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#76
Krytheos

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Kritanakom wrote...

Our warden's choices in DA:O will carry over to DA2! This is confirmed! :)

I can't wait to see what Bhelen gets up to with the Golems I gave him >:D

Maybe you weren't meant to become super-attatched to your *Character*, but instead your *Thedas*. The world changed because of your decisions, so really you're customizing it as much, if not more than, you ever customized your warden. And the world you customized is CONFIRMED to be carried over to DA2!
Lucky us :)


I never got what the OP's argument was; if anything, there is even more choice than before, our saves import, and all that good stuff. It's all still got the feeling of Dragon Age; honestly, I don't mind lack of origins, races, and a VO if it tells a well-made, and excellent narrative that compliments the nature of wickedness theme that is often present in DA.

Reminds me not-so-subtly of A Song of Ice and Fire; on that note as well, I kind of don't mind at all what's being presented. It's a new story and a new world; we get to explore the universe of Thedas, its story, its adventures; the subtle things as well as the larger things, and the people within it. As with any good thing like that, showing is better than telling.

Honestly, the whole human thing I just imagine was a simple storytelling decision they couldn't reasonable come up with in other races aside from maybe Dwarven, plus the whole sister thing would have to react to your race choice, which is a programming nightmare.

Also, I never got the whole 'I don't get to be my Warden! ' thing. It was NEVER the Warden's story. ME was Shepard's story; Dragon Age is THEDAS' story; which means that, yes, your choices do matter; that their attention will be focused more on the main campaign, which is a good thing, because it lays the possibility of even MORE choice than before, plus the whole seeing your actions consequences instead of waiting for a little epilogue box at the end.

I'll be frank; I didn't find emotional investment in my Warden after the first six playthroughs. I found the companions to be more interesting, more likable characters. Zevran and Sten especially; it was so interesting hearing about their culture and things.

Whereas the Warden wasn't as overtly interesting; wasn't as -defined- or as -good- as I would have liked, but I still enjoyed playing as the Warden, and am glad the choices I make make an impact on the world as a whole. But now, I cannot wait to play as Hawke; not only is it a new story, but I also get to see my choices impacted on the world, and maybe even glimpse at my Warden, who knows? It'll be interesting to say the least. :D

#77
bjdbwea

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Kritanakom wrote...

Our warden's choices in DA:O will carry over to DA2! This is confirmed! :)

I can't wait to see what Bhelen gets up to with the Golems I gave him >:D


You mean you can't wait to read the email from Bhelen. Oh, wait... that wasn't invented yet. Well, I'm sure they'll find a way to cram the result of virtually every decision you made into a small text box.

Modifié par bjdbwea, 18 juillet 2010 - 04:19 .


#78
epoch_

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#79
Saibh

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JamieCOTC wrote...

As I understand it, you can import a save game from DA into DA2 and that will shape the world, but to what extent we don't know. I like that and will, depending on the PC specs, buy DA2. That doesn't mean that I am not still miffed that we (as of yet) have no proper resolution to the Warden's story. For me that fact that BW may not finish the first DA story has no bearing on how good DA2 might be.


Okay, utterly OT...but my oh my, I love your avatar! Is that a DA profile? I'm looking at Nadja...but she most certainly doesn't look like that. :lol:

#80
Krytheos

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bjdbwea wrote...

Kritanakom wrote...

Our warden's choices in DA:O will carry over to DA2! This is confirmed! :)

I can't wait to see what Bhelen gets up to with the Golems I gave him >:D


You mean you can't wait to read the email from Bhelen. Oh, wait... that wasn't invented yet. Well, I'm sure they'll find a way to cram the result of virtually every decision you made into a small text box.


Sigh.

Would you stop making this tired argument? The teams are different; the results of our decisions will be different than ME2. Simple as that. Stop making such a tired, pointless comparison argument, already.

#81
biomag

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bjdbwea wrote...

Kritanakom wrote...

Our warden's choices in DA:O will carry over to DA2! This is confirmed! :)

I can't wait to see what Bhelen gets up to with the Golems I gave him >:D


You mean you can't wait to read the email from Bhelen. Oh, wait... that wasn't invented yet. Well, I'm sure they'll find a way to cram the result of virtually every decision you made into a small text box.



... oh, no... Alaister will come to you as king and say:
"Oh, dear friend, what happened to you? Back then, when we fought the arch demon you looked different! Ah, there must be some evil power at works... I am quite sure some old god is writing down our stories and now decided that you had to take someone elses body and start anew! Evil powers at work!... and by the way, are you still dating that witch of the wilds? She was creepy..."



