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Sloth help please


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23 réponses à ce sujet

#1
Zace Kalding

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 No matter what i try- it just keeps hitting me and knocking me down - i can use all 5 character types but are insta knocked back as soon as i finish the speech.


(Bioware - what about this search funtion on the site - can you make it work please):o

#2
Haasth

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What difficulty are you on? I was on normal (still am) and he was quite easy for me. That was myself (Creation mage, healer), Wynne (Also a healer), Morrigan and Alistair at that time.

Modifié par Haasth, 10 novembre 2009 - 11:12 .


#3
Zace Kalding

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err I am in the fade part and i am all alone. I havent foind any books to become a specialistr and i am a general mage,

#4
Haasth

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Oh. Fade part. And you're fighting the Sloth alone? The guy in the middle? You should get your team members first at the nightmares. (And with Creation mage I meant purely creation skills, so healing + buffs)

Modifié par Haasth, 10 novembre 2009 - 11:17 .


#5
Zace Kalding

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Well i went to the 3 corner stars (labeled nightmares) and awoke wach of my companions, but then when finished that encounter they all went away. Spoken to Nial in the zone at the top but he doesnt bring them all together. Obviously im missing something.


#6
Okod

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I thought they appeared when you entered the sloth area of the fade..aka the middle. You are going to need them though.

#7
Demon002

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All party members should just randomly pop in just before the Sloth fight.

#8
Boeresmurf

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they are added to ur cinematic when u face the sloth demon.

#9
Zace Kalding

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ahhh well guess im bugged then -= they dont pop in when i talk to him then challenge him to let me go :(


#10
Chris_Short

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Well ive tried everything chatting to the shade and they just dont appear - is anyone good enough with the editor to take a look at my save game and add in the companions gioven that they should be there - or who else is there to chat to anout getting them back - Niall says they are on theother islands - they arent as i freed them from their nightmares.

#11
Chris_Short

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Anyone able to help me out please - any advice as to where I can go to get the companions - they dont zone in when i chat to the sloth demon, i can kite him but cant stop to hit him cos he charges me and i die everytime. Now with my companions I know he would be toast.

#12
BitterRed

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i had my companions back when i battled the sloth demon but i ended up soloing anyway, they died very quickly. and this way you get both lyrium veins to yourself. stay in the golem form, and whenever your health gets lower shift back to normal form and instantly to golem again. that increases your health points. (i think it's because it takes the percentage) only the first form of the sloth kicks you on your butt very often, but you can survive it, running up and down to lyrium veins and using special abilities of the golem in between. with my companions i tried like 3 times, solo was much easier for me.

so you can try this if you don't want to wait until your bug is fixed.

#13
Boeresmurf

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agree with above.. stay in gole m form it kicks ass :)

#14
Spyre2001

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Golem form is a good option. It's kinda hard to judge difficultly because by that point in the game my character had become pretty much a god and could solo a lot of stuff and often AoE in the middle of the party killing other chars just because I could :). Last I checked the char amounted for over 70% of the parties total damage output which is listed on the character achievements heh.



The char was an Elf Mage with almost everything in Magic. Specilized in Arcane Warrior for the sustain that gives 75% resist All, plus Rock Skin, Arcane Defense, Wisp (Buff SP), and Aura the gives HP for dead bodies. It's great how most stuff does 1-4 Damage per hit and you can stand in the middle of your own AOE like Inferno and only take 3-4 Damage a tick while everyone else takes 20 Dmg. I even ended up soloing the Archdemon with that character as everyone else died mid fight while it was at 50% HP.

#15
NewYears1978

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Use a frost spell to freeze it? I think thats what I led off with..

#16
FalloutBoy

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If your companions are not joining you it is maybe because you didn't save them first. Make sure you clear every node in the map/graph before going to the middle one.



Then in the fight I found the Stone Golem very useful but I did switch to the fire guy for phase 2 when Sloth turning into a fire demon.



Make sure you position your ranged guys FAR away from the boss because he uses some pretty nasty AOE in the final phase. Wiped 3 times due to that. You need to stun him when he starts casting it.



Also don't forget about the lyrium veins which heal you.



This was the toughest fight in the game for me so far. Use lots of stuns. If your golem's abilities are all on cooldown, switch to normal form and shield bash or throw a spell or do whatever you do, then switch back.


