferred weapon set-up is: Vindicator Battle Rifle/Incisor Sniper Rifle.
Kasumi - I've said this before on the Kasumi fan thread, and I stick by it when I say that this chick is worth six squadmates. Sure, she's a squishy, but she's the most reliable squishy. Shadow Strike is a monster on the battlefield, and the flashbang grenade is great crowd control. I say don't bother with Overload, especially if you have Garrus or Miranda already on your team. My preferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.
Grunt - Nearly unstoppable thanks to his health regeneration and unique health upgrades, he's the ultimate soldier on the battlefield(besides you, of course.) He's great at crowd control, and with his weapon set-up, he'll do fine in any situation. Plus, his armor will help him fight geth and mechs since he doesn't have shields(outside of Fortification.) My preferred weapon set-up is: Vindicator Battle Rifle/Claymore Heavy Shotgun.
Miranda - I don't know why BioWare gave this broad special treatment over all others, but oh well. Anyway, yes, her powers and squad bonuses giver her the edge over all the other squadmates. The problem however, is that she is as suicidal as any squadmate who has a shotgun. That's her biggest downfall. My perferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.

This is my class - A list. I'll have my class - B and class - C list made up later.


I like the list and I almost agree 100%, pretty much my A-List.  I do wonder where Garrus fits in with the Vanguard and Soldier.  His AP rounds are not that special with Inferno from the Soldier and Vanguard. 

Garrus is not an A-Rank from me just because he is sidelined with anything Collector related and Eclipse related (pretty sure these are the ones with Barrier focus defenses). 

#92
I Tsunayoshi I

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numotsbane wrote...

Sora itano wrote...
I can agree pretty much with this. I have to ask why no Eviserator though? Its pretty accurate for a shotty and has almost as much power as most shottys up close at borderline short/mid

I like both, but the claymore really shines on hardcore and insanity. that is for personal use though... are you talking about Grunt? cause I don't know whether he'd use it to its best effect, and hence whether its worth 5 minutes of my time scanning planets.


Eviserator is DLC so you dont even have to make it and have access to it the entire game. Personally I give it to all shotgun users so they dont have to get in as close to do any real damage. I can see why the player would be better off with the Claymore if they were a Vanguard since almost every other class benefits more from using the AR or Sniper training than the Shotgun training.

#93
I Tsunayoshi I

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Samurai_Wahoo wrote...

PseudoEthnic wrote...

Just to let you know, I'm not into power gaming as a lot of you are. However, I will still post my Party Tier list(even though piebaker killed this thread for me.)
(Note: This is from a POV of Solider/Inflitrator/Vanguard class Shepard.)

class - A
Garrus - Probably the most reliable squadmate on your team. After his loyalty mission, Garrus can obliterate anything with Tungsten ammo. Even before his loyalty mission, he's a beast. Thanks to the Aegis Pack, I can now give Garrus the Incisor rifle, and he cleans house with it. It's best to upgrade his Overload over Concussive Shot. A rank 2 CS is good enough. If you're a Sentinel or Engineer however, you can go ahead and skip Overload, and go straight for Concussive shot. My preferred weapon set-up is: Vindicator Battle Rifle/Incisor Sniper Rifle.
Kasumi - I've said this before on the Kasumi fan thread, and I stick by it when I say that this chick is worth six squadmates. Sure, she's a squishy, but she's the most reliable squishy. Shadow Strike is a monster on the battlefield, and the flashbang grenade is great crowd control. I say don't bother with Overload, especially if you have Garrus or Miranda already on your team. My preferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.
Grunt - Nearly unstoppable thanks to his health regeneration and unique health upgrades, he's the ultimate soldier on the battlefield(besides you, of course.) He's great at crowd control, and with his weapon set-up, he'll do fine in any situation. Plus, his armor will help him fight geth and mechs since he doesn't have shields(outside of Fortification.) My preferred weapon set-up is: Vindicator Battle Rifle/Claymore Heavy Shotgun.
Miranda - I don't know why BioWare gave this broad special treatment over all others, but oh well. Anyway, yes, her powers and squad bonuses giver her the edge over all the other squadmates. The problem however, is that she is as suicidal as any squadmate who has a shotgun. That's her biggest downfall. My perferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.

This is my class - A list. I'll have my class - B and class - C list made up later.


I like the list and I almost agree 100%, pretty much my A-List.  I do wonder where Garrus fits in with the Vanguard and Soldier.  His AP rounds are not that special with Inferno from the Soldier and Vanguard. 

Garrus is not an A-Rank from me just because he is sidelined with anything Collector related and Eclipse related (pretty sure these are the ones with Barrier focus defenses). 

Well to be fair, Garrus shouldnt really be used in the suicide mission because of being the choice of a team leading for keeping members alive. I would rather keep him side lined there in favor of members that give me options for kicking Harbinger in the nuts, like by having a double or triple warp launched to essentially rape him in the ass before he even touches the ground.

