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DA2 DLC being pushed


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#101
Monstruo696

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Daveyboy154 wrote...


Maybe everyone would be happy then? Yay. No more content.



"MAYBE THEY SHUD STOP MAKIN' STUFF, U HAPPY NOW?"

Seriously?

How about you go take a class in economy/marketing, like I've been suggesting, and come back when you have some sort of basic understanding on the matter?

Also, You don't walk into a restaurant and buy a meal, you buy a steak, and a beverage, and maybe some appetizers.  Three entirely different things more comparable to buying three different games.  You can walk into a restaurant and only order dessert is you so please, but you can't go into a restaurant and only buy extra cheese without ordering a burger, or sesame seeds.

EDIT:  Perhaps I'm also not getting through because I haven't explained my analogy.

Restaurant = Publisher (E.I. Electronic Arts)
Chef = Developers
Menu Entries = Games
Extras (E.I. Extra Cheese, etc. etc.) = DLC

Modifié par Monstruo696, 20 juillet 2010 - 08:34 .


#102
Bryy_Miller

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Monstruo696 wrote...

Restaurant = Publisher (E.I. Electronic Arts)
Chef = Developers
Menu Entries = Games
Extras (E.I. Extra Cheese, etc. etc.) = DLC


No, we got it.
It just was lame.

Do you seriously think we're that dumb? Time to walk away slowly from the conversation....

Modifié par Bryy_Miller, 20 juillet 2010 - 08:47 .


#103
I saved Star Wars :D

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I don't need to take a class in economics, although I am certainly *not* going to get into a contest about who does what for a career in real life, because it is entirely pointless on an anonymous internet forum for a computer game.



I will, however, persist with your analogy just so we have a common basis for discussion: In this restaurant, extras cost money for you to buy, because they cost money for the restaurant to provide.



If you don't like the look of the extras, don't buy them. If you want free extras included with your steak at the same price, you need to eat at a lesser restaurant, where they buy in cheaper steak, so that they can include your extra cheese at no cost and still make a profit.



Understand?

#104
I saved Star Wars :D

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Bryy_Miller wrote...

Do you seriously think we're that dumb? Time to walk away slowly from the conversation....


Agreed, i've had enough of being insulted for trying to explain what should be a straight forward issue to grasp.

Exit thread.

#105
Bryy_Miller

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Monstruo, I have a question. Do you think DLC should be a part of the main game?



That would make this so much easier, if we knew that.

#106
Bryy_Miller

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I'm seriously going to make a new strip for my webcomic out of the last few pages of this thread.



Right.

Now.

#107
Stanley Woo

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Let's try and keep the discussion civil, lpease. We can disagree with each other without resorting to insults or name-calling. Thank you.

#108
DespiertaLosNinos

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Monstruo696 wrote...

How about you go take a class in economy/marketing, like I've been suggesting, and come back when you have some sort of basic understanding on the matter?


Yes, yes we are all in awe of how much smarter you are than us

But seriously, the analogy you used is flawed for the reason that DA:O is a complete game without any DLC needed.  Yeah there is that one guy in camp that will try and sell you some DLC but it is not integral to the main game.  I won't argue on the pricing of the DLC because that is made on a case to case basis.  You can't tell people what is or is not a sound use of their entertainment dollar, they need to make that decision..

#109
Spaghetti_Ninja

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So... what is this thread, is it meant to be ironic? Like, a statment on the millions of whine topics regarding DLC we've had since Dragon Age came out, three quarters of a year ago? Surely this isn't meant to be taken seriously, I mean, come on. :happy:

#110
meschert

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I think DLC has come a long way from horse armor.



What's a movie cost now, 12 bucks to go see? I'll take Return to Ostagar over Paul Blart Mall Cop anyday.

#111
Monstruo696

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My argument is not flawed in any way.

I already explained my problem with DLC is the gameplay:price ratio, not whether it should be part of the game or if it is fun.  

And just because I have some experience in the matter and have suggested that you inform yourself better doesn't mean I am smarter or otherwise, so stop feeling like I'm looking down at you because I'm a better person and start realizing I'm looking down at you because you have no idea of what you are talking about, because the truth is you don't and every time you post only makes it more obvious.

Modifié par Monstruo696, 20 juillet 2010 - 10:03 .


#112
2papercuts

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meschert wrote...

I think DLC has come a long way from horse armor.

What's a movie cost now, 12 bucks to go see? I'll take Return to Ostagar over Paul Blart Mall Cop anyday.

I wouldn't take Return to Ostagar over Inception

#113
Monstruo696

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2papercuts wrote...

meschert wrote...

I think DLC has come a long way from horse armor.

What's a movie cost now, 12 bucks to go see? I'll take Return to Ostagar over Paul Blart Mall Cop anyday.

I wouldn't take Return to Ostagar over Inception


Also an excellent point.

