Got a little question. I noticed that maze has a saving throw in scs II mod if cast on player(main char), as well as demilich's trap soul has save and if save is successful you get -4 level drain. Is it intentional fix? anyone knows how does imprisoment work if cast on main char in scsII?
Modifié par mad cat from hell, 18 juillet 2010 - 11:03 .





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