I guess that would make more sense than seeing the results of the Warden's actions in some sidenotes...

#82
bjdbwea

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Krytheos wrote...

Would you stop making this tired argument? The teams are different; the results of our decisions will be different than ME2. Simple as that.


And what makes you think so? This has nothing to do with the "teams". It has everything to do with what they are told to do. The ME team was obviously told to speed up development, and one way to achieve that was to spend very little efforts on the results of your previous decisions. What makes you think the DA team will be allowed to work under different circumstances, when everything we have learned so far indicates that the exact same thing that happened to the ME series (speed up, dumb down) will happen to the DA series?

#83
Inverness Moon

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bjdbwea wrote...

Krytheos wrote...

Would you stop making this tired argument? The teams are different; the results of our decisions will be different than ME2. Simple as that.


And what makes you think so? This has nothing to do with the "teams". It has everything to do with what they are told to do. The ME team was obviously told to speed up development, and one way to achieve that was to spend very little efforts on the results of your previous decisions. What makes you think the DA team will be allowed to work under different circumstances, when everything we have learned so far indicates that the exact same thing that happened to the ME series (speed up, dumb down) will happen to the DA series?

BioWare does not have infinite resources where they can make every choice you make have some dramatic impact on the world. Time, money, and the memory budget all factor into what they can do.

#84
nikki191

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personally im looking forward to seeing what bioware will do in DA2. it should be a tighter story plus bioware have said that choices from DA:O do carry over,



i can understand people being wanting their warden to be the main character, but i think it will be interesting to see thedas from a different characters point of view and experiences

#85
Kritanakom

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biomag wrote...

... oh, no... Alaister will come to you as king and say:
"Oh, dear friend, what happened to you? Back then, when we fought the arch demon you looked different! Ah, there must be some evil power at works... I am quite sure some old god is writing down our stories and now decided that you had to take someone elses body and start anew! Evil powers at work!... and by the way, are you still dating that witch of the wilds? She was creepy..."

I guess that would make more sense than seeing the results of the Warden's actions in some sidenotes...


I don't get it. =/

I think, for instance, you'll find an entrance to the deep roads somewhere in the free marches and if you sided with Branka like I did, Golems will be fighting alongside the Legion of the Dead there. If your Mike Hawke is EEEVILL! then you can pickpocket the Legionnaires, take their control rod, kill them with their own Golems, and then use them for your UBER RISE TO POWER!

If you hadn't sided with Branka you wouldn't have that option. Not that much of a change, but enough to really help with my immersion :)

You don't need to still be your Warden just in a different body for the Warden's actions to affect you.

Modifié par Kritanakom, 18 juillet 2010 - 04:48 .


#86
Inverness Moon

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Dragon Age is the story of Thedas, not the warden. Some people just need to learn to let go, like the OP.

#87
Sol Nox

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If you really want to play DA:O you know what you should do? Play DA:O.

Modifié par ColeMR, 18 juillet 2010 - 04:49 .


#88
Naughty Bear

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watthefu wrote...


 For the sole reason of not being able to continue my character and decisions from DA:O . It seems to me you just wanted to make sure the first Dragon Age game is successful , then mainstream as much as possible to
increase sales , disregarding that the game will be subpar as value and many
that will buy it just because they loved DA:O , will be unhappy .

   I for one got attached to my character, the decisions I made, the relationship with Morrigan and so forth. <3

 Why would I buy a game, where I play a “nobody” , literally 0 attachment to the main character, that nonetheless is shoved down my throat like on Mass Effect , can’t change race , gender etc … only some minor insignificant things like hair color .

 

Bioware will be off my game buying list, because it turned away from game quality towards selling mainstreamed games .:(

 

p.s. Even the forum is broken, could not log in my account so had to make a new one to post. <_<





Aww boo hoo. Thank you for your opinion.

#89
biomag

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Kritanakom wrote...

biomag wrote...

... oh, no... Alaister will come to you as king and say:
"Oh, dear friend, what happened to you? Back then, when we fought the arch demon you looked different! Ah, there must be some evil power at works... I am quite sure some old god is writing down our stories and now decided that you had to take someone elses body and start anew! Evil powers at work!... and by the way, are you still dating that witch of the wilds? She was creepy..."

I guess that would make more sense than seeing the results of the Warden's actions in some sidenotes...


I don't get it. =/

I think, for instance, you'll find an entrance to the deep roads somewhere in the free marches and if you sided with Branka like I did, Golems will be fighting alongside the Legion of the Dead there. If your Mike Hawke is EEEVILL! then you can pickpocket the Legionnaires, take their control rod, kill them with their own Golems, and then use them for your UBER RISE TO POWER!

