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FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


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#42726
Tup3x

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Old, favourite and only Shep. =D I'm going to summer cottage soon myself so soon I'm not going to do much when it comes to gaming in general either.

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Modifié par Tup3xi, 19 juin 2013 - 02:49 .


#42727
LoyFang

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My girl from ME1, just finished the game with her (almost full Paragon). First character, so yeah, I'm quite attached already :>
(and ready for new tweaks for her :D)

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#42728
SaturnRing

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@LoyFang: it's only gonna get better...

@Tup: with some of the few mods I've seen recently, more playthrough are in order. Just don't know when. I'm still stuck in my ME2 run...the funny thing is that ME3 prospect is what prevents me from going further...

Modifié par SaturnRing, 10 juillet 2013 - 09:30 .


#42729
Tup3x

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SaturnRing wrote...

@LoyFang: it's only gonna get better...

@Tup: with some of the few mods I've seen recently, more playthrough are in order. Just don't know when. I'm still stuck in my ME2 run...the funny thing is that ME3 prospect is what prevents me from going further...

Yep... I really hate to jump to ME3 from ME2 for various reasons. ME3 for sure doesn't make me play ME2 faster. If something, it makes me wish ME2 playthrough would last forever.

Oh, and she did save Garrus!
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Modifié par Tup3xi, 12 juillet 2013 - 07:16 .


#42730
Domar

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LoyFang wrote...

My girl from ME1, just finished the game with her (almost full Paragon). First character, so yeah, I'm quite
attached already :> (and ready for new tweaks for her :D)

[...]
Image IPB

Unusual femshep. Most go for the "pretty girl" look. Quite refreshing to see someone going her own way. It's more stylish. ;)


SaturnRing wrote...

@LoyFang: it's only gonna get better...

@Tup: with some of the few mods I've seen recently, more playthrough are in order. Just don't know when. I'm still stuck in my ME2 run...the funny thing is that ME3 prospect is what prevents me from going further...

There are only two problems with ME3, if you ask me: the transfer from ME2 and one or two of the principal endings. Everything in between is a great game.

I won't turn this thread into a trilogy ending discussion, but after testing two of the options, I found at least one type of ending "fine". It's the heaviest game ending I've ever experienced, but still "fine", after all. The other was too weird, and the third is probably up for the guy in my current playthrough, so I don't know how that will fall.

Regarding the transfer, many characters seem to lose too much of their identity, which is a problem. But there are cases when the transfer went very well. My Ma'heona'e was one of those cases. She actually turned even more likable.


Tup3xi wrote...

[...]Yep... I really hate to jump to ME3 from ME2 for various reasons. ME3 for sure doesn't make me play ME2 faster. If something, it makes me wish ME2 playthrough would last forever.

Oh, and she did save Garrus!

[...]

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Is it true you've only had this one character for all your ME series gaming, Tup? If so, how come? I mean, you're not interested in other classes, backgrounds, types of character, gender etc to roleplay?

Modifié par Domar, 14 juillet 2013 - 02:36 .


#42731
SaturnRing

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Domar wrote...
There are only two problems with ME3, if you ask me: the transfer from ME2 and one or two of the principal endings. Everything in between is a great game.

I won't turn this thread into a trilogy ending discussion, but after testing two of the options, I found at least one type of ending "fine". It's the heaviest game ending I've ever experienced, but still "fine", after all. The other was too weird, and the third is probably up for the guy in my current playthrough, so I don't know how that will fall.

Regarding the transfer, many characters seem to lose too much of their identity, which is a problem. But there are cases when the transfer went very well. My Ma'heona'e was one of those cases. She actually turned even more likable.

I perfectly agree...transfer and ending. Unfortunately from whichever angle you might look at it, both can deeply affect how you look at Shepard - and essentially render her a total stranger. It can go from an extreme to the other rather quickly. For good or bad.

Like Ma'heona'e, it will also cement certain character's background/story, and give you a sense of accomplishment.

I like that approach of exclusively one character...there is a way I'm able to broaden her experience however: life altering past events can entirely change her perspective.

So I basically retain the same character but jump from a background to the other...Shepard parents "actions" guide her path. Their choices determine whether she'll be Earthborn, Colonist or Spacer (Same mom or dad)...down to the choice of a first name for their daughter (or not). 

It  later impacts what her psyc profile turns out to be: ruthless, war hero or sole survivor.      

#42732
Tup3x

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@Domar
Well, before Tiia I played Sheploo because it was default. Never played anything else in ME3 than Tiia, though. I just can't make custom male that I liked and Sheploo was just so distant because he was not custom. Even though I have had only one Shep for ages, it doesn't mean that I do not change classes. Background has changed too though canon is colonist. When it comes to li, she is officially single or with James. I am not quite sure which I consider canon.

#42733
Domar

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SaturnRing wrote...

Domar wrote...
There are only two problems with ME3, if you ask me: the transfer from ME2 and one or two of the principal endings. Everything in between is a great game.

