

Modifié par Tup3xi, 19 juin 2013 - 02:49 .


Modifié par Tup3xi, 19 juin 2013 - 02:49 .

Modifié par SaturnRing, 10 juillet 2013 - 09:30 .
Yep... I really hate to jump to ME3 from ME2 for various reasons. ME3 for sure doesn't make me play ME2 faster. If something, it makes me wish ME2 playthrough would last forever.SaturnRing wrote...
@LoyFang: it's only gonna get better...
@Tup: with some of the few mods I've seen recently, more playthrough are in order. Just don't know when. I'm still stuck in my ME2 run...the funny thing is that ME3 prospect is what prevents me from going further...



Modifié par Tup3xi, 12 juillet 2013 - 07:16 .
Unusual femshep. Most go for the "pretty girl" look. Quite refreshing to see someone going her own way. It's more stylish.LoyFang wrote...
My girl from ME1, just finished the game with her (almost full Paragon). First character, so yeah, I'm quite
attached already :> (and ready for new tweaks for her)
[...]
There are only two problems with ME3, if you ask me: the transfer from ME2 and one or two of the principal endings. Everything in between is a great game.SaturnRing wrote...
@LoyFang: it's only gonna get better...
@Tup: with some of the few mods I've seen recently, more playthrough are in order. Just don't know when. I'm still stuck in my ME2 run...the funny thing is that ME3 prospect is what prevents me from going further...
Is it true you've only had this one character for all your ME series gaming, Tup? If so, how come? I mean, you're not interested in other classes, backgrounds, types of character, gender etc to roleplay?Tup3xi wrote...
[...]Yep... I really hate to jump to ME3 from ME2 for various reasons. ME3 for sure doesn't make me play ME2 faster. If something, it makes me wish ME2 playthrough would last forever.
Oh, and she did save Garrus!
[...]
Modifié par Domar, 14 juillet 2013 - 02:36 .
I perfectly agree...transfer and ending. Unfortunately from whichever angle you might look at it, both can deeply affect how you look at Shepard - and essentially render her a total stranger. It can go from an extreme to the other rather quickly. For good or bad.Domar wrote...
There are only two problems with ME3, if you ask me: the transfer from ME2 and one or two of the principal endings. Everything in between is a great game.
I won't turn this thread into a trilogy ending discussion, but after testing two of the options, I found at least one type of ending "fine". It's the heaviest game ending I've ever experienced, but still "fine", after all. The other was too weird, and the third is probably up for the guy in my current playthrough, so I don't know how that will fall.
Regarding the transfer, many characters seem to lose too much of their identity, which is a problem. But there are cases when the transfer went very well. My Ma'heona'e was one of those cases. She actually turned even more likable.
I like the way you let the parents decide the background for the character, and then have the background affect the psyc profile. My thinking regarding careers so far has been based more on the impression that the character gives.SaturnRing wrote...
Domar wrote...
There are only two problems with ME3, if you ask me: the transfer from ME2 and one or two of the principal endings. Everything in between is a great game.
I won't turn this thread into a trilogy ending discussion, but after testing two of the options, I found at least one type of ending "fine". It's the heaviest game ending I've ever experienced, but still "fine", after all. The other was too weird, and the third is probably up for the guy in my current playthrough, so I don't know how that will fall.
Regarding the transfer, many characters seem to lose too much of their identity, which is a problem. But there are cases when the transfer went very well. My Ma'heona'e was one of those cases. She actually turned even more likable.
I perfectly agree...transfer and ending. Unfortunately from whichever angle you might look at it, both can deeply affect how you look at Shepard - and essentially render her a total stranger. It can go from an extreme to the other rather quickly.
For good or bad.
Like Ma'heona'e, it will also cement certain character's background/story, and give you a sense of accomplishment.
I like that approach of exclusively one character...there is a way I'm able to broaden her experience however: life altering past events can entirely change her perspective.
So I basically retain the same character but jump from a background to the other...Shepard parents "actions" guide her path. Their choices determine whether she'll be Earthborn, Colonist or Spacer (Same mom or dad)...down to the choice of a first name for their daughter (or not).
It later impacts what her psyc profile turns out to be: ruthless, war hero or sole survivor.
Oh, her name is Tiia? I've seen her at least half a dozen times on this site and always wondered what you named her. Now I know.Tup3xi wrote...
