Skill Point fix
#1
Posté 17 juillet 2010 - 08:53
With ammo now fixed with the May Patch, along with the X+A glitch which was the only work around for 360 players, the main problem now is in the the lack of a skill point for anyone that isnt Miranda and Jacob crom ALL of the recruitable missions I would have thought that with Zaeed and Kasumi, they would have a free point in something meaningful to their skillset to help encourage their use. Zaeed lacks this in an actual skill set and Kasumi with a free point in SS would be nice, but that is beside the point.
Either work in something so we can respec a team member at cost, give some more use to Element Zero in game because I never have to mine it with any bonus in effect as it stands right now and its almost as useless as Iridium after making all of the Heavy Weapons.
Or if a party member respec option doesnt sound like a good idea, work in that one extra skill point on everyone on level ups. I have noticed when I was using Kasumi and I went to level her up, she would be missing points and actually not getting them on level ups
Its not fun having to use a sub-optimal build when you know what works best and need to max out a certain power and have no way to do so.
PC players might have their save editors but console players are high, dry, and screwed over royally until something is done.
#2
Posté 17 juillet 2010 - 10:11
Normally, if I'm doing points for someone other then Miranda, I usually max out two skills, put three in another, and then the last 2 will go in whatever is available. That usually leaves one point left that I can't do anything with.
As an example, for Mordin, I will max out cryo and fire blast, put three into his class bar, then just dump the rest into his loyalty ability. He will have one left over, but it won't matter with that spec. He will destroy.
#3
Posté 17 juillet 2010 - 10:22
Eg. for Miranda I usually spec her like the following:
1 Overload
4 Unstable Warp
4 Passive
4 Slam
For characters like Kasumi I don't bother with Overload at all and go for:
4 Shadow Strike
0 Overload
4 Passive
4 Flashbang
It would be nice to be able to respec your squad mates, though...
#4
Posté 17 juillet 2010 - 12:33
awpdevil wrote...
I never really understood the leftover points myself, but then again it never really broke anything either.
Normally, if I'm doing points for someone other then Miranda, I usually max out two skills, put three in another, and then the last 2 will go in whatever is available. That usually leaves one point left that I can't do anything with.
As an example, for Mordin, I will max out cryo and fire blast, put three into his class bar, then just dump the rest into his loyalty ability. He will have one left over, but it won't matter with that spec. He will destroy.
That is part of the problem because unless its Miranda or Jacob, Bioware is forcing you to go and max out the loyality skill even if you hate it for being useless as balls. Even then, most of the characters that get caught in the middle of having a balanced set of skills to works with, are forced to either master nothing or be left lacking in the skills picked up on the side until all upgrades are picked up.
#5
Posté 17 juillet 2010 - 03:34
#6
Posté 17 juillet 2010 - 03:43
Pacifien wrote...
Does the X+A trick to eliminate the points in the squadmate bonus power still work since the patch? It was so annoying trying to withhold 10 points on a squadmate just to get rid of their bonus power, though. Retrain for squadmates next time, Bioware.
X+A no longer works after the May patch, so consoles have no options for dealing with the wasted point in Loyalty skills.
#7
Posté 17 juillet 2010 - 05:05
#8
Posté 17 juillet 2010 - 05:18
JockBuster wrote...
Is there any way to UNDO the May patch for Xbox 360? Delete the game off the HD and play from the disk? Or is the patch "permenate?"
You can wipe out the cashe, but doing that also means you have to play with some of the bad glitches back in play like Grunt not getting Fort and the ungodly slow planet scan
#9
Posté 17 juillet 2010 - 07:31
I suppose there's an option to reset the squadmates talent points with the gibbed save game editor. Haven't really used that program until now.
#10
Posté 17 juillet 2010 - 07:33
Pacifien wrote...
Also the annoying squadmate battle over whose squad ammo power was going to win out.
I suppose there's an option to reset the squadmates talent points with the gibbed save game editor. Haven't really used that program until now.
I mentioned in the OP that PC had its means of fixing the problem, but consoles are screwed since the patch took away the only option we had.