I won't turn this thread into a trilogy ending discussion, but after testing two of the options, I found at least one type of ending "fine". It's the heaviest game ending I've ever experienced, but still "fine", after all. The other was too weird, and the third is probably up for the guy in my current playthrough, so I don't know how that will fall.

Regarding the transfer, many characters seem to lose too much of their identity, which is a problem. But there are cases when the transfer went very well. My Ma'heona'e was one of those cases. She actually turned even more likable.


I perfectly agree...transfer and ending. Unfortunately from whichever angle you might look at it, both can deeply affect how you look at Shepard - and essentially render her a total stranger. It can go from an extreme to the other rather quickly.
For good or bad.

Like Ma'heona'e, it will also cement certain character's background/story, and give you a sense of accomplishment.

I like that approach of exclusively one character...there is a way I'm able to broaden her experience however: life altering past events can entirely change her perspective.

So I basically retain the same character but jump from a background to the other...Shepard parents "actions" guide her path. Their choices determine whether she'll be Earthborn, Colonist or Spacer (Same mom or dad)...down to the choice of a first name for their daughter (or not). 

It  later impacts what her psyc profile turns out to be: ruthless, war hero or sole survivor.      

I like the way you let the parents decide the background for the character, and then have the background affect the psyc profile. My thinking regarding careers so far has been based more on the impression that the character gives.

Coming up with a good pre-history for one's shep enriches the game experience. Don't know if you read the roleplaying stories for my sheps when you checked the thread I referred to when we spoke of Eirween earlier, but I worked on them a great deal for the fun of it. Helped me choose dialogue options: one is not overly interested in the details of things (post #1), the second is the silent type and does not ask many questions at all (post #2), and the third wants to know everything (post #7). Gives variety in the playthroughs.

I have easier imagining different backgrounds and profiles if they're tied to different individuals. The very appearance of the characters makes them suitable for certain stories. Different individuals bring more variety to my game, too. My original idea was to have one career for each class and thereby experience the inherent variety of the game as much as possible, ideally distributed evenly between the genders, but probably using four femsheps and two malesheps (as I find it easier to create good femsheps than good malesheps). But there are only three types of backgrounds and three types of psyc profiles, and, after using each of those once in three wholly unique careers, I find it a bit difficult to come up with interesting interpretations in a new way. So I'm kinda stuck with three careers.


Tup3xi wrote...

@Domar
Well, before Tiia I played Sheploo because it was default. Never played anything else in ME3 than Tiia, though. I just can't make custom male that I liked and Sheploo was just so distant because he was not custom. Even though I have had only one Shep for ages, it doesn't mean that I do not change classes. Background has changed too though canon is colonist. When it comes to li, she is officially single or with James. I am not quite sure which I consider canon.

Oh, her name is Tiia? I've seen her at least half a dozen times on this site and always wondered what you named her. Now I know. :)

If you're short on maleshep ideas or could use good templates, check certain posts (the GME2CCTME1 project) on pages 2-5 here. I've gathered some of the "best" I've seen there, for that very reason you mentioned.

Modifié par Domar, 16 juillet 2013 - 10:12 .


#42734
Tup3x

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That's her name, I fancy short and simple names. If I decide to make another male Shep run, it will likely be with Sheploo considering that I've gotten used to that face and voice combination.

#42735
SaturnRing

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Domar wrote...
I like the way you let the parents decide the background for the character, and then have the background affect the psyc profile. My thinking regarding careers so far has been based more on the impression that the character gives.

I've decided to maintain Bruce Shepard (Deirdre's dad) as a constant character. Whether Deirdre becomes colony kid, gang member or spacer depends on whether Bruce meets Helen Wiwasteka, is affected by PTSD or takes a more conventional approach and weds a fellow officer (in that order...)
 
His background (Alliance pilot) however is unchanged. 

Domar wrote...
Coming up with a good pre-history for one's shep enriches the game experience. Don't know if you read the roleplaying stories for my sheps when you checked the thread I referred to when we spoke of Eirween earlier, but I worked on them a great deal for the fun of it. Helped me choose dialogue options: one is not overly interested in the details of things (post #1), the second is the silent type and does not ask many questions at all (post #2), and the third wants to know everything (post #7). Gives variety in the playthroughs.

I've subscribed to the thread. I haven't posted anything yet but I'm familiar with a lot of Shepard(s) featured in it. Very interesting points you're making and the diversity in how creators approach their characters is very enriching. I'm always reminded that dialogue options aren't rewarding enough for people who often choose to remain as neutral as possible - which is unfortunately one of my character trait (with a slight renegade inclination).

I thought Eirween was a very compelling character and in some ways reminds me of my main Shepard.

I wrote a somewhat extensive background profile for my canon (Deirdre/Colonist/Sole Survivor). I'm also in the process of finishing writing about her recollection of Akuze mission. It helps immensely when mapping the type of person she is and choices in the game not only aren't random, but no longer feel as an extension of myself (not anymore) but more like Deirdre's own...
It is odd that it took me playing her a dozen times before being able to write anything about her.

If you're interested in reading some of it, I'll give you a link...I'm planning on (re)posting it on my Bioware blog anyway.

