FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!
#26726
Posté 18 mars 2011 - 10:46
#26727
Posté 18 mars 2011 - 10:48
Great looking wallpaper Goodwood
Really good eye too akodo! Noticing that was the Normandy was really impressive :happy:
#26728
Posté 18 mars 2011 - 10:49
#26729
Posté 18 mars 2011 - 11:29
On another note, I have to thank M3cHr3p71| for getting me pics of Lili and Lia.
Edit: Gah! The pics won't show up. (Help, please.)
Modifié par Shadow_Soul, 18 mars 2011 - 11:47 .
#26730
Posté 19 mars 2011 - 12:14
#26731
Posté 19 mars 2011 - 12:52
Nice to see
#26732
Guest_Nyoka_*
Posté 19 mars 2011 - 12:57
Guest_Nyoka_*
Nice! What room is it?AkodoRyu wrote...
Probably somebody already noticed this, but considering there isn't any more copies of this room in the game, Hackett will be a guest on the Normandy
Angle is a bit off, but hell. I wonder if Marge will burst on him a little bit of this "alliance dissapointment", that seems to eat her a bit.
#26733
Posté 19 mars 2011 - 01:07
AkodoRyu wrote...
Probably somebody already noticed this, but considering there isn't any more copies of this room in the game, Hackett will be a guest on the Normandy
Angle is a bit off, but hell. I wonder if Marge will burst on him a little bit of this "alliance dissapointment", that seems to eat her a bit.
The lighting is completely different. Hackett is lit - and well lit - from his left (our right) and Shepard is much darker and only lit from above and to her right (our left). Along with the blurring of the background, despite the similar range of focus, my guess is that they just dropped the bust of Hackett against a different backdrop so they didn't use anything which would give a plot point away.
#26734
Posté 19 mars 2011 - 01:27
Remember this picture of the arc projector? That was released on 9th March and the inadvertantly showed the Kestral Armour. That wasnt released until 6th July. During that whole period Bioware was quiet about the armour, even though we knew it existed. My point being Bioware can make mistakes. This isnt a mistake but something an observant fan figured out. Well done again Akodo
Anyway if anyone wants to discuss this issue further move it to the Arrival thread now. Its gone a little offtopic
Back to femshep! I have thing for femshep and Garrus at the moment
#26735
Posté 19 mars 2011 - 01:46
Gosh I'm so excited for this DLC!
Hi ladies...haven't been on here in a while, what's up?
#26736
Posté 19 mars 2011 - 02:22
#26737
Posté 19 mars 2011 - 02:42
Captain Crash wrote...
I have thing for femshep and Garrus at the moment
/funny comic snip
As do I. Moira would probably just walk into that store brazen as you please. She honestly doesn't care who knows what she does in the bedroom... and that she does it with a turian.
TheMarshal wrote...
The lighting is completely different. Hackett is lit - and well lit - from his left (our right) and Shepard is much darker and only lit from above and to her right (our left). Along with the blurring of the background, despite the similar range of focus, my guess is that they just dropped the bust of Hackett against a different backdrop so they didn't use anything which would give a plot point away.
The lighting doesn't really matter. There are times during conversations where the lighting will completely change. For example, when you talk to Garrus the lighting always gets brighter and more flattering. If you zoom out and watch with flycam you can see it swapping back and forth. They do a lot of crazy things with convos and cutscenes you don't notice. Mostly with lighting, depth of field, teleporting and sometimes just moving models of characters around into weird places so you can't see them anymore.
Modifié par Aislinn Trista, 19 mars 2011 - 02:55 .
#26738
Posté 19 mars 2011 - 02:46
TheMarshal wrote...
The lighting is completely different. Hackett is lit - and well lit - from his left (our right) and Shepard is much darker and only lit from above and to her right (our left). Along with the blurring of the background, despite the similar range of focus, my guess is that they just dropped the bust of Hackett against a different backdrop so they didn't use anything which would give a plot point away.