If you hadn't sided with Branka you wouldn't have that option. Not that much of a change, but enough to really help with my immersion :)


Something like that will be made and that's ok. But even if they make less it won't look as bad as at ME 2 as your character will have no connections to what happened anyhow. So codex entries telling your wardens story is absolutely enough for this sequel and the whinning is another overreaction. Your actions in DA:O will shape the world of DA:2 and that's great enough for me.

#90
Krytheos

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bjdbwea wrote...

Krytheos wrote...

Would you stop making this tired argument? The teams are different; the results of our decisions will be different than ME2. Simple as that.


And what makes you think so? This has nothing to do with the "teams". It has everything to do with what they are told to do. The ME team was obviously told to speed up development, and one way to achieve that was to spend very little efforts on the results of your previous decisions. What makes you think the DA team will be allowed to work under different circumstances, when everything we have learned so far indicates that the exact same thing that happened to the ME series (speed up, dumb down) will happen to the DA series?


Oh? Show instances where the DA team was told to 'speed up' development at all; show me the dev posts that SAY they are being told to speed it up. Show me where you have learned where ME was about the world of Mass Effect rather then Shepard's story; just show me all that and you'll be 'off the hook' so to speak.

Show me where they are 'speeding up and dumbing' down at all? I certainly do not see it; what I see is far more customization and depth. Did ME allow you to customize every ability? No. Did ME2 allow that? No. Did ME showcase the universe of Mass Effect, or was it following SHEPARD's STORY? It was following Shepard's story, not the WORLD it was in, like Thedas.

The teams make a world of difference; I would cite Ubisoft as a main factor of this. Ubisoft Montreal makes increasingly better, and good games whereas a different team, or studio may not; what we have LEARNED is that: 

Hawke will be voiced.
You can choose class, gender, and appearence
There will be a number of followers (unsure of how many)
Flemeth will return
Your choices in DA: O carry over; often, these choices carried with them more promises of impact than ME2's ever truly did. In ME2, sure you got 'emails' but those were for personal types of things relating to how Shepard handled things with others. The Council was changed, and all this, but most of the emails were personal, and weren't about the world at large, but Shepard; seeing as how Dragon Age does not follow the Warden's story, I imagine we might, or might not see more of te world reflected in our decisions than ME2 even tried to do.
A new art style
a numerous other things which differentiate it from ME2.

Sure, we may 'get' a dialogue wheel; that is not dumbing down, however. In DA:O you selected from a rather large decision screen, which was aesthetically annoying to look at. And you could never tell what your 'tone' was, whereas your 'tone' i.e paraphrasing will now be seeable, which makes it much easier to make a decision and know what context you are saying it in.

Saying that it will be 'exactly like ME2' despite the obvious early indications looking otherwise is a fallacy at best, and at worst, the easiest way to 'bash' DA2 before it is even released. To base a game on another of BioWare's games is simply astonishingly inaccurate. It is not uncommon to use things that world -- like the dialogue wheel -- and enhancing it to fit the experience, or the VO -- which, imho, is kind of needed nowadays; it's sadly a staple of games, and Dragon Age cannot stand on 'old school' RPGs forever -- it is the 'feeling' of consequences, of choice and actions that give Dragon Age the 'feel' it has.

I'm not saying that all this will be true or untrue; what I am saying wait until the actual GAME comes out before making stupid, uninformed and tired arguments for the sake of petty, and uninteresting whine-like behaviorals that seem to run unabashed within these forums; the game is 8 months away, after all. Enough time to write constructive criticism over their decisions rather than just 'whine' or 'complain', neither of which further any sort of discussion.

Beyond what we know, and what we think we know, we do not know what goes on behind the BioWare scenes; you cannot make such an early judgment already; why do I say 'cannot'? Simple; it is an already tired, boring, perpetually irritating complaint that has little adherence.

Why, might you ask? Because we have not seen the game in action.


tl;dr: wait until the trailer is released, for god's sake, to judge a game based on what little information we have, and yes, different teams and studios PRODUCE different quality games because of the DIFFERENCE in team makeup and management, not to mention comparing one teams games to another teams games makes little sense in simple comparison, especially if they are both of different quality, and have different lore and universe behind them.

#91
Kritanakom

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biomag wrote...

Something like that will be made and that's ok. But even if they make less it won't look as bad as at ME 2 as your character will have no connections to what happened anyhow. So codex entries telling your wardens story is absolutely enough for this sequel and the whinning is another overreaction. Your actions in DA:O will shape the world of DA:2 and that's great enough for me.

Well said!

