Can someone clarify this please.
#1
Posté 17 juillet 2010 - 09:38
Hawke's adventures occurred in the past, are
being retold in the present where Hawke is already Kirkwall's champion.
Story is essentially a conversation between a male
dwarf named Varric and a female Chantry Seeker.
At the time, the world is on the brink of war; the Seeker believes that
by understanding Hawke's actions, she can prevent the war. Varric is a
reluctant narrator of Hawke's story. [/list]If I get this straight, entire game is past events retold in a present, something like in Alpha Protocol only not being told by the PC but your former companion.
If this is true, and I hope it isnt, it just sounds awful. I want to explore my present and future and not my past, already you know that Varric wont ever die since he is the narrator. Entire story is retelling how I become a champion of Kirkwall so there is no tension in that quest because I already know that I becomed one.
Like if DA:O is retelling of the story how I united the races, killed Loghain and the Archdemon it would kill the atmosphere since during the game I would lose the sense of urgency becouse I already know I saved the world.
This type of storytelling worked in Alpha Protocol because the narrator was you and you knew that when the retelling of the story is over you still needed to finish up the job, so the most important part was not yet written in time.
Someone please tell me that I got this all wrong.
#2
Posté 17 juillet 2010 - 09:41
Still, the Champion of Kirkwall doesn't really tell us much. We have no idea HOW you got to that point and what happened along the way, and I suspect that that is were we, the players, come in. I'm sure the narration will be set up in such a way that it doesn't tell you what you're going to do before you do it or spoil anything. It'll probably be like, "And then he went to X" and you play the game and decide to be an ****. The next narration will be, "The citizens of X regarded him with fear, as I remember. He was a terror to all those assembled" or whatever.
#3
Posté 17 juillet 2010 - 09:47
You have to also remember that in DA:O it is Duncan who tells you what happened at the end.
#4
Posté 17 juillet 2010 - 09:48
On the other hand, if they can delve into the past here, they can do it with the warden. Still, it's the past.... That just takes away from the immediacy, somehow....
Edit: Yes, it was the past in DA:O, too, but it was an undefined past, narrated by someone who was dead. That means it could have been told mere days after events, or only told in a make-believe way, like the end of a fairy tale. It's a convention, not a discussion between two 'living' characters. The same applies to the epilogue.
Modifié par errant_knight, 17 juillet 2010 - 09:54 .
#5
Posté 17 juillet 2010 - 09:53
#6
Posté 17 juillet 2010 - 09:53
errant_knight wrote...
What? Holy crap! So, not only does this story span ten years, during which time our warden is getting closer to their calling without us knowing anything about their life, or having any questions answered, but that ten years is sometime in the past, so everyone we know might be dead? Well. Isn't that just ducky.
On the other hand, if they can delve into the past here, they can do it with the warden. Still, it's the past.... That just takes away from the immediacy, somehow....
Edit: Yes, it was the past in DA:O, too, but it was an undefined past, narrated by someone who was dead. That means it could have been told mere days after events. The epilogue is a separate thing, like the winding up of a fairy tale. It's a convention, not a discussion between two characters.
Yeah but we don't know every detail .. Varric could just be narrating the first years of Hawke story so the seeker can understand him/her better(could be an enemy of Hawke) .. That the seeker just interrogating Varric in a prison ceil and when half the game's completed you broke up into the ceil and kick their ass and the game jump into the present.
we don't know the plot detail.
Modifié par Suprez30, 17 juillet 2010 - 09:54 .
#7
Posté 17 juillet 2010 - 09:55
Suprez30 wrote...
errant_knight wrote...
What? Holy crap! So, not only does this story span ten years, during which time our warden is getting closer to their calling without us knowing anything about their life, or having any questions answered, but that ten years is sometime in the past, so everyone we know might be dead? Well. Isn't that just ducky.
On the other hand, if they can delve into the past here, they can do it with the warden. Still, it's the past.... That just takes away from the immediacy, somehow....
Edit: Yes, it was the past in DA:O, too, but it was an undefined past, narrated by someone who was dead. That means it could have been told mere days after events. The epilogue is a separate thing, like the winding up of a fairy tale. It's a convention, not a discussion between two characters.
Yeah but we don't know every detail .. Varric could just be narrating the first years of Hawke story so the seeker can understand him/her better(could be an enemy of Hawke) .. That the seeker just interrogating Varric in a prison ceil and when half the game's completed you broke up into the ceil and kick their ass and the game jump into the present.
we don't know the plot detail.
Good point. A very good point. That would change things considerably. I shall cling to that hope.
#8
Posté 17 juillet 2010 - 09:56
Modifié par Brockololly, 17 juillet 2010 - 09:57 .





Retour en haut