Also if Garrus did not have AP Ammo then he wouldnt be anywhere near as good as the rest of the agreed A Tiers because of the lack of damage he could put out. AP Ammo is devistating along side Warp with the only difference being in max damage boost and the one shielding target.

Modifié par Sora Kitano, 19 juillet 2010 - 12:00 .


#94
PrinceLionheart

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 From my experience I'd have to go;

Top Tier:
Miranda
Kasumi
Garrus
Grunt

High Tier:
Mordin
Zaeed
Samara

Mid Tier:
Legion
Thane

Low Tier:
Tali: Just like how Jacob is outclassed by Grunt, Tali is pretty much outclassed by Legion. Her only advantage is having Shield drain, but you don't get that until late in the game. Add that to the fact she dies pretty easily, she just isn't  that useful compared to Legion.

Jack: Similar to Jacob, the Pistol/Shotgun combo is just complete crap. To her advantage though having Squad Warp Ammo is far more useful in later stages.

Bottom Tier: 
Jacob: Honestly, I have no idea what the devs were thinking when they gave him his abilities. If they were going for a "Biotic Tank" then they did a poor job since Grunt, Zaeed, and even Thane all out damage him Personally, I think he would've been a better character if he got more weapon damage through passive and replaced Pull with  Shockwave and Incendinary Ammo with Cryo.

#95
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I don't really see how Garrus keeps showing up at the top of everyone's list. I just didn't find him as useful as Mordin or Samara.

#96
I Tsunayoshi I

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mrsph wrote...

I don't really see how Garrus keeps showing up at the top of everyone's list. I just didn't find him as useful as Mordin or Samara.


Overload is overpowered and instantly nukes shields + AP Ammo gives him a radical way to increase damage on everything that isnt a barrier. Given his weapon set of AR and Sniper and he can hold his own as long as you make sure he doesnt try to have a rocket for lunch.

#97
Samurai_Wahoo

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Sora Kitano wrote...

Samurai_Wahoo wrote...

PseudoEthnic wrote...

Just to let you know, I'm not into power gaming as a lot of you are. However, I will still post my Party Tier list(even though piebaker killed this thread for me.)
(Note: This is from a POV of Solider/Inflitrator/Vanguard class Shepard.)

class - A
Garrus - Probably the most reliable squadmate on your team. After his loyalty mission, Garrus can obliterate anything with Tungsten ammo. Even before his loyalty mission, he's a beast. Thanks to the Aegis Pack, I can now give Garrus the Incisor rifle, and he cleans house with it. It's best to upgrade his Overload over Concussive Shot. A rank 2 CS is good enough. If you're a Sentinel or Engineer however, you can go ahead and skip Overload, and go straight for Concussive shot. My preferred weapon set-up is: Vindicator Battle Rifle/Incisor Sniper Rifle.
Kasumi - I've said this before on the Kasumi fan thread, and I stick by it when I say that this chick is worth six squadmates. Sure, she's a squishy, but she's the most reliable squishy. Shadow Strike is a monster on the battlefield, and the flashbang grenade is great crowd control. I say don't bother with Overload, especially if you have Garrus or Miranda already on your team. My preferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.
Grunt - Nearly unstoppable thanks to his health regeneration and unique health upgrades, he's the ultimate soldier on the battlefield(besides you, of course.) He's great at crowd control, and with his weapon set-up, he'll do fine in any situation. Plus, his armor will help him fight geth and mechs since he doesn't have shields(outside of Fortification.) My preferred weapon set-up is: Vindicator Battle Rifle/Claymore Heavy Shotgun.
Miranda - I don't know why BioWare gave this broad special treatment over all others, but oh well. Anyway, yes, her powers and squad bonuses giver her the edge over all the other squadmates. The problem however, is that she is as suicidal as any squadmate who has a shotgun. That's her biggest downfall. My perferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.

This is my class - A list. I'll have my class - B and class - C list made up later.


I like the list and I almost agree 100%, pretty much my A-List.  I do wonder where Garrus fits in with the Vanguard and Soldier.  His AP rounds are not that special with Inferno from the Soldier and Vanguard. 

Garrus is not an A-Rank from me just because he is sidelined with anything Collector related and Eclipse related (pretty sure these are the ones with Barrier focus defenses). 

Well to be fair, Garrus shouldnt really be used in the suicide mission because of being the choice of a team leading for keeping members alive. I would rather keep him side lined there in favor of members that give me options for kicking Harbinger in the nuts, like by having a double or triple warp launched to essentially rape him in the ass before he even touches the ground.

Also if Garrus did not have AP Ammo then he wouldnt be anywhere near as good as the rest of the agreed A Tiers because of the lack of damage he could put out. AP Ammo is devistating along side Warp with the only difference being in max damage boost and the one shielding target.