I couldn't agree more! Let's be friends! :)

#92
sumoaltus

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watthefu wrote...


 For the sole reason of not being able to continue my character and decisions from DA:O . It seems to me you just wanted to make sure the first Dragon Age game is successful , then mainstream as much as possible to
increase sales , disregarding that the game will be subpar as value and many
that will buy it just because they loved DA:O , will be unhappy .

   I for one got attached to my character, the decisions I made, the relationship with Morrigan and so forth. <3

 Why would I buy a game, where I play a “nobody” , literally 0 attachment to the main character, that nonetheless is shoved down my throat like on Mass Effect , can’t change race , gender etc … only some minor insignificant things like hair color .

 

Bioware will be off my game buying list, because it turned away from game quality towards selling mainstreamed games .:(

 

p.s. Even the forum is broken, could not log in my account so had to make a new one to post. <_<




I love posts like this, as if one voice of an angry, closed-minded customer will matter to an epic company like Bioware and Dr. Ray.

News flash broseph, no one cares if Bioware/EA games are off of your buying list. If I can offer you any advice though, try to keep an open mind.

#93
biomag

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Kritanakom wrote...

biomag wrote...

Something like that will be made and that's ok. But even if they make less it won't look as bad as at ME 2 as your character will have no connections to what happened anyhow. So codex entries telling your wardens story is absolutely enough for this sequel and the whinning is another overreaction. Your actions in DA:O will shape the world of DA:2 and that's great enough for me.

Well said!

I couldn't agree more! Let's be friends! :)



Seems I am about to become a people-person after all...:lol:

#94
Krytheos

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sumoaltus wrote...

watthefu wrote...


 For the sole reason of not being able to continue my character and decisions from DA:O . It seems to me you just wanted to make sure the first Dragon Age game is successful , then mainstream as much as possible to
increase sales , disregarding that the game will be subpar as value and many
that will buy it just because they loved DA:O , will be unhappy .

   I for one got attached to my character, the decisions I made, the relationship with Morrigan and so forth. <3

 Why would I buy a game, where I play a “nobody” , literally 0 attachment to the main character, that nonetheless is shoved down my throat like on Mass Effect , can’t change race , gender etc … only some minor insignificant things like hair color .

 

Bioware will be off my game buying list, because it turned away from game quality towards selling mainstreamed games .:(

 

p.s. Even the forum is broken, could not log in my account so had to make a new one to post. <_<




I love posts like this, as if one voice of an angry, closed-minded customer will matter to an epic company like Bioware and Dr. Ray.

News flash broseph, no one cares if Bioware/EA games are off of your buying list. If I can offer you any advice though, try to keep an open mind.



You know what I find the most irritating? When people cannot bother to look at information or devposts indicating the exact opposite; aside from the race thing -- might be a storytelling decision, we'll never know -- most of his complaints are shoddy at best.

Besides that, Dragon Age was about Thedas, not about the Warden. Trust me, it gets tiring playing the same exac character everytime; you just start to LOSE interest after awhile.

#95
Emperor Mars

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watthefu wrote...


 For the sole reason of not being able to continue my character and decisions from DA:O . It seems to me you just wanted to make sure the first Dragon Age game is successful , then mainstream as much as possible to
increase sales , disregarding that the game will be subpar as value and many
that will buy it just because they loved DA:O , will be unhappy .

   I for one got attached to my character, the decisions I made, the relationship with Morrigan and so forth. <3

 Why would I buy a game, where I play a “nobody” , literally 0 attachment to the main character, that nonetheless is shoved down my throat like on Mass Effect , can’t change race , gender etc … only some minor insignificant things like hair color .

 

Bioware will be off my game buying list, because it turned away from game quality towards selling mainstreamed games .:(


p.s. Even the forum is broken, could not log in my account so had to make a new one to post. <_<



http://www.youtube.c...h?v=_n5E7feJHw0 ' class='bbc_url' title='External link' rel='nofollow external'>    Thats pretty much my whole response to that.

#96
JamieCOTC

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Saibh wrote...

JamieCOTC wrote...

As I understand it, you can import a save game from DA into DA2 and that will shape the world, but to what extent we don't know. I like that and will, depending on the PC specs, buy DA2. That doesn't mean that I am not still miffed that we (as of yet) have no proper resolution to the Warden's story. For me that fact that BW may not finish the first DA story has no bearing on how good DA2 might be.


Okay, utterly OT...but my oh my, I love your avatar! Is that a DA profile? I'm looking at Nadja...but she most certainly doesn't look like that. :lol:


Thanks!  W/ a PC you can cheat  the avatar system in DA and upload your own.  This is my femShep, w/ her hair heavily photoshopped.  :)

#97
sumoaltus

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Krytheos wrote...