#11
Posté 17 juillet 2010 - 07:38
Sora Kitano wrote...
awpdevil wrote...
I never really understood the leftover points myself, but then again it never really broke anything either.
Normally, if I'm doing points for someone other then Miranda, I usually max out two skills, put three in another, and then the last 2 will go in whatever is available. That usually leaves one point left that I can't do anything with.
As an example, for Mordin, I will max out cryo and fire blast, put three into his class bar, then just dump the rest into his loyalty ability. He will have one left over, but it won't matter with that spec. He will destroy.
That is part of the problem because unless its Miranda or Jacob, Bioware is forcing you to go and max out the loyality skill even if you hate it for being useless as balls. Even then, most of the characters that get caught in the middle of having a balanced set of skills to works with, are forced to either master nothing or be left lacking in the skills picked up on the side until all upgrades are picked up.
No one is forcing you to max out the loyalty skill. I only max it out if its good. Otherwise it gets the leftover points. Like I said with Mordin. I just put whatever points I have left just to use them (cryo 4 fire 4 class 3 = 3 points left so 2 go into loyalty since I can't max the class one out). On most of the characters, I don't even max it out unless its something good like Reave, or Energy drain.
#12
Posté 17 juillet 2010 - 07:42
awpdevil wrote...
Sora Kitano wrote...
awpdevil wrote...
I never really understood the leftover points myself, but then again it never really broke anything either.
Normally, if I'm doing points for someone other then Miranda, I usually max out two skills, put three in another, and then the last 2 will go in whatever is available. That usually leaves one point left that I can't do anything with.
As an example, for Mordin, I will max out cryo and fire blast, put three into his class bar, then just dump the rest into his loyalty ability. He will have one left over, but it won't matter with that spec. He will destroy.
That is part of the problem because unless its Miranda or Jacob, Bioware is forcing you to go and max out the loyality skill even if you hate it for being useless as balls. Even then, most of the characters that get caught in the middle of having a balanced set of skills to works with, are forced to either master nothing or be left lacking in the skills picked up on the side until all upgrades are picked up.
No one is forcing you to max out the loyalty skill. I only max it out if its good. Otherwise it gets the leftover points. Like I said with Mordin. I just put whatever points I have left just to use them (cryo 4 fire 4 class 3 = 3 points left so 2 go into loyalty since I can't max the class one out). On most of the characters, I don't even max it out unless its something good like Reave, or Energy drain.
Rather have a choice in where that point goes instead of having the choice made for me. I dont want to have a point in something useless like Shredder when I could get Unstable Warp or Heavy Throw. I'd rather not even let Jacob have a choice in playing russian roulette with his skills at all but then again he gets an extra point.
I dont want to have the game tell me that I have to deal with a mediocre or worse abilty being used when I wanted to use something effective for a fight.
#13
Posté 17 juillet 2010 - 07:45
I have the console version. With a HD transfer cable, I've been able to use the gibbed save game editor with it, and I thought I saw a squadmate talent reset among the options. The three squadmates I'd most want to reset are Garrus, Legion and Thane.Sora Kitano wrote...
I mentioned in the OP that PC had its means of fixing the problem, but consoles are screwed since the patch took away the only option we had.Pacifien wrote...
Also the annoying squadmate battle over whose squad ammo power was going to win out.
I suppose there's an option to reset the squadmates talent points with the gibbed save game editor. Haven't really used that program until now.
For Garrus, I'd rather have Overload, Concussive Shot, and the Passive maxed out without Armor-Piercing (because I'd override Armor-Piercing with another ammo power). I even it made it to level 30 without doing Garrus's loyalty mission in hopes I could get his 30 talent points before they forced 1 into his loyalty power. The game actually held off on that last talent point until I did the loyalty mission. Bastards.
For Legion, I'd rather have Combat Drone, Geth Shield Boost, and the Passive. Unfortunately, I can't get Combat Drone without the point in AI Hacking.
And Thane, well, like Garrus, would just rather get rid of his loyalty power in favor of his other three abilities.
#14
Posté 17 juillet 2010 - 07:54
Points aren't taken away for the one point it auto puts into the loyalty skill when you obtain it. If you want unstable warp, then get it. Throw isn't super useful for anything above veteran.
