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When do you use traps?


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#1
They call me a SpaceCowboy

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In all my playthroughs, I never use traps. I never see a use for them.

When/how do people use them? How does it help? What's the advantage over casting a blizzard on a non aggro'd mob or something like that?

#2
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Sometimes traps can be a lot more effective than say a spell like blizzard. I can give you two examples from my own experience.I took out the entire group of bounty hunters outside Orzammar without lifting a finger by using shrapnel traps. Within a small area just after the entrance I planted about 8-10 shrapnel traps. I kept my party on hold and then let my PC walk up to the hunters to trigger the fight, then run as fast as I could back again to the area with the traps. And voila, they were wiped out instantly! I also knew exactly where the mage would be positioned when she followed you and had planted 2-3 traps there as well and that took her out. The only one left was the guy with the crossbow but he was easy when he was alone. I used the same strategy for fighting Loghain's men at the front doors. I let Sten draw aggro at the start of the fight and he led the melee enemies towards the traps. Instant wipe-out! The healer was of course easy to take out after that.

#3
They call me a SpaceCowboy

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follis2 wrote...

Sometimes traps can be a lot more effective than say a spell like blizzard. I can give you two examples from my own experience.I took out the entire group of bounty hunters outside Orzammar without lifting a finger by using shrapnel traps. Within a small area just after the entrance I planted about 8-10 shrapnel traps. I kept my party on hold and then let my PC walk up to the hunters to trigger the fight, then run as fast as I could back again to the area with the traps. And voila, they were wiped out instantly! I also knew exactly where the mage would be positioned when she followed you and had planted 2-3 traps there as well and that took her out. The only one left was the guy with the crossbow but he was easy when he was alone. I used the same strategy for fighting Loghain's men at the front doors. I let Sten draw aggro at the start of the fight and he led the melee enemies towards the traps. Instant wipe-out! The healer was of course easy to take out after that.


Cool, thanks. I'll have to play around with traps next time I play.

#4
Bahlgan

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In addition to the cool and wonderful description stated by Follis, I would like to generalize traps as an excellent means of preemptive strike. Most effective against those who rely on close combat to engage. And also a very wise time to place these traps would be in front of a doorway where there are enemies in the next room, they will have no choice but to ride over the traps.

#5
balmung03

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Rogue + high level stealth + many traps = hilarious. Also makes several boss fights go by quickly. For example, lay down about 80 traps where the sacred ashes high dragon will land, then trigger the fight. Congratulations, you now start the battle with the dragon around 1/4 HP. Also, lots of traps make the first Ser Cauthrien fight fairly simple too.

#6
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What kind of traps do you use the most? Just the simple ones, or the more complex ones that take a higher skill to make?

#7
balmung03

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Well, the higher tier traps do more damage and have more severe effects, but the weak traps in enough quantities can do the same damage. If you don't want to spend the coin on all the recipes, the simple ones do just fine. Shrapnel traps, caltrop traps, and spring/claw traps are great. And if you have a fire mage, grease traps make it so you don't have to take the spell wisp and grease spells, freeing up two slots for other things.

#8
mousestalker

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Besides, Allison likes them.

#9
swk3000

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To be honest, I'm not big on traps. Oh, I understand their usefulness. However, what kills them for me is that they're a finite resource. No vendors sell infinite amounts of the items needed to make most traps. About the only ones you can make unlimited amounts of is the Spring Trap.

#10
balmung03

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Indeed. I really think that the Crow merchant in Denerim (name escapes me at the moment) should be an infinite stock of trap-making and poison-making supplies.

#11
Bahlgan

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My warrior knows how to make traps! They are fun fun FUN!! Some consider only rogues should be using them, but I personally do not feel it to be true. Role-playing, he is also a great cartographer and pathfinder as a Cousland Noble.

To answer those who have questions as to what traps to use, I would answer that you make a nice variety of all sorts of traps throughout the game. You should put a moderate use to every single type of trap in the game. MY personal favorites are all the elemental traps: fire, shock, freeze; though I am a HUGE fan of overpowering lures and acidic grease traps. They do a wonderful job devouring the health of all those who step. They are very useful against powerful enemies because they make your Warden endure an easier time ridding the scum. Traps have a wide variety of effects, just like poisons, but are just merely harder to manage since you cannot throw them :blush:

#12
Sammy0721

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1. Assuming you have more than one mage, it is easier to cast spells than use traps

2. Traps work the best on doorways ... Circle Tower, Jarvia quest, werewolf lair, redcliffe castle, and are very useful for low level fights (you can do 240 damage with one claw trap and two bombs) for low level rogue who may only do 8-12 damage per hit

3. You can either use a mod or a trap run to have lots of traps .... a trap run is pick up metal shards from all the merchants before they restock (Ostagar, Denerims merchants, Varathorn) ... you can make infinite grease, sleep and choking traps

4. My most common tactic is to place a small clawtrap and small shrapnel at a doorway ... have Alistair open the door and as soon as someone hit the clawtrap, have the rogues throw a pair of bombs ... really helpful at lower levels post-lothering

#13
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Sammy is right about traps being most useful on low levels. As you level up you simply don't need them as much. The same goes for bombs. In the beginning of the game I used to buy lots of recipes and plans for traps but ended up not having used many of them at the end of the game. So now I tend to stick to some basic recipes and plans: fire/ice bombs, shrapnel traps, etc., and I don't waste money on Expert and Master recipes, since by the time I have put that many points into Poison and Traps I don't really need them.