You know what I find the most irritating? When people cannot bother to look at information or devposts indicating the exact opposite; aside from the race thing -- might be a storytelling decision, we'll never know -- most of his complaints are shoddy at best.

Besides that, Dragon Age was about Thedas, not about the Warden. Trust me, it gets tiring playing the same exac character everytime; you just start to LOSE interest after awhile.


Exactly! Your Warden basically shaped the world. So to put it frankly, the character you played as was Thedas, and your Warden was just a biproduct. Plus, we have so little information to go by. How can you just write something off based on teaser material, you know?

#98
bjdbwea

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Krytheos wrote...

Why, might you ask? Because we have not seen the game in action.


We have seen ME 2 in action though. You might like how that game changed from its predecessor, but you can't deny that it has significantly changed. Nor can you honestly deny the obvious reasons (speed up development, cater to the mainstream). In the end, both the ME team and DA team are told by BioWare/EA what to do. So if ME 2 is any indication of their current policy - and there's no reason to believe it isn't - then it's not hard to imagine in which way the DA franchise will "have" to change. So please, stop acting as if there are no worrying signs already.

Modifié par bjdbwea, 18 juillet 2010 - 05:22 .


#99
dheer

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Jimbe2693 wrote...
The name 'Dragon Age 2' can be quite misleading I guess

I think so. They should name it Dragon Age: Hawke's Tale or something along those lines.

It's pretty sad that the spiritual successor to Baldur's Gate turned out to be more of a replacement for the Forgotten Realms setting for video games than contiuing an epic tale of your character.

#100
Krytheos

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bjdbwea wrote...

Krytheos wrote...

Why, might you ask? Because we have not seen the game in action.


We have seen ME 2 in action though. You might like how that game changed from its predecessor, but you can't deny that it has significantly changed. Nor can you honestly deny the obvious reasons (speed up development, cater to the mainstream). In the end, both the ME team and DA team are told by BioWare/EA what to do. So if ME 2 is any indication of their current policy - and there's no reason to believe it isn't - then it's not hard to imagine in which way the DA franchise will "have" to change. So please, stop acting as if there are no worrying signs already.


There aren't any yet. Have you seen the game in action? Have you looked at the gameplay, the story, the decisions? No? Then your argument is simply baseless. It does not 'have' to change a thing; ME2 didn't 'have' to change' DA doesn't 'have' to change because of a different teams approach.

There are no warning signs because there is nothing indicating it will be taking the same approach ME2 had. There are SEVERAL things indicating it is much different than how ME1 and ME2 were handled. Perhaps you see them; I, however, do not. I choose to take what information we have out now, and what we know now, rather than base an argument on an existing game that the current game has no affiliation with; Bioware/EA may have the final 'say' on some things, but not every 'last' thing.

I trust BioWare enough to say that I can almost say with certainty that BioWare -trusts- it's employee's with the games that they don't ask for a DRASTIC different change all of the sudden. So far, the ONLY changes we have seen are: 

No race choice (possibly storytelling decision)
Dynamic combat for consoles, but PC gets the largley unchanged one.
Taking out some of the useless spells/talents and differentiating the classes from each other.
Different main character with a set last name.
A different way to experience dialogue (dialogue wheel that has essentially the same number of choices, only in a much more presentable manner), with paraprashing.
Voiced Protagonist.
Different narrative.
Different section of Thedas to explore.
Different world depending on reflextive of your choices.

Each of this I would explain in detail, as per the information from the devposts, but to simply imply to stop 'acting' as if there are no worrying signs? Where are there? None. I see none, I have seen ZERO signs indicating an unenjoyable experience in the world of Thedas; I have seen no trailer to indicate I will dislike the game, or to indicate the worrying signs there are; I have seen none of these.

Surely, then, you must have played the game that is 8months from release? Surely? So you know more than anyone? Enlighten me as to these worrying signs, because simply put, there are baseless arguments because no one here aside from BioWare's employees working on the game have SEEN or PLAYED the game in action. What you hear is often, and can be different from the end, and FINALIZED product.

And just because you 'saw' ME2 in action does not make DA2 to be REFLECTIVE AT ALL about ME2. Stop using baseless arguments based on the information we have to compare DA2 to ME2; they are different universes, different settings, and different narratives within each; ME is Shepards story. DA is the world of Thedas' story.

Seriously. Stop bringing ME2 into a discussion about DA2, a game only the developers have seen. It is pointless, stupid, and simply put, moronic at the very best of times.