The structure of this new forum.
#1
Posté 19 juillet 2010 - 11:27
I don't know if you have noticed this...but besides moving the forums here the structure was actually changed a bit. It was made more like the NWN2 forums. So I suggest anyone having trouble figuring out what goes where to actually look there because they are using it in a more correct way.
Also in the old forum for NWN2 they even had descriptive text for each section.
The most common error is to post Persistent World servers in the Guild's and Registry section. They are supposed to be posted in the Persistent Worlds and Multiplayer section.
The only section I am currently missing is the Server Admin but I think we might as well use the Technical Support section for that right?
#2
Posté 19 juillet 2010 - 12:08
However, there is no correct way yet, therefor there are no errors either. The way it is now, it's all a matter of opinion and a question of who determines what's right or wrong. That's why I feel it is so important to discuss it because I'd rather have a community vote on this than let others dictate what we need and where we have to post what (or let anyone post wherever they want to which would make it hard to keep track of what's going on).
My suggestion for solving the SP/PW/MP/Server Admin confusion was this:
Instead of
NWN 1 Modules
NWN 1 Guilds & Registry: Ye Olde Tavern
NWN 1 Persistant Worlds & Multiplayer
we could have, for example
NWN 1 Single Player Modules
NWN 1 Persistent Worlds & Multiplayer: Ye Olde Tavern
NWN 1 Server Admin
(and maybe, if still desired, NWN 1 Guilds).
That way, we'd keep "Ye Olde Tavern" as what it was on the old board, mainly a place to advertise your PW and find participants for multiplayer campaigns while at the same time making it clear for newcomers also in the title that it's for PW & MP. Noone who can read would have an excuse for posting about these in General Discussion or Modules anymore. And we'd get "Server Admin" back.
In any case, that's just one suggestion and this thread would be a good place to discuss it or make your own suggestions (and please do it in a civilized way). Only if we can show unity or at least a democratic vote, we can make our concerns be heard by the moderators and/or BioWare and get them to give us those forums we need with headings that don't lead to more confusion and arguments.
Modifié par olivier leroux, 19 juillet 2010 - 12:14 .
#3
Posté 19 juillet 2010 - 12:22
olivier leroux wrote...
This is an important topic and I applaude the effort to bring it to the community members' attention with its own thread.
Yep, I agree, it is a very important topic.
Yep, that seems like the best option for this general discussion.<snip>
My suggestion for solving the SP/PW/MP/Server Admin confusion was this:
Instead of
NWN 1 Modules
NWN 1 Guilds & Registry: Ye Olde Tavern
NWN 1 Persistant Worlds & Multiplayer
we could have, for example
NWN 1 Single Player Modules
NWN 1 Persistent Worlds & Multiplayer: Ye Olde Tavern
NWN 1 Server Admin
(and maybe, if still desired, NWN 1 Guilds).
That way, we'd keep "Ye Olde Tavern" as what it was on the old board, mainly a place to advertise your PW and find participants for multiplayer campaigns while at the same time making it clear for newcomers also in the title that it's for PW & MP. Noone who can read would have an excuse for posting about these in General Discussion or Modules anymore. And we'd get "Server Admin" back.
<snip>
The one real disadvantage I am seeing with regards to guilds/groups, is that no matter which option you choose, you are still stuck with a single level of forums. No way to set 'private' sections for guild members, and public sections for that same guild.
That, and the fact that Bioware chose not to help the most active guilds, by transfering their active forum posts across. Maybe they could have just gone back 6 months, and transfered only those topics/threads that had activity in the past 6 months, then leave any additional thread movements up to the respective guild(s).
#4
Posté 19 juillet 2010 - 12:52
Besides...as I said several times...this is the same structure that the NWN2 forum has. They wanted to create coherence between the two forums, which is in fact a pretty sound idea. They don't need to change anything really...it is we that must adapt...
Modifié par SuperFly_2000, 19 juillet 2010 - 12:53 .
#5
Posté 19 juillet 2010 - 12:56
Modifié par SHOVA, 19 juillet 2010 - 01:08 .
#6
Posté 19 juillet 2010 - 01:15
SuperFly_2000 wrote...
I don't see that they will make any changes to this...so we must adapt.
What makes you think that? We haven't even tried...
With an attitude like that I could also say I don't see that people will change their ways and stop posting about PWs in 'Ye Olde Tavern' just because of some NWN2 forum structure and some people who don't like that ... so we must live with it.
