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FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


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#34676
Captain Crash

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Cant argue with that.   In fact on the most part I hope Bioware ignores some of the things we request for game changes.  Just because they got it right so well already they clearly know what they are doing. Intentional or not.   I dont think they ever imaged how large her fanbase would become and catering to everyones persepectives is impossible!  In that regard, just carry on as they always have and things will be great.

Thats the one thing I pulled away from that giant request thread.  We all may love femshep, but there are differences in opinion on more then one issue.


Oh and have some art by elysian orchid while im here :)

Posted Image

Modifié par Captain Crash, 22 juin 2011 - 04:00 .


#34677
ScepticMatt

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I love the new hair-rendering in ME3 (it looks alpha-blended). Now I just have to hope for better skin-shaders :)
Posted Image

Modifié par ScepticMatt, 22 juin 2011 - 04:07 .


#34678
sagefic

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Captain Crash wrote...

Cant argue with that.   In fact on the most part I hope Bioware ignores some of the things we request for game changes.  Just because they got it right so well already they clearly know what they are doing. Intentional or not.   I dont think they ever imaged how large her fanbase would become and catering to everyones persepectives is impossible!  In that regard, just carry on as they always have and things will be great.

Thats the one thing I pulled away from that giant request thread.  We all may love femshep, but there are differences in opinion on more then one issue.


SO this. esp. considering that there were more requests on the BSN for a Tali Date Night DLC than there were requests to fix hairstyles, femshep animations, or small bugs with class powers. :pinched:

I tend to be the eternal optimist, but i personally think that BW makes good plans on the whole, and they listen to their fans when we mass up and ask for something in addition to what they were going to do. i think it's a good balance.

#34679
Chignon

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ScepticMatt wrote...

I love the new hair-rendering in ME3 (it looks alpha-blended). Now I just have to hope for better skin-shaders :)

/snip


Where did you get the sample from? Posted Image

#34680
PhatSeeJay

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Personally I wish for some moving hair, when the characters animate, over improved skin shaders.
But I'll take what I can get.

#34681
Captain Crash

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Chignon wrote...

ScepticMatt wrote...

I love the new hair-rendering in ME3 (it looks alpha-blended). Now I just have to hope for better skin-shaders :)

/snip


Where did you get the sample from? Posted Image



If those are the uprated hair textures they are using Im super happy!!! :happy:   As Chig said, do you have a source for it Matt?   

I been known to get my hopes up to soon is all :whistle:  :P

#34682
PhatSeeJay

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Elanor1 wrote...

mya11 wrote...

PhatSeeJay wrote...

Timberley wrote...

PhatSeeJay wrote...

Guess I'll contribute to this thread with my first Mass Effect manip. Be nice. :blush:
Posted Image


Now that's nice!

Tim


Aw thaanks. :blush:



Good work ! I hope for mass effect 3, shepardette will have hong hairs Posted Image


That's really great. ^_^  
and we want long hairs for ME3... or more hairstyles at least. :?


I'd be happy if the hair styles, that wasn't tied up, would be animated. At least ever so slightly. 

Modifié par PhatSeeJay, 22 juin 2011 - 05:12 .


#34683
nranola

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Tup3xi wrote...

^_^ Everything maxed out (yup, I've touched the BIOEngine.ini; changed shadowing technique for example) at 1920x1080 with 8xMSAA, 4x transparency supersampling and trilinear + 16x anisotropic filtering. Film grain and motion blur are turned off, those suck big time in ME1. On top of that ambient occlusion which makes the biggest difference. I downsample everything to 960x540 resolution for posts.

Teh pouwah of overclocked GeForce GTX 570 and i7 2600K @ 4,2GHz.

I do not post process my pics in any way.

Ahh man, I need to learn me your kung-fu. xD Messing with BIOEngine makes the biggest difference, I take it? I'm waiting on a GTX 580, currently have my PC on an i7 2600 @ 3.40 GHz and a crapton of RAM. Though I'm honestly too scared and inexperienced with tinkering to even attempt overclocking so I dunno. xP Really impressive stuff, though! Always a pleasure to see your screens!


ELE08 wrote...

I wonder, do people like it when NPCs can fundamentally disagree with them and actually act on it? I do.  It happens so rarely in Mass Effect, Jacob with femShep is a notable example.

YES PLZ. This is one of the reasons why I like the Horizon scene so much. It was unpleasant, but damn was it realistic.

I think the reason why a lot of people got upset over disagreements is because a vast majority of video games always aim to put the player on a pedestal. (Not referencing any specific game) Oh look, you killed an innocent bystander! Here's a witty but otherwise pointless remark from your party member! At the end of the day you're still the hero after all, and you can do no wrong.

Well, I suppose I can also understand the "it's a video game, it's not real life and it's not supposed to upset me" argument, but I like what BioWare has going.

Modifié par nranola, 22 juin 2011 - 05:19 .


#34684
Fiery Phoenix

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Tup3xi wrote...

Posted Image
"Mitä helvettiä?!? Minulle ei pyllistellä! Kohta pääsette robottien helvettiin kumartamaan itse perkelettä!!!!!"*

Ha! I was just playing this scene this morning. Always gives me a chuckle, especially when Ashley is there. Posted Image

Modifié par Fiery Phoenix, 22 juin 2011 - 05:23 .


#34685
Tup3x

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nranola wrote...

Tup3xi wrote...

^_^ Everything maxed out (yup, I've touched the BIOEngine.ini; changed shadowing technique for example) at 1920x1080 with 8xMSAA, 4x transparency supersampling and trilinear + 16x anisotropic filtering. Film grain and motion blur are turned off, those suck big time in ME1. On top of that ambient occlusion which makes the biggest difference. I downsample everything to 960x540 resolution for posts.