@Domar
Well, before Tiia I played Sheploo because it was default. Never played anything else in ME3 than Tiia, though. I just can't make custom male that I liked and Sheploo was just so distant because he was not custom. Even though I have had only one Shep for ages, it doesn't mean that I do not change classes. Background has changed too though canon is colonist. When it comes to li, she is officially single or with James. I am not quite sure which I consider canon.
Modifié par Domar, 16 juillet 2013 - 10:12 .
I've decided to maintain Bruce Shepard (Deirdre's dad) as a constant character. Whether Deirdre becomes colony kid, gang member or spacer depends on whether Bruce meets Helen Wiwasteka, is affected by PTSD or takes a more conventional approach and weds a fellow officer (in that order...)Domar wrote...
I like the way you let the parents decide the background for the character, and then have the background affect the psyc profile. My thinking regarding careers so far has been based more on the impression that the character gives.
I've subscribed to the thread. I haven't posted anything yet but I'm familiar with a lot of Shepard(s) featured in it. Very interesting points you're making and the diversity in how creators approach their characters is very enriching. I'm always reminded that dialogue options aren't rewarding enough for people who often choose to remain as neutral as possible - which is unfortunately one of my character trait (with a slight renegade inclination).Domar wrote...
Coming up with a good pre-history for one's shep enriches the game experience. Don't know if you read the roleplaying stories for my sheps when you checked the thread I referred to when we spoke of Eirween earlier, but I worked on them a great deal for the fun of it. Helped me choose dialogue options: one is not overly interested in the details of things (post #1), the second is the silent type and does not ask many questions at all (post #2), and the third wants to know everything (post #7). Gives variety in the playthroughs.
That is usually a very sensible approach (especially when engaging in an RPG). I agree that female Shepard are usually richer and a little more compelling.Domar wrote...
I have easier imagining different backgrounds and profiles if they're tied to different individuals. The very appearance of the characters makes them suitable for certain stories. Different individuals bring more variety to my game, too. My original idea was to have one career for each class and thereby experience the inherent variety of the game as much as possible, ideally distributed evenly between the genders, but probably using four femsheps and two malesheps (as I find it easier to create good femsheps than good malesheps). But there are only three types of backgrounds and three types of psyc profiles, and, after using each of those once in three wholly unique careers, I find it a bit difficult to come up with interesting interpretations in a new way. So I'm kinda stuck with three careers.
Modifié par SaturnRing, 16 juillet 2013 - 05:06 .
Which thread at femshep.com is that? What sort of roleplaying do you have there?SaturnRing wrote...
[...]
I've decided to maintain Bruce Shepard (Deirdre's dad) as a constant character. Whether Deirdre becomes colony kid, gang member or spacer depends on whether Bruce meets Helen Wiwasteka, is affected by PTSD or takes a more conventional approach and weds a fellow officer (in that order...)
His background (Alliance pilot) however is unchanged.I've subscribed to the thread. I haven't posted anything yet but I'm familiar with a lot of Shepard(s) featured in it. Very interesting points you're making and the diversity in how creators approach their characters is very enriching. I'm always reminded that dialogue options aren't rewarding enough for people who often choose to remain as neutral as possible - which is unfortunately one of my character trait (with a slight renegade inclination).Domar wrote...
Coming up with a good pre-history for one's shep enriches the game experience. Don't know if you read the roleplaying stories for my sheps when you checked the thread I referred to when we spoke of Eirween earlier, but I worked on them a great deal for the fun of it. Helped me choose dialogue options: one is not overly interested in the details of things (post #1), the second is the silent type and does not ask many questions at all (post #2), and the third wants to know everything (post #7). Gives variety in the playthroughs.
I thought Eirween was a very compelling character and in some ways reminds me of my main Shepard.
I wrote a somewhat extensive background profile for my canon (Deirdre/Colonist/Sole Survivor). I'm also in the process of finishing writing about her recollection of Akuze mission. It helps immensely when mapping the type of person she is and choices in the game not only aren't random, but no longer feel as an extension of myself (not anymore) but more like Deirdre's own...It is odd that it took me playing her a dozen times before being able to write anything about her.
If you're interested in reading some of it, I'll give you a link...I'm planning on (re)posting it on my Bioware blog anyway.That is usually a very sensible approach (especially when engaging in an RPG). I agree that female Shepard are usually richer and a little more compelling.Domar wrote...
I have easier imagining different backgrounds and profiles if they're tied to different individuals. The very appearance of the characters makes them suitable for certain stories. Different individuals bring more variety to my game, too. My original idea was to have one career for each class and thereby experience the inherent variety of the game as much as possible, ideally distributed evenly between the genders, but probably using four femsheps and two malesheps (as I find it easier to create good femsheps than good malesheps). But there are only three types of backgrounds and three types of psyc profiles, and, after using each of those once in three wholly unique careers, I find it a bit difficult to come up with interesting interpretations in a new way. So I'm kinda stuck with three careers.
I was so eager to start my ME experience that I threw any conventional approach out the window. I actually found accepting a character that I didn't create very rewarding because of the conflict it created and the inevitable spontaneity that comes with it.
The way I'm able to keep playing past that block you're experiencing, is that no playthrough is ever exactly the same...like my Deirdre is constantly evolving. She is not changing opinions or anything like that...she is just maturing. After each run, it seems she finds a better way to deal with situations or gets better at processing her own issues. And then from time to time there's a relapse as she dives back into old (renegades) habits. But overall she seems to grow more compassionate...while remaining the same person, attached to the same
ideals.
As a result each run starts with that fair game feel.
Btw if you're interested Tup3xi and I post on femshep.com where there is a thread uniquely dedicated to role playing.
Do you guys have different user names there?Tup3xi wrote...
Or posted. Also it is definitely the most popular place when it comes to RP forum part.
Modifié par Domar, 24 juillet 2013 - 12:23 .
SaturnRing wrote...
Helen Shepard, Alliance soldier/engineer. Survived Mindoir and Akuze.
Reporting for duty.
Thank you for your comment. I still have a few issues with eye clipping to work out.cap and gown wrote...
SaturnRing wrote...
Helen Shepard, Alliance soldier/engineer. Survived Mindoir and Akuze.
Reporting for duty.
Thank you for sharing this Sheppard. I tried to get one of my Sheppards to look like this, but I went a little too dark on the complexion. Too bad you can't get this hair style in ME2. Unless there is a way to use an ME3 code in ME2?
http://www.jamiecotc...mshep/index.phpDomar wrote...
Which thread at femshep.com is that? What sort of roleplaying do you have there?
I guess so. I don't know...I'm somewhat reluctant to totally give into Role Playing. I feel as if all my character needs is a fleshed out world and background...and it should work out. I'm always afraid I'll loose what makes her herself if I dive too deep into it. I subsequently avoid narrating events on a too personal level, as it relates to her, to also prevent it. I still find it hard to put down on paper - so to speak - the kind of character my canon is, though I know how she feels, how things impact her...Domar wrote...
That's the thing, SaturnRing, a credible and fleshed-out pre-history for one's character does enable one to make in-game choices that is not merely an extension of oneself, but the result from a different perspective, which makes for a richer game experience. Haven't played a game which has motivated me to go so deep into roleplaying as ME. A discussion about suitable pre-history element combos in the maleshep thread and subsequent exchange of ideas in PMs with Aurica got me working harder on my case. Sometimes I'm inclined to go further still, but I should draw the line somewhere.
I'm using plain old original default Jane. I come to love her features individually - I got familiar with her before the game was released (I painstakingly studied pre released ME videos/demos about the cc). My hope was to be able to "reset" or reposition them to my liking - with a darker shade for her haircut. No luck. So I first settled for a custom blonde - very reminiscent of the original default face - for my first ever playthrough. I unfortunately decided half way through it, that I "missed" those default/original features too much to go further...so I finally decided to settled for the stock...I also couldn't bear listening to J Hale voice from a face other than hers.Domar wrote...
I'm not sure I've seen your Deirdre before. Would you mind showing her here again?

I decided to create Helen as an investigative character - and use her to explore more characters interaction possibilities. The first order was an ultimate renegade run. But something was off...she didn't fit that profile. I kept forcing the issue until I finally decided I was going to play her the way she "wanted" to be played. She became my shiniest paragon.Domar wrote...
What about Helen Shepard then? What's her story? I think you've got a really good character there.
Haha, I'm also looking at it from a male perspective (which I happened to beDomar wrote...
Personally, I'm wouldn't say that female characters are usually more fun to play, but often equally fun to play, in a different and refreshing way compared to male characters. But I do find it easier to create a female character I'm happy with than a male character. Maybe because I'm a guy and like the looks of a lady...
Well it has more to do with the approach on different characters rather than a point. I'm looking forward to making hopefully good contributions to it.Domar wrote...
