adneate wrote...
@Valentyna That's why Dragon Age's romance system was far superior to anything the Mass Effect series has ever done since you have to clearly indicate interest in a character by flirting with them or by giving signals that you like them as well. Then you have to actually develop that relationship by talking to them, giving them personal gifts or doing things that they approve of and the relationship goes through stages as the character first Cares for the player, then they Adore them and lastly they fall in Love over the course of the year that Dragon Age takes place. Mass Effect's romances are very shallow by comparison more so in ME2 due to the total gutting of the dialogue system which now has drastically less content and depth.
@JamieCOTC I heard their explanations as well, they just don't make any sense but I have no intention of pushing the issue here since it's not the place for it.
Mmm, sounds like awesomesauce! Im just poor at the moment, and currently obsessed enough with this game, but its totally on my list. To be fair though, there`s something to be said for other characters persuing _you_ if they decide they`re attracted to you. I`m told that happens to some people, now and then, *nod, nod*. To be even fairerer, it kinda happens to smexy, famous women (like our femsheps - and, I assume, a female protagonist in DA) more than most. I just wish there had been some way to tell Kaiden you`re not into him that way without totally demolishing his feelings (and, realistically, your friendship, probably).
It really does sound like a much more involved system though, I agree. Since they were made by the same company I wonder that they didn`t try to do something similar here. Its not as if there were years, of even months of development time to fine-tune whatever mechanisms they use to program these things in between the releases. Ahh well, if wishes were wings... then I`d be able to remember the end of that saying...
EDIT: something _does_ occur to me - you said DA takes place over a year. I don`t knwo if there`s an in-game calender or not, but I ahd the distinct impression that Mass Effect 2 covers a much shorter time period than that - certainly shorter than the first game, too. You could argue, I suppose, that there isn`t really time for a longer, more serious courtship, and that the relationship(s) you forge are more in the way of battlefield romance - forged more through constant emotional pressure, curious passion, and close quarters than a truly deep understanding of the other person.
But what would be the fun in that for us romance-aholics?
Modifié par Valentyna, 20 juillet 2010 - 03:18 .





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