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CODI's Legacy or Let's all make some more Planescape content!


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#126
Elphilm

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Uncager wrote...

Hey BigfootNZ! I would like to ask you if there is a chance to publish such a wonderful character models as the Lemure or Quill? Their pictures found in this directory: http://shell.world-net.co.nz/~avocite/


Seconded! Do you still have the files somewhere for the Lemure and the Lady of Pain, BigfootNZ? They look fantastic.

#127
Jenna WSI

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Could someone be kind enough to send me the gith heads? (edited out the email address)
Planeshifter: Those look really great.

Modifié par Jenna WSI, 16 avril 2011 - 06:15 .


#128
olivier leroux

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Planeshifter wrote...
I invite you to download these ominous creatures:

Sweet! Thanks a lot, Planeshifter! :o

Modifié par olivier leroux, 13 avril 2011 - 12:14 .


#129
Planeshifter

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You're welcome. If BigfootNZ agree, I would try to create a model Nupperibo based on his pictures.

#130
Gleym

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If simply because it'd be funny as a placeable in some kind of Hive 'joke shop', I think this should be made into a poster:
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#131
olivier leroux

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Probably no joke to the cagers. :lol:

But it could be a left-over of some bold, enterprising prime who set up a joke shop in Sigil, trying to cheer the cagers up with "funny" posters. One day he vanished and was never seen again. I guess the joke's on him now.
;)

Modifié par olivier leroux, 29 avril 2011 - 10:58 .


#132
Gleym

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Haha, well, that's pretty much the thought I had too. It's sorta like the Lady of Pain doll from Torment in that sense. It's not exactly mockery or worship, but it's treading on thin ice.

#133
Jez_fr

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This art is so simple and beautiful. I'd soooo wish to have a lady of pain model near this Art. *drool*

#134
Gleym

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It's the artwork from the campaign books.

#135
Uncager

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I decided to enrich the Sigil tileset with new segments. So far I've added a tower and a pillar. As soon as I create more models, make them available on the NWN Vault.

Posted Image Posted Image Posted Image

In addition, I found the files CODI tiefling head, which fits perfectly to the dustman models.

Modifié par Uncager, 22 mai 2011 - 01:47 .


#136
Zwerkules

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Very nice! They fit in very well.

#137
DM_Vecna

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Does anyone have a hooded dustman model that does not turn its head and thus does not have the clipping issues that the one in CEP has?

#138
OldTimeRadio

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@DM_Vecna I'm shooting from the hip but I don't think this is a model thing but a 2DA thing. In appearance.2da for the row of the hooded dustman model, I believe all you'll need to to is to set the 1 in the HEADTRACK column to 0, to turn that functionality off.

#139
Calvinthesneak

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No you're right OTR. Basically the robe head/neck node isn't attached to the PC, so it doesn't track when the PC turns his/her head. Turning the headtrack off will simply prevent the PC from turning their head I belive. I don't *think* you can actually make a portion of a robe track with a PC unless you wrote a new supermodel for it.

#140
Uncager

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Zwerkules wrote...
Very nice! They fit in very well.

Thanks Zwerkules. I try to use textures from the tileset.

On the web I found a blurry photo of a more extensive tileset Sigil:

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It is unfortunate that some part of the work CODI was not published.

Now I will try to create a segment of the Mortuary, starting with the creation of the vault:

Posted Image

Modifié par Uncager, 23 mai 2011 - 07:17 .


#141
Jenna WSI

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Great work Uncager.

#142
Gleym

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Awesome, Uncager. Planescape fans everywhere will bow to you if you manage to pull this off - if any refuse, I'll smash their kneecaps to make sure they do.

#143
Spitfire57

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Apart from the fact, that I cannot really contribute anything to this project, I'm very grateful for finding this thread. Thank you guys for reviving Planescape for the NWN community! Keep up the good work!

#144
VeinsAfire

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I have a Modron nearly done.

Posted Image
AKA Paganini

Modifié par VeinsAfire, 05 juin 2011 - 11:29 .


#145
olivier leroux

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Awesome, I've been waiting for someone to create a quadrone out of the monodrone model for a long time. :)

#146
VeinsAfire

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He is nearly finished, just a have a small problem with his arms animation, when he stops after walking/running his arms stay in the same position, I think I ironed it out though, gonna do a few tests here in a minute and see if I can get him uploaded.

I also have

Cranium Rat
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Forge
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Nupperibo
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Vorr
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I would love some help, Portrait makers and testers would be great.

#147
Uncager

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Excellent job! Anyway, as always.
I look forward to the appearance of your work on the NWN Vault.

#148
olivier leroux

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Hey, did anyone consider uploading some of the unreleased material from this thread to the Vault, to complement the new stuff from the Custom Content Challenge?

I'm thinking of e.g. Phoenix' male gith heads (some of us got a copy but the links here don't work anymore) or Paganini's quadrone and cranium rat etc. (couldn't find them on the Vault yet, how's progress on them?). And wasn't there anyone else working on another bariaur model, too? It could really give a boost to Planescape NWN and encourage more people to build with the available content.

And I'm still hoping for a "Phoenix' In The Cage & Rogue Dao content package" some day, including the following (and more). B)

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Any chance for that, Phoenix? It's just too awesome to NOT release it. :)
Did you try to contact Rogue Dao Studios and ask permission to upload your NWN conversions of their stuff? 

Another cool idea would be a Planescape base module, assembling the best of all available content so far and making it easier for newbies to build with. What do you people think, would that make sense and be welcome, or do you prefer every builder assembling their own hakpaks?

Modifié par olivier leroux, 10 septembre 2011 - 10:47 .


#149
WebShaman

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I *love* that robe!!!!!

Would love to have it!

#150
Jenna WSI

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I want that robe without the knives too. >.>