The reason the background is blurred is likely due to the shot with Hackett is taken from a cutscene. That's why there is a Depth of Field effect present. That would also explain the difference in lighting, because it is handled differently in cutscenes.
#26739
Posté 19 mars 2011 - 02:51
#26740
Posté 19 mars 2011 - 03:17
Aislinn Trista wrote...
As do I. Moira would probably just walk into that store brazen as you please. She honestly doesn't care who knows what she does in the bedroom... and that she does it with a turian.
Yeah. If mine wanted to go shopping in there and one of her squadmates was hanging back, she'd snap, "What is this, high school?"
#26741
Posté 19 mars 2011 - 03:24
#26742
Posté 19 mars 2011 - 05:01
jk jk
#26743
Posté 19 mars 2011 - 05:03

Lia Shepard says hi once more.
#26744
Posté 19 mars 2011 - 06:07
Ty2011 wrote...
How do you guys take such awesome screenshots of your Femsheps? I'm guessing you're all PC users? I'd love to share my amazing Femshep but I'm on Xbox.
Get a capture card for your PC and set your PC up by your Xbox. It works, but is harder.
#26745
Posté 19 mars 2011 - 06:16
Goodwood wrote...
Goodwood thinks this could get quite interesting.
I can't put my finger on it but something about that armor makes Kaiden look.... chubby. LOL!
As for femshep, she looks ready for action. Glad she's on our side.
Great pic.
#26746
Posté 19 mars 2011 - 06:48
Arokel wrote...
The FemShep does not exist! Face the truth, FemShep is only there to satisfy the Hale fans!
jk jk
You better be
#26747
Posté 19 mars 2011 - 06:52
Yakko77 wrote...
Goodwood wrote...
Goodwood thinks this could get quite interesting.
I can't put my finger on it but something about that armor makes Kaiden look.... chubby. LOL!
As for femshep, she looks ready for action. Glad she's on our side.
Great pic.
I think he's actually getting distorted by the Field of View.
#26748
Posté 19 mars 2011 - 06:55
TheMarshal wrote...
AkodoRyu wrote...
Probably somebody already noticed this, but considering there isn't any more copies of this room in the game, Hackett will be a guest on the Normandy
Angle is a bit off, but hell. I wonder if Marge will burst on him a little bit of this "alliance dissapointment", that seems to eat her a bit.
The lighting is completely different. Hackett is lit - and well lit - from his left (our right) and Shepard is much darker and only lit from above and to her right (our left). Along with the blurring of the background, despite the similar range of focus, my guess is that they just dropped the bust of Hackett against a different backdrop so they didn't use anything which would give a plot point away.
It should be noted that ME2 has a variable number of cinematic lights. You can have 1, 2, or 3 cinematic lights used to light your character's face. It's in the video settings options.
#26749
Posté 19 mars 2011 - 07:34
GuardianAngel470 wrote...
TheMarshal wrote...
AkodoRyu wrote...
Probably somebody already noticed this, but considering there isn't any more copies of this room in the game, Hackett will be a guest on the Normandy
Angle is a bit off, but hell. I wonder if Marge will burst on him a little bit of this "alliance dissapointment", that seems to eat her a bit.
*picsnip*
The lighting is completely different. Hackett is lit - and well lit - from his left (our right) and Shepard is much darker and only lit from above and to her right (our left). Along with the blurring of the background, despite the similar range of focus, my guess is that they just dropped the bust of Hackett against a different backdrop so they didn't use anything which would give a plot point away.
It should be noted that ME2 has a variable number of cinematic lights. You can have 1, 2, or 3 cinematic lights used to light your character's face. It's in the video settings options.
Those only affect lighting during cutscenes, conversations and such. As I pointed out earlier, the Hackett shot is likely from a cutscene while the one with Shepard is not.
#26750
Posté 19 mars 2011 - 08:44
The room is the sickbay by the way, where the door is an exit.
Modifié par AkodoRyu, 19 mars 2011 - 08:47 .





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