AlanC9 wrote...
Why is it a radical shift? I suppose you'd better repost your list from the other thread if you want to discuss it here.
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If there are other threads like this, bear with me, and show me where they are.
This is speculation as much as fact, which is why I did not post in the: What Do We Know thread.
I've been trying to grasp the concept behind this game, and I am curious wether you all agree that this will be the structure?
-The narrative of the game will take place ten years after the events of DA1. It will look back on the exploits of Hawke, telling how he got from there to where is at present day in the game. The important things will be fixed, IE he will be the champion of Kirkwall, while details are subject to change, IE how did he become that? It will move forward in sections, progressing the main quest, when you have decided you are done with the previous time in
his life.
-At each period of his life, there will be the Main Quest, the thing that presents a challenge or an obstacle to him. The Free Marches are invaded, Orlesian spies, Flemeth, whatever it might be.
-There will be minor sidequests, but they have to be completed before you move forward in time. Maybe some of these will reappear in later parts of the game, but if you miss them from the outset, you wont be able to pick
them up later.
-Just as the main character is fixed as the Champion of Kirkwall, so will his companions be fixed, IE Best friend,
sister etc. etc. Their tales will be interwoven with the main characters tale. EG, I could imagine that something will happen to his sister, and how Hawke reacts to that will determine their future relation.
-All this will lead to present day, progressing in a fable-like manner, where you will be presented with the Final Challenge. The Final Challenge will have to be fixed as well, like ending the blight in the first game, but how you approach it and whom your allies will be, will depend on your earlier actions, to a degree.
-The decisions from DA1 will only influence marginally: Who's the Warden Commander, who's the king and queen of Ferelden, is the warden alive or dead. Maybe we will get an explanation to the epilogue in DA:A, but most likely not.
-Showdown, epilogue, game over.
This is how I imagine the game will be... am I close? Far? What do you think?
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I consider it a radical shift, because, unlike DA1 where you had some freedom in your travels and the order of things you decided to do things in. A return towards the BG format, and inded, the nostagia was what attracted many buyers. If I am right about how DA2 is put together, the narrative will enforce a very linear gameplay, and choise in companions.
I, and others, had hoped to see the return, obviously a succes, expanded further, with more freedom and more exploration. Instead it seems as we are headed in the opposite direction.
Modifié par TMZuk, 18 juillet 2010 - 05:22 .




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