Domar wrote...
I have easier imagining different backgrounds and profiles if they're tied to different individuals. The very appearance of the characters makes them suitable for certain stories. Different individuals bring more variety to my game, too. My original idea was to have one career for each class and thereby experience the inherent variety of the game as much as possible, ideally distributed evenly between the genders, but probably using four femsheps and two malesheps (as I find it easier to create good femsheps than good malesheps). But there are only three types of backgrounds and three types of psyc profiles, and, after using each of those once in three wholly unique careers, I find it a bit difficult to come up with interesting interpretations in a new way. So I'm kinda stuck with three careers.

That is usually a very sensible approach (especially when engaging in an RPG). I agree that female Shepard are usually richer and a little more compelling. 

I was so eager to start my ME experience that I threw any conventional approach out the window. I actually found accepting a character that I didn't create very rewarding because of the conflict it created and the inevitable spontaneity  that comes with it.

The way I'm able to keep playing past that block you're experiencing, is that no playthrough is ever exactly the same...like my Deirdre is constantly evolving. She is not changing opinions or anything like that...she is just maturing. After each run, it seems she finds a better way to deal with situations or gets better at processing her own issues. And then from time to time there's a relapse as she dives back into old (renegades) habits. But overall she seems to grow more compassionate...while remaining the same person, attached to the same ideals.

As a result each run starts with that fair game feel.

Btw if you're interested Tup3xi and I post on femshep.com where there is a thread uniquely dedicated to role playing.   

Modifié par SaturnRing, 16 juillet 2013 - 05:06 .


#42736
Tup3x

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Or posted. Also it is definitely the most popular place when it comes to RP forum part.

#42737
Domar

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SaturnRing wrote...

[...]

I've decided to maintain Bruce Shepard (Deirdre's dad) as a constant character. Whether Deirdre becomes colony kid, gang member or spacer depends on whether Bruce meets Helen Wiwasteka, is affected by PTSD or takes a more conventional approach and weds a fellow officer (in that order...)
 
His background (Alliance pilot) however is unchanged. 

Domar wrote...
Coming up with a good pre-history for one's shep enriches the game experience. Don't know if you read the roleplaying stories for my sheps when you checked the thread I referred to when we spoke of Eirween earlier, but I worked on them a great deal for the fun of it. Helped me choose dialogue options: one is not overly interested in the details of things (post #1), the second is the silent type and does not ask many questions at all (post #2), and the third wants to know everything (post #7). Gives variety in the playthroughs.

I've subscribed to the thread. I haven't posted anything yet but I'm familiar with a lot of Shepard(s) featured in it. Very interesting points you're making and the diversity in how creators approach their characters is very enriching. I'm always reminded that dialogue options aren't rewarding enough for people who often choose to remain as neutral as possible - which is unfortunately one of my character trait (with a slight renegade inclination).

I thought Eirween was a very compelling character and in some ways reminds me of my main Shepard.

I wrote a somewhat extensive background profile for my canon (Deirdre/Colonist/Sole Survivor). I'm also in the process of finishing writing about her recollection of Akuze mission. It helps immensely when mapping the type of person she is and choices in the game not only aren't random, but no longer feel as an extension of myself (not anymore) but more like Deirdre's own...It is odd that it took me playing her a dozen times before being able to write anything about her.

If you're interested in reading some of it, I'll give you a link...I'm planning on (re)posting it on my Bioware blog anyway.

Domar wrote...
I have easier imagining different backgrounds and profiles if they're tied to different individuals. The very appearance of the characters makes them suitable for certain stories. Different individuals bring more variety to my game, too. My original idea was to have one career for each class and thereby experience the inherent variety of the game as much as possible, ideally distributed evenly between the genders, but probably using four femsheps and two malesheps (as I find it easier to create good femsheps than good malesheps). But there are only three types of backgrounds and three types of psyc profiles, and, after using each of those once in three wholly unique careers, I find it a bit difficult to come up with interesting interpretations in a new way. So I'm kinda stuck with three careers.

That is usually a very sensible approach (especially when engaging in an RPG). I agree that female Shepard are usually richer and a little more compelling. 

I was so eager to start my ME experience that I threw any conventional approach out the window. I actually found accepting a character that I didn't create very rewarding because of the conflict it created and the inevitable spontaneity  that comes with it.

The way I'm able to keep playing past that block you're experiencing, is that no playthrough is ever exactly the same...like my Deirdre is constantly evolving. She is not changing opinions or anything like that...she is just maturing. After each run, it seems she finds a better way to deal with situations or gets better at processing her own issues. And then from time to time there's a relapse as she dives back into old (renegades) habits. But overall she seems to grow more compassionate...while remaining the same person, attached to the same
ideals.

As a result each run starts with that fair game feel.

Btw if you're interested Tup3xi and I post on femshep.com where there is a thread uniquely dedicated to role playing.   

Which thread at femshep.com is that? What sort of roleplaying do you have there?