But let's start this new era of NWN with a little more optimism.
Modifié par olivier leroux, 19 juillet 2010 - 01:18 .
#7
Posté 19 juillet 2010 - 03:21
The bad thing is that people are not using the right sections as they are used to the old structure and to lazy to catch up on how it is supposed to be...or just confused then...
If they are going to change it..they should change it for NWN2 as well...not very likely.
In short: Get used to it!
Modifié par SuperFly_2000, 19 juillet 2010 - 03:22 .
#8
Posté 19 juillet 2010 - 03:50
#9
Posté 19 juillet 2010 - 04:05
No flames, just want to point out what is TRULY important! I have no idea to what you are refering with format or what not. I know i wont "adapt" to fit some second rate game forum's format! To suggest that it is "necessary" is rather silly, imvho.
Long live NWN! (like the great one once said, there is no nwn1 only NWN! If you dont understand, please go out and find ONE real cover for the game that says Neverwinter Night 1!)
#10
Posté 19 juillet 2010 - 04:11
#11
Posté 19 juillet 2010 - 04:33
Also, this thread is not about "whining" but about constructive criticism. And not about "personally" but about greatest common denominator. So let's keep it constructive and not personal.
Modifié par olivier leroux, 19 juillet 2010 - 04:56 .
#12
Posté 21 juillet 2010 - 08:11
olivier leroux wrote...
My suggestion for solving the SP/PW/MP/Server Admin confusion was this:
Instead of
NWN 1 Modules
NWN 1 Guilds & Registry: Ye Olde Tavern
NWN 1 Persistant Worlds & Multiplayer
we could have, for example
NWN 1 Single Player Modules
NWN 1 Persistent Worlds & Multiplayer: Ye Olde Tavern
NWN 1 Server Admin
(and maybe, if still desired, NWN 1 Guilds).
That way, we'd keep "Ye Olde Tavern" as what it was on the old board, mainly a place to advertise your PW and find participants for multiplayer campaigns while at the same time making it clear for newcomers also in the title that it's for PW & MP. Noone who can read would have an excuse for posting about these in General Discussion or Modules anymore. And we'd get "Server Admin" back.
In any case, that's just one suggestion and this thread would be a good place to discuss it or make your own suggestions (and please do it in a civilized way). Only if we can show unity or at least a democratic vote, we can make our concerns be heard by the moderators and/or BioWare and get them to give us those forums we need with headings that don't lead to more confusion and arguments.
I think this is an admirable suggestion but would firstly go for the inclusion of another forum for Server Admin. i think that is an important forum to have and yet I'd like to see one devoted to the guilds and a place where people can announce special community things/events etc.
My suggested change to oliver's suggestion is that the module forum is not renamed to single player modules as many NWVault modules are SP/MP both and MP in this sense means a few friends playing them together. i think that fits better within the concept of a module forum than it does in a PW forum. I also think totally dropping the 'Ye Olde Tavern' name is going to make things a lot easier also. In Other words:
NWN Modules
NWN Persistent Worlds
NWN Server Admin
NWN Guilds
Have fun
Modifié par Shia Luck, 21 juillet 2010 - 08:12 .
#13
Posté 21 juillet 2010 - 08:28
I vote +1 on Shia Luck for forum categorizer!Shia Luck wrote...
My suggested change to oliver's suggestion is that the module forum is not renamed to single player modules as many NWVault modules are SP/MP both and MP in this sense means a few friends playing them together. i think that fits better within the concept of a module forum than it does in a PW forum. I also think totally dropping the 'Ye Olde Tavern' name is going to make things a lot easier also. In Other words:
NWN Modules
NWN Persistent Worlds
NWN Server Admin
NWN Guilds
A structure such as this would immediately point the players towards the appropriate forums. And while add it I would also make some changes to the other categories, ensuring a better overview of the entire NWN1 section.
NWN General Discussion (No Spoilers Allowed)
NWN Official Modules (Spoilers Warning)
NWN Modules
NWN Persistent Worlds
NWN Server Admin
NWN Guilds
NWN Builders: Toolset
NWN Builders: Scripting
NWN Builders: Custom Content
NWN Builders: Tools and Plugins
NWN Technical Support (Self help for all versions and expansions)
In this example NWN Official Modules (Spoilers Warning) would house all the relevant discussions for the official campaigns and the premium modules.
Modifié par Helekanalaith, 21 juillet 2010 - 08:42 .