Glad to hear you've subscribed to that thread of mine. I used to get some feedback in PMs for it, but now that the administrators have ruled that venue as inconsistent with the functions of a social site, I'm left with little more than the growing views count to show it was time well spent. I still have my doubts about that.
Not sure what points you say I'm making there, but if you remember them, I guess it can't be all wrong.
I thought Eirween displayed the right qualities to be a good Spectre. I didn't sense any desire from her to please one side or the other; her interest seemed only devoted toward achieving her goal to best of her possibilities...which is bound to offend someone at some point. I though dialogues should support that approach a little more.Domar wrote...
Thanks for your feedback on Eirween, my friend.
Modifié par SaturnRing, 21 juillet 2013 - 05:21 .
Sorry I forgot to mention that Tup3xi has a way to export ME3 codes into ME1 and 2 - with pretty amazing results. I'm sure he'll be glad to guide you...cap and gown wrote...
SaturnRing wrote...
Helen Shepard, Alliance soldier/engineer. Survived Mindoir and Akuze.
snip
Reporting for duty.
Thank you for sharing this Sheppard. I tried to get one of my Sheppards to look like this, but I went a little too dark on the complexion. Too bad you can't get this hair style in ME2. Unless there is a way to use an ME3 code in ME2?
Modifié par SaturnRing, 22 juillet 2013 - 06:22 .
I asked for that specific thread for RP at femshep.com because first time I visited the place I did not recognize Tup's or your work in the section named "Femshep RP". But now I discovered it in the database for profiles. Some people have gone pretty far into RP mode there. Nice reading.SaturnRing wrote...
http://www.jamiecotc...mshep/index.phpDomar wrote...
Which thread at femshep.com is that? What sort of roleplaying do you have there?
Characters/RP story mode.
There you can also access the thread where numerous others have posted their femshep profile and service records.
I've vastly updated mine since it was on my blog, as well as my fanfic.I guess so. I don't know...I'm somewhat reluctant to totally give into Role Playing. I feel as if all my character needs is a fleshed out world and background...and it should work out. I'm always afraid I'll loose what makes her herself if I dive too deep into it. I subsequently avoid narrating events on a too personal level, as it relates to her, to also prevent it. I still find it hard to put down on paper - so to speak - the kind of character my canon is, though I know how she feels, how things impact her...Domar wrote...
[...]Haven't played a game which has motivated me to go so deep into roleplaying as ME. A discussion about suitable pre-history element combos in the maleshep thread and subsequent exchange of ideas in PMs with Aurica got me working harder on my case. Sometimes I'm inclined to go further still, but I should draw the line somewhere.
That said, the truth is that going further into RPing seem to work out for a lot out there...I've seen really intricate but positive character growth for a few Shepard...to the point where I was questioning whether I'm not just being too cautious.I'm using plain old original default Jane. I come to love her features individually - I got familiar with her before the game was released (I painstakingly studied pre released ME videos/demos about the cc). My hope was to be able to "reset" or reposition them to my liking - with a darker shade for her haircut. No luck. So I first settled for a custom blonde - very reminiscent of the original default face - for my first ever playthrough. I unfortunately decided half way through it, that I "missed" those default/original features too much to go further...so I finally decided to settled for the stock...I also couldn't bear listening to J Hale voice from a face other than hers.Domar wrote...
I'm not sure I've seen your Deirdre before. Would you mind showing her here again?
I did use 2 mods when I took that particular shot: one for eyeball/eyelash and another for realistic skin texture. The result is a slightly enhanced make up. Which Deirdre usually do without.I decided to create Helen as an investigative character - and use her to explore more characters interaction possibilities. The first order was an ultimate renegade run. But something was off...she didn't fit that profile. I kept forcing the issue until I finally decided I was going to play her the way she "wanted" to be played. She became my shiniest paragon.Domar wrote...
What about Helen Shepard then? What's her story? I think you've got a really good character there.
Deirdre in the other hand, for whom I had the most paragon aspirations, turned out to be that tortured renegade individual, unable to reconcile with her past, let alone resolve personal issues...Her first run was an eye opener. I guess it did cement her as my canon. Though things got progressively "better" after each playthrough.
It didn't happen over night, for Helen or Deirdre. Before I had them or their background totally fleshed out, I would usually play them just as an extension of myself, from one extreme to the other. But once I felt they were ready, it was a totally different experience
.Haha, I'm also looking at it from a male perspective (which I happened to beDomar wrote...
Personally, I wouldn't say that female characters are usually more fun to play, but often equally fun to play, in a different and refreshing way compared to male characters. But I do find it easier to create a female character I'm happy with than a male character. Maybe because I'm a guy and like the looks of a lady...); and a female character to me add to that feeling of unexpected hero/anti hero. Which is how I tend to view Shepard (male or female). It enhance the feedback from certain characters who question her leadership skills or abilities.
I get that from my male character, to a lesser degree.Well it has more to do with the approach on different characters rather than a point. I'm looking forward to making hopefully good contributions to it.Domar wrote...
Glad to hear you've subscribed to that thread of mine. [...] Not sure what points you say I'm making there, but if you remember them, I guess it can't be all wrong.I thought Eirween displayed the right qualities to be a good Spectre. I didn't sense any desire from her to please one side or the other; her interest seemed only devoted toward achieving her goal to best of her possibilities...which is bound to offend someone at some point. I though dialogues should support that approach a little more.Domar wrote...
Thanks for your feedback on Eirween, my friend.
I guess there the right measure of that ice woman/queen feel because at no point Eirween strikes me as an overachiever.
My user name remains the same at femshep.com. Tup3xi slightly shortened his.

Modifié par Domar, 25 juillet 2013 - 12:38 .
I myself don't usually don't have plenty time. You could just preliminary post what you currently have and regularly, update it. That's what I do. My Akuze fanfic, as well as my femshep profile, are works in progress.Domar wrote...
I asked for that specific thread for RP at femshep.com because first time I visited the place I did not recognize Tup's or your work in the section named "Femshep RP". But now I discovered it in the database for profiles. Some people have gone pretty far into RP mode there. Nice reading.
I guess Eirween and Ma'heona'e could adorn those pages, too, but I'm not prepared to put more effort into (developping) their stories right now, which might be expected on a site like that. I'm reluctant to embark on long term gaming projects nowadays, because I've got less time for that.
Domar wrote...
So Deirdre is the default femshep upgraded with some high resolution texture mods? Thanks for showing her here again. I've never tried a career with her. Her looks do seem to benefit from those mods. I've tested a couple of those texture mods and found they're not suitable for all characters. None of my femsheps and only two of those featured in my GM"CCTME1 project, for example. Not sure if it would be good for your Helen, either.
I don't have anything fleshed out for her yet.Domar wrote...
Never pictured Helen as a renegade. She strikes me as a real lady, and, yes, a true paragon. With a good-looking and unique personality like that, you ought to have a lot of fun with her. Why don't you show her in-depth profile in that database, too? She'd be one of the best faces there.
Pretty sad moment.Domar wrote...
As for Eirween, sounds like you've already sized her up pretty well.
Here's one more shot of her...
Last chat with James
Modifié par SaturnRing, 28 juillet 2013 - 05:53 .
I've read your profile for Tiia there. Your writing is not bad at all. In fact, it's quite enjoyable.Tup3xi wrote...
Yeah, I have put Tiia's profile there too. It should be more or less canon (not sure about li part, maybe canon
should be single). I'm pretty bad when it comes to writing stuff but at least I have something about her in written form in more or less comprehensible form.
I cannot be trusted to do anything regularly when it comes to gaming anymore. So if I submit something to that site, it will be without definite plans for updates. The sole purpose initially for my contribution would be that my characters and short stories may serve as inspiration to someone else as is. Because I haven't seen anything closely similar to my femsheps visually yet.SaturnRing wrote...
I myself don't usually don't have plenty time. You could just preliminary post what you currently have and regularly, update it. That's what I do. My Akuze fanfic, as well as my femshep profile, are works in progress.Domar wrote...
[...] I guess Eirween and Ma'heona'e could adorn those pages, too, but I'm not prepared to put more effort into (developping) their stories right now, which might be expected on a site like that. I'm reluctant to embark on long term gaming projects nowadays, because I've got less time for that.
Yeah, those kinds of mods often bring more interest to the game. Tried a HD texture for N7 armor the other day. Looked good on lightweight armor, but then found a drawback in the darker mediumweight armor becoming less black and thereby less cool, IMO. But there's so much out there. I feel I haven't discovered even half the available options yet. One thing I'm really looking forward to is to see Ma'heona'e in an Aria T'Loak or Jack style outfit made by ELE08...SaturnRing wrote...
[...] I tried those mods as an experiment. I usually leave the default stock. Absence of make up fit her personality better. Same for Helen.![]()
I do like to invest in mods gear/armor/weapon related though.


