CODI's Legacy or Let's all make some more Planescape content!
#151
Posté 11 septembre 2011 - 03:50
Still, I will take the robe with the knives! Yup!
#152
Posté 11 septembre 2011 - 05:16
But I agree, it would also work quite well as a robe without razors, as a dress for a noble woman.
#153
Posté 11 septembre 2011 - 08:02
One could make her, you see. I mean, the amount of CC available...I am sure one could come up with a surprisingly good dynamic Lady of Pain with that Robe on.
#154
Posté 11 septembre 2011 - 09:50
But yeah, there already is Shemsu-Heru's Lady of Pain mask. I didn't check it out yet, but it should be possible to use it in connection with the robe, should Phoenix decide to release it as such. The downside of this method would be that the Lady of Pain would then be human-sized and you wouldn't be able to scale the model. But it would still be nice.
Modifié par olivier leroux, 11 septembre 2011 - 09:51 .
#155
Posté 11 septembre 2011 - 10:17
#156
Posté 12 septembre 2011 - 09:47
#157
Posté 12 septembre 2011 - 09:52
#158
Posté 13 septembre 2011 - 08:29
#159
Posté 13 septembre 2011 - 01:18
#160
Posté 06 octobre 2011 - 03:06
VeinsAfire wrote...
I have a Modron nearly done.
AKA Paganini
Was this ever released to NWVault?
FP!
#161
Posté 06 octobre 2011 - 06:07
#162
Posté 07 octobre 2011 - 11:34
Uncager wrote...
I also created a quadrone model, but I'm still working on animation.
You must be pretty tired of my fanboyism by now, but ... wow, another impressive project of yours!
Can't wait to see it released on the Vault (along with Paganini's model, the more the merrier!).
#163
Posté 13 octobre 2011 - 09:26
Could the people creating custom Planescape content release it onto the vault in whatever form it is in? I have seen so much cool stuff in this thread, and it is a shame that a lot of it seems to have vanished. Personally, I would rather have an incomplete {Githzerai model, Dakkon model, Upper Ward tileset, Quadrone model, etc.} than nothing at all.
#164
Posté 13 octobre 2011 - 10:34
#165
Posté 13 octobre 2011 - 11:12
#166
Posté 14 octobre 2011 - 12:12
#167
Posté 10 février 2012 - 02:31
#168
Posté 10 février 2012 - 05:10
Uncager wrote...
I released a quadrone model, one week ago on the Vault. But since Beyondthepale leaving, there is no one to approve custom content. I hope that will change soon.![]()
Model looks great!
Maximus just finished processing the backlog of files (yours shows up here) and added a note to the front page with information about the situation. Good news, IMO. (Though BTP will be missed)
#169
Posté 10 février 2012 - 03:11
If anyone finds some errors in the animation, feel free to write in this topic.
#170
Posté 10 février 2012 - 11:50
Oh and that looks to be a great model you've created there I will be downloading it just after I finish this post.
Modifié par cervantes35, 10 février 2012 - 11:51 .
#171
Posté 11 février 2012 - 01:06
#172
Posté 11 février 2012 - 03:19
cervantes35 wrote...
Uncager I began working on the CODI tileset a while ago and have 2 new feature tiles and 1 group type buildings for that tileset.
*jaw drops* Pictures?
cervantes35 wrote...
Oh and that looks to be a great model you've created there I will be downloading it just after I finish this post.
+1
#173
Posté 12 février 2012 - 01:11
Soon I intend to upload my modifications of Sigil tileset, but I wait until their earns more.cervantes35 wrote...
Uncager I began working on the CODI tileset a while ago and have 2 new feature tiles and 1 group type buildings for that tileset. I would like to hand them over to you so you could add them to it but I must warn you a couple of them still require wokmesh. The only thing I would ask is that you re-release the tileset on the vault for all to share in if your interested.
Some time ago I finished this building in the form of segment [2x3].

I promise to make missing wokmesh for your models if you send them to me.
I am most pleased!Jenna WSI wrote...
Totally going to use that uncager.
#174
Posté 12 février 2012 - 03:50
FP!
#175
Posté 01 mars 2012 - 03:02





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