#14
Posté 21 juillet 2010 - 08:43
I vote +2 . . . Hmmm, that makes a total of +3 I think.Helekanalaith wrote...
I vote +1 on Shia Luck for forum categorizer!Shia Luck wrote...
My suggested change to oliver's suggestion is that the module forum is not renamed to single player modules as many NWVault modules are SP/MP both and MP in this sense means a few friends playing them together. i think that fits better within the concept of a module forum than it does in a PW forum. I also think totally dropping the 'Ye Olde Tavern' name is going to make things a lot easier also. In Other words:
NWN Modules
NWN Persistent Worlds
NWN Server Admin
NWN Guilds
good gaming
#15
Posté 21 juillet 2010 - 08:47
It really does not become us collectively as a community, when otherwise there is so much good here for everyone, regardless of which iteration any of us happen to prefer.
And for the record, I like both.
#16
Posté 21 juillet 2010 - 09:27
Helekanalaith wrote...
A structure such as this would immediately point the players towards the appropriate forums. And while add it I would also make some changes to the other categories, ensuring a better overview of the entire NWN1 section.
NWN General Discussion (No Spoilers Allowed)
NWN Official Modules (Spoilers Warning)
NWN Modules
NWN Persistent Worlds
NWN Server Admin
NWN Guilds
NWN Builders: Toolset
NWN Builders: Scripting
NWN Builders: Custom Content
NWN Builders: Tools and Plugins
NWN Technical Support (Self help for all versions and expansions)
In this example NWN Official Modules (Spoilers Warning) would house all the relevant discussions for the official campaigns and the premium modules.
Agreed, this would be perfect (and much easier on the eye).
#17
Posté 21 juillet 2010 - 09:48
:happy:
One question to clarify: With the simple solution, where would you expect people to post about looking for fellow players interested in Multiplayer sessions? Modules? Guilds?
I wouldn't mind dropping the name 'Ye Olde Tavern" but what I liked about it is that it implies it's a place to find like minded adventurers, organize groups for Multiplayer (be it playing mods together or log onto a PW). From the name it was clear to me that it's not about technical questions but about recruiting people.
#18
Posté 21 juillet 2010 - 09:59
TR
Modifié par Tarot Redhand, 21 juillet 2010 - 10:02 .
#19
Posté 21 juillet 2010 - 10:27
#20
Posté 21 juillet 2010 - 10:40
Thanks for mentioning that.Helekanalaith wrote...
The problem therein lies is that there are both singleplayer and multiplayer modules available. And the multiplayer modules aren't necessarily persistent worlds.
As someone who has run campaigns in NWN and NWN2 going back to 2004, it's always irked me that in general people seem to equate MP to PW.
There's a big difference between a PW experience and being part of an ongoing DMed campaign, with the same players (and DM) session over session, all building on the same storyline.
#21
Posté 21 juillet 2010 - 11:24
Helekanalaith wrote...
NWN General Discussion (No Spoilers Allowed)
NWN Official Modules (Spoilers Warning)
NWN Modules
NWN Persistent Worlds
NWN Server Admin
NWN Guilds
NWN Builders: Toolset
NWN Builders: Scripting
NWN Builders: Custom Content
NWN Builders: Tools and Plugins
NWN Technical Support (Self help for all versions and expansions)
In this example NWN Official Modules (Spoilers Warning) would house all the relevant discussions for the official campaigns and the premium modules.
That would be perfect I think though combining toolset and scripting would be fine with me as well. People as often post in the wrong thread anyhow why not combine it into a placeable, scripting catch all? It might actually lead to some exciting ideas when discussed between a great modeler and a great scripter. (Not always the same thing I assure you.)
Honestly MP Modules vs SP Modules combined would also be fine. The reason being is it would give a place for people to demo both and I have seen people snag a SP Mod and switch it out to a MP mod and just often do it the other way. This way BOTH the official Modules are combined and Custom Modules are also represented.
As for it being NWN1 vs NWN we all know what we are talking about when we say NWN as when we talk about NWN2 we always add the 2.
I also agree that Ye Old Tavern should be kept as it was. A place for all things NWN Community. Even a kinda off topic if you will for things like the Forgotten Realms Fantasy Football or what not. I have found I dig quite a few of you as people...some not so much, lol....and would love to have a place to shoot the dung and chew the granola with gaming folks. About the important topics like how much Sparkly Vampires from Twilight anger me not as a gamer but as a person. Or that the World Cup Refs need an overhaul or even more importantly that beer really is the nectar of the Gods.