#14
Ken555

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follis2 wrote...

Sometimes traps can be a lot more effective than say a spell like blizzard. I can give you two examples from my own experience.I took out the entire group of bounty hunters outside Orzammar without lifting a finger by using shrapnel traps. Within a small area just after the entrance I planted about 8-10 shrapnel traps. I kept my party on hold and then let my PC walk up to the hunters to trigger the fight, then run as fast as I could back again to the area with the traps. And voila, they were wiped out instantly! I also knew exactly where the mage would be positioned when she followed you and had planted 2-3 traps there as well and that took her out. The only one left was the guy with the crossbow but he was easy when he was alone. I used the same strategy for fighting Loghain's men at the front doors. I let Sten draw aggro at the start of the fight and he led the melee enemies towards the traps. Instant wipe-out! The healer was of course easy to take out after that.

Thats a great way to use them, thanks for the tips.

#15
beancounter501

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Those were some good tips. I have never used traps before but my next character is going to try it out.

#16
Fricke

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I got some terrible experience with traps myself. I made a few low-end traps to see if they were that much, and none of them seemed to give any serious advantage. I'm still hoping that the tier 3/4 traps are nice, but I'm still not there yet. I don't know, but I just got disappointed as always. I think traps in most games are just terrible so I never waste my time using them. I always hope to see a game for once that has good traps though, so I always wanna try it out. Cause I love the concept.

Modifié par Fricke, 21 juillet 2010 - 03:18 .


#17
Bahlgan

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beancounter501 wrote...

Those were some good tips. I have never used traps before but my next character is going to try it out.


Just remember that they aren't ideal to use while in combat. They make a great preemptive strike B)

#18
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I use traps when my warden is at a lower level than necessary to have a fair chance to win a particular battle without them.

When I first started playing the game sometimes traps and bombs were the only way I could win a particular fight, but I had no idea of the levels that were involved back then so I got into the habit of always carrying plenty of supplies and using traps anytime there was an opportunity to do so, and bombs whenever it was necessary to do so.

Even back then I was mostly playing DiD games, only reloading the really tough fights to see if it was possible to win at a particular level using some different strategies or tactics, but restarting the game from the beginning otherwise.

Modifié par werwulf222, 27 juillet 2010 - 02:08 .


#19
LeonBrass

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Tried traps for the first time yesterday in Redcliffe village defense, put down small claws, shrapnel, and caltrop traps in the choke points around the wood spike barricades... during the day... no combat stealth required.

Small claws were nearly useless, didn't use enough apparently, but the shrapnel and caltrop all triggered, slowing and damaging the enemy enough to make the fight much less frantic. (note: all were tier one traps, Warden was level 6.)

you can disarm your own traps and they end up back in your inventory, so failed traps are not wasted.

#20
mdfitz2

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i found them useless

#21
balmung03

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I sometimes utilize grease and/or acidic grease traps as an alternative to wasting two talent points on a mage to learn grease. Spell wisp isn't all that useful if I'm most likely going to have access to spell might on the way to mana clash, and the rest of that tree isn't that great either. Most traps are really only useful if you have high stealth in order to get a good setup.

#22
Jonofwrath

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balmung03 wrote...

Rogue + high level stealth + many traps = hilarious. Also makes several boss fights go by quickly. For example, lay down about 80 traps where the sacred ashes high dragon will land, then trigger the fight. Congratulations, you now start the battle with the dragon around 1/4 HP. Also, lots of traps make the first Ser Cauthrien fight fairly simple too.


80+ traps? I think this is why people aren't using traps so much? I get Lilliana to plant them now and then, just for variety, but mostly, I find them useless unless used in rediculous numbers.

ALSO...CALTROPS. SURELY, they could be thrown? Instead, they go off as soon as they are plants, revealing my stealthed characters and making it all a bit pointless.

Caltrop fix of some kind would be great.

#23
Bahlgan

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Jonofwrath wrote...

balmung03 wrote...

Rogue + high level stealth + many traps = hilarious. Also makes several boss fights go by quickly. For example, lay down about 80 traps where the sacred ashes high dragon will land, then trigger the fight. Congratulations, you now start the battle with the dragon around 1/4 HP. Also, lots of traps make the first Ser Cauthrien fight fairly simple too.


80+ traps? I think this is why people aren't using traps so much? I get Lilliana to plant them now and then, just for variety, but mostly, I find them useless unless used in rediculous numbers.

ALSO...CALTROPS. SURELY, they could be thrown? Instead, they go off as soon as they are plants, revealing my stealthed characters and making it all a bit pointless.

Caltrop fix of some kind would be great.


You truly under estimate the late game traps, with their nasty AOE field and damage dealt, think of how many you could hit if you use one of the elemental traps!

Of course I imagine that Bioware wasn't thinking enough about most of them, since some of the weaker traps could be thrown. But then again, would YOU throw an acid grease trap?