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DA2 DLC being pushed


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#1
L33TDAWG

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     If you preordered DAO you got the Stone Prisoner, Blood Dragon Armour, Wolf Charm, and that other thats name eludes me at this time. Though if you didn't preorder it, you didn't get these things and would have to buy them. Well the Stone Prisoner didn't really give you a fair price for how little it added to the story, it just gave you insight to the dwarven past. Return to Ostagar wasn't that great either, you weren't really left pondering what happened at the battle because the game made it pretty clear when the tower you were at was attacked and you woke up recieving news about how crappy the battle turned out.

     Then BioWare, you pulled a fast one and put a guy in our camp who talks to us about his problem and asks you for help, but you had to download the quest to do it. I am overall wondering if that's what we are left to expect in DA2, 60 dollars for a game that'll have 100 dollars in DLC to continue on the story or just to get a quest. Because it is quite bull **** when you have to pay 60 dollars for a game then turn around and pay 15 - 20 dollars for one or two missions and new armour which you won't need since all of them were useless as a mage or rogue (aside from the one weapon you got in Warden's Keep).

     I got the DLCs and they were pretty good, but didn't satisfy as you'd expect them to and if anything were just not that great and should have just been in the game, honestly I see it as this inivatble thing companies will do to keep sucking money out of you when some of these things could just be included in the game, but when you put the guy in our camp who you think you will be getting a mission from and it ends up being a promotion for a DLC pretty much, you feel kinda ripped off. Like, what was this suppose to be in the game? I played Assassin's Creed 2 and felt gyped about having to pay to keep the game going and find out what happens. I liked that DA didn't do that, but having to pay extra for a game you payed full price for expecting the FULL game is just BS.

     It makes me miss the old days of buying game for the nintendo 64 or super nintendo where I just got the full game that kept my interest for hours. This DLC thing that's happening is just a way of showing you that companies are willing to make a cheap crap game that you beat in 2 days just so you will want to pay for more of it when they could have added it into the game in the first place. Some DLCs are great, but there is a lot that is useless and just there to suck your money away. I am hoping DA2 doesn't do this because of the way this generation of games is heading, it'd be a good idea just to stick a foot up your butt rather than pay 120 dollars for one game without realizing what you are doing.

#2
OriginsIsBest

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I wont be buying any DLC for DA2.



I buy for Origins though.

#3
UndercoverDoctor

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OriginsIsBest wrote...

I wont be buying any DLC for DA2.

I buy for Origins though.

Sure, you wont.

#4
Lord_Saulot

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Stone Prisoner and Blood Dragon Armor came with the game; that had no connection to pre-orders. The only pre-order bonuses were single items given to various retailers.

#5
Celies

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All the DLC was developed after the game was finished, you got your whole game for 60 dollars and could IF YOU WANTED TO buy extra quests.

#6
L33TDAWG

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I know you could buy them extra, but they could have very well just been apart of the game.

#7
Kalfear

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Stone prisoner is probably the best DLC Bioware itself has made thus far.



Dont know what the OP talking about but SP gave you a ton of extra chat options, a playable group member, and if you unlocked it a entire dwarven zone in addition to the zone you find the SP in!



I wish all Bioware DLC came even close to the same quality Stone Prisoner did.

#8
Lord_Saulot

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Kalfear wrote...

Stone prisoner is probably the best DLC Bioware itself has made thus far.

Dont know what the OP talking about but SP gave you a ton of extra chat options, a playable group member, and if you unlocked it a entire dwarven zone in addition to the zone you find the SP in!

I wish all Bioware DLC came even close to the same quality Stone Prisoner did.


I agree, the Stone Prisoner was amazing.

#9
jones0901

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stone prisoner was good, all of it has been pretty good

#10
Rubbish Hero

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DLC presented badly, make game feel like Korean MMO.

#11
Mad Method

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Stone Prisoner was good because it wasn't DLC to begin with. It was just content that was scratched from the original game and then later added back in with the extended development cycle as DLC. And even Shale is not worth Bioware's asking price.

