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Can someone clarify this please.


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#1
marko2te

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Sorry if there was already a topic about this but I really need help with this quotes.


Hawke's adventures occurred in the past, are
being retold in the present where Hawke is already Kirkwall's champion.




Story is essentially a conversation between a male
dwarf named Varric and a female Chantry Seeker.
At the time, the world is on the brink of war; the Seeker believes that
by understanding Hawke's actions, she can prevent the war. Varric is a
reluctant narrator of Hawke's story. [/list]If I get this straight, entire game is past events retold in a present, something like in Alpha Protocol only not being told by the PC but your former companion.

If this is true, and I hope it isnt, it just sounds awful. I want to explore my present and future and not my past, already you know that Varric wont ever die since he is the narrator. Entire story is retelling how I become a champion of Kirkwall so there is no tension in that quest because I already know that I becomed one.
Like if DA:O is retelling of the story how I united the races, killed Loghain and the Archdemon it would kill the  atmosphere since during the game I would lose the sense of urgency becouse I already know I saved the world.

This type of storytelling worked in Alpha Protocol because the narrator was you and you knew that when the retelling of the story is over you still needed to finish up the job, so the most important part was not yet written in time.

Someone please tell me that I got this all wrong.

#2
andar91

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Sorry, you seem to be right.



Still, the Champion of Kirkwall doesn't really tell us much. We have no idea HOW you got to that point and what happened along the way, and I suspect that that is were we, the players, come in. I'm sure the narration will be set up in such a way that it doesn't tell you what you're going to do before you do it or spoil anything. It'll probably be like, "And then he went to X" and you play the game and decide to be an ****. The next narration will be, "The citizens of X regarded him with fear, as I remember. He was a terror to all those assembled" or whatever.

#3
Lara Denton

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DA:O is the same: it tells the story of the warden who gathered and army and stopped the Blight. How was that accomplished it depends on the players, but there's not much room outside of that. So I guess it is the same with the story of DA2: it will tell the story of Hawke and how s/he got to be the most important person in Thedas. How Hawke gets there it's up to the player.

You have to also remember that in DA:O it is Duncan who tells you what happened at the end. ;)

#4
errant_knight

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What? Holy crap! So, not only does this story span ten years, during which time our warden is getting closer to their calling without us knowing anything about their life, or having any questions answered, but that ten years is sometime in the past, so everyone we know might be dead? Well. Isn't that just ducky.

On the other hand, if they can delve into the past here, they can do it with the warden. Still, it's the past.... That just takes away from the immediacy, somehow....

Edit: Yes, it was the past in DA:O, too, but it was an undefined past, narrated by someone who was dead. That means it could have been told mere days after events, or only told in a make-believe way, like the end of a fairy tale. It's a convention, not a discussion between two 'living' characters. The same applies to the epilogue.

Modifié par errant_knight, 17 juillet 2010 - 09:54 .


#5
Daerog

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Is becoming Champion the end? I thought it was a middle of the game kind of thing. Anyway, it is a story of how you become champion, and for some reason Hawke isn't telling the story, did he/she die? Maybe that's up to you. You unfold the story, just like in Dragon Age: Origins, I see no difference (gameplay and unfolding storyline) from Duncan narrating the beginning and end in present tense to Varric narrating the beginning, a cut in the timeline here and there in the middle, and in the end in past tense.

#6
Fishy

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errant_knight wrote...

What? Holy crap! So, not only does this story span ten years, during which time our warden is getting closer to their calling without us knowing anything about their life, or having any questions answered, but that ten years is sometime in the past, so everyone we know might be dead? Well. Isn't that just ducky.

On the other hand, if they can delve into the past here, they can do it with the warden. Still, it's the past.... That just takes away from the immediacy, somehow....

Edit: Yes, it was the past in DA:O, too, but it was an undefined past, narrated by someone who was dead. That means it could have been told mere days after events. The epilogue is a separate thing, like the winding up of a fairy tale. It's a convention, not a discussion between two characters.


Yeah but we don't know every detail .. Varric could just be narrating the first years of Hawke story so the seeker can understand him/her better(could be an enemy of Hawke)  .. That the seeker just interrogating Varric in a prison ceil and when half the game's completed you broke up into the ceil and kick their ass and the game jump into the present.

we don't know the plot detail.

Modifié par Suprez30, 17 juillet 2010 - 09:54 .


#7
errant_knight

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Suprez30 wrote...

errant_knight wrote...

What? Holy crap! So, not only does this story span ten years, during which time our warden is getting closer to their calling without us knowing anything about their life, or having any questions answered, but that ten years is sometime in the past, so everyone we know might be dead? Well. Isn't that just ducky.

On the other hand, if they can delve into the past here, they can do it with the warden. Still, it's the past.... That just takes away from the immediacy, somehow....

Edit: Yes, it was the past in DA:O, too, but it was an undefined past, narrated by someone who was dead. That means it could have been told mere days after events. The epilogue is a separate thing, like the winding up of a fairy tale. It's a convention, not a discussion between two characters.


Yeah but we don't know every detail .. Varric could just be narrating the first years of Hawke story so the seeker can understand him/her better(could be an enemy of Hawke)  .. That the seeker just interrogating Varric in a prison ceil and when half the game's completed you broke up into the ceil and kick their ass and the game jump into the present.

we don't know the plot detail.


Good point. A very good point. That would change things considerably. I shall cling to that hope. ;)

#8
Brockololly

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All we know is that there are flashbacks that fill in the story of how Hawke became the Champion of Kirkwall. We don't know exactly when the "present" is when the narrators are telling the story. Given that the game spans 10 years, for all we know right now it could be the "present" is only 5 years post Origins and once the flashbacks meet up to the present, you may have another 5 years to go...

Modifié par Brockololly, 17 juillet 2010 - 09:57 .