That's the thing, SaturnRing, a credible and fleshed-out pre-history for one's character does enable one to make in-game choices that is not merely an extension of oneself, but the result from a different perspective, which makes for a richer game experience. Haven't played a game which has motivated me to go so deep into roleplaying as ME. A discussion about suitable pre-history element combos in the maleshep thread and subsequent exchange of ideas in PMs with Aurica got me working harder on my case. Sometimes I'm inclined to go further still, but I should draw the line somewhere.

I'm not sure I've seen your Deirdre before. Would you mind showing her here again?

By all means, if you have a special link to her, submit it here, and I'll follow it. I've already checked your two blog entries at BSN out. Much fun to read. :)

What about Helen Shepard then? What's her story? I think you've got a really good character there.


Personally, I wouldn't say that female characters are usually more fun to play, but often equally fun to play, in a different and refreshing way compared to male characters. But I do find it easier to create a female character I'm happy with than a male character. Maybe because I'm a guy and like the looks of a lady...;)

Glad to hear you've subscribed to that thread of mine. I used to get some feedback in PMs for it, but now that the administrators have ruled that venue as inconsistent with the functions of a social site, I'm left with little more than the growing views count to show it was time well spent. I still have my doubts about that.

Not sure what points you say I'm making there, but if you remember them, I guess it can't be all wrong.

Thanks for your feedback on Eirween, my friend.


Tup3xi wrote...

Or posted. Also it is definitely the most popular place when it comes to RP forum part.

Do you guys have different user names there?

Modifié par Domar, 24 juillet 2013 - 12:23 .


#42738
cap and gown

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SaturnRing wrote...

Helen Shepard, Alliance soldier/engineer. Survived Mindoir and Akuze.

Image IPB

Reporting for duty.


Thank you for sharing this Sheppard. I tried to get one of my Sheppards to look like this, but I went a little too dark on the complexion. Too bad you can't get this hair style in ME2. Unless there is a way to use an ME3 code in ME2?

#42739
SaturnRing

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cap and gown wrote...

SaturnRing wrote...

Helen Shepard, Alliance soldier/engineer. Survived Mindoir and Akuze.

Image IPB

Reporting for duty.


Thank you for sharing this Sheppard. I tried to get one of my Sheppards to look like this, but I went a little too dark on the complexion. Too bad you can't get this hair style in ME2. Unless there is a way to use an ME3 code in ME2?

Thank you for your comment. I still have a few issues with eye clipping to work out. 
I think the haircut is available in ME1 and 2; it might just be a case of serious overhauling for ME3 - but it gives pretty good results and retains a natural feel. I've noticed however that it tend to work better with darker colors (black mostly). Reversely black wasn't working out too well in previous ME.

#42740
SaturnRing

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Domar wrote...
Which thread at femshep.com is that? What sort of roleplaying do you have there?

http://www.jamiecotc...mshep/index.php
Characters/RP story mode.
There you can also access the thread where numerous others have posted their femshep profile and service records.
I've vastly updated mine since it was on my blog, as well as my fanfic. 

Domar wrote...
That's the thing, SaturnRing, a credible and fleshed-out pre-history for one's character does enable one to make in-game choices that is not merely an extension of oneself, but the result from a different perspective, which makes for a richer game experience. Haven't played a game which has motivated me to go so deep into roleplaying as ME. A discussion about suitable pre-history element combos in the maleshep thread and subsequent exchange of ideas in PMs with Aurica got me working harder on my case. Sometimes I'm inclined to go further still, but I should draw the line somewhere.

I guess so. I don't know...I'm somewhat reluctant to totally give into Role Playing. I feel as if all my character needs is a fleshed out world and background...and it should work out. I'm always afraid I'll loose what makes her herself if I dive too deep into it. I subsequently avoid narrating events on a too personal level, as it relates to her,  to also prevent it. I still find it hard to put down on paper - so to speak - the kind of character my canon is, though I know how she feels, how things impact her...

That said, the truth is that going further into RPing seem to work out for a lot out there...I've seen really intricate but positive character growth for a few Shepard...to the point where I was questioning whether I'm not just being too cautious.   

Domar wrote...
I'm not sure I've seen your Deirdre before. Would you mind showing her here again?

I'm using plain old original default Jane. I come to love her features individually - I got familiar with her before the game was released (I painstakingly studied pre released ME videos/demos about the cc). My hope was to be able to "reset" or reposition them to my liking - with a darker shade for her haircut.  No luck. So I first settled for a custom blonde - very reminiscent of the original default face - for my first ever playthrough. I unfortunately decided half way through it, that I "missed" those default/original features too much to go further...so I finally decided to settled for the stock...I also couldn't bear listening to J Hale voice from a face other than hers.
 Image IPB
I did use 2 mods when I took that particular shot: one for eyeball/eyelash and another for realistic skin texture. The result is a slightly enhanced make up. Which Deirdre usually do without.

Domar wrote...
What about Helen Shepard then? What's her story? I think you've got a really good character there.

I decided to create Helen as an investigative character - and use her to explore more characters interaction possibilities. The first order was an ultimate renegade run. But something was off...she didn't fit that profile. I kept forcing the issue until I finally decided I was going to play her the way she "wanted" to be played. She became my shiniest paragon.