#114
meschert

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2papercuts wrote...

meschert wrote...

I think DLC has come a long way from horse armor.

What's a movie cost now, 12 bucks to go see? I'll take Return to Ostagar over Paul Blart Mall Cop anyday.

I wouldn't take Return to Ostagar over Inception


I agree with you on that point.

Honestly though I think someone can spend $4 on a latte from a coffee chain and not bat an eye but then complain about a 3 hour DLC costing $5.

I think sometimes you just have to take into account real-world spending examples and compare that $5 vs a DLC experience, that's all.

For me it's worth it, and I am looking forward to the next DA:O DLC.

#115
Monstruo696

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meschert wrote...

2papercuts wrote...

meschert wrote...

I think DLC has come a long way from horse armor.

What's a movie cost now, 12 bucks to go see? I'll take Return to Ostagar over Paul Blart Mall Cop anyday.

I wouldn't take Return to Ostagar over Inception


I agree with you on that point.

Honestly though I think someone can spend $4 on a latte from a coffee chain and not bat an eye but then complain about a 3 hour DLC costing $5.

I think sometimes you just have to take into account real-world spending examples and compare that $5 vs a DLC experience, that's all.

For me it's worth it, and I am looking forward to the next DA:O DLC.


3 hours?  Hahaha!

Oh wait, you're serious, let me laugh even harder.

#116
meschert

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Monstruo696 wrote...

meschert wrote...

2papercuts wrote...

meschert wrote...

I think DLC has come a long way from horse armor.

What's a movie cost now, 12 bucks to go see? I'll take Return to Ostagar over Paul Blart Mall Cop anyday.

I wouldn't take Return to Ostagar over Inception


I agree with you on that point.

Honestly though I think someone can spend $4 on a latte from a coffee chain and not bat an eye but then complain about a 3 hour DLC costing $5.

I think sometimes you just have to take into account real-world spending examples and compare that $5 vs a DLC experience, that's all.

For me it's worth it, and I am looking forward to the next DA:O DLC.


3 hours?  Hahaha!

Oh wait, you're serious, let me laugh even harder.


Darkspawn Chronicles or Leliana's Song...sure I'm serious.

At the end of the day the only real vote you have is with your wallet. So vote.

Modifié par meschert, 20 juillet 2010 - 10:18 .


#117
Monstruo696

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meschert wrote...


Darkspawn Chronicles or Leliana's Song...sure I'm serious.


We were discussing RTO, so if you're going to start discussing a different DLC, you should probably point it out.  

I haven't played Leliana's song, and DSC, while not exactly what I was hoping for DLC, was at least more inventive and interesting then RTO,;  still not sure if it's worth $5, but it sure is a hell of a lot closer than RTO.

Modifié par Monstruo696, 20 juillet 2010 - 10:21 .


#118
DespiertaLosNinos

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Monstruo696 wrote...
Posted Image

Monstruo696 wrote...

I already explained my problem with DLC is the gameplay:price ratio, not whether it should be part of the game or if it is fun



The picture you used suggested that you were withheld something which is where I said your analogy is flawed


Monstruo696 wrote...

And just because I have some experience in the matter and have suggested that you inform yourself better doesn't mean I am smarter or otherwise, so stop feeling like I'm looking down at you because I'm a better person and start realizing I'm looking down at you because you have no idea of what you are talking about, because the truth is you don't and every time you post only makes it more obvious.


Yet again with this high horse?  Don't assume so much.  Having an understanding of economics and someone thinking that a DLC is worth their entertainment dollar are not conflicting things. 

#119
Monstruo696

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DespiertaLosNinos wrote...

The picture you used suggested that you were withheld something which is where I said your analogy is flawed

Yet again with this high horse?  Don't assume so much.  Having an understanding of economics and someone thinking that a DLC is worth their entertainment dollar are not conflicting things. 


True, that picture might be more related to ME2 and it's equipment packs.  Alright, I admit I added that mid-thought.

My point still stands, RTO is not worth $5.  And I'm not getting off my horse just because you don't have one.

#120
KalDurenik

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My problems with DLC... Where do one start?



*Why release these quests when we can sell them lateron? - Its a very classic thing with DLC... Some games have even been released with the content on the CD but you need to download a keyunlocker and buy it to be able to use that content. So yes there is a very very thin line there. Will Bioware step over it? Most likely... Maybe not now but they will do it some time.



*The price ratio / contet / work time is very very very very horrible. If you take DAO's average game time (what was it? 50 hours?) for whatever the price tag was at release (lets say 50$) that would mean a DLC with the price tag of 15$ would be 15 hours of content? Are they even close to that? Nah at most there is 25-30min content. So yes overpriced DLC for reskinned items / maps / horrible VO and alot more...



*Dragon plate of red horrible low res textures... How long time did that take to make? 1min? It look like the armor have been made in paint or something O.o...



