
Sarah Shepard crushing some bugs

Don't get on her bad side. It hurts


Akari Tenshi wrote...
Thanks, Akodo, Deturis90.
I never even thought to use the Pen Tool. I've used the erasor tool both with a bursh and the block, layer masks, the magnetic lasso and the extract filter. Feel a bit stupid now, as I've used the pen tool for smaller things, but never thought to use it to cut out a character.
GuardianAngel470 wrote...
Alright! Thanks to Pordis Shepard's directions I managed to get a few good screenshots of my femshep. Had to use the save converter but oh well.
Here she is, Alyx Shepard (of distant relation to one Alyx Vance, my favorite female video game character):
-snip-
I was going for a hawk-ish, predatory look. This woman kills for a living, I wanted her to look like she did while still being attractive.
Her eyes are bright green because they are the most piercing color allowed by Bioware's character creator. I like how her cheeks accentuate her eyes but that was completely unintentional.
EDIT: Hope it works this time.
What ELE said. Good job!ELE08 wrote...
GuardianAngel470 wrote...
Alright! Thanks to Pordis Shepard's directions I managed to get a few good screenshots of my femshep. Had to use the save converter but oh well.
Here she is, Alyx Shepard (of distant relation to one Alyx Vance, my favorite female video game character):
-snip-
I was going for a hawk-ish, predatory look. This woman kills for a living, I wanted her to look like she did while still being attractive.
Her eyes are bright green because they are the most piercing color allowed by Bioware's character creator. I like how her cheeks accentuate her eyes but that was completely unintentional.
EDIT: Hope it works this time.
Wow, those cheekbones could cut glass
I think you've definitely acheived what you were going for.
TheMarshal wrote...
Airell wrote...
did I hear right ? they are going with long hair in ME3 becouse the hair is able to move now and not look so plastic looking . i thought heard it in game informer. if it true Isoke my femshep will have long hair
There are two ultimately trivial, cosmetic things that would make me SO happy if they added to ME3. The first is the moveable hair that you mentioned, and the second would be allowing long-haired Sheps to change their hairstyle (I don't always want it down, you know?)
Granted there are other things that I'm hoping for which are a little more substantial, but it never hurts to ask, right?
Tup3xi wrote...
I'll just drop this here...
Modifié par Tup3xi, 08 mai 2011 - 06:03 .
Monkey Shep!Tup3xi wrote...
Throw gone wrong.
Tup3xi wrote...
I'll just drop this here...
Tup3xi wrote...
sagequeen wrote...
This is also a cosmetic thing I would enjoy. But being a short-hair gal myself (chopped my own hair short a few years back and have stuck with short cuts ever since) i would also love to see more short and bob variants. i was watching the Matrix last night, and trinity's 2 styles - both in the matrix slicked back with the one piece of hair hanging down and out - longer and slightly more tousled - would be a lovely addition. and a short pixie cut with straight hair and decent bangs (my main complaint with the short cut 'afro' is the bangs are too short for many sheps) would be lovely.
imo, short hair is really well suited to active gals because it's off the back of your neck and yet you can easily get it into a helmet without having to deal with a ponytail/helmet crunch. whenever it's snowboardings season, my hair gets real short so i don't have to deal with that.
Jane Shepard wrote...
@centauri2002
Very good wallpaper. Well done!And I like your Shepard. She is beautiful
I know it's not aimed at me, but I'd like to offer my opinion if that's OK. What I'd like is the hair to be much more realistic looking. It's so plastic and fake at the moment, even with ME2's improvements on it. I really only like one or two hair styles, and I don't use the others.TheMarshal wrote...
Would you be happy with a new selection of hairstyles to choose from if you had to stick with one? Or would you like a handful of 'options' per style that you could switch between using a system like the armor selector?
OnlyShallow89 wrote...
I know it's not aimed at me, but I'd like to offer my opinion if that's OK. What I'd like is the hair to be much more realistic looking. It's so plastic and fake at the moment, even with ME2's improvements on it. I really only like one or two hair styles, and I don't use the others.
I think what I'd prefer is the hair, or headgear, to change depending on the situation. If Shep is wearing the visor, I'd like it so her hair either covers the back of it or is pulled back in some way rather than going through the visor. I'd also like some more 'pretty' hair styles that aren't unpractical. Kelly's is a good example of what I mean. It doesn't have to look like it'd be better suited on a model, though.

Modifié par Timberley, 08 mai 2011 - 07:18 .
Nyoka wrote...
@Chignon it's okay apparently something's wrong with my browser, I only had to copy and paste the url of the pic in another tab as jwalker said and then it worked!
Gotta tell ya, Noah doesn't appear often enough around hereI believe she's a very personal look at Shepard. You know how there are painters who may do good-enough-looking work but in a generic way, and then there are painters who attract crowds because they've got a style you can recognize instantly? I think that's kinda what happens with Noah, too.
Aislinn Trista wrote...
@Chignon
I MISS YOU! And Noah. More please?

f1r3storm wrote...
Tup3xi wrote...
Throw gone wrong.

Modifié par jwalker, 08 mai 2011 - 07:37 .
TheMarshal wrote...
True enough. I only mentioned long hairstyle 'quick-changes' because it seems easier to do IRL. My wife has short hair, as well (only about 1" longer than mine) and she rarely does anything different with it on a day to day basis.
Would you be happy with a new selection of hairstyles to choose from if you had to stick with one? Or would you like a handful of 'options' per style that you could switch between using a system like the armor selector?


Modifié par centauri2002, 08 mai 2011 - 08:42 .