Deirdre in the other hand, for whom I had the most paragon aspirations, turned out to be that tortured renegade individual, unable to reconcile with her past, let alone resolve personal issues...Her first run was an eye opener. I guess it did cement her as my canon. Though things got progressively "better" after each playthrough.

It didn't happen over night, for Helen or Deirdre. Before I had them or their background totally fleshed out, I would usually play them just as an extension of myself, from one extreme to the other. But once I felt they were ready, it was a totally different experience. 

Domar wrote...
Personally, I'm wouldn't say that female characters are usually more fun to play, but often equally fun to play, in a different and refreshing way compared to male characters. But I do find it easier to create a female character I'm happy with than a male character. Maybe because I'm a guy and like the looks of a lady...;)

Haha, I'm also looking at it from a male perspective (which I happened to beImage IPB); and a female character to me add to that feeling of unexpected hero/anti hero. Which is how I tend to view Shepard (male or female). It enhance the feedback from certain characters who question her leadership skills or abilities.
I get that from my male character, to a lesser degree.

Domar wrote...  
Glad to hear you've subscribed to that thread of mine. I used to get some feedback in PMs for it, but now that the administrators have ruled that venue as inconsistent with the functions of a social site, I'm left with little more than the growing views count to show it was time well spent. I still have my doubts about that.
Not sure what points you say I'm making there, but if you remember them, I guess it can't be all wrong.

Well it has more to do with the approach on different characters rather than a point. I'm looking forward to making hopefully good contributions to it.

Domar wrote...
Thanks for your feedback on Eirween, my friend.

I thought Eirween displayed the right qualities to be a good Spectre. I didn't sense any desire from her to please one side or the other; her interest seemed only devoted toward achieving her goal to best of her possibilities...which is bound to offend someone at some point. I though dialogues should support that approach a little more.
I guess there the right measure of that ice woman/queen feel because at no point Eirween strikes me as an overachiever.

My user name remains the same at femshep.com. Tup3xi slightly shortened his.   

Modifié par SaturnRing, 21 juillet 2013 - 05:21 .


#42741
SaturnRing

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cap and gown wrote...

SaturnRing wrote...

Helen Shepard, Alliance soldier/engineer. Survived Mindoir and Akuze.

snip

Reporting for duty.


Thank you for sharing this Sheppard. I tried to get one of my Sheppards to look like this, but I went a little too dark on the complexion. Too bad you can't get this hair style in ME2. Unless there is a way to use an ME3 code in ME2?

Sorry I forgot to mention that Tup3xi has a way to export ME3 codes into ME1 and 2 - with pretty amazing results. I'm sure he'll be glad to guide you...

Modifié par SaturnRing, 22 juillet 2013 - 06:22 .


#42742
Domar

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SaturnRing wrote...

Domar wrote...
Which thread at femshep.com is that? What sort of roleplaying do you have there?

http://www.jamiecotc...mshep/index.php
Characters/RP story mode.
There you can also access the thread where numerous others have posted their femshep profile and service records.
I've vastly updated mine since it was on my blog, as well as my fanfic. 

Domar wrote...
[...]Haven't played a game which has motivated me to go so deep into roleplaying as ME. A discussion about suitable pre-history element combos in the maleshep thread and subsequent exchange of ideas in PMs with Aurica got me working harder on my case. Sometimes I'm inclined to go further still, but I should draw the line somewhere.

I guess so. I don't know...I'm somewhat reluctant to totally give into Role Playing. I feel as if all my character needs is a fleshed out world and background...and it should work out. I'm always afraid I'll loose what makes her herself if I dive too deep into it. I subsequently avoid narrating events on a too personal level, as it relates to her,  to also prevent it. I still find it hard to put down on paper - so to speak - the kind of character my canon is, though I know how she feels, how things impact her...

That said, the truth is that going further into RPing seem to work out for a lot out there...I've seen really intricate but positive character growth for a few Shepard...to the point where I was questioning whether I'm not just being too cautious.   

Domar wrote...
I'm not sure I've seen your Deirdre before. Would you mind showing her here again?

I'm using plain old original default Jane. I come to love her features individually - I got familiar with her before the game was released (I painstakingly studied pre released ME videos/demos about the cc). My hope was to be able to "reset" or reposition them to my liking - with a darker shade for her haircut.  No luck. So I first settled for a custom blonde - very reminiscent of the original default face - for my first ever playthrough. I unfortunately decided half way through it, that I "missed" those default/original features too much to go further...so I finally decided to settled for the stock...I also couldn't bear listening to J Hale voice from a face other than hers.
 Image IPB
I did use 2 mods when I took that particular shot: one for eyeball/eyelash and another for realistic skin texture. The result is a slightly enhanced make up. Which Deirdre usually do without.

Domar wrote...
What about Helen Shepard then? What's her story? I think you've got a really good character there.

I decided to create Helen as an investigative character - and use her to explore more characters interaction possibilities. The first order was an ultimate renegade run. But something was off...she didn't fit that profile. I kept forcing the issue until I finally decided I was going to play her the way she "wanted" to be played. She became my shiniest paragon.

