Sentox6 wrote...
Aislinn Trista wrote...
Anyway, I thought it was a nice pic with some great lighting.
Lighting is everything in this game. Sometimes my Shepard looks great, and other times she looks like someone tied her to the front of a truck and drove through the forest where ugly sticks get cut.
most of tuchanka is ugly-stick land. lighting there is awful.
Ophelia Rivets wrote...
Ah, damn timezones, 'twas 2am when the milestone was achieved. Have some surprise confrontational party!
http://i.imgur.com/EYQ3z.jpg
omg. kaidan in party hat. my mind is wandering...
@ sir edmund - love the pic. that's very cool.
Delerius_Jedi wrote...
Seriously, it's great to see how far we've come. And with a relative minimum of OT-ness. Speaking of which, I think it was Sentox6 who made the point that they felt BioWare's re-working of Shepard into someone just being too awesome to not resurrect and I have to say I think you hit the nail on the head there. Shepard in ME1 was a very capable human being who had to rise to an almost impossible occasion - having to prevent the extinction of all life in the galaxy. She did so, but lost people doing it. In ME2, the simple fact that we have no self-reflection changes Shepard into...cyber-Jesus?(to borrow one of smudboy's terms). It's just so much more generic wish fulfillment fantasy than ME1 and I really didn't like it.
agreed. i know some people prefer the gameplay of me1, but i liked the me2 gameplay and pacing of story much better. it IS an awesome game, it just had some moments of... huh?
i think 2 things could have fixed that cyber-jesus thing.
1) allow shep to reflect on his/her death at some point
and
2) omg, what about shep the PROTHEAN TRANSLATOR? wasn't the whole point of the first game that shep just
happened to be the one who got the visions from the beacon? i LOVE the whole Unlikely Hero thing, and i took shep to be just that. thankfully for the galaxy, she's determined and capable, so she put her knowledge to good use, but it was just dumb luck that she got the visions and her chutzpah that let her figure out the mystery before all was lost.
so when cerberus brings her back because "she's more than a soldier, she's a symbol" - i'm like yeah, some symbol. everyone thinks she's a nut, a traitor, or just sort of "oh, it's you, the dead spectre- only you're not". now true, 2 years pass between than convo and shep's return, but it still belies that as a good reason for bringing her back. "you could have trained an army for what it cost to bring me back" - exactly.
so why not return to the obvious? shep is the only one with first-hand knowledge of the prothean visions + cypher.
shep's a friggin' rosetta stone - with guns.
clearly this is the galaxy's best hope of surviving the reapers. but instead of any recon mission or mention of that, it's just straight up shooting stuff.
anywho...another whine from me about plot. sorry. i clealry think of this a little too much. maybe we'll see that return in ME3, but i just don't see why that wasn't brought up at all in me2. it's the best reason i can see for shep being brought back. i guess it would have not been "badass" enough? or would have confused those who didn't play me1? but surely the people who didn't play me1 could have figured it out, right?
eh... yeah.
Modifié par sagequeen, 18 février 2011 - 05:18 .