That is what I am saying about Garrus, there are a lot better options against Eclipse and Collectors.  The other A-Ranks that I have mentioned, there is not a lot of drop off from mission to mission.  Kasumi, Grunt, and Miranda are all viable choices that will perform well in any mission.  If I could only have 3 to survive, those would be the top 3 choices.

#98
I Tsunayoshi I

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Samurai_Wahoo wrote...

Sora Kitano wrote...

Samurai_Wahoo wrote...

PseudoEthnic wrote...

Just to let you know, I'm not into power gaming as a lot of you are. However, I will still post my Party Tier list(even though piebaker killed this thread for me.)
(Note: This is from a POV of Solider/Inflitrator/Vanguard class Shepard.)

class - A
Garrus - Probably the most reliable squadmate on your team. After his loyalty mission, Garrus can obliterate anything with Tungsten ammo. Even before his loyalty mission, he's a beast. Thanks to the Aegis Pack, I can now give Garrus the Incisor rifle, and he cleans house with it. It's best to upgrade his Overload over Concussive Shot. A rank 2 CS is good enough. If you're a Sentinel or Engineer however, you can go ahead and skip Overload, and go straight for Concussive shot. My preferred weapon set-up is: Vindicator Battle Rifle/Incisor Sniper Rifle.
Kasumi - I've said this before on the Kasumi fan thread, and I stick by it when I say that this chick is worth six squadmates. Sure, she's a squishy, but she's the most reliable squishy. Shadow Strike is a monster on the battlefield, and the flashbang grenade is great crowd control. I say don't bother with Overload, especially if you have Garrus or Miranda already on your team. My preferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.
Grunt - Nearly unstoppable thanks to his health regeneration and unique health upgrades, he's the ultimate soldier on the battlefield(besides you, of course.) He's great at crowd control, and with his weapon set-up, he'll do fine in any situation. Plus, his armor will help him fight geth and mechs since he doesn't have shields(outside of Fortification.) My preferred weapon set-up is: Vindicator Battle Rifle/Claymore Heavy Shotgun.
Miranda - I don't know why BioWare gave this broad special treatment over all others, but oh well. Anyway, yes, her powers and squad bonuses giver her the edge over all the other squadmates. The problem however, is that she is as suicidal as any squadmate who has a shotgun. That's her biggest downfall. My perferred weapon set-up is: Tempest Submachine Gun/Predator Pistol.

This is my class - A list. I'll have my class - B and class - C list made up later.


I like the list and I almost agree 100%, pretty much my A-List.  I do wonder where Garrus fits in with the Vanguard and Soldier.  His AP rounds are not that special with Inferno from the Soldier and Vanguard. 

Garrus is not an A-Rank from me just because he is sidelined with anything Collector related and Eclipse related (pretty sure these are the ones with Barrier focus defenses). 

Well to be fair, Garrus shouldnt really be used in the suicide mission because of being the choice of a team leading for keeping members alive. I would rather keep him side lined there in favor of members that give me options for kicking Harbinger in the nuts, like by having a double or triple warp launched to essentially rape him in the ass before he even touches the ground.

Also if Garrus did not have AP Ammo then he wouldnt be anywhere near as good as the rest of the agreed A Tiers because of the lack of damage he could put out. AP Ammo is devistating along side Warp with the only difference being in max damage boost and the one shielding target.


That is what I am saying about Garrus, there are a lot better options against Eclipse and Collectors.  The other A-Ranks that I have mentioned, there is not a lot of drop off from mission to mission.  Kasumi, Grunt, and Miranda are all viable choices that will perform well in any mission.  If I could only have 3 to survive, those would be the top 3 choices.

I normally never had trouble with Eclipse since they were a mix of techs and barriers and the only time I saw them barrier heavy is Samara's recruitment since almost everyone there was an asari. When I was taking on Thane's recruitment, they were a bit more mixed and the same goes for Garrus' recruitment in them being mixed up with tech and barriers.

His AP Ammo is what really saves him since he can tear the hell out of almost everything. The suicide mission is the only time that his lack of options against barriers really starts to hurt.

I am maining Mordin right now for my run with my Sentinel to spam the hell out of Shock and Fireballs.

#99
The Unfallen

The Unfallen
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  • 1 102 messages
Best:



1. Garrus

2. Tali

3. Legion

4. Jack

5. Kasumi

6. Grunt

7. Jacob

8. Thane

9. Samara

10. Miranda

11. Zaeed Massani

#100
Guest_mrsph_*

Guest_mrsph_*
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That Yellow Bastard wrote...

Best:

1. Garrus
2. Tali
3. Legion
4. Jack
5. Kasumi
6. Grunt
7. Jacob
8. Thane
9. Samara
10. Miranda
11. Zaeed Massani


It's a tier list based on actual usefulness. Not on who you like more than the other.