Deirdre in the other hand, for whom I had the most paragon aspirations, turned out to be that tortured renegade individual, unable to reconcile with her past, let alone resolve personal issues...Her first run was an eye opener. I guess it did cement her as my canon. Though things got progressively "better" after each playthrough.

It didn't happen over night, for Helen or Deirdre. Before I had them or their background totally fleshed out, I would usually play them just as an extension of myself, from one extreme to the other. But once I felt they were ready, it was a totally different experience

Domar wrote...
Personally, I wouldn't say that female characters are usually more fun to play, but often equally fun to play, in a different and refreshing way compared to male characters. But I do find it easier to create a female character I'm happy with than a male character. Maybe because I'm a guy and like the looks of a lady...;)

Haha, I'm also looking at it from a male perspective (which I happened to beImage IPB); and a female character to me add to that feeling of unexpected hero/anti hero. Which is how I tend to view Shepard (male or female). It enhance the feedback from certain characters who question her leadership skills or abilities.
I get that from my male character, to a lesser degree.

Domar wrote...  
Glad to hear you've subscribed to that thread of mine. [...] Not sure what points you say I'm making there, but if you remember them, I guess it can't be all wrong.

Well it has more to do with the approach on different characters rather than a point. I'm looking forward to making hopefully good contributions to it.

Domar wrote...
Thanks for your feedback on Eirween, my friend.

I thought Eirween displayed the right qualities to be a good Spectre. I didn't sense any desire from her to please one side or the other; her interest seemed only devoted toward achieving her goal to best of her possibilities...which is bound to offend someone at some point. I though dialogues should support that approach a little more.
I guess there the right measure of that ice woman/queen feel because at no point Eirween strikes me as an overachiever.

My user name remains the same at femshep.com. Tup3xi slightly shortened his.   

I asked for that specific thread for RP at femshep.com because first time I visited the place I did not recognize Tup's or your work in the section named "Femshep RP". But now I discovered it in the database for profiles. Some people have gone pretty far into RP mode there. Nice reading.

I guess Eirween and Ma'heona'e could adorn those pages, too, but I'm not prepared to put more effort into (developping) their stories right now, which might be expected on a site like that. I'm reluctant to embark on long term gaming projects nowadays, because I've got less time for that.

So Deirdre is the default femshep upgraded with some high resolution texture mods? Thanks for showing her here again. I've never tried a career with her. Her looks do seem to benefit from those mods. I've tested a couple of those texture mods and found they're not suitable for all characters. None of my femsheps and only two of those featured in my GM"CCTME1 project, for example. Not sure if it would be good for your Helen, either.

Never pictured Helen as a renegade. She strikes me as a real lady, and, yes, a true paragon. With a good-looking and unique personality like that, you ought to have a lot of fun with her. Why don't you show her in-depth profile in that database, too? She'd be one of the best faces there.

As for Eirween, sounds like you've already sized her up pretty well. ;)

Here's one more shot of her...

Image IPB
Last chat with James

Modifié par Domar, 25 juillet 2013 - 12:38 .


#42743
Tup3x

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Yeah, I have put Tiia's profile there too. It should be more or less canon (not sure about li part, maybe canon should be single). I'm pretty bad when it comes to writing stuff but at least I have something about her in written form in more or less comprehensible form.

#42744
SaturnRing

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Domar wrote...
I asked for that specific thread for RP at femshep.com because first time I visited the place I did not recognize Tup's or your work in the section named "Femshep RP". But now I discovered it in the database for profiles. Some people have gone pretty far into RP mode there. Nice reading.

I guess Eirween and Ma'heona'e could adorn those pages, too, but I'm not prepared to put more effort into (developping) their stories right now, which might be expected on a site like that. I'm reluctant to embark on long term gaming projects nowadays, because I've got less time for that.

I myself don't usually don't have plenty time. You could just preliminary post what you currently have and regularly, update it. That's what I do. My Akuze fanfic, as well as my femshep profile, are works in progress.

Domar wrote...
So Deirdre is the default femshep upgraded with some high resolution texture mods? Thanks for showing her here again. I've never tried a career with her. Her looks do seem to benefit from those mods. I've tested a couple of those texture mods and found they're not suitable for all characters. None of my femsheps and only two of those featured in my GM"CCTME1 project, for example. Not sure if it would be good for your Helen, either.


I tried those mods as an experiment. I usually leave the default stock. Absence of make up fit her personality better. Same for Helen.
Image IPB 
I do like to invest in mods gear/armor/weapon related though.

Domar wrote...
Never pictured Helen as a renegade. She strikes me as a real lady, and, yes, a true paragon. With a good-looking and unique personality like that, you ought to have a lot of fun with her. Why don't you show her in-depth profile in that database, too? She'd be one of the best faces there.

I don't have anything fleshed out for her yet.
I'm more o less of a one man/women ShepardImage IPB. I pretty much only play Deirdre - except for one of those investigative playthroughs. Though I took great care in creating characters reserved for those runs. Beside Helen, I have 2 or 3 - notably Ilona Shepard. She turned out Paragon too - with a much more pragmatic approach than Helen.
Image IPB  

Domar wrote...
As for Eirween, sounds like you've already sized her up pretty well. ;)

Here's one more shot of her...