#17
Creston918

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While the Sloth in his Ultra Emissary form does knock you down quite a few times in a row, he eventually stops using it, because I assume he runs out of stamina. So just sit it out and wait your turn (in golem form). Then when he pauses, quickly hit Quake, Slam and Hurl in succession. While he's stunned, shift back to human form, take a heal potion (or heal yourself if you're a mage), then go back to Golem and repeat.



For the other sloth forms, I switched to spirit when he started throwing heavy magic around, and I think he shifted to something with fireballs at one point, so I just went to fire form myself.



But golem and spirit can easily get you through. Just don't worry too much about him whacking you down, he'll stop at some point.


#18
IDarko

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i solo'd him as a dwarf 2h war with anti kd. but i used alot of potion. i just loaded my last save coz i found out you can get the party back hehe (also normal)

#19
AmalieWiz

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I think I'm too early to be attempting the Sloth Monster. I had come to the Circle Tower to recruit the mages to assist me with a quest back at the Castle. I opened the door to the Sloth and found myself in the Fade scenario. I'm only a level 8 warrior, so I think it's much too soon for this. Should I restore to an earlier point and just not go in that door?

#20
sylvanaerie

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AmalieWiz wrote...

I think I'm too early to be attempting the Sloth Monster. I had come to the Circle Tower to recruit the mages to assist me with a quest back at the Castle. I opened the door to the Sloth and found myself in the Fade scenario. I'm only a level 8 warrior, so I think it's much too soon for this. Should I restore to an earlier point and just not go in that door?


As I always do the Circle first, I finish the tower at level 9.  So 8 will be just fine in there.  And to avoid it you would have to load from before you went into the tower anyway, cause that door is the ONLY way to progress through the tower to the end and Gregoir has the one on the ground floor locked till Irving is either rescued or dead.

#21
LadyZaria

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AmalieWiz wrote...

I think I'm too early to be attempting the Sloth Monster. I had come to the Circle Tower to recruit the mages to assist me with a quest back at the Castle. I opened the door to the Sloth and found myself in the Fade scenario. I'm only a level 8 warrior, so I think it's much too soon for this. Should I restore to an earlier point and just not go in that door?


Enemies seem to scale with your level (High Dragons and other "world bosses" being possible exceptions) as I've completed the 4 initial quests in varying order, and no combination seems to make one particular level really easier or harder (outside of higher level = more abilites/stats).


OP:
Try reloading to the auto-save just before facing the sloth demon. If you don't want to go through the whole Fade quest again, there is a mod on Dragonagenexus.com that let's you skip directly to the Nightmares and skip the 4 mini-dungeons. (The mod works very well in my experience, and once you kill Sloth, you get updated with all the XP, Codex entries, and the special stat increases, just as if you finished it yourself. One of my fave mods as the Lost In Dreams is my least favorite part of the game)

Modifié par LadyZaria, 03 avril 2010 - 04:50 .


#22
AmalieWiz

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LadyZaria wrote...

OP:
Try reloading to the auto-save just before facing the sloth demon. If you don't want to go through the whole Fade quest again, there is a mod on Dragonagenexus.com that let's you skip directly to the Nightmares and skip the 4 mini-dungeons. (The mod works very well in my experience, and once you kill Sloth, you get updated with all the XP, Codex entries, and the special stat increases, just as if you finished it yourself. One of my fave mods as the Lost In Dreams is my least favorite part of the game)


I'm playing the PS3 version, so I don't think I can use this mod. But thanks, your advice is helpful. I'll complete the circle before I come back to the Sloth's door.

I'm playing my Grey Warden as my primary character. He is joined by a senior madge we picked up in the lower levels of the circle. If I enter the Sloth's room with the mage selected, will she be the character doing the quests, or will I revert to my Grey Warden?

#23
caradoc2000

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AmalieWiz wrote...

I'm playing my Grey Warden as my primary character. He is joined by a senior madge we picked up in the lower levels of the circle. If I enter the Sloth's room with the mage selected, will she be the character doing the quests, or will I revert to my Grey Warden?

The Fade section will always be completed by the GW.

#24
AmalieWiz

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Ok, finally got the hang of it now. Each person released from the fade gives you a form you can assume, and that form has special capabilities in each of the circles. I'm really liking the fire form as that makes the GW immune to fire spells, and also gives him a fire bomb that is very effective against group attacks against him. And now I've revisited many of the sites I'd already been in before in the spirit form and uncovered some new stat boosts I didn't see in his normal form.



I really wasn't expecting such a diversion so early in the story line, as I was really attempting to build a good party for adventuring, but along the way, I'm building my GW up, so I guess it's ok if/when I defeat the Sloth monster.