Anything Bioware has created on the actual DAO DLC development cycle has wound up subpar.

Modifié par Mad Method, 18 juillet 2010 - 11:53 .


#12
Suron

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L33TDAWG wrote...

I know you could buy them extra, but they could have very well just been apart of the game.


no.  not really.

stone prisoner was pushed because it wasn't quite finished and they had to hit deadline.

it was DLC or NOTHING.

would you rather we didn't get it?

RTO...was made after the fact.....meaning...no it wouldn't have been part of the main game.

chronicles and pad-our-pocketsday gifts we won't even speak of.

DLC is extra that they work on AFTER the game....which is EXACTLY WHY most of the time it isn't "up to snuff" with the quality of the original (though Shale rocks, nuff said.)

this thread is just the typical "wah I don't want to pay for extras but I want those extras" type of thread.

no it couldn't have been included in the original game.  NONE of the DLC would have even been released if we didn't have such a thing as "DLC"

get that through your head.  and try harder next time.

thanks for playing <3

#13
Rubbish Hero

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Mad Method wrote...

Stone Prisoner was good because it wasn't DLC to begin with. It was just content that was scratched from the original game and then later added back in with the extended development cycle as DLC. And even Shale is not worth Bioware's asking price.

Anything Bioware has created on the actual DAO DLC development cycle has wound up subpar.


Yes, gamestop re-sale crap.
EA strategy. Every EA game have this now.

#14
Vizkos

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I have to agree with the OP on this in that DLC is pushed out the door, however you are missing the point of Stone Prisoner. Stone Prisoner DLC is/was part of EA's "Project 10 Dollar" to try and curb the sales of used games and encourage the sale of new games. What this meant was that every new copy of the game is given an activation key for the DLC. If you bought it used however, you wouldn't be able to use the activation code that came with that same copy of the game new, as someone has already used it, instead you would have to shell out money to EA for the DLC. This is a tactic meant to curb the sale of used games so that EA gets improved sales and profits directly to them rather than say EB games a.k.a. GameStop.

As for the DLC, I think they should take on more of a Bethesda tactic in fallout 3 that actually adds about 5 hours of gameplay, not 30 minutes.  Actually make it worth the money.

Modifié par Prosthetics511, 18 juillet 2010 - 11:57 .


#15
Rubbish Hero

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Prosthetics511 wrote...As for the DLC, I think they should take on more of a Bethesda tactic in fallout 3 that actually adds about 5 hours of gameplay, not 30 minutes.  Actually make it worth the money.


Back in the day, we pc gamers use to call them "expansion packs".
Now people are paying $15 for three re-skinned and two Call Of Duty multiplayer maps that a modders could put out themselfs. Gaming sucks now, big console sponge of crap.

#16
Suron

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Rubbish Hero wrote...

Prosthetics511 wrote...As for the DLC, I think they should take on more of a Bethesda tactic in fallout 3 that actually adds about 5 hours of gameplay, not 30 minutes.  Actually make it worth the money.


Back in the day, we pc gamers use to call them "expansion packs".
Now people are paying $15 for three re-skinned and two Call Of Duty multiplayer maps that a modders could put out themselfs. Gaming sucks now, big console sponge of crap.


yah..we have Micr$osft to thank for this really.  it was them and their live "nothing is free" model.....can't blame other companies for cashing in on it.

Still it's hard to complain that DLC is "pushed out the door" and "should have been in the game"...when it comes after the fact and it's just the company supporting the game post-release....

would you rather we didn't get anything at all save an expansion like Abortions..I mean Awakening?

