Dinkamus_Littlelog wrote...
Probably call it quits on the series, and Bioware altogether if they add multiplayer. The only way I could accept it is if they actually said "okay, we accept that we went too far focusing on shooter gameplay in ME2, so this is added so that the main story and the main game doesnt need to play second fiddle to the shooter elements".
Its pretty clear from even the devs own comments and the marketing that ME2 was massively centred around being a TPS before anything else. The gameplay itself tells you that.
If adding any sort of CO-OP or multiplayer is just another symptom of Bioware trying to bed the Gears of War/Modern Warfare 2 shooter fans, rather than a means of adressing it so that it frees up the single player game for less "TEH SHOTAA!" game design, Im finished with this series for sure, and this company as well.
know you did very little to provoke this, please understand that this is not directed at you in any offensive way and please understand that i tend to rant out on a thought string. no posters were flamed while typing this message.
I'd rather sit with the deepest and most accomplished storydrovem TPS/RPG of 2010 than sit with one of the most shallow and worst RPG's these past 20 years. ME was a bad RPG by the definition that most people here would set. It's obvious that the series is better off as an Action Shooter RPG than a space RPG with guns. ME1 is not much better as a shooter RPG than Alpha Protocol... which fails at both.
I know the general opinion here is that you're all raised above shooters and ME1 is deep. but the truth and general view is that ME2 took the most RPG gamers and shooter fans by storm and gave them 100 times more of a TPS than MW2 did FPS and gave them a more streamlined, yet thinner attempt at RPG features in there. Stop calling it a pure shooter, (and please stop confusing Dumbed Down with streamlining way too tight) i don't see choice or story in many of them.
Further, you guys are insane if you define ME1 as a deep, complete RPG. i've seen many games go deeper and do better. it was lousy, what saved it was combat and story, but it was a horrible RPG and Bioware did right in changing the direction to a choice/story based shooter.
what i meant to say is. ME series is doing so much better as a TPSRPG than an RPG with TPS elements. sure it's been cut a bit too close with little sidequests and missing exploration. they could easily have that back in ME3. something i do not ever want to see in ME again is the horrid inventory and gear management... it just makes this particular universe more tedious. I'm a bit half way about the Meko(?) but i would have some fun with it i guess.
If i could have ME3 tailored to me, it would have ME1's broad scope, ME1's progression table, ME2's approach to dialogue, ME2's cinematic approach and ME2's combat. because that Shizzle just works for this weird cross of subgenres.
Just so we get this outta the way, i play BG series, DA and MW2. don't use age as an argument against me, it makes you look "better than everyone else" and i'm late in replying to this, i know... just ignore it then.
My 2 cents, sorry for derail, just ignore if it did. Do not take offence from this post... i don't have time for it, if you're that soft, look for therapy.
Still not boycotting... it's easier to just ignore it if it gets to that, much less stressful. don't you agree?
This emote indicates my current emotional state and the state i would like any responses to retain, i cannot bear flaming or elitism:

:D
Throw_this_away wrote...
I think we will gain the
ability to control other squad mates (like the ME1 pre-release demo) in
ME3. Multiplayer will just allow others to take that control too... but
I suspect their help will not be part of the main storyline since
people won;t want to stick around if the main player wants to explore
dialogue options between missions.
why do i feel that this is one of the only approaches that could remotely work for some? why do i like this idea...oh god, Total squad control or swapping between them would give this game so much more tactical depth. i hope they think about this.
DID NOT SEE THE WARNING POST ABOUT LOCKING IF DISCUSSING RPG VS TPS. PLEASE DISREGARD THIS IF YOU HAVE ANY MERCY ON THIS THREAD, THERE ARE MANY REASONABLE POSTS HERE.
Modifié par BomimoDK, 19 juillet 2010 - 07:40 .