A couple of questions about the ending
#1
Posté 17 juillet 2010 - 09:01
Second, if you chose to become a god, what are your portfolios? Do you replace Cyric as a god? And, if so, how could a "good" character take up the mantle of Murder, Illusion, and Intrigue?
#2
Posté 17 juillet 2010 - 09:34
It's possible that you take Cyric's place as an evil character, since he challenges you in the pocket dimension.
#3
Posté 17 juillet 2010 - 10:28
#4
Posté 18 juillet 2010 - 10:58
If Charname becomes a good power it's muddier, as I don't know what goodly portfolios are unclaimed and if s/he would even qualify for them. Charname could become a demigod with the portfolios another goodly power has. That's only one rung above what s/he was as a mortal, but it's still a full god/dess. Demigods can share portfolios with higher powers as long as they don't ascend to the status of lesser power. At that point they would be forced into conflict with whoever else holds those portfolios to decide who the office holder should be.
In any case, Bhaal's divine spark is the most important thing that's needed for Charname to become a power. With that and permission from the gods (which s/he gets after trouncing Amelyssan enough) divinity is guaranteed. At a minimum s/he automatically qualifies for demigod-hood. The question of portfolios is very tricky to answer because Charname can be very different depending on class and dialogue choices. What kind of portfolios s/he gets has a lot to do with where her/his interests lie and what kind of person s/he is.
Modifié par Seagloom, 20 juillet 2010 - 10:42 .
#5
Posté 19 juillet 2010 - 11:49
Sarevok, Lord of pointy sticks and iron shortages
<CHARNAME>, God of potion hoarding and getting sidetracked
#6
Posté 20 juillet 2010 - 03:03
#7
Posté 21 juillet 2010 - 01:33
#8
Posté 02 août 2010 - 10:05
Also I like to think that if you choose to remain mortal the solar lies to you... about locking the bhaal essence in Mt. Celestia... I think that Cespenar inherits it (he is the only one left in Bhaal's domain who could qualify). They just don't tell anyone about this. "Cespenar gladly be the great one! Cespenar make good lord of murder, oh yes."
Modifié par nimzar, 02 août 2010 - 10:06 .
#9
Posté 02 août 2010 - 12:59
#10
Posté 03 août 2010 - 11:16
Morbidest wrote...
I doubt that the Space Hamsters would allow Cespenar to get away with itThey would probably send in Boo and Minsc to pirate it away and eventually dump it into a Black Hole somewhere outsides Ao's jurisdiction
"Come Boo. We shall snatch away this wrongly inherited badness from the covetous imp! Your squeakiness shall prevail over his!"
#11
Posté 03 août 2010 - 01:06
#12
Posté 03 août 2010 - 06:20
Modifié par virumor, 03 août 2010 - 06:20 .
#13
Posté 03 août 2010 - 08:57
#14
Posté 05 août 2010 - 05:53
So this ingame description of Bhaal paints him as not necessarily a god of murder, but possibly a more neutral power with choice in who he kills.
#15
Posté 05 août 2010 - 07:55
#16
Posté 05 août 2010 - 08:03
The mere presence of living creatures instilled him with an overpowering urge to murder them. The game does a good job of making Bhaal out to be a purely evil figure, but it doesn't really go into detail on his past except for that brief excerpt in "History of the Three". That makes it easier to consider him less malevolent from a certain perspective. In a way Bhaal was a force of nature, but many times he did wicked things for its own sake. He was as power hungry as Bane and Myrkul.
Bhaal's basic tenets to his clerics: “Make all folk fear Bhaal. Let your killings be especially elegant, or grisly, or seem easy so that those observing them are awed or terrified. Tell folk that gold proffered to the church can make the Lord of Murder overlook them for today.”
He also charged his priests kill at least once every ten days. If circumstances prevented this, they were to kill two people for every tenday murder they missed. Bhaal had choice in who he killed but reveled in the act itself. In short, he was a cunning, sadistic bully.
Modifié par Seagloom, 05 août 2010 - 09:32 .
#17
Posté 05 août 2010 - 09:03
But if that's just Bhaal and not necessarily his 'portfolio', then it still leaves it open as to what kind of god you will be exactly. Because I got the 'evil god' ending but I wasn't a particularly evil character...just not a goody goody character. So I just sort of imagined it turning out as a neutralish god.
Modifié par aimlessgun, 05 août 2010 - 09:03 .
#18
Posté 05 août 2010 - 09:25
#19
Posté 05 août 2010 - 09:37
#20
Posté 05 août 2010 - 09:47
Modifié par Seagloom, 05 août 2010 - 09:49 .
#21
Posté 05 août 2010 - 11:47
Then again, Cyric *was* a complete nutter.
Modifié par virumor, 05 août 2010 - 11:48 .
#22
Posté 06 août 2010 - 12:40
That said, I would acknowledge it for the sake of debate since it is canon, whether I like it or not, and fair debate requires a common starting point. Still, since Baldur's Gate 2 takes place circa 2e I go by that edition's lore instead when discussing it. As far as Cyric killing Mystra goes, he had help from Shar who simultaneously dazed Mystra and Azuth while Cyric struck the deathblows. Cyric stood no chance on succeeding in a conflict with Mystra otherwise.
It's very unusual for gods to attack each other in that way because most of them have allies, access to ancient secrets, and armies of servants; some of which are very powerful and clever in their own right. That Solar in ToB who becomes a good Charname's right hand, for example. Solars are not to be trifled with. Maybe it could happen considering everything else. I don't feel ToB's ending sets it up that way for evil Charname though. Cyric and the Solar's words aside, ToB's closing movie implies Charname becomes a badass. It's doubtful she/he would ever be an *ultimate* badass though. I agree there.
Modifié par Seagloom, 06 août 2010 - 12:42 .
#23
Posté 06 août 2010 - 06:15
She had been killed at least twice before, and the Weave didn't fail then..
#24
Posté 07 août 2010 - 06:43
Not that I really know anything about PnP D&D, but I hear a lot of people who do dislike 4th Ed.
#25
Posté 15 janvier 2011 - 05:51
virumor wrote...
It feels like Mystra's murder was just a plot device to shoehorn the horrible new magic system into FR.
She had been killed at least twice before, and the Weave didn't fail then..
???? The whole reason the high Nethereese fell (and the NWN2 guardian fell to Shar) is because the Weave failed. And it Faerun YEARS (in some areas it took DECADES) to recover from Mystra's death (remember all those wild/dead magic areas? that's areas of the Weave that were screwed up when Mystra died).
But I concurr, 4ed was a complete butchery. Is nothing safe? First Star Wars, then Star Trek (or maybe at the same time), and now D&D.





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