Image IPB
Last chat with James

Pretty sad moment.
James was a though one to figure out. I think I carried him around all the time - along with Garrus.
I do however predetermine who to take out depending on missions parameters. That said, this particular duo is pretty versatile - even if they lack biotic expertise.

Modifié par SaturnRing, 28 juillet 2013 - 05:53 .


#42745
Domar

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Tup3xi wrote...

Yeah, I have put Tiia's profile there too. It should be more or less canon (not sure about li part, maybe canon
should be single). I'm pretty bad when it comes to writing stuff but at least I have something about her in written form in more or less comprehensible form.

I've read your profile for Tiia there. Your writing is not bad at all. In fact, it's quite enjoyable. ;)

Ma'heona'e remained single through the whole trilogy, too, due to her difficult past. Made the final parting from her best friend all the more touching.


SaturnRing wrote...

Domar wrote...

[...] I guess Eirween and Ma'heona'e could adorn those pages, too, but I'm not prepared to put more effort into (developping) their stories right now, which might be expected on a site like that. I'm reluctant to embark on long term gaming projects nowadays, because I've got less time for that.

I myself don't usually don't have plenty time. You could just preliminary post what you currently have and regularly, update it. That's what I do. My Akuze fanfic, as well as my femshep profile, are works in progress.

I cannot be trusted to do anything regularly when it comes to gaming anymore. So if I submit something to that site, it will be without definite plans for updates. The sole purpose initially for my contribution would be that my characters and short stories may serve as inspiration to someone else as is. Because I haven't seen anything closely similar to my femsheps visually yet.

I feel pretty much done with Eirween's career. But I sure like to test ELE08's mods for scientist uniforms on her, as she wears that type of outfit in casual situations in ME2. Other mods could bring more interest to that career, too. But there's more left to explore with Ma'heona'e. In the new "refined" incarnation, she might get to be updated story-wise from a complete trilogy playthrough. Not sure when this will happen, though. Currently somewhat engaged in my maleshep career, and after that, I probably need a break from the ME series of games.


SaturnRing wrote...

[...] I tried those mods as an experiment. I usually leave the default stock. Absence of make up fit her personality better. Same for Helen.
Image IPB 
I do like to invest in mods gear/armor/weapon related though.

Yeah, those kinds of mods often bring more interest to the game. Tried a HD texture for N7 armor the other day. Looked good on lightweight armor, but then found a drawback in the darker mediumweight armor becoming less black and thereby less cool, IMO. But there's so much out there. I feel I haven't discovered even half the available options yet. One thing I'm really looking forward to is to see Ma'heona'e in an Aria T'Loak or Jack style outfit made by ELE08... :) 

Image IPB

Image IPB


SaturnRing wrote...

Domar wrote...
Never pictured Helen as a renegade. She strikes me as a real lady, and, yes, a true paragon. With a good-looking and unique personality like that, you ought to have a lot of fun with her. Why don't you show her in-depth profile in that database, too? She'd be one of the best faces there.

I don't have anything fleshed out for her yet.
I'm more o less of a one man/women ShepardImage IPB. I pretty much only play Deirdre - except for one of those investigative playthroughs. Though I took great care in creating characters reserved for those runs. Beside Helen, I have 2 or 3 - notably Ilona Shepard. She turned out Paragon too - with a much more pragmatic approach than Helen.
Image IPB

Well, with Ilona to show besides Helen, you obviously have talent for creating your own femsheps. It's a pity that you haven't developped them more.

You know, I think the trick to enjoy more careers is to come up with interesting pre-histories for each of them. I have no trouble playing two femshep careers because they're so different in background and character. Never think of the other when I play the one. The more careers one have, however, the more difficult it ought to become to keep each of them interesting. I might be able to get a third femshep career going, like in Ginger Shepard style (as seen in that thread of mine), and then I'd like to have a fourth in "Halle Berry" style, but, as I mentioned before, I'd have to think hard to envision sufficiently believable and entertaining stories for them.


SaturnRing wrote...

Domar wrote...
As for Eirween, sounds like you've already sized her up pretty well. ;)

Here's one more shot of her...

[snip]

Last chat with James

Pretty sad moment.
James was a though one to figure out. I think I carried him around all the time - along with Garrus.
I do however predetermine who to take out depending on missions parameters. That said, this particular duo is pretty versatile - even if they lack biotic expertise.

I agree: those two together made a really good team. I got Garrus to run around with that anti-Reaper sniper rifle, and James with the anti-Reaper shotgun. They can handle almost any situation...;)

But not one of those last moments with Shepard...

Modifié par Domar, 29 juillet 2013 - 07:04 .


#42746
SaturnRing

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Domar wrote...
I cannot be trusted to do anything regularly when it comes to gaming anymore. So if I submit something to that site, it will be without definite plans for updates. The sole purpose initially for my contribution would be that my characters and short stories may serve as inspiration to someone else as is. Because I haven't seen anything closely similar to my femsheps visually yet.

I'm sure eventually posting Eirween's profile will be appreciated nonetheless. I think she's unique and we'll find a lot of appeal in her bio.

Domar wrote...
I feel pretty much done with Eirween's career. But I sure like to test ELE08's mods for scientist uniforms on her, as she wears that type of outfit in casual situations in ME2. Other mods could bring more interest to that career, too. But there's more left to explore with Ma'heona'e. In the new "refined" incarnation, she might get to be updated story-wise from a complete trilogy playthrough. Not sure when this will happen, though. Currently somewhat engaged in my maleshep career, and after that, I probably need a break from the ME series of games.
---------
Yeah, those kinds of mods often bring more interest to the game. Tried a HD texture for N7 armor the other day. Looked good on lightweight armor, but then found a drawback in the darker mediumweight armor becoming less black and thereby less cool, IMO. But there's so much out there. I feel I haven't discovered even half the available options yet. One thing I'm really looking forward to is to see Ma'heona'e in an Aria T'Loak or Jack style outfit made by ELE08... :) 

Image IPB

Image IPB

ELE 08 and Ottemis are mod wizards; the things they come up with are unbelievable...and getting better and better. I made some playthroughs just to test some mods...and they come in such a large variety. The only reason I have to scale down on them is because my machine is starting to protest.
Besides them I like what voodooseason does as well...

Domar wrote...
Well, with Ilona to show besides Helen, you obviously have talent for creating your own femsheps. It's a pity that you haven't developped them more.

I usually take a long time in the cc. Even when I come up with a satisfying face, I do a lot of expression testing at preset points during the game...most of the time that makes or brakes my character. It went a lot smoother for Ilona. Though I wanted her demeanor to be a little more austere.
Helen took a lot longer.

Domar wrote
You know, I think the trick to enjoy more careers is to come up with interesting pre-histories for each of them. I have no trouble playing two femshep careers because they're so different in background and character. Never think of the other when I play the one. The more careers one have, however, the more difficult it ought to become to keep each of them interesting. I might be able to get a third femshep career going, like in Ginger Shepard style (as seen in that thread of mine), and then I'd like to have a fourth in "Halle Berry" style, but, as I mentioned before, I'd have to think hard to envision sufficiently believable and entertaining stories for them.

I'd like to see what you'll come up with for a Halle Berry inspired character.

I'm so invested in my canon backstory...and when I'm done , there's my Kristian Shepard task waiting. I have to fine tune his Earthborn/Torfan background - I'll probably have to write the whole episode.

Domar wrote...
But not one of those last moments with Shepard...

Yeah, Garrus and James (or any teammate) both felt so out of character...it broke immersion considerably.

Modifié par SaturnRing, 03 août 2013 - 03:57 .


#42747
Domar

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@SaturnRing - OK, thanks to you, I'm seriously considering to submit my femsheps to that site later on (when my Ginger story is ready). Edit 2: But I wouldn't do it for myself, and I'm not convinced the interest of other people is such that it would be worth the trouble. Maybe if I find myself in possession of a buckload of excessive energy to do the job one day. ;)


Haven't seen any of voodooseason's mods. Got links to them?

Looking forward to see your Kristian character, mate. 

And you're welcome to post whatever you like (of relevance) in that thread of mine.


I have something new to share...

"snip"

Edit: Scratch that. This is not the best place for it.

See you around, guys.

Modifié par Domar, 13 août 2013 - 12:44 .


#42748
Yoshimurha

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My contribution. :)

Only got one femshep so far.

Image IPB

Image IPB

Image IPB

Haven't tried her out in casual outfit yet though. :P

Ths picture just came really to my liking for some reason. 

Image IPB 

Modifié par Yoshimurha, 07 août 2013 - 09:17 .


#42749
Ahlidarma

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It's so cool to see that people are still excited about their Shepards, even years after the original release!

I use the same Shepard in all of my playthroughs, but she definitely has a "canon" story (even if I'm doing an experimental run).  

Commander S. Shepard, Alliance Navy
Ruthless Vanguard, Earthborn
All-around Badass
Image IPB

ME 1:
Image IPB
Favorite ability: Overkill, Barrier
Specialization: Shock Trooper


ME 2:
Image IPB
Favorite ability: Charge, Reave
Specialization: Destroyer


Alas, nothing for ME 3 yet.  After hundreds of hours on the Xbox, I've been slowly aquiring the content for the PC  :D(I love that you can ramp up the run speed!  It takes FOREVER to run back to the beginning of a mine...)


Fun pre-service facts:
-Originally from Hungary
-Orphan of a human-first activist father and a civil engineer mother, who was exposed to eezo extremely late in the pregnancy
-Twin brother (deceased), whose eezo exposure manifested as intense seizures and brain damage rather than biotics
-Anderson pivitol in her enlistment

Modifié par Ahlidarma, 17 août 2013 - 07:41 .


#42750
SaturnRing

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Yoshimurha wrote...
My contribution. :)
Only got one femshep so far

And a good looking one...

@Ahlidarma: I just can't resist a badass/renegade Shepard.

Modifié par SaturnRing, 24 août 2013 - 04:48 .