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#76
Khavos

Khavos
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biomag wrote...
Welcome to the BioWare boards, where real RPGs are all about combat skills/talents and a big fat inventory. That's why ME 2 sucks and BG 2 rocks.



...


ME2 sucks for a lot of reasons.  But yeah, those are some of them.

I don't consider GTAIV an RPG myself, despite the fact that I'm controlling a character in a narrative storyline.

Modifié par Khavos, 18 juillet 2010 - 09:40 .


#77
biomag

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[quote]Khavos wrote...

[quote]biomag wrote...
Aren't skill trees typically about tactical options in combat, especially in CRPG's?  I have a lot more PnP roleplaying in my background than CRPG's.  Usually tactical options aren't seen as integral to the role-playing elements.  In fact, many of the more narration-based games are moving toward rules-lite systems.[/quote]


Welcome to the BioWare boards, where real RPGs are all about combat skills/talents and a big fat inventory. That's why ME 2 sucks and BG 2 rocks.



...

[/quote]

ME2 sucks for a lot of reasons.  But yeah, those are some of them.

I don't consider GTAIV an RPG myself, despite the fact that I'm controlling a character in a narrative storyline.

[/quote]

Finally I met a real RPG-player!

Wow, never expected me to be that lucky... sweeeet!


Lucky, lucky me:wizard: