Will not buy :(
#101
Posté 18 juillet 2010 - 05:48
Just compare Star Craft 1 to 2. I took them 11 years to make that!? Come on! It's exactly the same thing, is that what these complainers want?
#102
Posté 18 juillet 2010 - 05:50
Modifié par bjdbwea, 18 juillet 2010 - 05:52 .
#103
Posté 18 juillet 2010 - 06:04
What baffles me the most is your attempts at comparing ME2 to DA2. ME2 is a shooter; ME1 was a Shooter/RPG hybrid. DA has been an RPG from the beginning, and from the beginning, aside from the story, and what was in that story, *LOOKED* fairly generic in it's visual representation, and to change that is a good thing.
They were two DIFFERENT STUDIOS with two DIFFERENT VIEWS of their games. Mass Effect 1 was already what Mass Effect 2 was; a shooter hybrid with RPG elements. The only thing that 'dumbed down' Mass Effect 2 was it's lack of planets/places to explore, a linear story, and decisions.
If you're going to compare a shooter hybrid with an RPG, your argument will not be solid at all, especially if the settings, universe, and the teams are different. The 'rules' do not always apply to the same two teams. They could, but as the teams have different individuals working on the game that they worked on in the beginning, I highly doubt it.
#104
Posté 18 juillet 2010 - 06:15
#105
Posté 18 juillet 2010 - 06:20
bjdbwea wrote...
Whatever you say. If you spent a little thinking on why they changed ME 2 so much, you would probably able to see why this matters to DA as well. Because the question is, will the DA team have to work under the same rules? I see no reason why they wouldn't, unfortunately. But if it makes you feel better to ignore everything, go ahead. It's not as if any of my or other's complaining on the forums would change a thing.
Oh oh oh, I know...
The gunplay in the first game was lacking, managed by dice rolls more than the player
The exploration aspect (Mako) led to a lot of similar locations that weren't actually fun to explore
They had to come up with a reason for you to be able to play Shepard again, even if they looked different
They gave you new squadmates because people move on
If you wanna complain about things in ME2 the end boss and the damn thermal clips would be worthwhile to complain about, but they are not due to time constraints.
Oh, and people, playing your Warden again WOULD make this Dragon Effect, where my warden could look completely different and yet a) everybody recognizes them and b)my choices in the first game do not have as much impact because I am still the playable character.
NOT PLAYING YOUR WARDEN ALLOWS YOUR WARDEN TO HAVE A LEGACY BEYOND SIMPLY BEING YOUR AVATAR
#106
Posté 18 juillet 2010 - 06:45
couldn't be that they like bioware games, could it? nope. just a zombie who wanders around scooping up everything with a bioware logo on it. or maybe consumers like you give everyone else a bad name because you whine and complian before you even know what the game will be. come on. because you can only be a male or female human kills the game for you? all because you want your old warden and not some new guy? seems more like whining for attention than anything else. why not wait for more information to come out? oh, wait, it's because you think your opinion and that of a couple hundred people will make bioware decide that the game should be made for you and not for the other 3+ million who will buy it, right? bioware is way too far into development to just scrap what they had and make a brand new game for the loud and very small minority.watthefu wrote...
elearon1 wrote...
watthefu wrote...
Would you buy Me3 , If they postponed the reaper invasion , killed Tali in some cut scene , and the whole game would focus on a colonist escaping from some experimentation facility . And telling you that the ME story "may" continue later in like 5+ years . (maybe* )
Yes, because I enjoyed the first two games and while I would be frustrated at not getting the rest of the story right away, I would have faith that the people who wrote a game I so enjoyed would manage to do something equally as enjoyable with the new installment.
Well then im sorry to say, but consumers like you are the reason they can afford to do this. Because you will buy anything with "bioware" in this case , name on it, regardless of what it is , or if it is any good .
#107
Posté 18 juillet 2010 - 06:53
bzombo wrote...
bioware is way too far into development to just scrap what they had and make a brand new game for the loud and very small minority.
Adding more races wouldn´t hurt, though.
#108
Posté 18 juillet 2010 - 06:53
elearon1 wrote...
Tirigon wrote...
This thread is sh!t.
Oh come on, it's the same old thread: One person denounces the game for crap, the others try to refute that claim, no one convinces anyone. You could practically script these things by now, might as well just go with the flow ... besides, it gives people something to do while they're bored.
Yup and I can even tell you who will be on what side and who will make what point now!
I still will never understand why the pro anything Bioware side cant allow anyone to have a opinion different then their own but I guess their shallow and pety that way!
Everything not remaining status quo threatens their existance in some way!
ahhhhh well
#109
Posté 18 juillet 2010 - 06:57
Tirigon wrote...
bzombo wrote...
bioware is way too far into development to just scrap what they had and make a brand new game for the loud and very small minority.
Adding more races wouldn´t hurt, though.
Hmm. There has to be some lore reason that Hawke can only be human. BioWare would surely provide at least that; sure it would be a bad excuse, but its still an excuse.
#110
Posté 18 juillet 2010 - 07:01
Tirigon wrote...
bzombo wrote...
bioware is way too far into development to just scrap what they had and make a brand new game for the loud and very small minority.
Adding more races wouldn´t hurt, though.
It would if those races are inconsistent with the background established for Hawke already.
#111
Posté 18 juillet 2010 - 07:02
bjdbwea wrote...
Krytheos wrote...
Why, might you ask? Because we have not seen the game in action.
We have seen ME 2 in action though. You might like how that game changed from its predecessor, but you can't deny that it has significantly changed. Nor can you honestly deny the obvious reasons (speed up development, cater to the mainstream). In the end, both the ME team and DA team are told by BioWare/EA what to do. So if ME 2 is any indication of their current policy - and there's no reason to believe it isn't - then it's not hard to imagine in which way the DA franchise will "have" to change. So please, stop acting as if there are no worrying signs already.
I didn't get the memo where EA moved up ME2's release date. Could you post your copy?
#112
Posté 18 juillet 2010 - 07:02
Look, I don't know anything about Star Craft, I don't care anything about Starcraft, we're on a board about Dragon Age, not Star Craft.
Also, if you've already decided that you're not going to play the game, then I guess there's not really much reason to be hanging out on the boards, which, at this point, is all about finding out new aspects of the game. If you hate it already and don't want anything to do with it, why are you still here?
(This is not saying that positive only statements are acceptable on the boards; I'm simply pointing out the logical fallacy in saying you want nothing to do with something but still having...lots to do with it. Doesn't make sense.)
#113
Posté 18 juillet 2010 - 07:04
WingsandRings wrote...
Why is it every thread I've been in today has some mention of freaking Star Craft? Is it because of one person or is something going on?
LOL, look at the name, its the same person saying the same thing in every thread!
#114
Posté 18 juillet 2010 - 07:14
"I like this human, he understands." Futurama reference <3Emperor Mars wrote...
watthefu wrote...
For the sole reason of not being able to continue my character and decisions from DA:O . It seems to me you just wanted to make sure the first Dragon Age game is successful , then mainstream as much as possible to
increase sales , disregarding that the game will be subpar as value and many
that will buy it just because they loved DA:O , will be unhappy .
I for one got attached to my character, the decisions I made, the relationship with Morrigan and so forth. <3
Why would I buy a game, where I play a “nobody” , literally 0 attachment to the main character, that nonetheless is shoved down my throat like on Mass Effect , can’t change race , gender etc … only some minor insignificant things like hair color .
Bioware will be off my game buying list, because it turned away from game quality towards selling mainstreamed games .
p.s. Even the forum is broken, could not log in my account so had to make a new one to post. <_<
http://www.youtube.c...h?v=_n5E7feJHw0 ' class='bbc_url' title='External link' rel='nofollow external'> Thats pretty much my whole response to that.
#115
Posté 18 juillet 2010 - 07:16
watthefu wrote...
For the sole reason of not being able to continue my character and decisions from DA:O . It seems to me you just wanted to make sure the first Dragon Age game is successful , then mainstream as much as possible to
increase sales , disregarding that the game will be subpar as value and many
that will buy it just because they loved DA:O , will be unhappy .
I for one got attached to my character, the decisions I made, the relationship with Morrigan and so forth. <3
Why would I buy a game, where I play a “nobody” , literally 0 attachment to the main character, that nonetheless is shoved down my throat like on Mass Effect , can’t change race , gender etc … only some minor insignificant things like hair color .
Bioware will be off my game buying list, because it turned away from game quality towards selling mainstreamed games .
p.s. Even the forum is broken, could not log in my account so had to make a new one to post. <_<
Hawke can be a girl. And it has been said, various times, that you will have a lot more freedom with him/her than you did with Shepard.
That said, if you do not like this, then indeed, do not pay. If enough people do that, maybe BioWare will decide not to take this route with their games.
