Bioware has made some pretty good RPG's. They are the best in the business. But it seems that after EA acquired them, their standard has hit an instant downfall. This is evident in the differences of Mass Effect 1 and 2. Mass Effect 2 abandoned the RPG elements and focused the game to be mainly a Shooter and appeal to Shooter fans. They also watered down the game to make it stand alone, to get more new consumers. If this doesn't have EA written all over it, then I don't know what does.
Now with the multiplayer job posting, coupled with the announcement by EA that something far reaching for Mass Effect will be released early 2011, It is not hard to speculate about what could be coming. PC gamers already found fragments of code for Coop in Mass Effect 2, along with splitscreen.
This seems like more and more evidence of EA's negative influence over Bioware. Now it looks like Mass Effect will be going Coop/Multiplayer.
If it weren't for the fact that Bioware is sacrificing the RPG elements for the sake of appeasing Shooter fans, I wouldn't care. But I'm just wondering how much of an RPG Mass Effect 3 will even be. The decisions we made in the first game don't seem to really have much of an impact since they want all of the games of the trilogy to be standalone titles. How does that even make sense? What sense does it make to jump into the second or final act of the trilogy? The only reason I could see behind it is that they don't want to lose out on any sales of the game for people who didn't get the first 2. Again, EA's influence over Bioware.
Mass Effect 2 had almost no RPG elements at all. In fact, one of the biggest things that pointed towards that was that 50% of the dialogue Shepard said throughout the game was automatic dialogue. Meaning you didn't even get to choose what he said. That was a different implementation in contrast to the first game, where EVERYTHING you shepard said, you chose. Except for the few lines before Illos, you chose everything Shepard said. In Mass 2, this is not the case. And when you choose some of the dialogue options, Shepard just goes on to have full conversation with the NPC from one choice. Example, the store endorsements.
This type of watering down of the RPG elements is, to be frank, annoying. I'm not going to lie, I hate EA. They have a bad reputation for rushing/ruining games. They milk a franchise until it's dry. All they care about is the money, and that's not something I've seen reflected in Bioware until EA bought them out.
Now theres a chance that Mass Effect 3 may return to the first game's RPG roots. But I'm not holding my breath.
But If they implement a coop feature/and or multiplayer feature, I for one will not even give it a second look. Because it'd be quite obvious that they're not trying to focus on the story like they should, but are focusing on appeasing a new fan base which = more money for EA. I hope that they don't add coop or multiplayer for Mass Effect, or at least for the Trilogy. But I wouldn't be surprised if Bioware would do it now. This is not the company they used to be. Bioware has seriously dropped their standards, and they need to either put their foot down to EA or break off, because they're going to lose a lot of fans.
Just look at DA:2. Not even 2 years and the second game is coming out. But it seems to be like EA's LoTR games in terms of combat/gameplay for what I've seen. Dragon Age and Mass Effect are EA's new cash cows. It's a shame that they're going to ruin these franchises that had so much potential.
My question is, If Bioware adds multiplayer/coop to Mass 2 or 3, would that be the last blow for you? Would you boycott the company in hopes of their return to the original RPG roots? Do you agree that Mass Effect 2 has little to no RPG elements in contrast to Mass Effect 1? Are you worried about the gameplay or RPG elements in Mass 3?
Discuss?
-Polite
Modifié par PoliteAssasin, 19 juillet 2010 - 02:49 .




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