Teh pouwah of overclocked GeForce GTX 570 and i7 2600K @ 4,2GHz.

I do not post process my pics in any way.

Ahh man, I need to learn me your kung-fu. xD Messing with BIOEngine makes the biggest difference, I take it? I'm waiting on a GTX 580, currently have my PC on an i7 2600 @ 3.40 GHz and a crapton of RAM. Though I'm honestly too scared and inexperienced with tinkering to even attempt overclocking so I dunno. xP Really impressive stuff, though! Always a pleasure to see your screens!

Forcing ambient occlusion and AA makes the biggest difference, then fine tuning the settings with BIOEngine. I have third party cooler for the CPU. It runs quieter and cooler than with default at stock. The default cooler is absolute garbage in my opinion. I have 8GB 1600Mhz RAM myself, maybe with upcoming Crysis 2 DX11 patch and high res texture pack (I would love to see BioWare do the same for ME3) that game woudl use even half of it.

And thanks! :D

Fiery Phoenix wrote...

Tup3xi wrote...

/Android hell is a real place
"Mitä helvettiä?!? Minulle ei pyllistellä! Kohta pääsette robottien helvettiin kumartamaan itse perkelettä!!!!!"*

Ha! I was just playing this scene this morning. Always gives me a chuckle, especially when Ashley is there. Posted Image

Aye.

#34686
Captain Crash

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I feel special because David Silverman replied to my tweet :)  Yay

http://twitter.com/#...042311541506048


However what I asked him was the important thing and all credit goes to Skald and his Default femshep post a few pages back.


Nice to know its something they will bare in mind if redeveloping her.   Also yes I know David is Marketing Director, but im sure he will pass it onto the designers. He seems to have his fingers in a lot of pies at present...  mmmmm pie....


:innocent: :P

#34687
ScepticMatt

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Chignon wrote...
Where did you get the sample from? Posted Image

Sorry, it's not ME3, it's from Dr. Google ^^
I was just using it as an example how alpha blending works.

But after seeing Ashleys hair, and remembering that default Hawke had it, I think/hope that ME3 will have it too:
Posted Image
Posted Image

Edit: Hair and cloth physics will remain PC only for this console generation. A recent example is Alice: Madness returns
(click for animation).
Posted Image

Modifié par ScepticMatt, 22 juin 2011 - 06:18 .


#34688
Tup3x

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^^And BioWare isn't going to bother...

#34689
ScepticMatt

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^^ yeah that's what I think. Strange though, as Alice is an EA game too.

#34690
Ottemis

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Next twitter frenzy subject? Anim hair, go go!

#34691
Silver

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Maybe it was simply an oversight, maybe they indeed didn't bother.
It could also be that the UE3 Version used back then, didn't have the capabilities for accurate cloth & hair simulations.
I know that Epic included that in the most recent version of the UDK, and since devs always get the newest engine versions first, it could have been implemented in Alice already.

Take a look at around 0:25

Modifié par silverhammer08, 22 juin 2011 - 06:42 .


#34692
ScepticMatt

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@silverhammer08: Alice uses APEX for hair and cloth animation already. It's a custom implementation, i.e. not the one included in the UDK march update. Also it only works on NVIDIA cards.

Modifié par ScepticMatt, 22 juin 2011 - 06:49 .


#34693
Ottemis

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ScepticMatt wrote...

@silverhammer08: Alice uses APEX for hair and cloth animation already. It's a custom implementation, i.e. not the one included in the UDK march update. Also it only works on NVIDIA cards.

******. =/

#34694
Silver

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I thought APEX was included in the UDK, or did I get something wrong ?

Also, what's up with all the exclusive stuff going to one manufacturer... it's kind of a BS-Move.
What does nV hope to gain from that, more sales ? Good luck on that overpriced hardware !

@Ottemis
precisely ;)

Modifié par silverhammer08, 22 juin 2011 - 06:53 .


#34695
CrazyRah

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After a long day i log into BSN and find this picture in my messages
Posted Image
It's Sarah before the raid on Mindoir

Huge thanks to Ottemis for making that amazing picture for me. I can't describe how much i love it <3

#34696
f1r3storm

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Awesome Red did something for me with Jolene and Liara. :blush: <3

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#34697
Silver

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@CommanderSarah
Ottemis has done it once again :)
The quiet before the storm, hm ?

@fire
A very sweet scene, I like the peace & quiet ^_^

#34698
NanQuan

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JamieCOTC wrote...

Speaking of which, this is an intertesting blog post on "Lady Shepard." 

@Sage - You need to read the second comment. 


That was an interesting blog. Thanks for posting. ^_^  I disagree with the dress thing, but I can certainly understand the author's point.  I just don't think that being a soldier means that she can't be "feminine."  For example, I have several interests that are male dominated (gaming, athletics, etc.) and I don't wear heels or a dress on a regular basis, but I'm an expert when I comes to walking in heels regardless (stilettos? bring it on!).  But everyone's shep is different so no fit will suit everyone best.

#34699
ScepticMatt

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I thought APEX was included in the UDK, or did I get something wrong ?

It wasn't implemented when Alice development started, but it is included now.

Also, what's up with all the exclusive stuff going to one manufacturer?

Sorry I misread. You can run PhsyX on CPU too, but the performence is weak. It still isn't accelerated by AMD cards.
Details here

@f1r3storm: Very nice. So peaceful..

Modifié par ScepticMatt, 22 juin 2011 - 07:21 .


#34700
ADLegend21

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I'm amazed at all the talented people we have as femshep fans. Great pics everyone.