*The fact that there is a ugly ass hell npc standing going "DODODODO BUY CONTENT LALALA" is a step beyond... Lame?



*There is no quality check on DLC content what so ever. On some of them i need to ask if you have even done any testing O.o (and you still want a sky high price for the content...)



*Where do DLC end? When we buy "chapters" of games?



-DLC are most of the time only for the shiny items... There is no real "reason" or "use" to it. Why not make the player buy a town... Then as time go you can release a update where you add even more changes / quests to that town. And so on... That would be cool. Sadly i guess we will see "Sword of over 9000 gold shine"


#121
Feraele

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DLCs are gravy on my french fries :D *laughs*

#122
Feraele

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KalDurenik wrote...

My problems with DLC... Where do one start?

*Why release these quests when we can sell them lateron? - Its a very classic thing with DLC... Some games have even been released with the content on the CD but you need to download a keyunlocker and buy it to be able to use that content. So yes there is a very very thin line there. Will Bioware step over it? Most likely... Maybe not now but they will do it some time.

*The price ratio / contet / work time is very very very very horrible. If you take DAO's average game time (what was it? 50 hours?) for whatever the price tag was at release (lets say 50$) that would mean a DLC with the price tag of 15$ would be 15 hours of content? Are they even close to that? Nah at most there is 25-30min content. So yes overpriced DLC for reskinned items / maps / horrible VO and alot more...

*Dragon plate of red horrible low res textures... How long time did that take to make? 1min? It look like the armor have been made in paint or something O.o...

*The fact that there is a ugly ass hell npc standing going "DODODODO BUY CONTENT LALALA" is a step beyond... Lame?

*There is no quality check on DLC content what so ever. On some of them i need to ask if you have even done any testing O.o (and you still want a sky high price for the content...)

*Where do DLC end? When we buy "chapters" of games?

-DLC are most of the time only for the shiny items... There is no real "reason" or "use" to it. Why not make the player buy a town... Then as time go you can release a update where you add even more changes / quests to that town. And so on... That would be cool. Sadly i guess we will see "Sword of over 9000 gold shine"


Okay here's a question for you..are you a coder or a programmer?  Or better yet do you work for Bioware?     If no to both of those questions,  how do you know, how long it takes to make a piece of content for a dlc?     

Far as I know ..RTO was not only about the armor and weapons, it was closure on the story about what happened to the King ...and allowed us to exact revenge for that.     I still think it was a fair idea.

As for 25-30 minutes...being that everyone was harping that it was only 25 to 30 mins long,  I set a clock beside me and proceeded to play.      First time in, it took me EXACTLY 2 hours and 15 minutes, on the nose.

I think dlcs are extra sure, nobody "needs" them.   Its nice, however to "expand" your game and playtime with these.   Great thing about dlcs, is you don't have to buy them, nobody forces you to, and they aren't required to complete the main campaign.   

As for overpriced dlc, the most expensive was 15 dollars wasn't it..and I think that was for Shale,   I don't know because I bought the Collector's where Shale was included.   I have bought all the dlcs thus far, and the most expensive aside from the Shale one...was 7 bucks.     How is that overpriced?

Costs need to be factored in when making these dlcs,  the employees don't work for free.     Therefore the dlcs are not free, especially if they include a voice actor or two.     Leiliana's dlc included her original VA.    Those don't come cheap.

I think we are lucky to get these dlc for that price.   If 7 bucks is too much for your pocket book, then you know what to do...don't buy.     Pretty simple reaction.

#123
Monstruo696

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Feraele wrote...
If 7 bucks is too much for your pocket book, then you know what to do...don't buy.     Pretty simple reaction.


Why do I always hear this bull**** response?

I will laugh when they announce DAII's price and the only version is $60 limited edition bull**** on the PC.

EA already did it with their carbon copy of MW2.

I still laugh at the fact people dolled out $30 dollars for 10 maps, Bioware's DLC prices are dubious, but Activision takes the cake.

Modifié par Monstruo696, 21 juillet 2010 - 01:40 .


#124
EmperorSahlertz

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Some people want a product and are willing to pay. If they got the money they are going to pay. Simple. For a guy who claims to be knowledgeable in the field of economics its odd you don't grasp this.

#125
Monstruo696

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EmperorSahlertz wrote...

Some people want a product and are willing to pay.


"They're bound to run out of stupid people to sell to." is what I would've said a year ago.

 But who am I kidding.  Activision-Blizzard made off with more than 2 million dollars selling a "rare" WoW mount for $25.

It's genius, because when you have people willing to pay, you can set an imaginary shortage, create demand levels so high you can literally get away with any price you want.

The amount of money Activision makes with so little effort would put the old monopolists to shame.

Modifié par Monstruo696, 21 juillet 2010 - 03:47 .