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FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


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#37001
jwalker

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nranola wrote...

While we're on that... FemShep question: When creating your femSheps, which trait do you tend to focus on first? Hair? Eyes? Face shape? How does it affect your overall creation process?



For Abby, it was the eyes and nose

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Natalia, face structure and eyes, but in the end I had to change those b/c there was too much clipping in-game.
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Hayley, haircut and skin tone
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#37002
Tup3x

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Ottemis wrote...

Titan heavy is kinda hot too I think. (picbomb inc)
/poikki

Baah, have this cute one too, with Gladiator still
/naps


Indeed, looks really cool. :P One of my favourite camos.
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Modifié par Tup3xi, 02 août 2011 - 07:46 .


#37003
Ottemis

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@Tup :devil:
Another picbomb by request:
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Kai likes to stare.
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Also, check this out =D Some wrex humor (really short video)

Modifié par Ottemis, 02 août 2011 - 08:27 .


#37004
Silver

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rrrrawr *huggles Raine* :wub:

#37005
B-Ri.hoosier

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http://www.fempop.co...ed-for-blondes/

Another female gamer-journalist attacking the blonde-bashing of ME3 FemShep. Pretty good read, especially after seeing the PCGamer "article." Posted Image

#37006
ADLegend21

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IMO Heavy armor always looks good on femshep, and by extension Ashley. It's probably that I can never play Mshep as a soldier, but Fshep as one since you rarely se female soldiers in shooter games nowadays.

#37007
LiquidGrape

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nm

Modifié par LiquidGrape, 02 août 2011 - 11:41 .


#37008
floccinaucinihilipilification

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I, uh... you know, literally, like... am at a loss for words.

Hope you won't mind if I just stick this up here:

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#37009
Guest_Nyoka_*

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nranola wrote...

While we're on that... FemShep question: When creating your femSheps, which trait do you tend to focus on first? Hair? Eyes? Face shape? How does it affect your overall creation process?

I usually do the same face in all games, exception is DA2 because the voice didn't fit the face very well. Black hair; low eyebrows; wide apart hazel eyes; high, broad cheekbones; thin lips; thin jawline; prominent chin.

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Modifié par Nyoka, 02 août 2011 - 10:03 .


#37010
Guest_rynluna_*

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LiquidGrape wrote...

I'm probably far from the first person to make one of these, buuut...

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(Don't judge me!)


Lmao!  I've never heard of this meme but Mordin going cuckoo is hilarious.

#37011
Sialater

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B-Ri.hoosier wrote...

http://www.fempop.co...ed-for-blondes/

Another female gamer-journalist attacking the blonde-bashing of ME3 FemShep. Pretty good read, especially after seeing the PCGamer "article." Posted Image


Good.

#37012
Guest_rynluna_*

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[quote]nranola wrote...

While we're on that... FemShep question: When creating your femSheps, which trait do you tend to focus on first? Hair? Eyes? Face shape? How does it affect your overall creation process?[/quote]
[/quote]

With Kathryn it was the eyes.  I wanted beautiful, kind, brown eyes.
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It was the same with Shai but I wanted eyes that have seen a lot of tragedy.
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#37013
Siansonea

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For Leah Shepard, I wanted a very serene look, so I started with the overall face shape and eyebrows:

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For Ashley Shepard, I wanted a very "hard" look, though I don't know how well I succeeded I started with the lower part of her face, the skintone, and the hairstyle/color:

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For Simone Shepard, I wanted a no-nonsense, but approachable look, I started with the skintone, hairstyle/color and makeup settings:

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#37014
Silver

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Angry Talia is angry

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#37015
Ottemis

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@silver Rawr!!
Gimme like... *counts on fingers* .. 15 hours and i'll be there! (yeah, ran out of fingers.. damnit)

#37016
Jei

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For Jei, I wanted something as close to me as possible. Started out with the short brown hair first, then the lips, then the eye shape. From there I went back and forth on the skin color cause one was too light but the next one down was too dark. (So I went for the darker one in ME1 and went one lighter in ME2 for plot reasons. Oh ho!)