#116
Posté 18 juillet 2010 - 07:18
#117
Posté 18 juillet 2010 - 07:18
AlanC9 wrote...
Tirigon wrote...
bzombo wrote...
bioware is way too far into development to just scrap what they had and make a brand new game for the loud and very small minority.
Adding more races wouldn´t hurt, though.
It would if those races are inconsistent with the background established for Hawke already.
Hawke doesn´t need Background. The less he / she has, the more freedom you have in roleplaying him.
#118
Posté 18 juillet 2010 - 07:19
Vicious wrote...
It's easy to judge DA2 because clearly most of the naysayers have already played it, somehow. Time machines would be my guess.
What, don´t tell me you don´t have one of these. They´re for sale, only 20 bucks a piece.
#119
Posté 18 juillet 2010 - 07:21
Krytheos wrote...
What baffles me the most is your attempts at comparing ME2 to DA2. ME2 is a shooter; ME1 was a Shooter/RPG hybrid. DA has been an RPG from the beginning,
Which means the best case scenario for DA2 is an RPG/God of War hybrid. Though frankly I think we'll just end up way more on the GoW end of the spectrum.
They were two DIFFERENT STUDIOS with two DIFFERENT VIEWS of their games. Mass Effect 1 was already what Mass Effect 2 was; a shooter hybrid with RPG elements. The only thing that 'dumbed down' Mass Effect 2 was it's lack of planets/places to explore, a linear story, and decisions.
Let's not forget character development, inventory, upgrades, biotics, and tech.
Like it or not, people are going to look at Bioware's track record when comparing the two series. Yeah, ME1 was a clunky and arguably average hybrid, but it definitely still had some RPG in it. ME2 had a razor-thin - and ultimately pointless - RPG facade over what was a pure third person corridor shooter. The fact that they're using the same marketing terms in discussing DA2 that they used when discussing ME2, and all the little changes they've announced add up to a "dumbed down" approach, is more than enough to convince some people - myself included - that you're going to get a 30 hour hack-and-slashfest with Commander Shepard's medieval dream persona, Champion Hawke.
#120
Posté 18 juillet 2010 - 07:22
Tirigon wrote...
Vicious wrote...
It's easy to judge DA2 because clearly most of the naysayers have already played it, somehow. Time machines would be my guess.
What, don´t tell me you don´t have one of these. They´re for sale, only 20 bucks a piece.
I got mine from the Steam TimeEnhancedDownload sale. The game was pretty good, but man, that shopping cart sidequest made no damn sense.
#121
Posté 18 juillet 2010 - 07:23
Tirigon wrote...
Hawke doesn´t need Background. The less he / she has, the more freedom you have in roleplaying him.
Bioware vastly prefers making you play their writers' character rather than your own.
#122
Posté 18 juillet 2010 - 07:28
#123
Posté 18 juillet 2010 - 07:39
Don't post such useless topics next time.
#124
Posté 18 juillet 2010 - 07:47
In DA:o you have a new character.
#125
Posté 18 juillet 2010 - 07:49
Khavos wrote...
Krytheos wrote...
What baffles me the most is your attempts at comparing ME2 to DA2. ME2 is a shooter; ME1 was a Shooter/RPG hybrid. DA has been an RPG from the beginning,
Which means the best case scenario for DA2 is an RPG/God of War hybrid. Though frankly I think we'll just end up way more on the GoW end of the spectrum.They were two DIFFERENT STUDIOS with two DIFFERENT VIEWS of their games. Mass Effect 1 was already what Mass Effect 2 was; a shooter hybrid with RPG elements. The only thing that 'dumbed down' Mass Effect 2 was it's lack of planets/places to explore, a linear story, and decisions.
Let's not forget character development, inventory, upgrades, biotics, and tech.
Like it or not, people are going to look at Bioware's track record when comparing the two series. Yeah, ME1 was a clunky and arguably average hybrid, but it definitely still had some RPG in it. ME2 had a razor-thin - and ultimately pointless - RPG facade over what was a pure third person corridor shooter. The fact that they're using the same marketing terms in discussing DA2 that they used when discussing ME2, and all the little changes they've announced add up to a "dumbed down" approach, is more than enough to convince some people - myself included - that you're going to get a 30 hour hack-and-slashfest with Commander Shepard's medieval dream persona, Champion Hawke.
The COMBAT is the same on the PC version. Even on the console version they are only reworking the combat to the strength of the controllers; while keeping the strategic part.
You shouldn't just jump to conclusions.




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