...DLC COSTS MONEY TO MAKE..they have to recoup it somehow or...why would they do it? Devs aren't "modders"..they don't just do it for the sake of it....they have to make money...

so far the only two I'm not happy with are pad-our-pocketsday gifts and Darkspawn Chronicles: A Diablo Tale....but then again I haven't bought them.....

complaining about it is factually stupid...companies have to make money to stay afloat..especially now-a-days...and you DO NOT HAVE TO BUY IT....the game is NOT incomplete without them...

and there's plenty of free mods on DANexus for ya

Modifié par Suron, 19 juillet 2010 - 12:52 .


#17
Bryy_Miller

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The idea of stand-alone DLC that expands the main story is in itself a fallacy. At the most, you can get things that affect the NEXT game.

#18
Rubbish Hero

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Suron wrote....DLC COSTS MONEY TO MAKE..they have to recoup it somehow or...why would they do it? Devs aren't "modders"..they don't just do it for the sake of it....they have to make money...


Valve do it all the time, if you added up the amount of Team Fortress 2 content released since it's release day, in Call Of Duty terms it would probably amount to the cost of one, two or even three full games. Likewise with Left4dead, and left4dead 2, pc content, costs nothing.  In fact, tomorow, Valve are releasing a full free game, for nothing.

www.computerandvideogames.com/article.php

Do Valve make money? Hell yes. They have 26 million people sitting on  steam, with there games selling at least 3 million units now. Are they  doing this to make money? Yes. The difference between Valve and  Activison is that they are actually benefiting  the consumer, even with  there DRM, people choose to be on steam because it offers lots of free services. As far as i'm concerned, Valve (and possibly Relic) are about the only decent companies on the market atm, everyone else like sneaky Micheal Douglas in "Wall Street"

www.youtube.com/watch

Modifié par Rubbish Hero, 19 juillet 2010 - 01:08 .


#19
Suron

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Rubbish Hero wrote...

Suron wrote....DLC COSTS MONEY TO MAKE..they have to recoup it somehow or...why would they do it? Devs aren't "modders"..they don't just do it for the sake of it....they have to make money...


Valve do it all the time, if you added up the amount of Team Fortress 2 content released since it's release day, in Call Of Duty terms it would probably amount to the cost of one, two or even three full games. Likewise with Left4dead, and left4dead 2, pc content, costs nothing.  In fact, tomorow, Valve are releasing a full free game, for nothing.

www.computerandvideogames.com/article.php

Do Valve make money? Hell yes. They have 26 million people sitting on  steam, with there games selling at least 3 million units now. Are they  doing this to make money? Yes. The difference between Valve and  Activison is that they are actually benefiting  the consumer, even with  there DRM, people choose to be on steam because it offers lots of free services. As far as i'm concerned, Valve (and possibly Relic) are about the only decent companies on the market atm, everyone else like sneaky Micheal Douglas in "Wall Street"

www.youtube.com/watch



and BioWare used to put out free things too...in fact if I remember right it was Gaider himself that did a lot of free tweaks and unofficial patching to BG2+

that said...

does EA own Valve?

Next....

#20
Mad Method

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Prosthetics511 wrote...

I have to agree with the OP on this in that DLC is pushed out the door, however you are missing the point of Stone Prisoner. Stone Prisoner DLC is/was part of EA's "Project 10 Dollar" to try and curb the sales of used games and encourage the sale of new games. What this meant was that every new copy of the game is given an activation key for the DLC. If you bought it used however, you wouldn't be able to use the activation code that came with that same copy of the game new, as someone has already used it, instead you would have to shell out money to EA for the DLC. This is a tactic meant to curb the sale of used games so that EA gets improved sales and profits directly to them rather than say EB games a.k.a. GameStop.

As for the DLC, I think they should take on more of a Bethesda tactic in fallout 3 that actually adds about 5 hours of gameplay, not 30 minutes.  Actually make it worth the money.

Agreed.

