Jasuke34 wrote...
I just want to say to the devs to keep their hearts up despite all the flak they are getting about the changes to DA2. While I admit I am a little concerned about the changes, I trust that Bioware will continue to make the same great games they always have. Don't get discourage because of all the flames you are receiving. You have made great games and you will continue to do so. Keep up the amazing work.
To everyone else, please support the devs. They work hard to provide us with awesome entertainment. Be glad that they are devoted to such excellence.
I don't mean to fill the forum with more clutter, but I felt that the devs need some support and encouragement after all the junk I have read people saying about them.
Once again, Keep up the amazing work devs!
Actually, I don't think "we" want the Devs to keep their hearts up, but to abort this project and work on a proper sequel to "Dragon Age: Origins". If they are becoming disheartened, well... that's the point of feedback sometimes. My big fear right now is that the reaction to this news is going to be dismissed as general internet negativity, with people screaming about how this is somehow getting similar to the "No Mutants Allowed" schtick did for "Fallout".
To put things into perspective, "Dragon Age: Origins" was a game that was popular for it's amazing depth of character customization, up to and including multiple origin stories for the character which was a really incredible thing. It was also a true RPG with stat allocation, and skill and abillity selection, even if it was not the deepest system of it's kind to ever be created. All of these things were praised by RPG fans.
From what has been said by the Devs, and there is no way to "misunderstand" these things the game is both being simplified, and character generation/selection is also being greatly limited. Neither of these things are good by the standards of most RPG players.
It should be noted that the simplification of "Mass Effect" in it's sequel was not an unmitigated success as is believed. Almost from the beginning there were tons of complaints from people who did not like the fact that they turned it into a slightly customizable shooter with a lot of cut scenes. While a good game, and one I would have tried at some point, as it was it was not something I would have budgeted money for so I could run right out and get a collector's edition on day #1. I am also far from being alone in this respect.
Bioware said a lot of the same things about "Mass Effect 2" while keeping the details close to their chest. A lot of people like me who took a "trust Bioware" approach wound up being seriously disappointed with the results. The game barely had any remaining RPG elements. They didn't improve itemization and inventory, they wound up removing it outright. Where the old vehicle sections were boring, they managed to both make hunting minerals MORE boring, and when they finally released vehicle sections (as a free download) they turned it into what amounts to a platformer where your doing presician jumping with your tank. Heck, with "Firewalker" you can't even save game during missions, which makes the thing like bloody "Mario Brothers" since dying makes you restart the level. Sorry, that is *NOT* an RPG. You might not want to believe me, but there are a LOT of people who think exactly like I do, and I think the backlash Bioware is receiving is a sign of this, and they are probably surprised by the vehemence
due to the simple fact that they managed to convince themselves that people really did universally love what they did with "Mass Effect 2" when it's simply not true. A lot of their sales were due to a level of trust and support of the "Bioware" name which has now taken a hit at least in the eyes of their RPG fans who are becoming considerably
more cynical.
At any rate I got the impression that "Dragon Age" was a bigger success than they anticipated. A lot of what they are doing with the "sequel" seems to be a rush job, justified by people's love of the simplification of "Mass Effect". I mean I don't think "Origins" is even a year old yet, and we still have DLC being made for it. This whole "Hawke" thing seems like a quick cash in project, I'd expect a proper sequel to "Origins" to take years to develop, and just what they have said so far shows that massive corners are apparently being cut compared to the original to make this relatively quick release practical.
A lot of fans have been wondering how "Bioware" could keep up the quality of their RPGs with so many balls in the air at once. I mean simultaneously developing for "Dragon Age", "Mass Effect", and a big-budget MMORPG is enough to strain anyone, especially if they decide to try and release something quickly. Simply put "Dragon Age 2" is a ball that is about to hit the ground... and really I think they need to grab it and get it on track. Everything from the somewhat limited concept to the reduced options to the simplified combat and character development is a strike against it, not in it's favor as Bioware seemed to think we'd take it. Sorry but having a voice actor does not equal all of the game play and RPG elements being removed... and heck, there is absolutly no reason why multiple voice actors could not be used based on differant origins and so on. Games like "Saint's Row 2" have hours of dialogue and had multiple voice actors doing everything for the main character, you'd select your character's Voice/VA as part of the customization process. There is no reason at all why the same cannot be done here. What's more anyone who claims voice actors are hugely expensive within these budgets is a bit mistaken, I've read stuff on voice actors who do Anime and computer games and such over the years (producing hours upon hours of material) and while they make a living at it, it doesn't seem like they are exactly cruising around in Lamborginis.... the point being that while the main character having a voice is not a bad thing, it is not so much of an advantage that it excuses all of these sacrifices, especially seeing as there is no reason to have one and only one "protaganist" voice actor.
Basically my suggestion is that they should scrap "Hawke" and what they have so far entirely. I'm sure a lot of the assets in terms of voice, graphics, locations, etc... can be salvaged and built into another game which means they wouldn't be losing everything. The game is currently slotted for a release date in 8 months, this wouldn't be the first game to see a release date delay of a year or so, so add another year to this and aim for March of 2012 and produce a quallity sequel that genuinely follows in the footsteps of "Origins".
Bioware dropped their information for feedback, they got it, no cards they might be keeping close to their chest are likely to overcome the problems people have with what has been clearly stated so far. I think Bioware needs to stop acting all hurt because the feedback wasn't what they expected, and adapt to their customers.