Say hi, Jei.


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...Okay, fine, DON'T say hi! Sheesh.

#37017
Silver

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Ottemis wrote...

@silver Rawr!!
Gimme like... *counts on fingers* .. 15 hours and i'll be there! (yeah, ran out of fingers.. damnit)


alright, I'll wait :o

#37018
Cyansomnia

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 Posted Image

For me, I usually start with the eyes and hair, then build a facial structure based on the sort of personality I want my Shep to have.  A few of my Sheps are based on real people, others not.  I tend to go with face 7 because it's easiest for me to work with.  For me, the most important features are the eyes and mouth... as they are the key (at least for me) for getting a Shep to emote well in game.  With number 1 eyes, for example, you get more ruthless/renegade-ish expressions.  With eyes like my canon Shep above, they give a kinder more innocent look. As for the mouth, I make the lips thinner and not so wide.  This makes for nice smiles.  Lowering the eyebrows helps with expressiveness as well.

<3

Modifié par Aislinn Trista, 03 août 2011 - 12:52 .


#37019
JamieCOTC

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Another of the seemingly endless articles on the femShep debate. 

http://deltagamer.co...-disappointment

However, for me this one is a bit different.  They chose to use one of my femSheps, April Ryan Shepard (the one saluting).  Ironically, I call her "The Beauty Queen" as I designed her to be the most traditionally attractive of all my Sheps. 

#37020
Guest_Nyoka_*

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It's amusing how now all of a sudden everyone loves old Jane so much.

#37021
Jei

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It's not sudden for all of us. It's also about what Jane's compared to, as Jane 1.0 wasn't as much of a stereotype as the direction Jane 2.0 seems to be going.

#37022
Sinapus

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"When creating your femSheps, which trait do you tend to focus on first? Hair? Eyes? Face shape? How does it affect your overall creation process?"

Gah... not sure. I usually alter a few things then try to alter the rest of the face so it'll "fit" the changes.

#37023
Guest_Flies_by_Handles_*

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Just wanted to highlight a couple of excerpts from the article Jamie linked:

There is a less vocal group of people saying that blondes aren’t usually depicted as heroes, that they are usually are depicted as bimbos or damsels in distress, which is also somewhat true, Metroid’s Samus aside. But then there’s also a greater group of cultures that aren’t depicted at all or when they are, they are also only ‘eye candy’. Recall the last time you saw a strong, independent Asian, Hispanic, Native American or woman of color in a video game? This contest was a way to help get a minority out there, depicted in a positive light, and instead lost to a classic example of “beauty”, who just by being born blonde has often had an easier time in life on average than other women (just look how easily her type won over the votes!)

It just breaks my heart along with some of my fellow fans that though we won the battle, we won’t win the war to get a unique, diverse respectable female character like the world has never seen before out there. Unfortunately in the eyes many, our victory to even get FemShep represented has been marred by the fact that people will choose the standard of what a woman “should look like” over something different every time.

[...]
"On the one hand, I love that FemShep is getting marketing and is being displayed. On the other, the way the campaign has been run has made it into a beauty pageant, which has a whole host of issues about what we value in women (things other than for which I value my FemShep).

Since each Shep has a story, why not have fans submit a photo of their Shep and a story? Boil down who their Shep is, why she's awesome. It would both create fan engagement, as well as show the loyalty of the fans. Then have people vote on that. It creates a story about Shepard, not an image we just click on."


This is a good article that doesn't resort to blonde bashing, unlike that article from PC Gamer. Thanks for the link Jamie.

Modifié par Flies_by_Handles, 03 août 2011 - 04:30 .


#37024
AkodoRyu

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nranola wrote...

While we're on that... FemShep question: When creating your femSheps, which trait do you tend to focus on first? Hair? Eyes? Face shape? How does it affect your overall creation process?


Naw, just wanted to copy my OC. Latter portion of edits and tweaks made her her own person.

Modifié par AkodoRyu, 03 août 2011 - 06:55 .


#37025
f1r3storm

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