With him, if I remember correctly, I go 3 throw, 4 warp, 4 class, and leftovers in shredder.
Modifié par awpdevil, 17 juillet 2010 - 08:09 .
#15
Posté 17 juillet 2010 - 08:00
I'd rather have Throw Field, Unstable Warp, and his considerable damage bonus. Because I'm required to have 1 point in Shredder ammo, I cannot have those first three. Just because you don't find Throw useful doesn't mean I won't either. Even on Insanity.awpdevil wrote...
Your logic is starting to hurt my head.
Points aren't taken away for the one point it auto puts into the loyalty skill when you obtain it. If you want unstable warp, then get it. Throw isn't super useful for anything above veteran.
With him, if I remember correctly, I go 3 throw, 4 warp, 4 class, and leftovers in shredder.
#16
Posté 17 juillet 2010 - 08:08
Just start a new game with an imported shepard that can use one of the loyalty skills from the get go. If you do not put any points into it, he will still have 50 points to play with( 40 for 1-20, 10 for 20-30).
#17
Posté 17 juillet 2010 - 08:11
We're talking the squadmates. They have 30 points. They will automatically get 1 point into their first power. Unless they are Miranda or Jacob, this means to use all 30 points, the build must either be 4/0/4/4 or 4/4/0/4. Without modifying the game, this is the only way to use all 30 points.awpdevil wrote...
The one point that is put in for the loyalty skill doesn't take a point away though! LOL
Just start a new game with an imported shepard that can use one of the loyalty skills from the get go. If you do not put any points into it, he will still have 50 points to play with( 40 for 1-20, 10 for 20-30).
Shepard is a completely different story and he has the retrain ability. Squadmates do not.
#18
Posté 17 juillet 2010 - 08:14
Not all the squadmates get 30 points. As an example, Samara, at level 30 will have 28 points.
#19
Posté 17 juillet 2010 - 08:24
Uh, no. Miranda and Jacob get 31 points. Everyone else gets 30. You can do a 4/0/4/4 combination with every single one of them, and that needs 30 points.awpdevil wrote...
It doesn't take away from squad mates either.
Not all the squadmates get 30 points. As an example, Samara, at level 30 will have 28 points.
ETA: ME2 Powers
Modifié par Pacifien, 17 juillet 2010 - 08:25 .
#20
Posté 17 juillet 2010 - 09:04
Pacifien wrote...
Uh, no. Miranda and Jacob get 31 points. Everyone else gets 30. You can do a 4/0/4/4 combination with every single one of them, and that needs 30 points.awpdevil wrote...
It doesn't take away from squad mates either.
Not all the squadmates get 30 points. As an example, Samara, at level 30 will have 28 points.
ETA: ME2 Powers
Pacif, you hit my point on the head. Its stupid to give the worst and best characters in the game one extra point, and yet give everyone else 29 + Loyality
Every character should have at least one point in something when you get them since I dont buy the tutorial excuse for giving Jacob a free point into Lift and Miranda a freebie into Overload.
#21
Posté 17 juillet 2010 - 09:29
#22
Posté 17 juillet 2010 - 09:39
lazuli wrote...
I, too, would like to be able to re-spec my squad. I don't want points to automatically go into loyalty powers. Barrier kills Jacob.
I've said this before, Jacob with Barrier is like playing Russian Roulette with a 9mm semi-auto. There is no winning.
#23
Posté 17 juillet 2010 - 10:34
If you need any help with the editor these thread really helped me it should have everything you need to know
http://social.biowar...3/index/2277020
#24
Posté 17 juillet 2010 - 10:41
#25
Posté 17 juillet 2010 - 10:45
awpdevil wrote...
Well my game must be bugged them, because there has been times where I haven't used a certain person until they hit lvl30 and only had 28 points to work with.
I'm guessing your missing the single point the game forces on you when you unlock the characters bonus power, plus the one point they start with in their begining power. That would equal 30 for everyone expect Jacob and Miranda since both start with two free points plus their secondary skill already unlocked.




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