*shrugs* There is my two coppers for whatever they are worth.
Modifié par TSMDude, 21 juillet 2010 - 11:27 .
#22
Posté 21 juillet 2010 - 11:56
Helekanalaith wrote...
NWN General Discussion (No Spoilers Allowed)
NWN Official Modules (Spoilers Warning)
NWN Modules
NWN Persistent Worlds
NWN Server Admin
NWN Guilds
NWN Builders: Toolset
NWN Builders: Scripting
NWN Builders: Custom Content
NWN Builders: Tools and Plugins
NWN Technical Support (Self help for all versions and expansions)
In this example NWN Official Modules (Spoilers Warning) would house all the relevant discussions for the official campaigns and the premium modules.
I really like that, tho I am not sure how much Bioware will want to combine all their work into one. But for someone new coming to the forums it can't be any clearer imho.
TSMDude wrote...
I also agree that Ye Old Tavern should be kept as it was. A place for all things NWN Community. Even a kinda off topic if you will for things like the Forgotten Realms Fantasy Football or what not. I have found I dig quite a few of you as people...some not so much, lol....and would love to have a place to shoot the dung and chew the granola with gaming folks. About the important topics like how much Sparkly Vampires from Twilight anger me not as a gamer but as a person. Or that the World Cup Refs need an overhaul or even more importantly that beer really is the nectar of the Gods.
*shrugs* There is my two coppers for whatever they are worth.
Well, now we have the off topic forum Mine's a Rioja
#23
Posté 22 juillet 2010 - 12:22
Helekanalaith wrote...
NWN General Discussion (No Spoilers Allowed)
NWN Official Modules (Spoilers Warning)
NWN Modules
NWN Persistent Worlds
NWN Server Admin
NWN Guilds
NWN Builders: Toolset
NWN Builders: Scripting
NWN Builders: Custom Content
NWN Builders: Tools and Plugins
NWN Technical Support (Self help for all versions and expansions)
In this example NWN Official Modules (Spoilers Warning) would house all the relevant discussions for the official campaigns and the premium modules.
Toolset and scripting could be combined as toolset questions usually turn into scripting questions. Custom content and tools and plugins can be combined.
#24
Posté 22 juillet 2010 - 12:35
NWN General Discussion (No Spoilers Allowed)
NWN Official Modules (Spoilers Warning)
NWN Single Player Modules
NWN Persistent Worlds & Multiplayer: Ye Olde Tavern
NWN Server Admin
NWN Guilds
NWN Builders: Toolset
NWN Builders: Scripting
NWN Builders: Custom Content
NWN Builders: Tools and Plugins
NWN Technical Support (Self help for all versions and expansions)
Salient points:
- I think the NWN forums should continue to be referred to as "NWN", and not as "NWN 1." I really dislike the idea of renaming the original NWN after the fact. It's NWN, and NWN2 is NWN2.
- I would recommend that the modules forum be specifically identified as a forum for Single Player. In practice, that's what it's traditionally been for. MP modules are few, and if they have to go somewhere I think they have much more in common with PWs than SP mods.
That way, we'd keep "Ye Olde Tavern" as what it was on the old board, mainly a place to advertise your PW and find participants for multiplayer campaigns while at the same time making it clear for newcomers also in the title that it's for PW & MP. Noone who can read would have an excuse for posting about these in General Discussion or Modules anymore. And we'd get "Server Admin" back.
Modifié par AndarianTD, 22 juillet 2010 - 12:38 .
#25
Posté 22 juillet 2010 - 12:49
NWN General Discussion (No Spoilers Allowed)
NWN Official Modules (Spoilers Warning)
NWN Singleplayer Modules
NWN Multiplayer Modules and Persistent Worlds (Ye New Tavern)
NWN Dungeon Master's Realm
NWN Server Admin
NWN Toolset and Scripting
NWN Custom Content and Tools Development
NWN Technical Support (Self help for all versions and expansions)
Dropping the builders tag makes sense, as there's no tag for players either. I took out the guilds section too as I'm not entirely sure it serves a purpose there. And look, we have "Ye New Tavern" to reflect the move over to the SocialNetwork and the shift in the purpose of this category.
Yes, I thought that one through.
Edit: Changed some things around and fixed the layout.
Modifié par Helekanalaith, 22 juillet 2010 - 12:58 .




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