Well, with Ilona to show besides Helen, you obviously have talent for creating your own femsheps. It's a pity that you haven't developped them more.SaturnRing wrote...
I don't have anything fleshed out for her yet.Domar wrote...
Never pictured Helen as a renegade. She strikes me as a real lady, and, yes, a true paragon. With a good-looking and unique personality like that, you ought to have a lot of fun with her. Why don't you show her in-depth profile in that database, too? She'd be one of the best faces there.
I'm more o less of a one man/women Shepard. I pretty much only play Deirdre - except for one of those investigative playthroughs. Though I took great care in creating characters reserved for those runs. Beside Helen, I have 2 or 3 - notably Ilona Shepard. She turned out Paragon too - with a much more pragmatic approach than Helen.
I agree: those two together made a really good team. I got Garrus to run around with that anti-Reaper sniper rifle, and James with the anti-Reaper shotgun. They can handle almost any situation...SaturnRing wrote...
Pretty sad moment.Domar wrote...
As for Eirween, sounds like you've already sized her up pretty well.
Here's one more shot of her...
[snip]
Last chat with James
James was a though one to figure out. I think I carried him around all the time - along with Garrus.
I do however predetermine who to take out depending on missions parameters. That said, this particular duo is pretty versatile - even if they lack biotic expertise.
Modifié par Domar, 29 juillet 2013 - 07:04 .
I'm sure eventually posting Eirween's profile will be appreciated nonetheless. I think she's unique and we'll find a lot of appeal in her bio.Domar wrote...
I cannot be trusted to do anything regularly when it comes to gaming anymore. So if I submit something to that site, it will be without definite plans for updates. The sole purpose initially for my contribution would be that my characters and short stories may serve as inspiration to someone else as is. Because I haven't seen anything closely similar to my femsheps visually yet.
ELE 08 and Ottemis are mod wizards; the things they come up with are unbelievable...and getting better and better. I made some playthroughs just to test some mods...and they come in such a large variety. The only reason I have to scale down on them is because my machine is starting to protest.Domar wrote...
I feel pretty much done with Eirween's career. But I sure like to test ELE08's mods for scientist uniforms on her, as she wears that type of outfit in casual situations in ME2. Other mods could bring more interest to that career, too. But there's more left to explore with Ma'heona'e. In the new "refined" incarnation, she might get to be updated story-wise from a complete trilogy playthrough. Not sure when this will happen, though. Currently somewhat engaged in my maleshep career, and after that, I probably need a break from the ME series of games.
---------
Yeah, those kinds of mods often bring more interest to the game. Tried a HD texture for N7 armor the other day. Looked good on lightweight armor, but then found a drawback in the darker mediumweight armor becoming less black and thereby less cool, IMO. But there's so much out there. I feel I haven't discovered even half the available options yet. One thing I'm really looking forward to is to see Ma'heona'e in an Aria T'Loak or Jack style outfit made by ELE08...![]()
I usually take a long time in the cc. Even when I come up with a satisfying face, I do a lot of expression testing at preset points during the game...most of the time that makes or brakes my character. It went a lot smoother for Ilona. Though I wanted her demeanor to be a little more austere.Domar wrote...
Well, with Ilona to show besides Helen, you obviously have talent for creating your own femsheps. It's a pity that you haven't developped them more.
I'd like to see what you'll come up with for a Halle Berry inspired character.Domar wrote
You know, I think the trick to enjoy more careers is to come up with interesting pre-histories for each of them. I have no trouble playing two femshep careers because they're so different in background and character. Never think of the other when I play the one. The more careers one have, however, the more difficult it ought to become to keep each of them interesting. I might be able to get a third femshep career going, like in Ginger Shepard style (as seen in that thread of mine), and then I'd like to have a fourth in "Halle Berry" style, but, as I mentioned before, I'd have to think hard to envision sufficiently believable and entertaining stories for them.
Yeah, Garrus and James (or any teammate) both felt so out of character...it broke immersion considerably.Domar wrote...
But not one of those last moments with Shepard...
Modifié par SaturnRing, 03 août 2013 - 03:57 .
Modifié par Domar, 13 août 2013 - 12:44 .



Modifié par Ahlidarma, 17 août 2013 - 07:41 .
And a good looking one...Yoshimurha wrote...
My contribution.
Only got one femshep so far
Modifié par SaturnRing, 24 août 2013 - 04:48 .