From the very beginning, Shale's "free for new copies only" nature was an extremely obvious ploy to exploit the used games market. And, it also bites them back in the ass since people usually sell old games to buy new games, so abusing second-hand sales only leaves the gamer with less buying power for newer games. What are the odds someone who's had enough of playing Dragon Age: Origins might consider selling it to buy Dragon Age 2? If he figures selling Dragon Age: Origins is not worth it because of its bad resale value, will he consider buying Dragon Age 2? He knows he probably wont be able to resell that either, and he has less money to buy DA2 with this time around.

The pursuit of the bottom line here is costing Bioware/EA a fair bit of goodwill.

Modifié par Mad Method, 19 juillet 2010 - 01:59 .


#21
Rubbish Hero

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Suron wrote...

Rubbish Hero wrote...

Suron wrote....DLC COSTS MONEY TO MAKE..they have to recoup it somehow or...why would they do it? Devs aren't "modders"..they don't just do it for the sake of it....they have to make money...


Valve do it all the time, if you added up the amount of Team Fortress 2 content released since it's release day, in Call Of Duty terms it would probably amount to the cost of one, two or even three full games. Likewise with Left4dead, and left4dead 2, pc content, costs nothing.  In fact, tomorow, Valve are releasing a full free game, for nothing.

www.computerandvideogames.com/article.php

Do Valve make money? Hell yes. They have 26 million people sitting on  steam, with there games selling at least 3 million units now. Are they  doing this to make money? Yes. The difference between Valve and  Activison is that they are actually benefiting  the consumer, even with  there DRM, people choose to be on steam because it offers lots of free services. As far as i'm concerned, Valve (and possibly Relic) are about the only decent companies on the market atm, everyone else like sneaky Micheal Douglas in "Wall Street"

www.youtube.com/watch



and BioWare used to put out free things too...in fact if I remember right it was Gaider himself that did a lot of free tweaks and unofficial patching to BG2+

that said...

does EA own Valve?

Next....


No, but they do publish retail games for them exactly like Bioware.
Do EA actually outright own Bioware or just publish for them?

Modifié par Rubbish Hero, 19 juillet 2010 - 01:55 .


#22
epoch_

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Celies wrote...

All the DLC was developed after the game was finished, you got your whole game for 60 dollars and could IF YOU WANTED TO buy extra quests.


Its only $50 on pc.

#23
Mad Method

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EA owns Bioware.

#24
Suron

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Rubbish Hero wrote...

Suron wrote...

Rubbish Hero wrote...

Suron wrote....DLC COSTS MONEY TO MAKE..they have to recoup it somehow or...why would they do it? Devs aren't "modders"..they don't just do it for the sake of it....they have to make money...


Valve do it all the time, if you added up the amount of Team Fortress 2 content released since it's release day, in Call Of Duty terms it would probably amount to the cost of one, two or even three full games. Likewise with Left4dead, and left4dead 2, pc content, costs nothing.  In fact, tomorow, Valve are releasing a full free game, for nothing.

www.computerandvideogames.com/article.php

Do Valve make money? Hell yes. They have 26 million people sitting on  steam, with there games selling at least 3 million units now. Are they  doing this to make money? Yes. The difference between Valve and  Activison is that they are actually benefiting  the consumer, even with  there DRM, people choose to be on steam because it offers lots of free services. As far as i'm concerned, Valve (and possibly Relic) are about the only decent companies on the market atm, everyone else like sneaky Micheal Douglas in "Wall Street"

www.youtube.com/watch



and BioWare used to put out free things too...in fact if I remember right it was Gaider himself that did a lot of free tweaks and unofficial patching to BG2+

that said...

does EA own Valve?

Next....


No, but they do publish retail games for them exactly like Bioware.
Do EA actually outright own Bioware or just publish for them?


kotaku.com/309937/ea-buys-bioware-pandemic
xbox360.ign.com/articles/826/826662p1.html
www.firingsquad.com/features/ea_buys_bioware/

I dunno..do they?

like I said..next.....

#25
Rubbish Hero

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Suron wrote...I dunno..do they?


Please do not be snarky with posts, it's rather upsetting.
Actually, I don't like you. Go away.